dir.c revision 1.255 1 /* $NetBSD: dir.c,v 1.255 2021/01/10 21:20:46 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /*
73 * Directory searching using wildcards and/or normal names.
74 * Used both for source wildcarding in the makefile and for finding
75 * implicit sources.
76 *
77 * The interface for this module is:
78 * Dir_Init Initialize the module.
79 *
80 * Dir_InitCur Set the cur CachedDir.
81 *
82 * Dir_InitDot Set the dot CachedDir.
83 *
84 * Dir_End Clean up the module.
85 *
86 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
87 *
88 * Dir_HasWildcards
89 * Returns TRUE if the name given it needs to
90 * be wildcard-expanded.
91 *
92 * Dir_Expand Given a pattern and a path, return a Lst of names
93 * which match the pattern on the search path.
94 *
95 * Dir_FindFile Searches for a file on a given search path.
96 * If it exists, the entire path is returned.
97 * Otherwise NULL is returned.
98 *
99 * Dir_FindHereOrAbove
100 * Search for a path in the current directory and
101 * then all the directories above it in turn until
102 * the path is found or we reach the root ("/").
103 *
104 * Dir_UpdateMTime
105 * Update the modification time and path of a node with
106 * data from the file corresponding to the node.
107 *
108 * Dir_AddDir Add a directory to a search path.
109 *
110 * SearchPath_ToFlags
111 * Given a search path and a command flag, create
112 * a string with each of the directories in the path
113 * preceded by the command flag and all of them
114 * separated by a space.
115 *
116 * Dir_Destroy Destroy an element of a search path. Frees up all
117 * things that can be freed for the element as long
118 * as the element is no longer referenced by any other
119 * search path.
120 *
121 * SearchPath_Clear
122 * Resets a search path to the empty list.
123 *
124 * For debugging:
125 * Dir_PrintDirectories
126 * Print stats about the directory cache.
127 */
128
129 #include <sys/types.h>
130 #include <sys/stat.h>
131
132 #include <dirent.h>
133 #include <errno.h>
134
135 #include "make.h"
136 #include "dir.h"
137 #include "job.h"
138
139 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
140 MAKE_RCSID("$NetBSD: dir.c,v 1.255 2021/01/10 21:20:46 rillig Exp $");
141
142 /*
143 * A search path is a list of CachedDir structures. A CachedDir has in it the
144 * name of the directory and the names of all the files in the directory.
145 * This is used to cut down on the number of system calls necessary to find
146 * implicit dependents and their like. Since these searches are made before
147 * any actions are taken, we need not worry about the directory changing due
148 * to creation commands. If this hampers the style of some makefiles, they
149 * must be changed.
150 *
151 * All previously-read directories are kept in openDirs, which is checked
152 * first before a directory is opened.
153 *
154 * The need for the caching of whole directories is brought about by the
155 * multi-level transformation code in suff.c, which tends to search for far
156 * more files than regular make does. In the initial implementation, the
157 * amount of time spent performing "stat" calls was truly astronomical.
158 * The problem with caching at the start is, of course, that pmake doesn't
159 * then detect changes to these directories during the course of the make.
160 * Three possibilities suggest themselves:
161 *
162 * 1) just use stat to test for a file's existence. As mentioned above,
163 * this is very inefficient due to the number of checks engendered by
164 * the multi-level transformation code.
165 *
166 * 2) use readdir() and company to search the directories, keeping them
167 * open between checks. I have tried this and while it didn't slow down
168 * the process too much, it could severely affect the amount of
169 * parallelism available as each directory open would take another file
170 * descriptor out of play for handling I/O for another job. Given that
171 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken
172 * to allowing more than 20 or 32 file descriptors for a process, this
173 * doesn't seem acceptable to me.
174 *
175 * 3) record the mtime of the directory in the CachedDir structure and
176 * verify the directory hasn't changed since the contents were cached.
177 * This will catch the creation or deletion of files, but not the
178 * updating of files. However, since it is the creation and deletion
179 * that is the problem, this could be a good thing to do. Unfortunately,
180 * if the directory (say ".") were fairly large and changed fairly
181 * frequently, the constant reloading could seriously degrade
182 * performance. It might be good in such cases to keep track of the
183 * number of reloadings and if the number goes over a (small) limit,
184 * resort to using stat in its place.
185 *
186 * An additional thing to consider is that pmake is used primarily to create
187 * C programs and until recently (as of 1993 or earlier) pcc-based compilers
188 * refused to allow you to specify where the resulting object file should be
189 * placed. This forced all objects to be created in the current directory.
190 * This isn't meant as a full excuse, just an explanation of some of the
191 * reasons for the caching used here.
192 *
193 * One more note: the location of a target's file is only performed on the
194 * downward traversal of the graph and then only for terminal nodes in the
195 * graph. This could be construed as wrong in some cases, but prevents
196 * inadvertent modification of files when the "installed" directory for a
197 * file is provided in the search path.
198 *
199 * Another data structure maintained by this module is an mtime cache used
200 * when the searching of cached directories fails to find a file. In the past,
201 * Dir_FindFile would simply perform an access() call in such a case to
202 * determine if the file could be found using just the name given. When this
203 * hit, however, all that was gained was the knowledge that the file existed.
204 * Given that an access() is essentially a stat() without the copyout() call,
205 * and that the same filesystem overhead would have to be incurred in
206 * Dir_MTime, it made sense to replace the access() with a stat() and record
207 * the mtime in a cache for when Dir_UpdateMTime was actually called.
208 */
209
210
211 /* A cache for the filenames in a directory. */
212 struct CachedDir {
213 /*
214 * Name of directory, either absolute or relative to the current
215 * directory. The name is not normalized in any way, that is, "."
216 * and "./." are different.
217 *
218 * Not sure what happens when .CURDIR is assigned a new value; see
219 * Parse_DoVar.
220 */
221 char *name;
222
223 /*
224 * The number of SearchPaths that refer to this directory.
225 * Plus the number of global variables that refer to this directory.
226 * References from openDirs do not count though.
