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dir.c revision 1.238
      1 /*	$NetBSD: dir.c,v 1.238 2020/11/29 15:58:37 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /* Directory searching using wildcards and/or normal names.
     73  * Used both for source wildcarding in the makefile and for finding
     74  * implicit sources.
     75  *
     76  * The interface for this module is:
     77  *	Dir_Init	Initialize the module.
     78  *
     79  *	Dir_InitCur	Set the cur CachedDir.
     80  *
     81  *	Dir_InitDot	Set the dot CachedDir.
     82  *
     83  *	Dir_End		Clean up the module.
     84  *
     85  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     86  *
     87  *	Dir_HasWildcards
     88  *			Returns TRUE if the name given it needs to
     89  *			be wildcard-expanded.
     90  *
     91  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     92  *			which match the pattern on the search path.
     93  *
     94  *	Dir_FindFile	Searches for a file on a given search path.
     95  *			If it exists, the entire path is returned.
     96  *			Otherwise NULL is returned.
     97  *
     98  *	Dir_FindHereOrAbove
     99  *			Search for a path in the current directory and
    100  *			then all the directories above it in turn until
    101  *			the path is found or we reach the root ("/").
    102  *
    103  *	Dir_UpdateMTime
    104  *			Update the modification time and path of a node with
    105  *			data from the file corresponding to the node.
    106  *
    107  *	Dir_AddDir	Add a directory to a search path.
    108  *
    109  *	SearchPath_ToFlags
    110  *			Given a search path and a command flag, create
    111  *			a string with each of the directories in the path
    112  *			preceded by the command flag and all of them
    113  *			separated by a space.
    114  *
    115  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    116  *			things that can be freed for the element as long
    117  *			as the element is no longer referenced by any other
    118  *			search path.
    119  *
    120  *	SearchPath_Clear
    121  *			Resets a search path to the empty list.
    122  *
    123  * For debugging:
    124  *	Dir_PrintDirectories
    125  *			Print stats about the directory cache.
    126  */
    127 
    128 #include <sys/types.h>
    129 #include <sys/stat.h>
    130 
    131 #include <dirent.h>
    132 #include <errno.h>
    133 
    134 #include "make.h"
    135 #include "dir.h"
    136 #include "job.h"
    137 
    138 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    139 MAKE_RCSID("$NetBSD: dir.c,v 1.238 2020/11/29 15:58:37 rillig Exp $");
    140 
    141 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    142 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    143 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    144 
    145 /* A search path is a list of CachedDir structures. A CachedDir has in it the
    146  * name of the directory and the names of all the files in the directory.
    147  * This is used to cut down on the number of system calls necessary to find
    148  * implicit dependents and their like. Since these searches are made before
    149  * any actions are taken, we need not worry about the directory changing due
    150  * to creation commands. If this hampers the style of some makefiles, they
    151  * must be changed.
    152  *
    153  * All previously-read directories are kept in openDirs, which is checked
    154  * first before a directory is opened.
    155  *
    156  * The need for the caching of whole directories is brought about by the
    157  * multi-level transformation code in suff.c, which tends to search for far
    158  * more files than regular make does. In the initial implementation, the
    159  * amount of time spent performing "stat" calls was truly astronomical.
    160  * The problem with caching at the start is, of course, that pmake doesn't
    161  * then detect changes to these directories during the course of the make.
    162  * Three possibilities suggest themselves:
    163  *
    164  * 1)	just use stat to test for a file's existence. As mentioned above,
    165  *	this is very inefficient due to the number of checks engendered by
    166  *	the multi-level transformation code.
    167  *
    168  * 2)	use readdir() and company to search the directories, keeping them
    169  *	open between checks. I have tried this and while it didn't slow down
    170  *	the process too much, it could severely affect the amount of
    171  *	parallelism available as each directory open would take another file
    172  *	descriptor out of play for handling I/O for another job. Given that
    173  *	it is only recently (as of 1993 or earlier) that UNIX OS's have taken
    174  *	to allowing more than 20 or 32 file descriptors for a process, this
    175  *	doesn't seem acceptable to me.
    176  *
    177  * 3)	record the mtime of the directory in the CachedDir structure and
    178  *	verify the directory hasn't changed since the contents were cached.
    179  *	This will catch the creation or deletion of files, but not the
    180  *	updating of files. However, since it is the creation and deletion
    181  *	that is the problem, this could be a good thing to do. Unfortunately,
    182  *	if the directory (say ".") were fairly large and changed fairly
    183  *	frequently, the constant reloading could seriously degrade
    184  *	performance. It might be good in such cases to keep track of the
    185  *	number of reloadings and if the number goes over a (small) limit,
    186  *	resort to using stat in its place.
    187  *
    188  * An additional thing to consider is that pmake is used primarily to create
    189  * C programs and until recently (as of 1993 or earlier) pcc-based compilers
    190  * refused to allow you to specify where the resulting object file should be
    191  * placed. This forced all objects to be created in the current directory.
    192  * This isn't meant as a full excuse, just an explanation of some of the
    193  * reasons for the caching used here.
    194  *
    195  * One more note: the location of a target's file is only performed on the
    196  * downward traversal of the graph and then only for terminal nodes in the
    197  * graph. This could be construed as wrong in some cases, but prevents
    198  * inadvertent modification of files when the "installed" directory for a
    199  * file is provided in the search path.
    200  *
    201  * Another data structure maintained by this module is an mtime cache used
    202  * when the searching of cached directories fails to find a file. In the past,
    203  * Dir_FindFile would simply perform an access() call in such a case to
    204  * determine if the file could be found using just the name given. When this
    205  * hit, however, all that was gained was the knowledge that the file existed.
    206  * Given that an access() is essentially a stat() without the copyout() call,
    207  * and that the same filesystem overhead would have to be incurred in
    208  * Dir_MTime, it made sense to replace the access() with a stat() and record
    209  * the mtime in a cache for when Dir_UpdateMTime was actually called.
    210  */
    211 
    212 
    213 /* A cache for the filenames in a directory. */
    214 struct CachedDir {
    215 	/*
    216 	 * Name of directory, either absolute or relative to the current
    217 	 * directory. The name is not normalized in any way, that is, "."
    218 	 * and "./." are different.
    219 	 *
    220 	 * Not sure what happens when .CURDIR is assigned a new value; see
    221 	 * Parse_DoVar.
    222 	 */
    223 	char *name;
    224 
    225 	/*
    226 	 * The number of SearchPaths that refer to this directory.
    227 	 * Plus the number of global variables that refer to this directory.
    228 	 * References from openDirs do not count though.
    229 	 *
    230 	 * TODO: Check the reference counting; see Dir_Expand, partPath.
