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dir.c revision 1.224
      1 /*	$NetBSD: dir.c,v 1.224 2020/11/28 22:13:56 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /* Directory searching using wildcards and/or normal names.
     73  * Used both for source wildcarding in the makefile and for finding
     74  * implicit sources.
     75  *
     76  * The interface for this module is:
     77  *	Dir_Init	Initialize the module.
     78  *
     79  *	Dir_InitCur	Set the cur CachedDir.
     80  *
     81  *	Dir_InitDot	Set the dot CachedDir.
     82  *
     83  *	Dir_End		Clean up the module.
     84  *
     85  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     86  *
     87  *	Dir_HasWildcards
     88  *			Returns TRUE if the name given it needs to
     89  *			be wildcard-expanded.
     90  *
     91  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     92  *			which match the pattern on the search path.
     93  *
     94  *	Dir_FindFile	Searches for a file on a given search path.
     95  *			If it exists, the entire path is returned.
     96  *			Otherwise NULL is returned.
     97  *
     98  *	Dir_FindHereOrAbove
     99  *			Search for a path in the current directory and
    100  *			then all the directories above it in turn until
    101  *			the path is found or we reach the root ("/").
    102  *
    103  *	Dir_UpdateMTime
    104  *			Update the modification time and path of a node with
    105  *			data from the file corresponding to the node.
    106  *
    107  *	Dir_AddDir	Add a directory to a search path.
    108  *
    109  *	SearchPath_ToFlags
    110  *			Given a search path and a command flag, create
    111  *			a string with each of the directories in the path
    112  *			preceded by the command flag and all of them
    113  *			separated by a space.
    114  *
    115  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    116  *			things that can be freed for the element as long
    117  *			as the element is no longer referenced by any other
    118  *			search path.
    119  *
    120  *	SearchPath_Clear
    121  *			Resets a search path to the empty list.
    122  *
    123  * For debugging:
    124  *	Dir_PrintDirectories
    125  *			Print stats about the directory cache.
    126  */
    127 
    128 #include <sys/types.h>
    129 #include <sys/stat.h>
    130 
    131 #include <dirent.h>
    132 #include <errno.h>
    133 
    134 #include "make.h"
    135 #include "dir.h"
    136 #include "job.h"
    137 
    138 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    139 MAKE_RCSID("$NetBSD: dir.c,v 1.224 2020/11/28 22:13:56 rillig Exp $");
    140 
    141 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    142 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    143 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    144 
    145 /* A search path is a list of CachedDir structures. A CachedDir has in it the
    146  * name of the directory and the names of all the files in the directory.
    147  * This is used to cut down on the number of system calls necessary to find
    148  * implicit dependents and their like. Since these searches are made before
    149  * any actions are taken, we need not worry about the directory changing due
    150  * to creation commands. If this hampers the style of some makefiles, they
    151  * must be changed.
    152  *
    153  * All previously-read directories are kept in openDirs, which is checked
    154  * first before a directory is opened.
    155  *
    156  * The need for the caching of whole directories is brought about by the
    157  * multi-level transformation code in suff.c, which tends to search for far
    158  * more files than regular make does. In the initial implementation, the
    159  * amount of time spent performing "stat" calls was truly astronomical.
    160  * The problem with caching at the start is, of course, that pmake doesn't
    161  * then detect changes to these directories during the course of the make.
    162  * Three possibilities suggest themselves:
    163  *
    164  * 1)	just use stat to test for a file's existence. As mentioned above,
    165  *	this is very inefficient due to the number of checks engendered by
    166  *	the multi-level transformation code.
    167  *
    168  * 2)	use readdir() and company to search the directories, keeping them
    169  *	open between checks. I have tried this and while it didn't slow down
    170  *	the process too much, it could severely affect the amount of
    171  *	parallelism available as each directory open would take another file
    172  *	descriptor out of play for handling I/O for another job. Given that
    173  *	it is only recently (as of 1993 or earlier) that UNIX OS's have taken
    174  *	to allowing more than 20 or 32 file descriptors for a process, this
    175  *	doesn't seem acceptable to me.
    176  *
    177  * 3)	record the mtime of the directory in the CachedDir structure and
    178  *	verify the directory hasn't changed since the contents were cached.
    179  *	This will catch the creation or deletion of files, but not the
    180  *	updating of files. However, since it is the creation and deletion
    181  *	that is the problem, this could be a good thing to do. Unfortunately,
    182  *	if the directory (say ".") were fairly large and changed fairly
    183  *	frequently, the constant reloading could seriously degrade
    184  *	performance. It might be good in such cases to keep track of the
    185  *	number of reloadings and if the number goes over a (small) limit,
    186  *	resort to using stat in its place.
    187  *
    188  * An additional thing to consider is that pmake is used primarily to create
    189  * C programs and until recently (as of 1993 or earlier) pcc-based compilers
    190  * refused to allow you to specify where the resulting object file should be
    191  * placed. This forced all objects to be created in the current directory.
    192  * This isn't meant as a full excuse, just an explanation of some of the
    193  * reasons for the caching used here.
    194  *
    195  * One more note: the location of a target's file is only performed on the
    196  * downward traversal of the graph and then only for terminal nodes in the
    197  * graph. This could be construed as wrong in some cases, but prevents
    198  * inadvertent modification of files when the "installed" directory for a
    199  * file is provided in the search path.
    200  *
    201  * Another data structure maintained by this module is an mtime cache used
    202  * when the searching of cached directories fails to find a file. In the past,
    203  * Dir_FindFile would simply perform an access() call in such a case to
    204  * determine if the file could be found using just the name given. When this
    205  * hit, however, all that was gained was the knowledge that the file existed.
    206  * Given that an access() is essentially a stat() without the copyout() call,
    207  * and that the same filesystem overhead would have to be incurred in
    208  * Dir_MTime, it made sense to replace the access() with a stat() and record
    209  * the mtime in a cache for when Dir_UpdateMTime was actually called.