227 */
228 int refCount;
229
230 /* The number of times a file in this directory has been found. */
231 int hits;
232
233 /* The names of the directory entries. */
234 HashSet files;
235 };
236
237 typedef List CachedDirList;
238 typedef ListNode CachedDirListNode;
239
240 typedef ListNode SearchPathNode;
241
242 /* A list of cached directories, with fast lookup by directory name. */
243 typedef struct OpenDirs {
244 CachedDirList list;
245 HashTable /* of CachedDirListNode */ table;
246 } OpenDirs;
247
248 typedef enum CachedStatsFlags {
249 CST_NONE = 0,
250 CST_LSTAT = 1 << 0, /* call lstat(2) instead of stat(2) */
251 CST_UPDATE = 1 << 1 /* ignore existing cached entry */
252 } CachedStatsFlags;
253
254
255 SearchPath dirSearchPath = LST_INIT; /* main search path */
256
257 static OpenDirs openDirs; /* all cached directories */
258
259 /*
260 * Variables for gathering statistics on the efficiency of the caching
261 * mechanism.
262 */
263 static int hits; /* Found in directory cache */
264 static int misses; /* Sad, but not evil misses */
265 static int nearmisses; /* Found under search path */
266 static int bigmisses; /* Sought by itself */
267
268 /* The cached contents of ".", the relative current directory. */
269 static CachedDir *dot = NULL;
270 /* The cached contents of the absolute current directory. */
271 static CachedDir *cur = NULL;
272 /* A fake path entry indicating we need to look for '.' last. */
273 static CachedDir *dotLast = NULL;
274
275 /*
276 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
277 * the system to find the file, we might as well have its mtime on record.
278 *
279 * XXX: If this is done way early, there's a chance other rules will have
280 * already updated the file, in which case we'll update it again. Generally,
281 * there won't be two rules to update a single file, so this should be ok,
282 * but...
283 */
284 static HashTable mtimes;
285
286 static HashTable lmtimes; /* same as mtimes but for lstat */
287
288
289 static void OpenDirs_Remove(OpenDirs *, const char *);
290
291
292 static CachedDir *
293 CachedDir_New(const char *name)
294 {
295 CachedDir *dir = bmake_malloc(sizeof *dir);
296
297 dir->name = bmake_strdup(name);
298 dir->refCount = 0;
299 dir->hits = 0;
300 HashSet_Init(&dir->files);
301
302 #ifdef DEBUG_REFCNT
303 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
304 #endif
305
306 return dir;
307 }
308
309 static CachedDir *
310 CachedDir_Ref(CachedDir *dir)
311 {
312 dir->refCount++;
313
314 #ifdef DEBUG_REFCNT
315 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
316 dir, dir->refCount, dir->name);
317 #endif
318
319 return dir;
320 }
321
322 static void
323 CachedDir_Unref(CachedDir *dir)
324 {
325 dir->refCount--;
326
327 #ifdef DEBUG_REFCNT
328 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
329 dir, dir->refCount, dir->name);
330 #endif
331
332 if (dir->refCount > 0)
333 return;
334
335 #ifdef DEBUG_REFCNT
336 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
337 #endif
338
339 OpenDirs_Remove(&openDirs, dir->name);
340
341 free(dir->name);
342 HashSet_Done(&dir->files);
343 free(dir);
344 }
345
346 /* Update the value of the CachedDir variable, updating the reference counts. */
347 static void
348 CachedDir_Assign(CachedDir **var, CachedDir *dir)
349 {
350 CachedDir *prev;
351
352 prev = *var;
353 *var = dir;
354 if (dir != NULL)
355 CachedDir_Ref(dir);
356 if (prev != NULL)
357 CachedDir_Unref(prev);
358 }
359
360 static void
361 OpenDirs_Init(OpenDirs *odirs)
362 {
363 Lst_Init(&odirs->list);
364 HashTable_Init(&odirs->table);
365 }
366
367 #ifdef CLEANUP
368 static void
369 OpenDirs_Done(OpenDirs *odirs)
370 {
371 CachedDirListNode *ln = odirs->list.first;
372 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
373 odirs->table.numEntries);
374 while (ln != NULL) {
375 CachedDirListNode *next = ln->next;
376 CachedDir *dir = ln->datum;
377 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
378 dir->refCount, dir->name);
379 CachedDir_Unref(dir); /* removes the dir from odirs->list */
380 ln = next;
381 }
382 Lst_Done(&odirs->list);
383 HashTable_Done(&odirs->table);
384 }
385 #endif
386
387 static CachedDir *
388 OpenDirs_Find(OpenDirs *odirs, const char *name)
389 {
390 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
391 return ln != NULL ? ln->datum : NULL;
392 }
393
394 static void
395 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
396 {
397 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
398 return;
399 Lst_Append(&odirs->list, cdir);
400 HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
401 }
402
403 static void
404 OpenDirs_Remove(OpenDirs *odirs, const char *name)
405 {
406 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
407 CachedDirListNode *ln;
408 if (he == NULL)
409 return;
410 ln = HashEntry_Get(he);
411 HashTable_DeleteEntry(&odirs->table, he);
412 Lst_Remove(&odirs->list, ln);
413 }
414
415 /*
416 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
417 * or -1 on error.
418 */
419 static int
420 cached_stats(const char *pathname, struct cached_stat *out_cst,
421 CachedStatsFlags flags)
422 {
423 HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
424 struct stat sys_st;
425 struct cached_stat *cst;
426 int rc;
427
428 if (pathname == NULL || pathname[0] == '\0')
429 return -1; /* This can happen in meta mode. */
430
431 cst = HashTable_FindValue(tbl, pathname);
432 if (cst != NULL && !(flags & CST_UPDATE)) {
433 *out_cst = *cst;
434 DEBUG2(DIR, "Using cached time %s for %s\n",
435 Targ_FmtTime(cst->cst_mtime), pathname);
436 return 0;
437 }
438
439 rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
440 if (rc == -1)
441 return -1; /* don't cache negative lookups */
442
443 if (sys_st.st_mtime == 0)
444 sys_st.st_mtime = 1; /* avoid confusion with missing file */
445
446 if (cst == NULL) {
447 cst = bmake_malloc(sizeof *cst);
448 HashTable_Set(tbl, pathname, cst);
449 }
450
451 cst->cst_mtime = sys_st.st_mtime;
452 cst->cst_mode = sys_st.st_mode;
453
454 *out_cst = *cst;
455 DEBUG2(DIR, " Caching %s for %s\n",
456 Targ_FmtTime(sys_st.st_mtime), pathname);
457
458 return 0;
459 }
460
461 int
462 cached_stat(const char *pathname, struct cached_stat *cst)
463 {
464 return cached_stats(pathname, cst, CST_NONE);
465 }
466
467 int
468 cached_lstat(const char *pathname, struct cached_stat *cst)
469 {
470 return cached_stats(pathname, cst, CST_LSTAT);
471 }
472
473 /* Initialize the directories module. */
474 void
475 Dir_Init(void)
476 {
477 OpenDirs_Init(&openDirs);
478 HashTable_Init(&mtimes);
479 HashTable_Init(&lmtimes);
480 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
481 }
482
483 /*
484 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
485 */
486 void
487 Dir_InitCur(const char *cdname)
488 {
489 CachedDir *dir;
490
491 if (cdname == NULL)
492 return;
493
494 /*
495 * Our build directory is not the same as our source directory.