    231 	 */
    232 	int refCount;
    233 
    234 	/* The number of times a file in this directory has been found. */
    235 	int hits;
    236 
    237 	/* The names of the files in the directory. */
    238 	HashSet files;
    239 };
    240 
    241 typedef List CachedDirList;
    242 typedef ListNode CachedDirListNode;
    243 
    244 typedef ListNode SearchPathNode;
    245 
    246 /* A list of cached directories, with fast lookup by directory name. */
    247 typedef struct OpenDirs {
    248 	CachedDirList list;
    249 	HashTable /* of CachedDirListNode */ table;
    250 } OpenDirs;
    251 
    252 typedef enum CachedStatsFlags {
    253 	CST_NONE	= 0,
    254 	CST_LSTAT	= 1 << 0,	/* call lstat(2) instead of stat(2) */
    255 	CST_UPDATE	= 1 << 1	/* ignore existing cached entry */
    256 } CachedStatsFlags;
    257 
    258 
    259 SearchPath dirSearchPath = LST_INIT;	/* main search path */
    260 
    261 static OpenDirs openDirs;	/* all cached directories */
    262 
    263 /*
    264  * Variables for gathering statistics on the efficiency of the caching
    265  * mechanism.
    266  */
    267 static int hits;		/* Found in directory cache */
    268 static int misses;		/* Sad, but not evil misses */
    269 static int nearmisses;		/* Found under search path */
    270 static int bigmisses;		/* Sought by itself */
    271 
    272 static CachedDir *dot;		/* contents of current directory */
    273 static CachedDir *cur;		/* contents of current directory, if not dot */
    274 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    275 				 * look for . last */
    276 
    277 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    278  * the system to find the file, we might as well have its mtime on record.
    279  *
    280  * XXX: If this is done way early, there's a chance other rules will have
    281  * already updated the file, in which case we'll update it again. Generally,
    282  * there won't be two rules to update a single file, so this should be ok,
    283  * but... */
    284 static HashTable mtimes;
    285 
    286 static HashTable lmtimes;	/* same as mtimes but for lstat */
    287 
    288 
    289 static void CachedDir_Destroy(CachedDir *);
    290 static void OpenDirs_Remove(OpenDirs *, const char *);
    291 
    292 
    293 static CachedDir *
    294 CachedDir_New(const char *name)
    295 {
    296 	CachedDir *dir = bmake_malloc(sizeof *dir);
    297 
    298 	dir->name = bmake_strdup(name);
    299 	dir->refCount = 0;
    300 	dir->hits = 0;
    301 	HashSet_Init(&dir->files);
    302 
    303 	return dir;
    304 }
    305 
    306 static CachedDir *
    307 CachedDir_Ref(CachedDir *dir)
    308 {
    309 	dir->refCount++;
    310 	DEBUG2(DIR, "CachedDir refCount++ to %d for \"%s\"\n",
    311 	    dir->refCount, dir->name);
    312 	return dir;
    313 }
    314 
    315 /* Free a cached directory with reference count 0. */
    316 static void
    317 CachedDir_Free0(CachedDir *dir)
    318 {
    319 
    320 	OpenDirs_Remove(&openDirs, dir->name);
    321 
    322 	free(dir->name);
    323 	HashSet_Done(&dir->files);
    324 	free(dir);
    325 }
    326 
    327 static void
    328 CachedDir_Unref(CachedDir *dir)
    329 {
    330 	dir->refCount--;
    331 	DEBUG2(DIR, "CachedDir refCount-- to %d for \"%s\"\n",
    332 	    dir->refCount, dir->name);
    333 }
    334 
    335 static void
    336 OpenDirs_Init(OpenDirs *odirs)
    337 {
    338 	Lst_Init(&odirs->list);
    339 	HashTable_Init(&odirs->table);
    340 }
    341 
    342 #ifdef CLEANUP
    343 static void
    344 OpenDirs_Done(OpenDirs *odirs)
    345 {
    346 	CachedDirListNode *ln = odirs->list.first;
    347 	DIR_DEBUG1("OpenDirs_Done: %u entries to remove\n",
    348 	    odirs->table.numEntries);
    349 	while (ln != NULL) {
    350 		CachedDirListNode *next = ln->next;
    351 		CachedDir *dir = ln->datum;
    352 		DIR_DEBUG2("OpenDirs_Done: refCount %d for \"%s\"\n",
    353 		    dir->refCount, dir->name);
    354 		CachedDir_Destroy(dir);	/* removes the dir from odirs->list */
    355 		ln = next;
    356 	}
    357 	Lst_Done(&odirs->list);
    358 	HashTable_Done(&odirs->table);
    359 }
    360 #endif
    361 
    362 static CachedDir *
    363 OpenDirs_Find(OpenDirs *odirs, const char *name)
    364 {
    365 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    366 	return ln != NULL ? ln->datum : NULL;
    367 }
    368 
    369 static void
    370 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    371 {
    372 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
    373 		return;
    374 	Lst_Append(&odirs->list, cdir);
    375 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
    376 }
    377 
    378 static void
    379 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    380 {
    381 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    382 	CachedDirListNode *ln;
    383 	if (he == NULL)
    384 		return;
    385 	ln = HashEntry_Get(he);
    386 	HashTable_DeleteEntry(&odirs->table, he);
    387 	Lst_Remove(&odirs->list, ln);
    388 }
    389 
    390 /* Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
    391  * or -1 on error. */
    392 static int
    393 cached_stats(const char *pathname, struct cached_stat *out_cst,
    394 	     CachedStatsFlags flags)
    395 {
    396 	HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
    397 	struct stat sys_st;
    398 	struct cached_stat *cst;
    399 	int rc;
    400 
    401 	if (pathname == NULL || pathname[0] == '\0')
    402 		return -1;	/* This can happen in meta mode. */
    403 
    404 	cst = HashTable_FindValue(tbl, pathname);
    405 	if (cst != NULL && !(flags & CST_UPDATE)) {
    406 		*out_cst = *cst;
    407 		DIR_DEBUG2("Using cached time %s for %s\n",
    408 			   Targ_FmtTime(cst->cst_mtime), pathname);
    409 		return 0;
    410 	}
    411 
    412 	rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
    413 	if (rc == -1)
    414 		return -1;	/* don't cache negative lookups */
    415 
    416 	if (sys_st.st_mtime == 0)
    417 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
    418 
    419 	if (cst == NULL) {
    420 		cst = bmake_malloc(sizeof *cst);
    421 		HashTable_Set(tbl, pathname, cst);
    422 	}
    423 
    424 	cst->cst_mtime = sys_st.st_mtime;
    425 	cst->cst_mode = sys_st.st_mode;
    426 
    427 	*out_cst = *cst;
    428 	DIR_DEBUG2("   Caching %s for %s\n",
    429 		   Targ_FmtTime(sys_st.st_mtime), pathname);
    430 
    431 	return 0;
    432 }
    433 
    434 int
    435 cached_stat(const char *pathname, struct cached_stat *cst)
    436 {
    437 	return cached_stats(pathname, cst, CST_NONE);
    438 }
    439 
    440 int
    441 cached_lstat(const char *pathname, struct cached_stat *cst)
    442 {
    443 	return cached_stats(pathname, cst, CST_LSTAT);
    444 }
    445 
    446 /* Initialize the directories module. */
    447 void
    448 Dir_Init(void)
    449 {
    450 	OpenDirs_Init(&openDirs);
    451 	HashTable_Init(&mtimes);
    452 	HashTable_Init(&lmtimes);
    453 }
    454 
    455 void
    456 Dir_InitDir(const char *cdname)
    457 {
    458 	Dir_InitCur(cdname);
    459 
    460 	dotLast = CachedDir_Ref(CachedDir_New(".DOTLAST"));
    461 }
    462 
    463 /*
    464  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    465  */
    466 void
    467 Dir_InitCur(const char *cdname)
    468 {
    469 	CachedDir *dir;
    470 
    471 	if (cdname == NULL)
    472 		return;
    473 
    474 	/*
    475 	 * Our build directory is not the same as our source directory.