    210  */
    211 
    212 typedef List CachedDirList;
    213 typedef ListNode CachedDirListNode;
    214 
    215 typedef ListNode SearchPathNode;
    216 
    217 SearchPath *dirSearchPath;	/* main search path */
    218 
    219 /* A list of cached directories, with fast lookup by directory name. */
    220 typedef struct OpenDirs {
    221 	CachedDirList *list;
    222 	HashTable /* of CachedDirListNode */ table;
    223 } OpenDirs;
    224 
    225 static void
    226 OpenDirs_Init(OpenDirs *odirs)
    227 {
    228 	odirs->list = Lst_New();
    229 	HashTable_Init(&odirs->table);
    230 }
    231 
    232 #ifdef CLEANUP
    233 static void
    234 OpenDirs_Done(OpenDirs *odirs)
    235 {
    236 	CachedDirListNode *ln = odirs->list->first;
    237 	while (ln != NULL) {
    238 		CachedDirListNode *next = ln->next;
    239 		CachedDir *dir = ln->datum;
    240 		Dir_Destroy(dir);	/* removes the dir from odirs->list */
    241 		ln = next;
    242 	}
    243 	Lst_Free(odirs->list);
    244 	HashTable_Done(&odirs->table);
    245 }
    246 #endif
    247 
    248 static CachedDir *
    249 OpenDirs_Find(OpenDirs *odirs, const char *name)
    250 {
    251 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    252 	return ln != NULL ? ln->datum : NULL;
    253 }
    254 
    255 static void
    256 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    257 {
    258 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
    259 		return;
    260 	Lst_Append(odirs->list, cdir);
    261 	HashTable_Set(&odirs->table, cdir->name, odirs->list->last);
    262 }
    263 
    264 static void
    265 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    266 {
    267 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    268 	CachedDirListNode *ln;
    269 	if (he == NULL)
    270 		return;
    271 	ln = HashEntry_Get(he);
    272 	HashTable_DeleteEntry(&odirs->table, he);
    273 	Lst_Remove(odirs->list, ln);
    274 }
    275 
    276 static OpenDirs openDirs;	/* all cached directories */
    277 
    278 /*
    279  * Variables for gathering statistics on the efficiency of the caching
    280  * mechanism.
    281  */
    282 static int hits;		/* Found in directory cache */
    283 static int misses;		/* Sad, but not evil misses */
    284 static int nearmisses;		/* Found under search path */
    285 static int bigmisses;		/* Sought by itself */
    286 
    287 static CachedDir *dot;		/* contents of current directory */
    288 static CachedDir *cur;		/* contents of current directory, if not dot */
    289 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    290 				 * look for . last */
    291 
    292 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    293  * the system to find the file, we might as well have its mtime on record.
    294  *
    295  * XXX: If this is done way early, there's a chance other rules will have
    296  * already updated the file, in which case we'll update it again. Generally,
    297  * there won't be two rules to update a single file, so this should be ok,
    298  * but... */
    299 static HashTable mtimes;
    300 
    301 static HashTable lmtimes;	/* same as mtimes but for lstat */
    302 
    303 typedef enum CachedStatsFlags {
    304 	CST_NONE	= 0,
    305 	CST_LSTAT	= 1 << 0,	/* call lstat(2) instead of stat(2) */
    306 	CST_UPDATE	= 1 << 1	/* ignore existing cached entry */
    307 } CachedStatsFlags;
    308 
    309 /* Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
    310  * or -1 on error. */
    311 static int
    312 cached_stats(const char *pathname, struct cached_stat *out_cst,
    313 	     CachedStatsFlags flags)
    314 {
    315 	HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
    316 	struct stat sys_st;
    317 	struct cached_stat *cst;
    318 	int rc;
    319 
    320 	if (pathname == NULL || pathname[0] == '\0')
    321 		return -1;	/* This can happen in meta mode. */
    322 
    323 	cst = HashTable_FindValue(tbl, pathname);
    324 	if (cst != NULL && !(flags & CST_UPDATE)) {
    325 		*out_cst = *cst;
    326 		DIR_DEBUG2("Using cached time %s for %s\n",
    327 			   Targ_FmtTime(cst->cst_mtime), pathname);
    328 		return 0;
    329 	}
    330 
    331 	rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
    332 	if (rc == -1)
    333 		return -1;	/* don't cache negative lookups */
    334 
    335 	if (sys_st.st_mtime == 0)
    336 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
    337 
    338 	if (cst == NULL) {
    339 		cst = bmake_malloc(sizeof *cst);
    340 		HashTable_Set(tbl, pathname, cst);
    341 	}
    342 
    343 	cst->cst_mtime = sys_st.st_mtime;
    344 	cst->cst_mode = sys_st.st_mode;
    345 
    346 	*out_cst = *cst;
    347 	DIR_DEBUG2("   Caching %s for %s\n",
    348 		   Targ_FmtTime(sys_st.st_mtime), pathname);
    349 
    350 	return 0;
    351 }
    352 
    353 int
    354 cached_stat(const char *pathname, struct cached_stat *cst)
    355 {
    356 	return cached_stats(pathname, cst, CST_NONE);
    357 }
    358 
    359 int
    360 cached_lstat(const char *pathname, struct cached_stat *cst)
    361 {
    362 	return cached_stats(pathname, cst, CST_LSTAT);
    363 }
    364 
    365 /* Initialize the directories module. */
    366 void
    367 Dir_Init(void)
    368 {
    369 	dirSearchPath = Lst_New();
    370 	OpenDirs_Init(&openDirs);
    371 	HashTable_Init(&mtimes);
    372 	HashTable_Init(&lmtimes);
    373 }
    374 
    375 void
    376 Dir_InitDir(const char *cdname)
    377 {
    378 	Dir_InitCur(cdname);
    379 
    380 	dotLast = bmake_malloc(sizeof *dotLast);
    381 	dotLast->refCount = 1;
    382 	dotLast->hits = 0;
    383 	dotLast->name = bmake_strdup(".DOTLAST");
    384 	HashSet_Init(&dotLast->files);
    385 }
    386 
    387 /*
    388  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    389  */
    390 void
    391 Dir_InitCur(const char *cdname)
    392 {
    393 	CachedDir *dir;
    394 
    395 	if (cdname == NULL)
    396 		return;
    397 
    398 	/*
    399 	 * Our build directory is not the same as our source directory.
    400 	 * Keep this one around too.
    401 	 */
    402 	dir = Dir_AddDir(NULL, cdname);
    403 	if (dir == NULL)
    404 		return;
    405 
    406 	/* XXX: Reference counting is wrong here.
    407 	 * If this function is called repeatedly with the same directory name,
    408 	 * its reference count increases each time even though the number of
    409 	 * actual references stays the same. */
    410 
    411 	dir->refCount++;
    412 	if (cur != NULL && cur != dir) {
    413 		/*
    414 		 * We've been here before, clean up.
    415 		 */
    416 		cur->refCount--;
    417 		Dir_Destroy(cur);
    418 	}
    419 	cur = dir;
    420 }
    421 
    422 /* (Re)initialize "dot" (current/object directory) path hash.