496 * Keep this one around too.
497 */
498 dir = Dir_AddDir(NULL, cdname);
499 if (dir == NULL)
500 return;
501
502 CachedDir_Assign(&cur, dir);
503 }
504
505 /*
506 * (Re)initialize "dot" (current/object directory) path hash.
507 * Some directories may be cached.
508 */
509 void
510 Dir_InitDot(void)
511 {
512 CachedDir *dir;
513
514 dir = Dir_AddDir(NULL, ".");
515 if (dir == NULL) {
516 Error("Cannot open `.' (%s)", strerror(errno));
517 exit(2); /* Not 1 so -q can distinguish error */
518 }
519
520 CachedDir_Assign(&dot, dir);
521
522 Dir_SetPATH(); /* initialize */
523 }
524
525 /* Clean up the directories module. */
526 void
527 Dir_End(void)
528 {
529 #ifdef CLEANUP
530 CachedDir_Assign(&cur, NULL);
531 CachedDir_Assign(&dot, NULL);
532 CachedDir_Assign(&dotLast, NULL);
533 SearchPath_Clear(&dirSearchPath);
534 OpenDirs_Done(&openDirs);
535 HashTable_Done(&mtimes);
536 HashTable_Done(&lmtimes);
537 #endif
538 }
539
540 /*
541 * We want ${.PATH} to indicate the order in which we will actually
542 * search, so we rebuild it after any .PATH: target.
543 * This is the simplest way to deal with the effect of .DOTLAST.
544 */
545 void
546 Dir_SetPATH(void)
547 {
548 CachedDirListNode *ln;
549 Boolean seenDotLast = FALSE; /* true if we should search '.' last */
550
551 Var_Delete(".PATH", VAR_GLOBAL);
552
553 if ((ln = dirSearchPath.first) != NULL) {
554 CachedDir *dir = ln->datum;
555 if (dir == dotLast) {
556 seenDotLast = TRUE;
557 Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
558 }
559 }
560
561 if (!seenDotLast) {
562 if (dot != NULL)
563 Var_Append(".PATH", dot->name, VAR_GLOBAL);
564 if (cur != NULL)
565 Var_Append(".PATH", cur->name, VAR_GLOBAL);
566 }
567
568 for (ln = dirSearchPath.first; ln != NULL; ln = ln->next) {
569 CachedDir *dir = ln->datum;
570 if (dir == dotLast)
571 continue;
572 if (dir == dot && seenDotLast)
573 continue;
574 Var_Append(".PATH", dir->name, VAR_GLOBAL);
575 }
576
577 if (seenDotLast) {
578 if (dot != NULL)
579 Var_Append(".PATH", dot->name, VAR_GLOBAL);
580 if (cur != NULL)
581 Var_Append(".PATH", cur->name, VAR_GLOBAL);
582 }
583 }
584
585 /*
586 * See if the given name has any wildcard characters in it and all braces and
587 * brackets are properly balanced.
588 *
589 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
590 * that make(1) should be expanding patterns, because then you have to set a
591 * mechanism for escaping the expansion!
592 *
593 * Return TRUE if the word should be expanded, FALSE otherwise.
594 */
595 Boolean
596 Dir_HasWildcards(const char *name)
597 {
598 const char *p;
599 Boolean wild = FALSE;
600 int braces = 0, brackets = 0;
601
602 for (p = name; *p != '\0'; p++) {
603 switch (*p) {
604 case '{':
605 braces++;
606 wild = TRUE;
607 break;
608 case '}':
609 braces--;
610 break;
611 case '[':
612 brackets++;
613 wild = TRUE;
614 break;
615 case ']':
616 brackets--;
617 break;
618 case '?':
619 case '*':
620 wild = TRUE;
621 break;
622 default:
623 break;
624 }
625 }
626 return wild && brackets == 0 && braces == 0;
627 }
628
629 /*
630 * See if any files match the pattern and add their names to the 'expansions'
631 * list if they do.
632 *
633 * This is incomplete -- wildcards are only expanded in the final path
634 * component, but not in directories like src/lib*c/file*.c, but it
635 * will do for now (now being 1993 until at least 2020). To expand these,
636 * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
637 *
638 * Input:
639 * pattern Pattern to look for
640 * dir Directory to search
641 * expansion Place to store the results
642 */
643 static void
644 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
645 {
646 const char *dirName = dir->name;
647 Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
648 HashIter hi;
649
650 /*
651 * XXX: Iterating over all hash entries is inefficient. If the
652 * pattern is a plain string without any wildcards, a direct lookup
653 * is faster.
654 */
655
656 HashIter_InitSet(&hi, &dir->files);
657 while (HashIter_Next(&hi) != NULL) {
658 const char *base = hi.entry->key;
659
660 if (!Str_Match(base, pattern))
661 continue;
662
663 /*
664 * Follow the UNIX convention that dot files are only found
665 * if the pattern begins with a dot. The pattern '.*' does
666 * not match '.' or '..' since these are not included in the
667 * directory cache.
668 *
669 * This means that the pattern '[a-z.]*' does not find
670 * '.file', which is consistent with bash, NetBSD sh and csh.
671 */
672 if (base[0] == '.' && pattern[0] != '.')