    476 	 * Keep this one around too.
    477 	 */
    478 	dir = Dir_AddDir(NULL, cdname);
    479 	if (dir == NULL)
    480 		return;
    481 
    482 	if (cur != NULL && cur != dir) {
    483 		CachedDir_Unref(cur);	/* XXX: why unref twice? */
    484 		CachedDir_Destroy(cur);
    485 	}
    486 	cur = CachedDir_Ref(dir);
    487 }
    488 
    489 /* (Re)initialize "dot" (current/object directory) path hash.
    490  * Some directories may be cached. */
    491 void
    492 Dir_InitDot(void)
    493 {
    494 	if (dot != NULL) {
    495 		/* Remove old entry from openDirs, but do not destroy. */
    496 		/* XXX: Why not destroy? It's reference-counted after all. */
    497 		OpenDirs_Remove(&openDirs, dot->name);
    498 	}
    499 
    500 	/* XXX: Before assigning to the global variable, refCount++. */
    501 	dot = Dir_AddDir(NULL, ".");
    502 
    503 	if (dot == NULL) {
    504 		Error("Cannot open `.' (%s)", strerror(errno));
    505 		exit(1);
    506 	}
    507 
    508 	/*
    509 	 * We always need to have dot around, so we increment its reference
    510 	 * count to make sure it's not destroyed.
    511 	 */
    512 	/*
    513 	 * XXX: This is just the normal reference counting.  Why is the above
    514 	 * comment so long?  And why doesn't the normal reference counting
    515 	 * suffice?  This sounds like someone misunderstood reference counting
    516 	 * here.
    517 	 */
    518 	CachedDir_Ref(dot);
    519 	Dir_SetPATH();		/* initialize */
    520 }
    521 
    522 /* Clean up the directories module. */
    523 void
    524 Dir_End(void)
    525 {
    526 #ifdef CLEANUP
    527 	if (cur != NULL) {
    528 		CachedDir_Unref(cur);	/* XXX: why unref twice? */
    529 		CachedDir_Destroy(cur);
    530 	}
    531 	CachedDir_Unref(dotLast);	/* XXX: why unref twice? */
    532 	CachedDir_Destroy(dotLast);
    533 	CachedDir_Unref(dot);		/* XXX: why unref twice? */
    534 	CachedDir_Destroy(dot);
    535 	SearchPath_Clear(&dirSearchPath);
    536 	OpenDirs_Done(&openDirs);
    537 	HashTable_Done(&mtimes);
    538 #endif
    539 }
    540 
    541 /*
    542  * We want ${.PATH} to indicate the order in which we will actually
    543  * search, so we rebuild it after any .PATH: target.
    544  * This is the simplest way to deal with the effect of .DOTLAST.
    545  */
    546 void
    547 Dir_SetPATH(void)
    548 {
    549 	CachedDirListNode *ln;
    550 	Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    551 
    552 	Var_Delete(".PATH", VAR_GLOBAL);
    553 
    554 	if ((ln = dirSearchPath.first) != NULL) {
    555 		CachedDir *dir = ln->datum;
    556 		if (dir == dotLast) {
    557 			hasLastDot = TRUE;
    558 			Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    559 		}
    560 	}
    561 
    562 	if (!hasLastDot) {
    563 		if (dot != NULL)
    564 			Var_Append(".PATH", dot->name, VAR_GLOBAL);
    565 		if (cur != NULL)
    566 			Var_Append(".PATH", cur->name, VAR_GLOBAL);
    567 	}
    568 
    569 	for (ln = dirSearchPath.first; ln != NULL; ln = ln->next) {
    570 		CachedDir *dir = ln->datum;
    571 		if (dir == dotLast)
    572 			continue;
    573 		if (dir == dot && hasLastDot)
    574 			continue;
    575 		Var_Append(".PATH", dir->name, VAR_GLOBAL);
    576 	}
    577 
    578 	if (hasLastDot) {
    579 		if (dot != NULL)
    580 			Var_Append(".PATH", dot->name, VAR_GLOBAL);
    581 		if (cur != NULL)
    582 			Var_Append(".PATH", cur->name, VAR_GLOBAL);
    583 	}
    584 }
    585 
    586 /* See if the given name has any wildcard characters in it and all braces and
    587  * brackets are properly balanced.
    588  *
    589  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    590  * that make(1) should be expanding patterns, because then you have to set a
    591  * mechanism for escaping the expansion!
    592  *
    593  * Return TRUE if the word should be expanded, FALSE otherwise.
    594  */
    595 Boolean
    596 Dir_HasWildcards(const char *name)
    597 {
    598 	const char *p;
    599 	Boolean wild = FALSE;
    600 	int braces = 0, brackets = 0;
    601 
    602 	for (p = name; *p != '\0'; p++) {
    603 		switch (*p) {
    604 		case '{':
    605 			braces++;
    606 			wild = TRUE;
    607 			break;
    608 		case '}':
    609 			braces--;
    610 			break;
    611 		case '[':
    612 			brackets++;
    613 			wild = TRUE;
    614 			break;
    615 		case ']':
    616 			brackets--;
    617 			break;
    618 		case '?':
    619 		case '*':
    620 			wild = TRUE;
    621 			break;
    622 		default:
    623 			break;
    624 		}
    625 	}
    626 	return wild && brackets == 0 && braces == 0;
    627 }
    628 
    629 /* See if any files match the pattern and add their names to the 'expansions'
    630  * list if they do.
    631  *
    632  * This is incomplete -- wildcards are only expanded in the final path
    633  * component, but not in directories like src/lib*c/file*.c, but it
    634  * will do for now (now being 1993 until at least 2020). To expand these,
    635  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
    636  *
    637  * Input:
    638  *	pattern		Pattern to look for
    639  *	dir		Directory to search
    640  *	expansion	Place to store the results
    641  */
    642 static void
    643 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    644 {
    645 	const char *dirName = dir->name;
    646 	Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    647 	HashIter hi;
    648 
    649 	/*
    650 	 * XXX: Iterating over all hash entries is inefficient.  If the
    651 	 * pattern is a plain string without any wildcards, a direct lookup
    652 	 * is faster.
    653 	 */
    654 
    655 	HashIter_InitSet(&hi, &dir->files);
    656 	while (HashIter_Next(&hi) != NULL) {
    657 		const char *base = hi.entry->key;
    658 
    659 		if (!Str_Match(base, pattern))
    660 			continue;
    661 
    662 		/*
    663 		 * Follow the UNIX convention that dot files are only found
    664 		 * if the pattern begins with a dot. The pattern '.*' does
    665 		 * not match '.' or '..' since these are not included in the
    666 		 * directory cache.