    423  * Some directories may be opened. */
    424 void
    425 Dir_InitDot(void)
    426 {
    427 	if (dot != NULL) {
    428 		/* Remove old entry from openDirs, but do not destroy. */
    429 		OpenDirs_Remove(&openDirs, dot->name);
    430 	}
    431 
    432 	dot = Dir_AddDir(NULL, ".");
    433 
    434 	if (dot == NULL) {
    435 		Error("Cannot open `.' (%s)", strerror(errno));
    436 		exit(1);
    437 	}
    438 
    439 	/*
    440 	 * We always need to have dot around, so we increment its reference
    441 	 * count to make sure it's not destroyed.
    442 	 */
    443 	dot->refCount++;
    444 	Dir_SetPATH();		/* initialize */
    445 }
    446 
    447 /* Clean up the directories module. */
    448 void
    449 Dir_End(void)
    450 {
    451 #ifdef CLEANUP
    452 	if (cur != NULL) {
    453 		cur->refCount--;
    454 		Dir_Destroy(cur);
    455 	}
    456 	dot->refCount--;
    457 	dotLast->refCount--;
    458 	Dir_Destroy(dotLast);
    459 	Dir_Destroy(dot);
    460 	SearchPath_Clear(dirSearchPath);
    461 	Lst_Free(dirSearchPath);
    462 	OpenDirs_Done(&openDirs);
    463 	HashTable_Done(&mtimes);
    464 #endif
    465 }
    466 
    467 /*
    468  * We want ${.PATH} to indicate the order in which we will actually
    469  * search, so we rebuild it after any .PATH: target.
    470  * This is the simplest way to deal with the effect of .DOTLAST.
    471  */
    472 void
    473 Dir_SetPATH(void)
    474 {
    475 	CachedDirListNode *ln;
    476 	Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    477 
    478 	Var_Delete(".PATH", VAR_GLOBAL);
    479 
    480 	if ((ln = dirSearchPath->first) != NULL) {
    481 		CachedDir *dir = ln->datum;
    482 		if (dir == dotLast) {
    483 			hasLastDot = TRUE;
    484 			Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    485 		}
    486 	}
    487 
    488 	if (!hasLastDot) {
    489 		if (dot != NULL)
    490 			Var_Append(".PATH", dot->name, VAR_GLOBAL);
    491 		if (cur != NULL)
    492 			Var_Append(".PATH", cur->name, VAR_GLOBAL);
    493 	}
    494 
    495 	for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
    496 		CachedDir *dir = ln->datum;
    497 		if (dir == dotLast)
    498 			continue;
    499 		if (dir == dot && hasLastDot)
    500 			continue;
    501 		Var_Append(".PATH", dir->name, VAR_GLOBAL);
    502 	}
    503 
    504 	if (hasLastDot) {
    505 		if (dot != NULL)
    506 			Var_Append(".PATH", dot->name, VAR_GLOBAL);
    507 		if (cur != NULL)
    508 			Var_Append(".PATH", cur->name, VAR_GLOBAL);
    509 	}
    510 }
    511 
    512 /* See if the given name has any wildcard characters in it and all braces and
    513  * brackets are properly balanced.
    514  *
    515  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    516  * that make(1) should be expanding patterns, because then you have to set a
    517  * mechanism for escaping the expansion!
    518  *
    519  * Return TRUE if the word should be expanded, FALSE otherwise.
    520  */
    521 Boolean
    522 Dir_HasWildcards(const char *name)
    523 {
    524 	const char *p;
    525 	Boolean wild = FALSE;
    526 	int braces = 0, brackets = 0;
    527 
    528 	for (p = name; *p != '\0'; p++) {
    529 		switch (*p) {
    530 		case '{':
    531 			braces++;
    532 			wild = TRUE;
    533 			break;
    534 		case '}':
    535 			braces--;
    536 			break;
    537 		case '[':
    538 			brackets++;
    539 			wild = TRUE;
    540 			break;
    541 		case ']':
    542 			brackets--;
    543 			break;
    544 		case '?':
    545 		case '*':
    546 			wild = TRUE;
    547 			break;
    548 		default:
    549 			break;
    550 		}
    551 	}
    552 	return wild && brackets == 0 && braces == 0;
    553 }
    554 
    555 /* See if any files match the pattern and add their names to the 'expansions'
    556  * list if they do.
    557  *
    558  * This is incomplete -- wildcards are only expanded in the final path
    559  * component, but not in directories like src/lib*c/file*.c, but it
    560  * will do for now (now being 1993 until at least 2020). To expand these,
    561  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
    562  *
    563  * Input:
    564  *	pattern		Pattern to look for
    565  *	dir		Directory to search
    566  *	expansion	Place to store the results
    567  */
    568 static void
    569 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    570 {
    571 	const char *dirName = dir->name;
    572 	Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    573 	HashIter hi;
    574 
    575 	/*
    576 	 * XXX: Iterating over all hash entries is inefficient.  If the
    577 	 * pattern is a plain string without any wildcards, a direct lookup
    578 	 * is faster.
    579 	 */
    580 
    581 	HashIter_InitSet(&hi, &dir->files);
    582 	while (HashIter_Next(&hi) != NULL) {
    583 		const char *base = hi.entry->key;
    584 
    585 		if (!Str_Match(base, pattern))
    586 			continue;
    587 
    588 		/*
    589 		 * Follow the UNIX convention that dot files are only found
    590 		 * if the pattern begins with a dot. The pattern '.*' does
    591 		 * not match '.' or '..' since these are not included in the
    592 		 * directory cache.
    593 		 *
    594 		 * This means that the pattern '[a-z.]*' does not find
    595 		 * '.file', which is consistent with bash, NetBSD sh and csh.
    596 		 */
    597 		if (base[0] == '.' && pattern[0] != '.')
    598 			continue;
    599 
    600 		{
    601 			char *fullName = isDot
    602 					 ? bmake_strdup(base)
    603 					 : str_concat3(dirName, "/", base);
    604 			Lst_Append(expansions, fullName);
    605 		}
    606 	}
    607 }
    608 
    609 /* Find the next closing brace in the string, taking nested braces into
    610  * account. */
    611 static const char *
    612 closing_brace(const char *p)
    613 {
    614 	int nest = 0;
    615 	while (*p != '\0') {
    616 		if (*p == '}' && nest == 0)
    617 			break;
    618 		if (*p == '{')
    619 			nest++;
    620 		if (*p == '}')
    621 			nest--;
    622 		p++;
    623 	}
    624 	return p;
    625 }
    626 
    627 /* Find the next closing brace or comma in the string, taking nested braces
    628  * into account. */
    629 static const char *
    630 separator_comma(const char *p)
    631 {
    632 	int nest = 0;
    633 	while (*p != '\0') {
    634 		if ((*p == '}' || *p == ',') && nest == 0)
    635 			break;
    636 		if (*p == '{')
    637 			nest++;
    638 		if (*p == '}')
    639 			nest--;
    640 		p++;
    641 	}
    642 	return p;
    643 }
    644 
    645 static Boolean
    646 contains_wildcard(const char *p)
    647 {
    648 	for (; *p != '\0'; p++) {
    649 		switch (*p) {
    650 		case '*':
    651 		case '?':
    652 		case '{':
    653 		case '[':
    654 			return TRUE;
    655 		}
    656 	}
    657 	return FALSE;
    658 }
    659 
    660 static char *
    661 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    662 	const char *c, size_t c_len)
    663 {
    664 	size_t s_len = a_len + b_len + c_len;
    665 	char *s = bmake_malloc(s_len + 1);
    666 	memcpy(s, a, a_len);
    667 	memcpy(s + a_len, b, b_len);
    668 	memcpy(s + a_len + b_len, c, c_len);
    669 	s[s_len] = '\0';
    670 	return s;
    671 }
    672 
    673 /* Expand curly braces like the C shell. Brace expansion by itself is purely
    674  * textual, the expansions are not looked up in the file system. But if an
    675  * expanded word contains wildcard characters, it is expanded further,
    676  * matching only the actually existing files.