673 continue;
674
675 {
676 char *fullName = isDot
677 ? bmake_strdup(base)
678 : str_concat3(dirName, "/", base);
679 Lst_Append(expansions, fullName);
680 }
681 }
682 }
683
684 /*
685 * Find the next closing brace in the string, taking nested braces into
686 * account.
687 */
688 static const char *
689 closing_brace(const char *p)
690 {
691 int nest = 0;
692 while (*p != '\0') {
693 if (*p == '}' && nest == 0)
694 break;
695 if (*p == '{')
696 nest++;
697 if (*p == '}')
698 nest--;
699 p++;
700 }
701 return p;
702 }
703
704 /*
705 * Find the next closing brace or comma in the string, taking nested braces
706 * into account.
707 */
708 static const char *
709 separator_comma(const char *p)
710 {
711 int nest = 0;
712 while (*p != '\0') {
713 if ((*p == '}' || *p == ',') && nest == 0)
714 break;
715 if (*p == '{')
716 nest++;
717 if (*p == '}')
718 nest--;
719 p++;
720 }
721 return p;
722 }
723
724 static Boolean
725 contains_wildcard(const char *p)
726 {
727 for (; *p != '\0'; p++) {
728 switch (*p) {
729 case '*':
730 case '?':
731 case '{':
732 case '[':
733 return TRUE;
734 }
735 }
736 return FALSE;
737 }
738
739 static char *
740 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
741 const char *c, size_t c_len)
742 {
743 size_t s_len = a_len + b_len + c_len;
744 char *s = bmake_malloc(s_len + 1);
745 memcpy(s, a, a_len);
746 memcpy(s + a_len, b, b_len);
747 memcpy(s + a_len + b_len, c, c_len);
748 s[s_len] = '\0';
749 return s;
750 }
751
752 /*
753 * Expand curly braces like the C shell. Brace expansion by itself is purely
754 * textual, the expansions are not looked up in the file system. But if an
755 * expanded word contains wildcard characters, it is expanded further,
756 * matching only the actually existing files.
757 *
758 * Example: "{a{b,c}}" expands to "ab" and "ac".
759 * Example: "{a}" expands to "a".
760 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
761 *
762 * Input:
763 * word Entire word to expand
764 * brace First curly brace in it
765 * path Search path to use
766 * expansions Place to store the expansions
767 */
768 static void
769 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
770 StringList *expansions)
771 {
772 const char *prefix, *middle, *piece, *middle_end, *suffix;
773 size_t prefix_len, suffix_len;
774
775 /* Split the word into prefix '{' middle '}' suffix. */
776
777 middle = brace + 1;
778 middle_end = closing_brace(middle);
779 if (*middle_end == '\0') {
780 Error("Unterminated {} clause \"%s\"", middle);
781 return;
782 }
783
784 prefix = word;
785 prefix_len = (size_t)(brace - prefix);
786 suffix = middle_end + 1;
787 suffix_len = strlen(suffix);
788
789 /* Split the middle into pieces, separated by commas. */
790
791 piece = middle;
792 while (piece < middle_end + 1) {
793 const char *piece_end = separator_comma(piece);
794 size_t piece_len = (size_t)(piece_end - piece);
795
796 char *file = concat3(prefix, prefix_len, piece, piece_len,
797 suffix, suffix_len);
798
799 if (contains_wildcard(file)) {
800 Dir_Expand(file, path, expansions);
801 free(file);
802 } else {
803 Lst_Append(expansions, file);
804 }
805
806 /* skip over the comma or closing brace */
807 piece = piece_end + 1;
808 }
809 }
810
811
812 /* Expand the word in each of the directories from the path. */
813 static void
814 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
815 {
816 SearchPathNode *ln;
817 for (ln = path->first; ln != NULL; ln = ln->next) {
818 CachedDir *dir = ln->datum;
819 DirMatchFiles(word, dir, expansions);
820 }
821 }
822
823 static void
824 PrintExpansions(StringList *expansions)
825 {
826 const char *sep = "";
827 StringListNode *ln;
828 for (ln = expansions->first; ln != NULL; ln = ln->next) {
829 const char *word = ln->datum;
830 debug_printf("%s%s", sep, word);
831 sep = " ";
832 }
833 debug_printf("\n");
834 }
835
836 /*
837 * Expand the given word into a list of words by globbing it, looking in the
838 * directories on the given search path.
839 *
840 * Input:
841 * word the word to expand
842 * path the directories in which to find the files
843 * expansions the list on which to place the results
844 */
845 void
846 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
847 {
848 const char *cp;
849
850 assert(path != NULL);
851 assert(expansions != NULL);
852
853 DEBUG1(DIR, "Expanding \"%s\"... ", word);
854
855 cp = strchr(word, '{');
856 if (cp != NULL) {
857 DirExpandCurly(word, cp, path, expansions);
858 goto done;
859 }
860
861 /* At this point, the word does not contain '{'. */
862
863 cp = strchr(word, '/');
864 if (cp == NULL) {
865 /* The word has no directory component. */
866 /* First the files in dot. */
867 DirMatchFiles(word, dot, expansions);
868
869 /* Then the files in every other directory on the path. */
870 DirExpandPath(word, path, expansions);
871 goto done;
872 }
873
874 /* At this point, the word has a directory component. */
875
876 /* Find the first wildcard in the word. */
877 for (cp = word; *cp != '\0'; cp++)
878 if (*cp == '?' || *cp == '[' || *cp == '*')
879 break;
880
881 if (*cp == '\0') {
882 /*
883 * No directory component and no wildcard at all -- this
884 * should never happen as in such a simple case there is no
885 * need to expand anything.
886 */
887 DirExpandPath(word, path, expansions);
888 goto done;
889 }
890
891 /* Back up to the start of the component containing the wildcard. */
892 /* XXX: This handles '///' and '/' differently. */
893 while (cp > word && *cp != '/')
894 cp--;
895
896 if (cp == word) {
897 /* The first component contains the wildcard. */
898 /* Start the search from the local directory */
899 DirExpandPath(word, path, expansions);
900 goto done;
901 }
902
903 {
904 char *prefix = bmake_strsedup(word, cp + 1);
905 /*
906 * The wildcard isn't in the first component.