    667 		 *
    668 		 * This means that the pattern '[a-z.]*' does not find
    669 		 * '.file', which is consistent with bash, NetBSD sh and csh.
    670 		 */
    671 		if (base[0] == '.' && pattern[0] != '.')
    672 			continue;
    673 
    674 		{
    675 			char *fullName = isDot
    676 					 ? bmake_strdup(base)
    677 					 : str_concat3(dirName, "/", base);
    678 			Lst_Append(expansions, fullName);
    679 		}
    680 	}
    681 }
    682 
    683 /* Find the next closing brace in the string, taking nested braces into
    684  * account. */
    685 static const char *
    686 closing_brace(const char *p)
    687 {
    688 	int nest = 0;
    689 	while (*p != '\0') {
    690 		if (*p == '}' && nest == 0)
    691 			break;
    692 		if (*p == '{')
    693 			nest++;
    694 		if (*p == '}')
    695 			nest--;
    696 		p++;
    697 	}
    698 	return p;
    699 }
    700 
    701 /* Find the next closing brace or comma in the string, taking nested braces
    702  * into account. */
    703 static const char *
    704 separator_comma(const char *p)
    705 {
    706 	int nest = 0;
    707 	while (*p != '\0') {
    708 		if ((*p == '}' || *p == ',') && nest == 0)
    709 			break;
    710 		if (*p == '{')
    711 			nest++;
    712 		if (*p == '}')
    713 			nest--;
    714 		p++;
    715 	}
    716 	return p;
    717 }
    718 
    719 static Boolean
    720 contains_wildcard(const char *p)
    721 {
    722 	for (; *p != '\0'; p++) {
    723 		switch (*p) {
    724 		case '*':
    725 		case '?':
    726 		case '{':
    727 		case '[':
    728 			return TRUE;
    729 		}
    730 	}
    731 	return FALSE;
    732 }
    733 
    734 static char *
    735 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    736 	const char *c, size_t c_len)
    737 {
    738 	size_t s_len = a_len + b_len + c_len;
    739 	char *s = bmake_malloc(s_len + 1);
    740 	memcpy(s, a, a_len);
    741 	memcpy(s + a_len, b, b_len);
    742 	memcpy(s + a_len + b_len, c, c_len);
    743 	s[s_len] = '\0';
    744 	return s;
    745 }
    746 
    747 /* Expand curly braces like the C shell. Brace expansion by itself is purely
    748  * textual, the expansions are not looked up in the file system. But if an
    749  * expanded word contains wildcard characters, it is expanded further,
    750  * matching only the actually existing files.
    751  *
    752  * Example: "{a{b,c}}" expands to "ab" and "ac".
    753  * Example: "{a}" expands to "a".
    754  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    755  *
    756  * Input:
    757  *	word		Entire word to expand
    758  *	brace		First curly brace in it
    759  *	path		Search path to use
    760  *	expansions	Place to store the expansions
    761  */
    762 static void
    763 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    764 	       StringList *expansions)
    765 {
    766 	const char *prefix, *middle, *piece, *middle_end, *suffix;
    767 	size_t prefix_len, suffix_len;
    768 
    769 	/* Split the word into prefix '{' middle '}' suffix. */
    770 
    771 	middle = brace + 1;
    772 	middle_end = closing_brace(middle);
    773 	if (*middle_end == '\0') {
    774 		Error("Unterminated {} clause \"%s\"", middle);
    775 		return;
    776 	}
    777 
    778 	prefix = word;
    779 	prefix_len = (size_t)(brace - prefix);
    780 	suffix = middle_end + 1;
    781 	suffix_len = strlen(suffix);
    782 
    783 	/* Split the middle into pieces, separated by commas. */
    784 
    785 	piece = middle;
    786 	while (piece < middle_end + 1) {
    787 		const char *piece_end = separator_comma(piece);
    788 		size_t piece_len = (size_t)(piece_end - piece);
    789 
    790 		char *file = concat3(prefix, prefix_len, piece, piece_len,
    791 				     suffix, suffix_len);
    792 
    793 		if (contains_wildcard(file)) {
    794 			Dir_Expand(file, path, expansions);
    795 			free(file);
    796 		} else {
    797 			Lst_Append(expansions, file);
    798 		}
    799 
    800 		/* skip over the comma or closing brace */
    801 		piece = piece_end + 1;
    802 	}
    803 }
    804 
    805 
    806 /* Expand the word in each of the directories from the path. */
    807 static void
    808 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    809 {
    810 	SearchPathNode *ln;
    811 	for (ln = path->first; ln != NULL; ln = ln->next) {
    812 		CachedDir *dir = ln->datum;
    813 		DirMatchFiles(word, dir, expansions);
    814 	}
    815 }
    816 
    817 static void
    818 PrintExpansions(StringList *expansions)
    819 {
    820 	const char *sep = "";
    821 	StringListNode *ln;
    822 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
    823 		const char *word = ln->datum;
    824 		debug_printf("%s%s", sep, word);
    825 		sep = " ";
    826 	}
    827 	debug_printf("\n");
    828 }
    829 
    830 /* Expand the given word into a list of words by globbing it, looking in the
    831  * directories on the given search path.
    832  *
    833  * Input:
    834  *	word		the word to expand
    835  *	path		the directories in which to find the files
    836  *	expansions	the list on which to place the results
    837  */
    838 void
    839 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    840 {
    841 	const char *cp;
    842 
    843 	assert(path != NULL);
    844 	assert(expansions != NULL);
    845 
    846 	DIR_DEBUG1("Expanding \"%s\"... ", word);
    847 
    848 	cp = strchr(word, '{');
    849 	if (cp != NULL) {
    850 		DirExpandCurly(word, cp, path, expansions);
    851 		goto done;
    852 	}
    853 
    854 	/* At this point, the word does not contain '{'. */
    855 
    856 	cp = strchr(word, '/');
    857 	if (cp == NULL) {
    858 		/* The word has no directory component. */
    859 		/* First the files in dot. */
    860 		DirMatchFiles(word, dot, expansions);
    861 
    862 		/* Then the files in every other directory on the path. */
    863 		DirExpandPath(word, path, expansions);
    864 		goto done;
    865 	}
    866 
    867 	/* At this point, the word has a directory component. */
    868 
    869 	/* Find the first wildcard in the word. */
    870 	for (cp = word; *cp != '\0'; cp++)
    871 		if (*cp == '?' || *cp == '[' || *cp == '*')
    872 			break;
    873 
    874 	if (*cp == '\0') {
    875 		/*
    876 		 * No directory component and no wildcard at all -- this
    877 		 * should never happen as in such a simple case there is no
    878 		 * need to expand anything.
    879 		 */
    880 		DirExpandPath(word, path, expansions);
    881 		goto done;
    882 	}
    883 
    884 	/* Back up to the start of the component containing the wildcard. */
    885 	/* XXX: This handles '///' and '/' differently. */
    886 	while (cp > word && *cp != '/')
    887 		cp--;
    888 
    889 	if (cp == word) {
    890 		/* The first component contains the wildcard. */
    891 		/* Start the search from the local directory */
    892 		DirExpandPath(word, path, expansions);
    893 		goto done;
    894 	}
    895 
    896 	{
    897 		char *prefix = bmake_strsedup(word, cp + 1);
    898 		/*
    899 		 * The wildcard isn't in the first component.