    677  *
    678  * Example: "{a{b,c}}" expands to "ab" and "ac".
    679  * Example: "{a}" expands to "a".
    680  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    681  *
    682  * Input:
    683  *	word		Entire word to expand
    684  *	brace		First curly brace in it
    685  *	path		Search path to use
    686  *	expansions	Place to store the expansions
    687  */
    688 static void
    689 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    690 	       StringList *expansions)
    691 {
    692 	const char *prefix, *middle, *piece, *middle_end, *suffix;
    693 	size_t prefix_len, suffix_len;
    694 
    695 	/* Split the word into prefix '{' middle '}' suffix. */
    696 
    697 	middle = brace + 1;
    698 	middle_end = closing_brace(middle);
    699 	if (*middle_end == '\0') {
    700 		Error("Unterminated {} clause \"%s\"", middle);
    701 		return;
    702 	}
    703 
    704 	prefix = word;
    705 	prefix_len = (size_t)(brace - prefix);
    706 	suffix = middle_end + 1;
    707 	suffix_len = strlen(suffix);
    708 
    709 	/* Split the middle into pieces, separated by commas. */
    710 
    711 	piece = middle;
    712 	while (piece < middle_end + 1) {
    713 		const char *piece_end = separator_comma(piece);
    714 		size_t piece_len = (size_t)(piece_end - piece);
    715 
    716 		char *file = concat3(prefix, prefix_len, piece, piece_len,
    717 				     suffix, suffix_len);
    718 
    719 		if (contains_wildcard(file)) {
    720 			Dir_Expand(file, path, expansions);
    721 			free(file);
    722 		} else {
    723 			Lst_Append(expansions, file);
    724 		}
    725 
    726 		/* skip over the comma or closing brace */
    727 		piece = piece_end + 1;
    728 	}
    729 }
    730 
    731 
    732 /* Expand the word in each of the directories from the path. */
    733 static void
    734 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    735 {
    736 	SearchPathNode *ln;
    737 	for (ln = path->first; ln != NULL; ln = ln->next) {
    738 		CachedDir *dir = ln->datum;
    739 		DirMatchFiles(word, dir, expansions);
    740 	}
    741 }
    742 
    743 static void
    744 PrintExpansions(StringList *expansions)
    745 {
    746 	const char *sep = "";
    747 	StringListNode *ln;
    748 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
    749 		const char *word = ln->datum;
    750 		debug_printf("%s%s", sep, word);
    751 		sep = " ";
    752 	}
    753 	debug_printf("\n");
    754 }
    755 
    756 /* Expand the given word into a list of words by globbing it, looking in the
    757  * directories on the given search path.
    758  *
    759  * Input:
    760  *	word		the word to expand
    761  *	path		the directories in which to find the files
    762  *	expansions	the list on which to place the results
    763  */
    764 void
    765 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    766 {
    767 	const char *cp;
    768 
    769 	assert(path != NULL);
    770 	assert(expansions != NULL);
    771 
    772 	DIR_DEBUG1("Expanding \"%s\"... ", word);
    773 
    774 	cp = strchr(word, '{');
    775 	if (cp != NULL) {
    776 		DirExpandCurly(word, cp, path, expansions);
    777 		goto done;
    778 	}
    779 
    780 	/* At this point, the word does not contain '{'. */
    781 
    782 	cp = strchr(word, '/');
    783 	if (cp == NULL) {
    784 		/* The word has no directory component. */
    785 		/* First the files in dot. */
    786 		DirMatchFiles(word, dot, expansions);
    787 
    788 		/* Then the files in every other directory on the path. */
    789 		DirExpandPath(word, path, expansions);
    790 		goto done;
    791 	}
    792 
    793 	/* At this point, the word has a directory component. */
    794 
    795 	/* Find the first wildcard in the word. */
    796 	for (cp = word; *cp != '\0'; cp++)
    797 		if (*cp == '?' || *cp == '[' || *cp == '*')
    798 			break;
    799 
    800 	if (*cp == '\0') {
    801 		/*
    802 		 * No directory component and no wildcard at all -- this
    803 		 * should never happen as in such a simple case there is no
    804 		 * need to expand anything.
    805 		 */
    806 		DirExpandPath(word, path, expansions);
    807 		goto done;
    808 	}
    809 
    810 	/* Back up to the start of the component containing the wildcard. */
    811 	/* XXX: This handles '///' and '/' differently. */
    812 	while (cp > word && *cp != '/')
    813 		cp--;
    814 
    815 	if (cp == word) {
    816 		/* The first component contains the wildcard. */
    817 		/* Start the search from the local directory */
    818 		DirExpandPath(word, path, expansions);
    819 		goto done;
    820 	}
    821 
    822 	{
    823 		char *prefix = bmake_strsedup(word, cp + 1);
    824 		/*
    825 		 * The wildcard isn't in the first component.
    826 		 * Find all the components up to the one with the wildcard.
    827 		 */
    828 		/*
    829 		 * XXX: Check the "the directory is added to the path" part.
    830 		 * It is probably surprising that the directory before a
    831 		 * wildcard gets added to the path.
    832 		 */
    833 		/*
    834 		 * XXX: Only the first match of the prefix in the path is
    835 		 * taken, any others are ignored.  The expectation may be
    836 		 * that the pattern is expanded in the whole path.
    837 		 */
    838 		char *dirpath = Dir_FindFile(prefix, path);
    839 		free(prefix);
    840 
    841 		/*
    842 		 * dirpath is null if can't find the leading component
    843 		 * XXX: Dir_FindFile won't find internal components.
    844 		 * i.e. if the path contains ../Etc/Object and we're
    845 		 * looking for Etc, it won't be found. Ah well.