907 * Find all the components up to the one with the wildcard.
908 */
909 /*
910 * XXX: Check the "the directory is added to the path" part.
911 * It is probably surprising that the directory before a
912 * wildcard gets added to the path.
913 */
914 /*
915 * XXX: Only the first match of the prefix in the path is
916 * taken, any others are ignored. The expectation may be
917 * that the pattern is expanded in the whole path.
918 */
919 char *dirpath = Dir_FindFile(prefix, path);
920 free(prefix);
921
922 /*
923 * dirpath is null if can't find the leading component
924 * XXX: Dir_FindFile won't find internal components.
925 * i.e. if the path contains ../Etc/Object and we're
926 * looking for Etc, it won't be found. Ah well.
927 * Probably not important.
928 * XXX: Check whether the above comment is still true.
929 */
930 if (dirpath != NULL) {
931 SearchPath *partPath;
932
933 char *end = &dirpath[strlen(dirpath) - 1];
934 /* XXX: What about multiple trailing slashes? */
935 if (*end == '/')
936 *end = '\0';
937
938 partPath = SearchPath_New();
939 (void)Dir_AddDir(partPath, dirpath);
940 DirExpandPath(cp + 1, partPath, expansions);
941 SearchPath_Free(partPath);
942 }
943 }
944
945 done:
946 if (DEBUG(DIR))
947 PrintExpansions(expansions);
948 }
949
950 /*
951 * Find if the file with the given name exists in the given path.
952 * Return the freshly allocated path to the file, or NULL.
953 */
954 static char *
955 DirLookup(CachedDir *dir, const char *base)
956 {
957 char *file; /* the current filename to check */
958
959 DEBUG1(DIR, " %s ...\n", dir->name);
960
961 if (!HashSet_Contains(&dir->files, base))
962 return NULL;
963
964 file = str_concat3(dir->name, "/", base);
965 DEBUG1(DIR, " returning %s\n", file);
966 dir->hits++;
967 hits++;
968 return file;
969 }
970
971
972 /*
973 * Find if the file with the given name exists in the given directory.
974 * Return the freshly allocated path to the file, or NULL.
975 */
976 static char *
977 DirLookupSubdir(CachedDir *dir, const char *name)
978 {
979 struct cached_stat cst;
980 char *file = dir == dot ? bmake_strdup(name)
981 : str_concat3(dir->name, "/", name);
982
983 DEBUG1(DIR, "checking %s ...\n", file);
984
985 if (cached_stat(file, &cst) == 0) {
986 nearmisses++;
987 return file;
988 }
989 free(file);
990 return NULL;
991 }
992
993 /*
994 * Find if the file with the given name exists in the given path.
995 * Return the freshly allocated path to the file, the empty string, or NULL.
996 * Returning the empty string means that the search should be terminated.
997 */
998 static char *
999 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
1000 {
1001 const char *dnp; /* pointer into dir->name */
1002 const char *np; /* pointer into name */
1003
1004 DEBUG1(DIR, " %s ...\n", dir->name);
1005
1006 /*
1007 * If the file has a leading path component and that component
1008 * exactly matches the entire name of the current search
1009 * directory, we can attempt another cache lookup. And if we don't
1010 * have a hit, we can safely assume the file does not exist at all.
1011 */
1012 for (dnp = dir->name, np = name;
1013 *dnp != '\0' && *dnp == *np; dnp++, np++)
1014 continue;
1015 if (*dnp != '\0' || np != cp - 1)
1016 return NULL;
1017
1018 if (!HashSet_Contains(&dir->files, cp)) {
1019 DEBUG0(DIR, " must be here but isn't -- returning\n");
1020 return bmake_strdup(""); /* to terminate the search */
1021 }
1022
1023 dir->hits++;
1024 hits++;
1025 DEBUG1(DIR, " returning %s\n", name);
1026 return bmake_strdup(name);
1027 }
1028
1029 /*
1030 * Find the file given on "." or curdir.
1031 * Return the freshly allocated path to the file, or NULL.
1032 */
1033 static char *
1034 DirFindDot(const char *name, const char *base)
1035 {
1036
1037 if (HashSet_Contains(&dot->files, base)) {
1038 DEBUG0(DIR, " in '.'\n");
1039 hits++;
1040 dot->hits++;
1041 return bmake_strdup(name);
1042 }
1043
1044 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1045 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1046 hits++;
1047 cur->hits++;
1048 return str_concat3(cur->name, "/", base);
1049 }
1050
1051 return NULL;
1052 }
1053
1054 /*
1055 * Find the file with the given name along the given search path.
1056 *
1057 * If the file is found in a directory that is not on the path
1058 * already (either 'name' is absolute or it is a relative path
1059 * [ dir1/.../dirn/file ] which exists below one of the directories
1060 * already on the search path), its directory is added to the end
1061 * of the path, on the assumption that there will be more files in
1062 * that directory later on. Sometimes this is true. Sometimes not.
1063 *
1064 * Input:
1065 * name the file to find
1066 * path the directories to search, or NULL
1067 *
1068 * Results:
1069 * The freshly allocated path to the file, or NULL.
1070 */
1071 char *
1072 Dir_FindFile(const char *name, SearchPath *path)
1073 {
1074 char *file; /* the current filename to check */
1075 Boolean seenDotLast = FALSE; /* true if we should search dot last */
1076 struct cached_stat cst; /* Buffer for stat, if necessary */
1077 const char *trailing_dot = ".";
1078 const char *base = str_basename(name);
1079
1080 DEBUG1(DIR, "Searching for %s ...", name);
1081
1082 if (path == NULL) {
1083 DEBUG0(DIR, "couldn't open path, file not found\n");
1084 misses++;
1085 return NULL;
1086 }
1087
1088 if (path->first != NULL) {
1089 CachedDir *dir = path->first->datum;
1090 if (dir == dotLast) {
1091 seenDotLast = TRUE;
1092 DEBUG0(DIR, "[dot last]...");
1093 }
1094 }
1095 DEBUG0(DIR, "\n");
1096
1097 /*
1098 * If there's no leading directory components or if the leading
1099 * directory component is exactly `./', consult the cached contents
1100 * of each of the directories on the search path.