    900 		 * Find all the components up to the one with the wildcard.
    901 		 */
    902 		/*
    903 		 * XXX: Check the "the directory is added to the path" part.
    904 		 * It is probably surprising that the directory before a
    905 		 * wildcard gets added to the path.
    906 		 */
    907 		/*
    908 		 * XXX: Only the first match of the prefix in the path is
    909 		 * taken, any others are ignored.  The expectation may be
    910 		 * that the pattern is expanded in the whole path.
    911 		 */
    912 		char *dirpath = Dir_FindFile(prefix, path);
    913 		free(prefix);
    914 
    915 		/*
    916 		 * dirpath is null if can't find the leading component
    917 		 * XXX: Dir_FindFile won't find internal components.
    918 		 * i.e. if the path contains ../Etc/Object and we're
    919 		 * looking for Etc, it won't be found. Ah well.
    920 		 * Probably not important.
    921 		 * XXX: Check whether the above comment is still true.
    922 		 */
    923 		if (dirpath != NULL) {
    924 			SearchPath *partPath;
    925 
    926 			char *end = &dirpath[strlen(dirpath) - 1];
    927 			/* XXX: What about multiple trailing slashes? */
    928 			if (*end == '/')
    929 				*end = '\0';
    930 
    931 			partPath = SearchPath_New();
    932 			(void)Dir_AddDir(partPath, dirpath);
    933 			DirExpandPath(cp + 1, partPath, expansions);
    934 			Lst_Free(partPath);
    935 			/* XXX: Should the dirs in partPath be freed here?
    936 			 * It's not obvious whether to free them or not. */
    937 		}
    938 	}
    939 
    940 done:
    941 	if (DEBUG(DIR))
    942 		PrintExpansions(expansions);
    943 }
    944 
    945 /* Find if the file with the given name exists in the given path.
    946  * Return the freshly allocated path to the file, or NULL. */
    947 static char *
    948 DirLookup(CachedDir *dir, const char *base)
    949 {
    950 	char *file;		/* the current filename to check */
    951 
    952 	DIR_DEBUG1("   %s ...\n", dir->name);
    953 
    954 	if (!HashSet_Contains(&dir->files, base))
    955 		return NULL;
    956 
    957 	file = str_concat3(dir->name, "/", base);
    958 	DIR_DEBUG1("   returning %s\n", file);
    959 	dir->hits++;
    960 	hits++;
    961 	return file;
    962 }
    963 
    964 
    965 /* Find if the file with the given name exists in the given directory.
    966  * Return the freshly allocated path to the file, or NULL. */
    967 static char *
    968 DirLookupSubdir(CachedDir *dir, const char *name)
    969 {
    970 	struct cached_stat cst;
    971 	char *file = dir == dot ? bmake_strdup(name)
    972 				: str_concat3(dir->name, "/", name);
    973 
    974 	DIR_DEBUG1("checking %s ...\n", file);
    975 
    976 	if (cached_stat(file, &cst) == 0) {
    977 		nearmisses++;
    978 		return file;
    979 	}
    980 	free(file);
    981 	return NULL;
    982 }
    983 
    984 /* Find if the file with the given name exists in the given path.
    985  * Return the freshly allocated path to the file, the empty string, or NULL.
    986  * Returning the empty string means that the search should be terminated.
    987  */
    988 static char *
    989 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    990 {
    991 	const char *dnp;	/* pointer into dir->name */
    992 	const char *np;		/* pointer into name */
    993 
    994 	DIR_DEBUG1("   %s ...\n", dir->name);
    995 
    996 	/*
    997 	 * If the file has a leading path component and that component
    998 	 * exactly matches the entire name of the current search
    999 	 * directory, we can attempt another cache lookup. And if we don't
   1000 	 * have a hit, we can safely assume the file does not exist at all.
   1001 	 */
   1002 	for (dnp = dir->name, np = name;
   1003 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
   1004 		continue;
   1005 	if (*dnp != '\0' || np != cp - 1)
   1006 		return NULL;
   1007 
   1008 	if (!HashSet_Contains(&dir->files, cp)) {
   1009 		DIR_DEBUG0("   must be here but isn't -- returning\n");
   1010 		return bmake_strdup("");	/* to terminate the search */
   1011 	}
   1012 
   1013 	dir->hits++;
   1014 	hits++;
   1015 	DIR_DEBUG1("   returning %s\n", name);
   1016 	return bmake_strdup(name);
   1017 }
   1018 
   1019 /* Find the file given on "." or curdir.
   1020  * Return the freshly allocated path to the file, or NULL. */
   1021 static char *
   1022 DirFindDot(const char *name, const char *base)
   1023 {
   1024 
   1025 	if (HashSet_Contains(&dot->files, base)) {
   1026 		DIR_DEBUG0("   in '.'\n");
   1027 		hits++;
   1028 		dot->hits++;
   1029 		return bmake_strdup(name);
   1030 	}
   1031 
   1032 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
   1033 		DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
   1034 		hits++;
   1035 		cur->hits++;
   1036 		return str_concat3(cur->name, "/", base);
   1037 	}
   1038 
   1039 	return NULL;
   1040 }
   1041 
   1042 /* Find the file with the given name along the given search path.
   1043  *
   1044  * If the file is found in a directory that is not on the path
   1045  * already (either 'name' is absolute or it is a relative path
   1046  * [ dir1/.../dirn/file ] which exists below one of the directories
   1047  * already on the search path), its directory is added to the end
   1048  * of the path, on the assumption that there will be more files in
   1049  * that directory later on. Sometimes this is true. Sometimes not.
   1050  *
   1051  * Input:
   1052  *	name		the file to find
   1053  *	path		the directories to search, or NULL
   1054  *
   1055  * Results:
   1056  *	The freshly allocated path to the file, or NULL.
   1057  */
   1058 char *
   1059 Dir_FindFile(const char *name, SearchPath *path)
   1060 {
   1061 	char *file;		/* the current filename to check */
   1062 	const char *base;	/* Terminal name of file */
   1063 	Boolean hasLastDot = FALSE; /* true if we should search dot last */
   1064 	Boolean hasSlash;	/* true if 'name' contains a / */
   1065 	struct cached_stat cst;	/* Buffer for stat, if necessary */
   1066 	const char *trailing_dot = ".";
   1067 
   1068 	/*
   1069 	 * Find the final component of the name and note whether it has a
   1070 	 * slash in it (the name, I mean)
   1071 	 */
   1072 	base = strrchr(name, '/');
   1073 	if (base != NULL) {
   1074 		hasSlash = TRUE;
   1075 		base++;
   1076 	} else {
   1077 		hasSlash = FALSE;
   1078 		base = name;
   1079 	}
   1080 
   1081 	DIR_DEBUG1("Searching for %s ...", name);
   1082 
   1083 	if (path == NULL) {
   1084 		DIR_DEBUG0("couldn't open path, file not found\n");
   1085 		misses++;
   1086 		return NULL;
   1087 	}
   1088 
   1089 	if (path->first != NULL) {
   1090 		CachedDir *dir = path->first->datum;
   1091 		if (dir == dotLast) {
   1092 			hasLastDot = TRUE;
   1093 			DIR_DEBUG0("[dot last]...");
   1094 		}
   1095 	}
   1096 	DIR_DEBUG0("\n");
   1097 
   1098 	/*
   1099 	 * If there's no leading directory components or if the leading
   1100 	 * directory component is exactly `./', consult the cached contents
   1101 	 * of each of the directories on the search path.