    846 		 * Probably not important.
    847 		 * XXX: Check whether the above comment is still true.
    848 		 */
    849 		if (dirpath != NULL) {
    850 			SearchPath *partPath;
    851 
    852 			char *end = &dirpath[strlen(dirpath) - 1];
    853 			/* XXX: What about multiple trailing slashes? */
    854 			if (*end == '/')
    855 				*end = '\0';
    856 
    857 			partPath = Lst_New();
    858 			(void)Dir_AddDir(partPath, dirpath);
    859 			DirExpandPath(cp + 1, partPath, expansions);
    860 			Lst_Free(partPath);
    861 		}
    862 	}
    863 
    864 done:
    865 	if (DEBUG(DIR))
    866 		PrintExpansions(expansions);
    867 }
    868 
    869 /* Find if the file with the given name exists in the given path.
    870  * Return the freshly allocated path to the file, or NULL. */
    871 static char *
    872 DirLookup(CachedDir *dir, const char *base)
    873 {
    874 	char *file;		/* the current filename to check */
    875 
    876 	DIR_DEBUG1("   %s ...\n", dir->name);
    877 
    878 	if (!HashSet_Contains(&dir->files, base))
    879 		return NULL;
    880 
    881 	file = str_concat3(dir->name, "/", base);
    882 	DIR_DEBUG1("   returning %s\n", file);
    883 	dir->hits++;
    884 	hits++;
    885 	return file;
    886 }
    887 
    888 
    889 /* Find if the file with the given name exists in the given directory.
    890  * Return the freshly allocated path to the file, or NULL. */
    891 static char *
    892 DirLookupSubdir(CachedDir *dir, const char *name)
    893 {
    894 	struct cached_stat cst;
    895 	char *file = dir == dot ? bmake_strdup(name)
    896 				: str_concat3(dir->name, "/", name);
    897 
    898 	DIR_DEBUG1("checking %s ...\n", file);
    899 
    900 	if (cached_stat(file, &cst) == 0) {
    901 		nearmisses++;
    902 		return file;
    903 	}
    904 	free(file);
    905 	return NULL;
    906 }
    907 
    908 /* Find if the file with the given name exists in the given path.
    909  * Return the freshly allocated path to the file, the empty string, or NULL.
    910  * Returning the empty string means that the search should be terminated.
    911  */
    912 static char *
    913 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    914 {
    915 	const char *dnp;	/* pointer into dir->name */
    916 	const char *np;		/* pointer into name */
    917 
    918 	DIR_DEBUG1("   %s ...\n", dir->name);
    919 
    920 	/*
    921 	 * If the file has a leading path component and that component
    922 	 * exactly matches the entire name of the current search
    923 	 * directory, we can attempt another cache lookup. And if we don't
    924 	 * have a hit, we can safely assume the file does not exist at all.
    925 	 */
    926 	for (dnp = dir->name, np = name;
    927 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
    928 		continue;
    929 	if (*dnp != '\0' || np != cp - 1)
    930 		return NULL;
    931 
    932 	if (!HashSet_Contains(&dir->files, cp)) {
    933 		DIR_DEBUG0("   must be here but isn't -- returning\n");
    934 		return bmake_strdup("");	/* to terminate the search */
    935 	}
    936 
    937 	dir->hits++;
    938 	hits++;
    939 	DIR_DEBUG1("   returning %s\n", name);
    940 	return bmake_strdup(name);
    941 }
    942 
    943 /* Find the file given on "." or curdir.
    944  * Return the freshly allocated path to the file, or NULL. */
    945 static char *
    946 DirFindDot(const char *name, const char *base)
    947 {
    948 
    949 	if (HashSet_Contains(&dot->files, base)) {
    950 		DIR_DEBUG0("   in '.'\n");
    951 		hits++;
    952 		dot->hits++;
    953 		return bmake_strdup(name);
    954 	}
    955 
    956 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
    957 		DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
    958 		hits++;
    959 		cur->hits++;
    960 		return str_concat3(cur->name, "/", base);
    961 	}
    962 
    963 	return NULL;
    964 }
    965 
    966 /* Find the file with the given name along the given search path.
    967  *
    968  * If the file is found in a directory that is not on the path
    969  * already (either 'name' is absolute or it is a relative path
    970  * [ dir1/.../dirn/file ] which exists below one of the directories
    971  * already on the search path), its directory is added to the end
    972  * of the path, on the assumption that there will be more files in
    973  * that directory later on. Sometimes this is true. Sometimes not.
    974  *
    975  * Input:
    976  *	name		the file to find
    977  *	path		the directories to search, or NULL
    978  *
    979  * Results:
    980  *	The freshly allocated path to the file, or NULL.
    981  */
    982 char *
    983 Dir_FindFile(const char *name, SearchPath *path)
    984 {
    985 	char *file;		/* the current filename to check */
    986 	const char *base;	/* Terminal name of file */
    987 	Boolean hasLastDot = FALSE; /* true if we should search dot last */
    988 	Boolean hasSlash;	/* true if 'name' contains a / */
    989 	struct cached_stat cst;	/* Buffer for stat, if necessary */
    990 	const char *trailing_dot = ".";
    991 
    992 	/*
    993 	 * Find the final component of the name and note whether it has a
    994 	 * slash in it (the name, I mean)
    995 	 */
    996 	base = strrchr(name, '/');
    997 	if (base != NULL) {
    998 		hasSlash = TRUE;
    999 		base++;
   1000 	} else {
   1001 		hasSlash = FALSE;
   1002 		base = name;
   1003 	}
   1004 
   1005 	DIR_DEBUG1("Searching for %s ...", name);
   1006 
   1007 	if (path == NULL) {
   1008 		DIR_DEBUG0("couldn't open path, file not found\n");
   1009 		misses++;
   1010 		return NULL;
   1011 	}
   1012 
   1013 	if (path->first != NULL) {
   1014 		CachedDir *dir = path->first->datum;
   1015 		if (dir == dotLast) {
   1016 			hasLastDot = TRUE;
   1017 			DIR_DEBUG0("[dot last]...");
   1018 		}
   1019 	}
   1020 	DIR_DEBUG0("\n");
   1021 
   1022 	/*
   1023 	 * If there's no leading directory components or if the leading
   1024 	 * directory component is exactly `./', consult the cached contents
   1025 	 * of each of the directories on the search path.
   1026 	 */
   1027 	if (!hasSlash || (base - name == 2 && *name == '.')) {
   1028 		SearchPathNode *ln;
   1029 
   1030 		/*
   1031 		 * We look through all the directories on the path seeking one
   1032 		 * which contains the final component of the given name.  If
   1033 		 * such a beast is found, we concatenate the directory name
   1034 		 * and the final component and return the resulting string.