1101 */
1102 if (base == name || (base - name == 2 && *name == '.')) {
1103 SearchPathNode *ln;
1104
1105 /*
1106 * We look through all the directories on the path seeking one
1107 * which contains the final component of the given name. If
1108 * such a beast is found, we concatenate the directory name
1109 * and the final component and return the resulting string.
1110 * If we don't find any such thing, we go on to phase two.
1111 *
1112 * No matter what, we always look for the file in the current
1113 * directory before anywhere else (unless we found the magic
1114 * DOTLAST path, in which case we search it last) and we *do
1115 * not* add the ./ to it if it exists.
1116 * This is so there are no conflicts between what the user
1117 * specifies (fish.c) and what pmake finds (./fish.c).
1118 */
1119 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1120 return file;
1121
1122 for (ln = path->first; ln != NULL; ln = ln->next) {
1123 CachedDir *dir = ln->datum;
1124 if (dir == dotLast)
1125 continue;
1126 if ((file = DirLookup(dir, base)) != NULL)
1127 return file;
1128 }
1129
1130 if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1131 return file;
1132 }
1133
1134 /*
1135 * We didn't find the file on any directory in the search path.
1136 * If the name doesn't contain a slash, that means it doesn't exist.
1137 * If it *does* contain a slash, however, there is still hope: it
1138 * could be in a subdirectory of one of the members of the search
1139 * path. (eg. /usr/include and sys/types.h. The above search would
1140 * fail to turn up types.h in /usr/include, but it *is* in
1141 * /usr/include/sys/types.h).
1142 * [ This no longer applies: If we find such a beast, we assume there
1143 * will be more (what else can we assume?) and add all but the last
1144 * component of the resulting name onto the search path (at the
1145 * end).]
1146 * This phase is only performed if the file is *not* absolute.
1147 */
1148 if (base == name) {
1149 DEBUG0(DIR, " failed.\n");
1150 misses++;
1151 return NULL;
1152 }
1153
1154 if (*base == '\0') {
1155 /* we were given a trailing "/" */
1156 base = trailing_dot;
1157 }
1158
1159 if (name[0] != '/') {
1160 SearchPathNode *ln;
1161 Boolean checkedDot = FALSE;
1162
1163 DEBUG0(DIR, " Trying subdirectories...\n");
1164
1165 if (!seenDotLast) {
1166 if (dot != NULL) {
1167 checkedDot = TRUE;
1168 if ((file = DirLookupSubdir(dot, name)) != NULL)
1169 return file;
1170 }
1171 if (cur != NULL &&
1172 (file = DirLookupSubdir(cur, name)) != NULL)
1173 return file;
1174 }
1175
1176 for (ln = path->first; ln != NULL; ln = ln->next) {
1177 CachedDir *dir = ln->datum;
1178 if (dir == dotLast)
1179 continue;
1180 if (dir == dot) {
1181 if (checkedDot)
1182 continue;
1183 checkedDot = TRUE;
1184 }
1185 if ((file = DirLookupSubdir(dir, name)) != NULL)
1186 return file;
1187 }
1188
1189 if (seenDotLast) {
1190 if (dot != NULL && !checkedDot) {
1191 checkedDot = TRUE;
1192 if ((file = DirLookupSubdir(dot, name)) != NULL)
1193 return file;
1194 }
1195 if (cur != NULL &&
1196 (file = DirLookupSubdir(cur, name)) != NULL)
1197 return file;
1198 }
1199
1200 if (checkedDot) {
1201 /*
1202 * Already checked by the given name, since . was in
1203 * the path, so no point in proceeding.
1204 */
1205 DEBUG0(DIR, " Checked . already, returning NULL\n");
1206 return NULL;
1207 }
1208
1209 } else { /* name[0] == '/' */
1210 SearchPathNode *ln;
1211
1212 /*
1213 * For absolute names, compare directory path prefix against
1214 * the the directory path of each member on the search path
1215 * for an exact match. If we have an exact match on any member
1216 * of the search path, use the cached contents of that member
1217 * to lookup the final file component. If that lookup fails we
1218 * can safely assume that the file does not exist at all.
1219 * This is signified by DirLookupAbs() returning an empty
1220 * string.
1221 */
1222 DEBUG0(DIR, " Trying exact path matches...\n");
1223
1224 if (!seenDotLast && cur != NULL &&
1225 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1226 if (file[0] == '\0') {
1227 free(file);
1228 return NULL;
1229 }
1230 return file;
1231 }
1232
1233 for (ln = path->first; ln != NULL; ln = ln->next) {
1234 CachedDir *dir = ln->datum;
1235 if (dir == dotLast)
1236 continue;
1237 if ((file = DirLookupAbs(dir, name, base)) != NULL) {
1238 if (file[0] == '\0') {
1239 free(file);
1240 return NULL;
1241 }
1242 return file;
1243 }
1244 }
1245
1246 if (seenDotLast && cur != NULL &&
1247 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1248 if (file[0] == '\0') {
1249 free(file);
1250 return NULL;
1251 }
1252 return file;
1253 }
1254 }
1255
1256 /*
1257 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1258 * onto the search path in any case, just in case, then look for the
1259 * thing in the hash table. If we find it, grand. We return a new
1260 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1261 * Note that if the directory holding the file doesn't exist, this
1262 * will do an extra search of the final directory on the path. Unless
1263 * something weird happens, this search won't succeed and life will
1264 * be groovy.
1265 *
1266 * Sigh. We cannot add the directory onto the search path because
1267 * of this amusing case:
1268 * $(INSTALLDIR)/$(FILE): $(FILE)
1269 *
1270 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1271 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1272 * b/c we added it here. This is not good...
1273 */
1274 #if 0
1275 {
1276 CachedDir *dir;
1277 char *prefix;
1278
1279 if (base == trailing_dot) {
1280 base = strrchr(name, '/');
1281 base++;
1282 }
1283 prefix = bmake_strsedup(name, base - 1);
1284 (void)Dir_AddDir(path, prefix);
1285 free(prefix);
1286
1287 bigmisses++;
1288 if (path->last == NULL)
1289 return NULL;
1290
1291 dir = path->last->datum;
1292 if (HashSet_Contains(&dir->files, base))
1293 return bmake_strdup(name);
1294 return NULL;
1295 }
1296 #else
1297 DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1298
1299 bigmisses++;
1300 if (cached_stat(name, &cst) == 0) {
1301 return bmake_strdup(name);
1302 }
1303
1304 DEBUG0(DIR, " failed. Returning NULL\n");
1305 return NULL;
1306 #endif
1307 }
1308
1309
1310 /*
1311 * Search for a path starting at a given directory and then working our way
1312 * up towards the root.