   1102 	 */
   1103 	if (!hasSlash || (base - name == 2 && *name == '.')) {
   1104 		SearchPathNode *ln;
   1105 
   1106 		/*
   1107 		 * We look through all the directories on the path seeking one
   1108 		 * which contains the final component of the given name.  If
   1109 		 * such a beast is found, we concatenate the directory name
   1110 		 * and the final component and return the resulting string.
   1111 		 * If we don't find any such thing, we go on to phase two.
   1112 		 *
   1113 		 * No matter what, we always look for the file in the current
   1114 		 * directory before anywhere else (unless we found the magic
   1115 		 * DOTLAST path, in which case we search it last) and we *do
   1116 		 * not* add the ./ to it if it exists.
   1117 		 * This is so there are no conflicts between what the user
   1118 		 * specifies (fish.c) and what pmake finds (./fish.c).
   1119 		 */
   1120 		if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1121 			return file;
   1122 
   1123 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1124 			CachedDir *dir = ln->datum;
   1125 			if (dir == dotLast)
   1126 				continue;
   1127 			if ((file = DirLookup(dir, base)) != NULL)
   1128 				return file;
   1129 		}
   1130 
   1131 		if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1132 			return file;
   1133 	}
   1134 
   1135 	/*
   1136 	 * We didn't find the file on any directory in the search path.
   1137 	 * If the name doesn't contain a slash, that means it doesn't exist.
   1138 	 * If it *does* contain a slash, however, there is still hope: it
   1139 	 * could be in a subdirectory of one of the members of the search
   1140 	 * path. (eg. /usr/include and sys/types.h. The above search would
   1141 	 * fail to turn up types.h in /usr/include, but it *is* in
   1142 	 * /usr/include/sys/types.h).
   1143 	 * [ This no longer applies: If we find such a beast, we assume there
   1144 	 * will be more (what else can we assume?) and add all but the last
   1145 	 * component of the resulting name onto the search path (at the
   1146 	 * end).]
   1147 	 * This phase is only performed if the file is *not* absolute.
   1148 	 */
   1149 	if (!hasSlash) {
   1150 		DIR_DEBUG0("   failed.\n");
   1151 		misses++;
   1152 		return NULL;
   1153 	}
   1154 
   1155 	if (*base == '\0') {
   1156 		/* we were given a trailing "/" */
   1157 		base = trailing_dot;
   1158 	}
   1159 
   1160 	if (name[0] != '/') {
   1161 		SearchPathNode *ln;
   1162 		Boolean checkedDot = FALSE;
   1163 
   1164 		DIR_DEBUG0("   Trying subdirectories...\n");
   1165 
   1166 		if (!hasLastDot) {
   1167 			if (dot != NULL) {
   1168 				checkedDot = TRUE;
   1169 				if ((file = DirLookupSubdir(dot, name)) != NULL)
   1170 					return file;
   1171 			}
   1172 			if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1173 				return file;
   1174 		}
   1175 
   1176 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1177 			CachedDir *dir = ln->datum;
   1178 			if (dir == dotLast)
   1179 				continue;
   1180 			if (dir == dot) {
   1181 				if (checkedDot)
   1182 					continue;
   1183 				checkedDot = TRUE;
   1184 			}
   1185 			if ((file = DirLookupSubdir(dir, name)) != NULL)
   1186 				return file;
   1187 		}
   1188 
   1189 		if (hasLastDot) {
   1190 			if (dot && !checkedDot) {
   1191 				checkedDot = TRUE;
   1192 				if ((file = DirLookupSubdir(dot, name)) != NULL)
   1193 					return file;
   1194 			}
   1195 			if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1196 				return file;
   1197 		}
   1198 
   1199 		if (checkedDot) {
   1200 			/*
   1201 			 * Already checked by the given name, since . was in
   1202 			 * the path, so no point in proceeding.
   1203 			 */
   1204 			DIR_DEBUG0("   Checked . already, returning NULL\n");
   1205 			return NULL;
   1206 		}
   1207 
   1208 	} else { /* name[0] == '/' */
   1209 		SearchPathNode *ln;
   1210 
   1211 		/*
   1212 		 * For absolute names, compare directory path prefix against
   1213 		 * the the directory path of each member on the search path
   1214 		 * for an exact match. If we have an exact match on any member
   1215 		 * of the search path, use the cached contents of that member
   1216 		 * to lookup the final file component. If that lookup fails we
   1217 		 * can safely assume that the file does not exist at all.
   1218 		 * This is signified by DirLookupAbs() returning an empty
   1219 		 * string.
   1220 		 */
   1221 		DIR_DEBUG0("   Trying exact path matches...\n");
   1222 
   1223 		if (!hasLastDot && cur &&
   1224 		    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1225 			if (file[0] == '\0') {
   1226 				free(file);
   1227 				return NULL;
   1228 			}
   1229 			return file;
   1230 		}
   1231 
   1232 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1233 			CachedDir *dir = ln->datum;
   1234 			if (dir == dotLast)
   1235 				continue;
   1236 			if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1237 				if (file[0] == '\0') {
   1238 					free(file);
   1239 					return NULL;
   1240 				}
   1241 				return file;
   1242 			}
   1243 		}
   1244 
   1245 		if (hasLastDot && cur &&
   1246 		    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1247 			if (file[0] == '\0') {
   1248 				free(file);
   1249 				return NULL;
   1250 			}
   1251 			return file;
   1252 		}
   1253 	}
   1254 
   1255 	/*
   1256 	 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1257 	 * onto the search path in any case, just in case, then look for the
   1258 	 * thing in the hash table. If we find it, grand. We return a new
   1259 	 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1260 	 * Note that if the directory holding the file doesn't exist, this
   1261 	 * will do an extra search of the final directory on the path. Unless
   1262 	 * something weird happens, this search won't succeed and life will
   1263 	 * be groovy.
   1264 	 *
   1265 	 * Sigh. We cannot add the directory onto the search path because
   1266 	 * of this amusing case:
   1267 	 * $(INSTALLDIR)/$(FILE): $(FILE)
   1268 	 *
   1269 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1270 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1271 	 * b/c we added it here. This is not good...