   1035 		 * If we don't find any such thing, we go on to phase two.
   1036 		 *
   1037 		 * No matter what, we always look for the file in the current
   1038 		 * directory before anywhere else (unless we found the magic
   1039 		 * DOTLAST path, in which case we search it last) and we *do
   1040 		 * not* add the ./ to it if it exists.
   1041 		 * This is so there are no conflicts between what the user
   1042 		 * specifies (fish.c) and what pmake finds (./fish.c).
   1043 		 */
   1044 		if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1045 			return file;
   1046 
   1047 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1048 			CachedDir *dir = ln->datum;
   1049 			if (dir == dotLast)
   1050 				continue;
   1051 			if ((file = DirLookup(dir, base)) != NULL)
   1052 				return file;
   1053 		}
   1054 
   1055 		if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1056 			return file;
   1057 	}
   1058 
   1059 	/*
   1060 	 * We didn't find the file on any directory in the search path.
   1061 	 * If the name doesn't contain a slash, that means it doesn't exist.
   1062 	 * If it *does* contain a slash, however, there is still hope: it
   1063 	 * could be in a subdirectory of one of the members of the search
   1064 	 * path. (eg. /usr/include and sys/types.h. The above search would
   1065 	 * fail to turn up types.h in /usr/include, but it *is* in
   1066 	 * /usr/include/sys/types.h).
   1067 	 * [ This no longer applies: If we find such a beast, we assume there
   1068 	 * will be more (what else can we assume?) and add all but the last
   1069 	 * component of the resulting name onto the search path (at the
   1070 	 * end).]
   1071 	 * This phase is only performed if the file is *not* absolute.
   1072 	 */
   1073 	if (!hasSlash) {
   1074 		DIR_DEBUG0("   failed.\n");
   1075 		misses++;
   1076 		return NULL;
   1077 	}
   1078 
   1079 	if (*base == '\0') {
   1080 		/* we were given a trailing "/" */
   1081 		base = trailing_dot;
   1082 	}
   1083 
   1084 	if (name[0] != '/') {
   1085 		SearchPathNode *ln;
   1086 		Boolean checkedDot = FALSE;
   1087 
   1088 		DIR_DEBUG0("   Trying subdirectories...\n");
   1089 
   1090 		if (!hasLastDot) {
   1091 			if (dot != NULL) {
   1092 				checkedDot = TRUE;
   1093 				if ((file = DirLookupSubdir(dot, name)) != NULL)
   1094 					return file;
   1095 			}
   1096 			if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1097 				return file;
   1098 		}
   1099 
   1100 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1101 			CachedDir *dir = ln->datum;
   1102 			if (dir == dotLast)
   1103 				continue;
   1104 			if (dir == dot) {
   1105 				if (checkedDot)
   1106 					continue;
   1107 				checkedDot = TRUE;
   1108 			}
   1109 			if ((file = DirLookupSubdir(dir, name)) != NULL)
   1110 				return file;
   1111 		}
   1112 
   1113 		if (hasLastDot) {
   1114 			if (dot && !checkedDot) {
   1115 				checkedDot = TRUE;
   1116 				if ((file = DirLookupSubdir(dot, name)) != NULL)
   1117 					return file;
   1118 			}
   1119 			if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1120 				return file;
   1121 		}
   1122 
   1123 		if (checkedDot) {
   1124 			/*
   1125 			 * Already checked by the given name, since . was in
   1126 			 * the path, so no point in proceeding.
   1127 			 */
   1128 			DIR_DEBUG0("   Checked . already, returning NULL\n");
   1129 			return NULL;
   1130 		}
   1131 
   1132 	} else { /* name[0] == '/' */
   1133 		SearchPathNode *ln;
   1134 
   1135 		/*
   1136 		 * For absolute names, compare directory path prefix against
   1137 		 * the the directory path of each member on the search path
   1138 		 * for an exact match. If we have an exact match on any member
   1139 		 * of the search path, use the cached contents of that member
   1140 		 * to lookup the final file component. If that lookup fails we
   1141 		 * can safely assume that the file does not exist at all.
   1142 		 * This is signified by DirLookupAbs() returning an empty
   1143 		 * string.
   1144 		 */
   1145 		DIR_DEBUG0("   Trying exact path matches...\n");
   1146 
   1147 		if (!hasLastDot && cur &&
   1148 		    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1149 			if (file[0] == '\0') {
   1150 				free(file);
   1151 				return NULL;
   1152 			}
   1153 			return file;
   1154 		}
   1155 
   1156 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1157 			CachedDir *dir = ln->datum;
   1158 			if (dir == dotLast)
   1159 				continue;
   1160 			if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1161 				if (file[0] == '\0') {
   1162 					free(file);
   1163 					return NULL;
   1164 				}
   1165 				return file;
   1166 			}
   1167 		}
   1168 
   1169 		if (hasLastDot && cur &&
   1170 		    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1171 			if (file[0] == '\0') {
   1172 				free(file);
   1173 				return NULL;
   1174 			}
   1175 			return file;
   1176 		}
   1177 	}
   1178 
   1179 	/*
   1180 	 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1181 	 * onto the search path in any case, just in case, then look for the
   1182 	 * thing in the hash table. If we find it, grand. We return a new
   1183 	 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1184 	 * Note that if the directory holding the file doesn't exist, this
   1185 	 * will do an extra search of the final directory on the path. Unless
   1186 	 * something weird happens, this search won't succeed and life will
   1187 	 * be groovy.
   1188 	 *
   1189 	 * Sigh. We cannot add the directory onto the search path because
   1190 	 * of this amusing case:
   1191 	 * $(INSTALLDIR)/$(FILE): $(FILE)
   1192 	 *
   1193 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1194 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1195 	 * b/c we added it here. This is not good...
   1196 	 */
   1197 #if 0
   1198 	{
   1199 		CachedDir *dir;
   1200 		char *prefix;
   1201 
   1202 		if (base == trailing_dot) {
   1203 			base = strrchr(name, '/');
   1204 			base++;
   1205 		}
   1206 		prefix = bmake_strsedup(name, base - 1);
   1207 		(void)Dir_AddDir(path, prefix);
   1208 		free(prefix);
   1209 
   1210 		bigmisses++;
   1211 		if (path->last == NULL)
   1212 			return NULL;
   1213 
   1214 		dir = path->last->datum;
   1215 		if (HashSet_Contains(&dir->files, base))
   1216 			return bmake_strdup(name);
   1217 		return NULL;
   1218 	}
   1219 #else
   1220 	DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1221 
   1222 	bigmisses++;
   1223 	if (cached_stat(name, &cst) == 0) {
   1224 		return bmake_strdup(name);
   1225 	}
   1226 
   1227 	DIR_DEBUG0("   failed. Returning NULL\n");
   1228 	return NULL;
   1229 #endif
   1230 }
   1231 
   1232 
   1233 /* Search for a path starting at a given directory and then working our way
   1234  * up towards the root.