1313 *
1314 * Input:
1315 * here starting directory
1316 * search_path the relative path we are looking for
1317 *
1318 * Results:
1319 * The found path, or NULL.
1320 */
1321 char *
1322 Dir_FindHereOrAbove(const char *here, const char *search_path)
1323 {
1324 struct cached_stat cst;
1325 char *dirbase, *dirbase_end;
1326 char *try, *try_end;
1327
1328 /* copy out our starting point */
1329 dirbase = bmake_strdup(here);
1330 dirbase_end = dirbase + strlen(dirbase);
1331
1332 /* loop until we determine a result */
1333 for (;;) {
1334
1335 /* try and stat(2) it ... */
1336 try = str_concat3(dirbase, "/", search_path);
1337 if (cached_stat(try, &cst) != -1) {
1338 /*
1339 * success! if we found a file, chop off
1340 * the filename so we return a directory.
1341 */
1342 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1343 try_end = try + strlen(try);
1344 while (try_end > try && *try_end != '/')
1345 try_end--;
1346 if (try_end > try)
1347 *try_end = '\0'; /* chop! */
1348 }
1349
1350 free(dirbase);
1351 return try;
1352 }
1353 free(try);
1354
1355 /*
1356 * nope, we didn't find it. if we used up dirbase we've
1357 * reached the root and failed.
1358 */
1359 if (dirbase_end == dirbase)
1360 break; /* failed! */
1361
1362 /*
1363 * truncate dirbase from the end to move up a dir
1364 */
1365 while (dirbase_end > dirbase && *dirbase_end != '/')
1366 dirbase_end--;
1367 *dirbase_end = '\0'; /* chop! */
1368 }
1369
1370 free(dirbase);
1371 return NULL;
1372 }
1373
1374 /*
1375 * This is an implied source, and it may have moved,
1376 * see if we can find it via the current .PATH
1377 */
1378 static char *
1379 ResolveMovedDepends(GNode *gn)
1380 {
1381 char *fullName;
1382
1383 const char *base = str_basename(gn->name);
1384 if (base == gn->name)
1385 return NULL;
1386
1387 fullName = Dir_FindFile(base, Suff_FindPath(gn));
1388 if (fullName == NULL)
1389 return NULL;
1390
1391 /*
1392 * Put the found file in gn->path so that we give that to the compiler.
1393 */
1394 /*
1395 * XXX: Better just reset gn->path to NULL; updating it is already done
1396 * by Dir_UpdateMTime.
1397 */
1398 gn->path = bmake_strdup(fullName);
1399 if (!Job_RunTarget(".STALE", gn->fname))
1400 fprintf(stdout, /* XXX: Why stdout? */
1401 "%s: %s, %d: ignoring stale %s for %s, found %s\n",
1402 progname, gn->fname, gn->lineno,
1403 makeDependfile, gn->name, fullName);
1404
1405 return fullName;
1406 }
1407
1408 static char *
1409 ResolveFullName(GNode *gn)
1410 {
1411 char *fullName;
1412
1413 fullName = gn->path;
1414 if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1415
1416 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1417
1418 if (fullName == NULL && gn->flags & FROM_DEPEND &&
1419 !Lst_IsEmpty(&gn->implicitParents))
1420 fullName = ResolveMovedDepends(gn);
1421
1422 DEBUG2(DIR, "Found '%s' as '%s'\n",
1423 gn->name, fullName != NULL ? fullName : "(not found)");
1424 }
1425
1426 if (fullName == NULL)
1427 fullName = bmake_strdup(gn->name);
1428
1429 /* XXX: Is every piece of memory freed as it should? */
1430
1431 return fullName;
1432 }
1433
1434 /*
1435 * Search gn along dirSearchPath and store its modification time in gn->mtime.
1436 * If no file is found, store 0 instead.
1437 *
1438 * The found file is stored in gn->path, unless the node already had a path.
1439 */
1440 void
1441 Dir_UpdateMTime(GNode *gn, Boolean recheck)
1442 {
1443 char *fullName;
1444 struct cached_stat cst;
1445
1446 if (gn->type & OP_ARCHV) {
1447 Arch_UpdateMTime(gn);
1448 return;
1449 }
1450
1451 if (gn->type & OP_PHONY) {
1452 gn->mtime = 0;
1453 return;
1454 }
1455
1456 fullName = ResolveFullName(gn);
1457
1458 if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
1459 if (gn->type & OP_MEMBER) {
1460 if (fullName != gn->path)
1461 free(fullName);
1462 Arch_UpdateMemberMTime(gn);
1463 return;
1464 }
1465
1466 cst.cst_mtime = 0;
1467 }
1468
1469 if (fullName != NULL && gn->path == NULL)
1470 gn->path = fullName;
1471 /* XXX: else free(fullName)? */
1472
1473 gn->mtime = cst.cst_mtime;
1474 }
1475
1476 /*
1477 * Read the directory and add it to the cache in openDirs.
1478 * If a path is given, add the directory to that path as well.
1479 */
1480 static CachedDir *
1481 CacheNewDir(const char *name, SearchPath *path)
1482 {
1483 CachedDir *dir = NULL;
1484 DIR *d;
1485 struct dirent *dp;
1486
1487 if ((d = opendir(name)) == NULL) {
1488 DEBUG1(DIR, "Caching %s ... not found\n", name);
1489 return dir;
1490 }
1491
1492 DEBUG1(DIR, "Caching %s ...\n", name);
1493
1494 dir = CachedDir_New(name);
1495
1496 while ((dp = readdir(d)) != NULL) {
1497
1498 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1499 /*
1500 * The sun directory library doesn't check for a 0 inode
1501 * (0-inode slots just take up space), so we have to do
1502 * it ourselves.