   1272 	 */
   1273 #if 0
   1274 	{
   1275 		CachedDir *dir;
   1276 		char *prefix;
   1277 
   1278 		if (base == trailing_dot) {
   1279 			base = strrchr(name, '/');
   1280 			base++;
   1281 		}
   1282 		prefix = bmake_strsedup(name, base - 1);
   1283 		(void)Dir_AddDir(path, prefix);
   1284 		free(prefix);
   1285 
   1286 		bigmisses++;
   1287 		if (path->last == NULL)
   1288 			return NULL;
   1289 
   1290 		dir = path->last->datum;
   1291 		if (HashSet_Contains(&dir->files, base))
   1292 			return bmake_strdup(name);
   1293 		return NULL;
   1294 	}
   1295 #else
   1296 	DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1297 
   1298 	bigmisses++;
   1299 	if (cached_stat(name, &cst) == 0) {
   1300 		return bmake_strdup(name);
   1301 	}
   1302 
   1303 	DIR_DEBUG0("   failed. Returning NULL\n");
   1304 	return NULL;
   1305 #endif
   1306 }
   1307 
   1308 
   1309 /* Search for a path starting at a given directory and then working our way
   1310  * up towards the root.
   1311  *
   1312  * Input:
   1313  *	here		starting directory
   1314  *	search_path	the relative path we are looking for
   1315  *
   1316  * Results:
   1317  *	The found path, or NULL.
   1318  */
   1319 char *
   1320 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1321 {
   1322 	struct cached_stat cst;
   1323 	char *dirbase, *dirbase_end;
   1324 	char *try, *try_end;
   1325 
   1326 	/* copy out our starting point */
   1327 	dirbase = bmake_strdup(here);
   1328 	dirbase_end = dirbase + strlen(dirbase);
   1329 
   1330 	/* loop until we determine a result */
   1331 	for (;;) {
   1332 
   1333 		/* try and stat(2) it ... */
   1334 		try = str_concat3(dirbase, "/", search_path);
   1335 		if (cached_stat(try, &cst) != -1) {
   1336 			/*
   1337 			 * success!  if we found a file, chop off
   1338 			 * the filename so we return a directory.
   1339 			 */
   1340 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
   1341 				try_end = try + strlen(try);
   1342 				while (try_end > try && *try_end != '/')
   1343 					try_end--;
   1344 				if (try_end > try)
   1345 					*try_end = '\0';	/* chop! */
   1346 			}
   1347 
   1348 			free(dirbase);
   1349 			return try;
   1350 		}
   1351 		free(try);
   1352 
   1353 		/*
   1354 		 * nope, we didn't find it.  if we used up dirbase we've
   1355 		 * reached the root and failed.
   1356 		 */
   1357 		if (dirbase_end == dirbase)
   1358 			break;	/* failed! */
   1359 
   1360 		/*
   1361 		 * truncate dirbase from the end to move up a dir
   1362 		 */
   1363 		while (dirbase_end > dirbase && *dirbase_end != '/')
   1364 			dirbase_end--;
   1365 		*dirbase_end = '\0';	/* chop! */
   1366 	}
   1367 
   1368 	free(dirbase);
   1369 	return NULL;
   1370 }
   1371 
   1372 /*
   1373  * This is an implied source, and it may have moved,
   1374  * see if we can find it via the current .PATH
   1375  */
   1376 static char *
   1377 ResolveMovedDepends(GNode *gn)
   1378 {
   1379 	char *fullName;
   1380 
   1381 	char *base = strrchr(gn->name, '/');
   1382 	if (base == NULL)
   1383 		return NULL;
   1384 	base++;
   1385 
   1386 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
   1387 	if (fullName == NULL)
   1388 		return NULL;
   1389 
   1390 	/*
   1391 	 * Put the found file in gn->path so that we give that to the compiler.
   1392 	 */
   1393 	/*
   1394 	 * XXX: Better just reset gn->path to NULL; updating it is already done
   1395 	 * by Dir_UpdateMTime.
   1396 	 */
   1397 	gn->path = bmake_strdup(fullName);
   1398 	if (!Job_RunTarget(".STALE", gn->fname))
   1399 		fprintf(stdout,	/* XXX: Why stdout? */
   1400 			"%s: %s, %d: ignoring stale %s for %s, found %s\n",
   1401 			progname, gn->fname, gn->lineno,
   1402 			makeDependfile, gn->name, fullName);
   1403 
   1404 	return fullName;
   1405 }
   1406 
   1407 static char *
   1408 ResolveFullName(GNode *gn)
   1409 {
   1410 	char *fullName;
   1411 
   1412 	fullName = gn->path;
   1413 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
   1414 
   1415 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1416 
   1417 		if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1418 		    !Lst_IsEmpty(&gn->implicitParents))
   1419 			fullName = ResolveMovedDepends(gn);
   1420 
   1421 		DIR_DEBUG2("Found '%s' as '%s'\n",
   1422 			   gn->name, fullName ? fullName : "(not found)");
   1423 	}
   1424 
   1425 	if (fullName == NULL)
   1426 		fullName = bmake_strdup(gn->name);
   1427 
   1428 	/* XXX: Is every piece of memory freed as it should? */
   1429 
   1430 	return fullName;
   1431 }
   1432 
   1433 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
   1434  * If no file is found, store 0 instead.
   1435  *
   1436  * The found file is stored in gn->path, unless the node already had a path. */
   1437 void
   1438 Dir_UpdateMTime(GNode *gn, Boolean recheck)
   1439 {
   1440 	char *fullName;
   1441 	struct cached_stat cst;
   1442 
   1443 	if (gn->type & OP_ARCHV) {
   1444 		Arch_UpdateMTime(gn);
   1445 		return;
   1446 	}
   1447 
   1448 	if (gn->type & OP_PHONY) {
   1449 		gn->mtime = 0;
   1450 		return;
   1451 	}
   1452 
   1453 	fullName = ResolveFullName(gn);
   1454 
   1455 	if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
   1456 		if (gn->type & OP_MEMBER) {
   1457 			if (fullName != gn->path)
   1458 				free(fullName);
   1459 			Arch_UpdateMemberMTime(gn);
   1460 			return;
   1461 		}
   1462 
   1463 		cst.cst_mtime = 0;
   1464 	}
   1465 
   1466 	if (fullName != NULL && gn->path == NULL)
   1467 		gn->path = fullName;
   1468 	/* XXX: else free(fullName)? */
   1469 
   1470 	gn->mtime = cst.cst_mtime;
   1471 }
   1472 
   1473 /*
   1474  * Read the directory and add it to the cache in openDirs, even if it is
   1475  * already there.  If a path is given, add the directory to that path as
   1476  * well.
   1477  *
   1478  * XXX: Why is it added to openDirs unconditionally?
   1479  */
   1480 static CachedDir *
   1481 CacheNewDir(const char *name, SearchPath *path)
   1482 {
   1483 	CachedDir *dir = NULL;
   1484 	DIR *d;
   1485 	struct dirent *dp;
   1486 
   1487 	if ((d = opendir(name)) == NULL) {
   1488 		DIR_DEBUG1("Caching %s ... not found\n", name);
   1489 		return dir;
   1490 	}
   1491 
   1492 	DIR_DEBUG1("Caching %s ...\n", name);
   1493 
   1494 	dir = CachedDir_New(name);
   1495 	CachedDir_Ref(dir);	/* XXX: why here already? */
   1496 
   1497 	while ((dp = readdir(d)) != NULL) {
   1498 
   1499 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1500 		/*
   1501 		 * The sun directory library doesn't check for a 0 inode
   1502 		 * (0-inode slots just take up space), so we have to do
   1503 		 * it ourselves.