   1235  *
   1236  * Input:
   1237  *	here		starting directory
   1238  *	search_path	the relative path we are looking for
   1239  *
   1240  * Results:
   1241  *	The found path, or NULL.
   1242  */
   1243 char *
   1244 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1245 {
   1246 	struct cached_stat cst;
   1247 	char *dirbase, *dirbase_end;
   1248 	char *try, *try_end;
   1249 
   1250 	/* copy out our starting point */
   1251 	dirbase = bmake_strdup(here);
   1252 	dirbase_end = dirbase + strlen(dirbase);
   1253 
   1254 	/* loop until we determine a result */
   1255 	for (;;) {
   1256 
   1257 		/* try and stat(2) it ... */
   1258 		try = str_concat3(dirbase, "/", search_path);
   1259 		if (cached_stat(try, &cst) != -1) {
   1260 			/*
   1261 			 * success!  if we found a file, chop off
   1262 			 * the filename so we return a directory.
   1263 			 */
   1264 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
   1265 				try_end = try + strlen(try);
   1266 				while (try_end > try && *try_end != '/')
   1267 					try_end--;
   1268 				if (try_end > try)
   1269 					*try_end = '\0';	/* chop! */
   1270 			}
   1271 
   1272 			free(dirbase);
   1273 			return try;
   1274 		}
   1275 		free(try);
   1276 
   1277 		/*
   1278 		 * nope, we didn't find it.  if we used up dirbase we've
   1279 		 * reached the root and failed.
   1280 		 */
   1281 		if (dirbase_end == dirbase)
   1282 			break;	/* failed! */
   1283 
   1284 		/*
   1285 		 * truncate dirbase from the end to move up a dir
   1286 		 */
   1287 		while (dirbase_end > dirbase && *dirbase_end != '/')
   1288 			dirbase_end--;
   1289 		*dirbase_end = '\0';	/* chop! */
   1290 	}
   1291 
   1292 	free(dirbase);
   1293 	return NULL;
   1294 }
   1295 
   1296 /*
   1297  * This is an implied source, and it may have moved,
   1298  * see if we can find it via the current .PATH
   1299  */
   1300 static char *
   1301 ResolveMovedDepends(GNode *gn)
   1302 {
   1303 	char *fullName;
   1304 
   1305 	char *base = strrchr(gn->name, '/');
   1306 	if (base == NULL)
   1307 		return NULL;
   1308 	base++;
   1309 
   1310 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
   1311 	if (fullName == NULL)
   1312 		return NULL;
   1313 
   1314 	/*
   1315 	 * Put the found file in gn->path so that we give that to the compiler.
   1316 	 */
   1317 	/*
   1318 	 * XXX: Better just reset gn->path to NULL; updating it is already done
   1319 	 * by Dir_UpdateMTime.
   1320 	 */
   1321 	gn->path = bmake_strdup(fullName);
   1322 	if (!Job_RunTarget(".STALE", gn->fname))
   1323 		fprintf(stdout,	/* XXX: Why stdout? */
   1324 			"%s: %s, %d: ignoring stale %s for %s, found %s\n",
   1325 			progname, gn->fname, gn->lineno,
   1326 			makeDependfile, gn->name, fullName);
   1327 
   1328 	return fullName;
   1329 }
   1330 
   1331 static char *
   1332 ResolveFullName(GNode *gn)
   1333 {
   1334 	char *fullName;
   1335 
   1336 	fullName = gn->path;
   1337 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
   1338 
   1339 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1340 
   1341 		if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1342 		    !Lst_IsEmpty(&gn->implicitParents))
   1343 			fullName = ResolveMovedDepends(gn);
   1344 
   1345 		DIR_DEBUG2("Found '%s' as '%s'\n",
   1346 			   gn->name, fullName ? fullName : "(not found)");
   1347 	}
   1348 
   1349 	if (fullName == NULL)
   1350 		fullName = bmake_strdup(gn->name);
   1351 
   1352 	/* XXX: Is every piece of memory freed as it should? */
   1353 
   1354 	return fullName;
   1355 }
   1356 
   1357 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
   1358  * If no file is found, store 0 instead.
   1359  *
   1360  * The found file is stored in gn->path, unless the node already had a path. */
   1361 void
   1362 Dir_UpdateMTime(GNode *gn, Boolean recheck)
   1363 {
   1364 	char *fullName;
   1365 	struct cached_stat cst;
   1366 
   1367 	if (gn->type & OP_ARCHV) {
   1368 		Arch_UpdateMTime(gn);
   1369 		return;
   1370 	}
   1371 
   1372 	if (gn->type & OP_PHONY) {
   1373 		gn->mtime = 0;
   1374 		return;
   1375 	}
   1376 
   1377 	fullName = ResolveFullName(gn);
   1378 
   1379 	if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
   1380 		if (gn->type & OP_MEMBER) {
   1381 			if (fullName != gn->path)
   1382 				free(fullName);
   1383 			Arch_UpdateMemberMTime(gn);
   1384 			return;
   1385 		}
   1386 
   1387 		cst.cst_mtime = 0;
   1388 	}
   1389 
   1390 	if (fullName != NULL && gn->path == NULL)
   1391 		gn->path = fullName;
   1392 	/* XXX: else free(fullName)? */
   1393 
   1394 	gn->mtime = cst.cst_mtime;
   1395 }
   1396 
   1397 /* Read the list of filenames in the directory and store the result
   1398  * in openDirs.
   1399  *
   1400  * If a path is given, append the directory to that path.
   1401  *
   1402  * Input:
   1403  *	path		The path to which the directory should be
   1404  *			added, or NULL to only add the directory to openDirs
   1405  *	name		The name of the directory to add.
   1406  *			The name is not normalized in any way.
   1407  */
   1408 CachedDir *
   1409 Dir_AddDir(SearchPath *path, const char *name)
   1410 /*
   1411  * XXX: Maybe return const CachedDir, as a hint that the return value must
   1412  * not be freed since it is owned by openDirs.