1503 */
1504 if (dp->d_fileno == 0)
1505 continue;
1506 #endif /* sun && d_ino */
1507
1508 (void)HashSet_Add(&dir->files, dp->d_name);
1509 }
1510 (void)closedir(d);
1511
1512 OpenDirs_Add(&openDirs, dir);
1513 if (path != NULL)
1514 Lst_Append(path, CachedDir_Ref(dir));
1515
1516 DEBUG1(DIR, "Caching %s done\n", name);
1517 return dir;
1518 }
1519
1520 /*
1521 * Read the list of filenames in the directory and store the result
1522 * in openDirs.
1523 *
1524 * If a path is given, append the directory to that path.
1525 *
1526 * Input:
1527 * path The path to which the directory should be
1528 * added, or NULL to only add the directory to openDirs
1529 * name The name of the directory to add.
1530 * The name is not normalized in any way.
1531 * Output:
1532 * result If no path is given and the directory exists, the
1533 * returned CachedDir has a reference count of 0. It
1534 * must either be assigned to a variable using
1535 * CachedDir_Assign or be appended to a SearchPath using
1536 * Lst_Append and CachedDir_Ref.
1537 */
1538 CachedDir *
1539 Dir_AddDir(SearchPath *path, const char *name)
1540 {
1541
1542 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1543 SearchPathNode *ln;
1544
1545 /* XXX: Linear search gets slow with thousands of entries. */
1546 for (ln = path->first; ln != NULL; ln = ln->next) {
1547 CachedDir *pathDir = ln->datum;
1548 if (strcmp(pathDir->name, name) == 0)
1549 return pathDir;
1550 }
1551
1552 Lst_Prepend(path, CachedDir_Ref(dotLast));
1553 }
1554
1555 if (path != NULL) {
1556 /* XXX: Why is OpenDirs only checked if path != NULL? */
1557 CachedDir *dir = OpenDirs_Find(&openDirs, name);
1558 if (dir != NULL) {
1559 if (Lst_FindDatum(path, dir) == NULL)
1560 Lst_Append(path, CachedDir_Ref(dir));
1561 return dir;
1562 }
1563 }
1564
1565 return CacheNewDir(name, path);
1566 }
1567
1568 /*
1569 * Return a copy of dirSearchPath, incrementing the reference counts for
1570 * the contained directories.
1571 */
1572 SearchPath *
1573 Dir_CopyDirSearchPath(void)
1574 {
1575 SearchPath *path = SearchPath_New();
1576 SearchPathNode *ln;
1577 for (ln = dirSearchPath.first; ln != NULL; ln = ln->next) {
1578 CachedDir *dir = ln->datum;
1579 Lst_Append(path, CachedDir_Ref(dir));
1580 }
1581 return path;
1582 }
1583
1584 /*
1585 * Make a string by taking all the directories in the given search path and
1586 * preceding them by the given flag. Used by the suffix module to create
1587 * variables for compilers based on suffix search paths.
1588 *
1589 * Input:
1590 * flag flag which should precede each directory
1591 * path list of directories
1592 *
1593 * Results:
1594 * The string mentioned above. Note that there is no space between the
1595 * given flag and each directory. The empty string is returned if things
1596 * don't go well.
1597 */
1598 char *
1599 SearchPath_ToFlags(const char *flag, SearchPath *path)
1600 {
1601 Buffer buf;
1602 SearchPathNode *ln;
1603
1604 Buf_Init(&buf);
1605
1606 if (path != NULL) {
1607 for (ln = path->first; ln != NULL; ln = ln->next) {
1608 CachedDir *dir = ln->datum;
1609 Buf_AddStr(&buf, " ");
1610 Buf_AddStr(&buf, flag);
1611 Buf_AddStr(&buf, dir->name);
1612 }
1613 }
1614
1615 return Buf_Destroy(&buf, FALSE);
1616 }
1617
1618 /* Free the search path and all directories mentioned in it. */
1619 void
1620 SearchPath_Free(SearchPath *path)
1621 {
1622 SearchPathNode *ln;
1623
1624 for (ln = path->first; ln != NULL; ln = ln->next) {
1625 CachedDir *dir = ln->datum;
1626 CachedDir_Unref(dir);
1627 }
1628 Lst_Free(path);
1629 }
1630
1631 /*
1632 * Clear out all elements from the given search path.
1633 * The path is set to the empty list but is not destroyed.
1634 */
1635 void
1636 SearchPath_Clear(SearchPath *path)
1637 {
1638 while (!Lst_IsEmpty(path)) {
1639 CachedDir *dir = Lst_Dequeue(path);
1640 CachedDir_Unref(dir);
1641 }
1642 }
1643
1644
1645 /*
1646 * Concatenate two paths, adding the second to the end of the first,
1647 * skipping duplicates.
1648 */
1649 void
1650 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1651 {
1652 SearchPathNode *ln;
1653
1654 for (ln = src->first; ln != NULL; ln = ln->next) {
1655 CachedDir *dir = ln->datum;
1656 if (Lst_FindDatum(dst, dir) == NULL)
1657 Lst_Append(dst, CachedDir_Ref(dir));
1658 }
1659 }
1660
1661 static int
1662 percentage(int num, int den)
1663 {
1664 return den != 0 ? num * 100 / den : 0;
1665 }
1666
1667 /********** DEBUG INFO **********/
1668 void
1669 Dir_PrintDirectories(void)
1670 {
1671 CachedDirListNode *ln;
1672
1673 debug_printf("#*** Directory Cache:\n");
1674 debug_printf(
1675 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1676 hits, misses, nearmisses, bigmisses,
1677 percentage(hits, hits + bigmisses + nearmisses));
1678 debug_printf("# refs hits directory\n");
1679
1680 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1681 CachedDir *dir = ln->datum;
1682 debug_printf("# %4d %4d %s\n",
1683 dir->refCount, dir->hits, dir->name);
1684 }
1685 }
1686
1687 void
1688 SearchPath_Print(SearchPath *path)
1689 {
1690 SearchPathNode *ln;
1691
1692 for (ln = path->first; ln != NULL; ln = ln->next) {
1693 const CachedDir *dir = ln->datum;
1694 debug_printf("%s ", dir->name);
1695 }
1696 }
1697