   1504 		 */
   1505 		if (dp->d_fileno == 0)
   1506 			continue;
   1507 #endif /* sun && d_ino */
   1508 
   1509 		(void)HashSet_Add(&dir->files, dp->d_name);
   1510 	}
   1511 	(void)closedir(d);
   1512 
   1513 	OpenDirs_Add(&openDirs, dir);
   1514 	if (path != NULL)
   1515 		Lst_Append(path, dir);
   1516 
   1517 	DIR_DEBUG1("Caching %s done\n", name);
   1518 	return dir;
   1519 }
   1520 
   1521 /* Read the list of filenames in the directory and store the result
   1522  * in openDirs.
   1523  *
   1524  * If a path is given, append the directory to that path.
   1525  *
   1526  * Input:
   1527  *	path		The path to which the directory should be
   1528  *			added, or NULL to only add the directory to openDirs
   1529  *	name		The name of the directory to add.
   1530  *			The name is not normalized in any way.
   1531  */
   1532 CachedDir *
   1533 Dir_AddDir(SearchPath *path, const char *name)
   1534 {
   1535 
   1536 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1537 		SearchPathNode *ln;
   1538 
   1539 		/* XXX: Linear search gets slow with thousands of entries. */
   1540 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1541 			CachedDir *pathDir = ln->datum;
   1542 			if (strcmp(pathDir->name, name) == 0)
   1543 				return pathDir;
   1544 		}
   1545 
   1546 		CachedDir_Ref(dotLast);
   1547 		Lst_Prepend(path, dotLast);
   1548 	}
   1549 
   1550 	if (path != NULL) {
   1551 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
   1552 		if (dir != NULL) {
   1553 			if (Lst_FindDatum(path, dir) == NULL)
   1554 				Lst_Append(path, CachedDir_Ref(dir));
   1555 			return dir;
   1556 		}
   1557 	}
   1558 
   1559 	return CacheNewDir(name, path);
   1560 }
   1561 
   1562 /* Return a copy of dirSearchPath, incrementing the reference counts for
   1563  * the contained directories. */
   1564 SearchPath *
   1565 Dir_CopyDirSearchPath(void)
   1566 {
   1567 	SearchPath *path = SearchPath_New();
   1568 	SearchPathNode *ln;
   1569 	for (ln = dirSearchPath.first; ln != NULL; ln = ln->next) {
   1570 		CachedDir *dir = ln->datum;
   1571 		Lst_Append(path, CachedDir_Ref(dir));
   1572 	}
   1573 	return path;
   1574 }
   1575 
   1576 /*-
   1577  *-----------------------------------------------------------------------
   1578  * SearchPath_ToFlags --
   1579  *	Make a string by taking all the directories in the given search
   1580  *	path and preceding them by the given flag. Used by the suffix
   1581  *	module to create variables for compilers based on suffix search
   1582  *	paths.
   1583  *
   1584  * Input:
   1585  *	flag		flag which should precede each directory
   1586  *	path		list of directories
   1587  *
   1588  * Results:
   1589  *	The string mentioned above. Note that there is no space between
   1590  *	the given flag and each directory. The empty string is returned if
   1591  *	Things don't go well.
   1592  *
   1593  * Side Effects:
   1594  *	None
   1595  *-----------------------------------------------------------------------
   1596  */
   1597 char *
   1598 SearchPath_ToFlags(const char *flag, SearchPath *path)
   1599 {
   1600 	Buffer buf;
   1601 	SearchPathNode *ln;
   1602 
   1603 	Buf_Init(&buf);
   1604 
   1605 	if (path != NULL) {
   1606 		for (ln = path->first; ln != NULL; ln = ln->next) {
   1607 			CachedDir *dir = ln->datum;
   1608 			Buf_AddStr(&buf, " ");
   1609 			Buf_AddStr(&buf, flag);
   1610 			Buf_AddStr(&buf, dir->name);
   1611 		}
   1612 	}
   1613 
   1614 	return Buf_Destroy(&buf, FALSE);
   1615 }
   1616 
   1617 /* Nuke a directory descriptor, if it is no longer used. */
   1618 static void
   1619 CachedDir_Destroy(CachedDir *dir)
   1620 {
   1621 	CachedDir_Unref(dir);
   1622 
   1623 	if (dir->refCount == 0)
   1624 		CachedDir_Free0(dir);
   1625 }
   1626 
   1627 /* Free the search path and all directories mentioned in it. */
   1628 void
   1629 SearchPath_Free(SearchPath *path)
   1630 {
   1631 	SearchPathNode *ln;
   1632 
   1633 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1634 		CachedDir *dir = ln->datum;
   1635 		CachedDir_Destroy(dir);
   1636 	}
   1637 	Lst_Free(path);
   1638 }
   1639 
   1640 /* Clear out all elements from the given search path.
   1641  * The path is set to the empty list but is not destroyed. */
   1642 void
   1643 SearchPath_Clear(SearchPath *path)
   1644 {
   1645 	while (!Lst_IsEmpty(path)) {
   1646 		CachedDir *dir = Lst_Dequeue(path);
   1647 		CachedDir_Destroy(dir);
   1648 	}
   1649 }
   1650 
   1651 
   1652 /* Concatenate two paths, adding the second to the end of the first,
   1653  * skipping duplicates. */
   1654 void
   1655 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
   1656 {
   1657 	SearchPathNode *ln;
   1658 
   1659 	for (ln = src->first; ln != NULL; ln = ln->next) {
   1660 		CachedDir *dir = ln->datum;
   1661 		if (Lst_FindDatum(dst, dir) == NULL)
   1662 			Lst_Append(dst, CachedDir_Ref(dir));
   1663 	}
   1664 }
   1665 
   1666 static int
   1667 percentage(int num, int den)
   1668 {
   1669 	return den != 0 ? num * 100 / den : 0;
   1670 }
   1671 
   1672 /********** DEBUG INFO **********/
   1673 void
   1674 Dir_PrintDirectories(void)
   1675 {
   1676 	CachedDirListNode *ln;
   1677 
   1678 	debug_printf("#*** Directory Cache:\n");
   1679 	debug_printf(
   1680 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1681 	    hits, misses, nearmisses, bigmisses,
   1682 	    percentage(hits, hits + bigmisses + nearmisses));
   1683 	debug_printf("# %-20s referenced\thits\n", "directory");
   1684 
   1685 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
   1686 		CachedDir *dir = ln->datum;
   1687 		debug_printf("# %-20s %10d\t%4d\n",
   1688 			     dir->name, dir->refCount, dir->hits);
   1689 	}
   1690 }
   1691 
   1692 void
   1693 SearchPath_Print(SearchPath *path)
   1694 {
   1695 	SearchPathNode *node;
   1696 	for (node = path->first; node != NULL; node = node->next) {
   1697 		const CachedDir *dir = node->datum;
   1698 		debug_printf("%s ", dir->name);
   1699 	}
   1700 }
   1701