   1413  */
   1414 {
   1415 	CachedDir *dir = NULL;	/* the added directory */
   1416 	DIR *d;
   1417 	struct dirent *dp;
   1418 
   1419 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1420 		SearchPathNode *ln;
   1421 
   1422 		/* XXX: Linear search gets slow with thousands of entries. */
   1423 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1424 			CachedDir *pathDir = ln->datum;
   1425 			if (strcmp(pathDir->name, name) == 0)
   1426 				return pathDir;
   1427 		}
   1428 
   1429 		dotLast->refCount++;
   1430 		Lst_Prepend(path, dotLast);
   1431 	}
   1432 
   1433 	if (path != NULL)
   1434 		dir = OpenDirs_Find(&openDirs, name);
   1435 	if (dir != NULL) {
   1436 		if (Lst_FindDatum(path, dir) == NULL) {
   1437 			dir->refCount++;
   1438 			Lst_Append(path, dir);
   1439 		}
   1440 		return dir;
   1441 	}
   1442 
   1443 	DIR_DEBUG1("Caching %s ...", name);
   1444 
   1445 	if ((d = opendir(name)) != NULL) {
   1446 		dir = bmake_malloc(sizeof *dir);
   1447 		dir->name = bmake_strdup(name);
   1448 		dir->hits = 0;
   1449 		dir->refCount = 1;
   1450 		HashSet_Init(&dir->files);
   1451 
   1452 		while ((dp = readdir(d)) != NULL) {
   1453 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1454 			/*
   1455 			 * The sun directory library doesn't check for a 0 inode
   1456 			 * (0-inode slots just take up space), so we have to do
   1457 			 * it ourselves.
   1458 			 */
   1459 			if (dp->d_fileno == 0)
   1460 				continue;
   1461 #endif /* sun && d_ino */
   1462 			(void)HashSet_Add(&dir->files, dp->d_name);
   1463 		}
   1464 		(void)closedir(d);
   1465 		OpenDirs_Add(&openDirs, dir);
   1466 		if (path != NULL)
   1467 			Lst_Append(path, dir);
   1468 	}
   1469 	DIR_DEBUG0("done\n");
   1470 	return dir;
   1471 }
   1472 
   1473 /* Return a copy of dirSearchPath, incrementing the reference counts for
   1474  * the contained directories. */
   1475 SearchPath *
   1476 Dir_CopyDirSearchPath(void)
   1477 {
   1478 	SearchPath *path = Lst_New();
   1479 	SearchPathNode *ln;
   1480 	for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
   1481 		CachedDir *dir = ln->datum;
   1482 		dir->refCount++;
   1483 		Lst_Append(path, dir);
   1484 	}
   1485 	return path;
   1486 }
   1487 
   1488 /*-
   1489  *-----------------------------------------------------------------------
   1490  * SearchPath_ToFlags --
   1491  *	Make a string by taking all the directories in the given search
   1492  *	path and preceding them by the given flag. Used by the suffix
   1493  *	module to create variables for compilers based on suffix search
   1494  *	paths.
   1495  *
   1496  * Input:
   1497  *	flag		flag which should precede each directory
   1498  *	path		list of directories
   1499  *
   1500  * Results:
   1501  *	The string mentioned above. Note that there is no space between
   1502  *	the given flag and each directory. The empty string is returned if
   1503  *	Things don't go well.
   1504  *
   1505  * Side Effects:
   1506  *	None
   1507  *-----------------------------------------------------------------------
   1508  */
   1509 char *
   1510 SearchPath_ToFlags(const char *flag, SearchPath *path)
   1511 {
   1512 	Buffer buf;
   1513 	SearchPathNode *ln;
   1514 
   1515 	Buf_Init(&buf);
   1516 
   1517 	if (path != NULL) {
   1518 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1519 			CachedDir *dir = ln->datum;
   1520 			Buf_AddStr(&buf, " ");
   1521 			Buf_AddStr(&buf, flag);
   1522 			Buf_AddStr(&buf, dir->name);
   1523 		}
   1524 	}
   1525 
   1526 	return Buf_Destroy(&buf, FALSE);
   1527 }
   1528 
   1529 /* Nuke a directory descriptor, if possible. Callback procedure for the
   1530  * suffixes module when destroying a search path.
   1531  *
   1532  * Input:
   1533  *	dirp		The directory descriptor to nuke
   1534  */
   1535 void
   1536 Dir_Destroy(void *dirp)
   1537 {
   1538 	CachedDir *dir = dirp;
   1539 	dir->refCount--;
   1540 
   1541 	if (dir->refCount == 0) {
   1542 		OpenDirs_Remove(&openDirs, dir->name);
   1543 
   1544 		HashSet_Done(&dir->files);
   1545 		free(dir->name);
   1546 		free(dir);
   1547 	}
   1548 }
   1549 
   1550 /* Clear out all elements from the given search path.
   1551  * The path is set to the empty list but is not destroyed. */
   1552 void
   1553 SearchPath_Clear(SearchPath *path)
   1554 {
   1555 	while (!Lst_IsEmpty(path)) {
   1556 		CachedDir *dir = Lst_Dequeue(path);
   1557 		Dir_Destroy(dir);
   1558 	}
   1559 }
   1560 
   1561 
   1562 /* Concatenate two paths, adding the second to the end of the first,
   1563  * skipping duplicates. */
   1564 void
   1565 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
   1566 {
   1567 	SearchPathNode *ln;
   1568 
   1569 	for (ln = src->first; ln != NULL; ln = ln->next) {
   1570 		CachedDir *dir = ln->datum;
   1571 		if (Lst_FindDatum(dst, dir) == NULL) {
   1572 			dir->refCount++;
   1573 			Lst_Append(dst, dir);
   1574 		}
   1575 	}
   1576 }
   1577 
   1578 static int
   1579 percentage(int num, int den)
   1580 {
   1581 	return den != 0 ? num * 100 / den : 0;
   1582 }
   1583 
   1584 /********** DEBUG INFO **********/
   1585 void
   1586 Dir_PrintDirectories(void)
   1587 {
   1588 	CachedDirListNode *ln;
   1589 
   1590 	debug_printf("#*** Directory Cache:\n");
   1591 	debug_printf(
   1592 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1593 	    hits, misses, nearmisses, bigmisses,
   1594 	    percentage(hits, hits + bigmisses + nearmisses));
   1595 	debug_printf("# %-20s referenced\thits\n", "directory");
   1596 
   1597 	for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
   1598 		CachedDir *dir = ln->datum;
   1599 		debug_printf("# %-20s %10d\t%4d\n",
   1600 			     dir->name, dir->refCount, dir->hits);
   1601 	}
   1602 }
   1603 
   1604 void
   1605 SearchPath_Print(SearchPath *path)
   1606 {
   1607 	SearchPathNode *node;
   1608 	for (node = path->first; node != NULL; node = node->next) {
   1609 		const CachedDir *dir = node->datum;
   1610 		debug_printf("%s ", dir->name);
   1611 	}
   1612 }
   1613