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dir.c revision 1.265
      1 /*	$NetBSD: dir.c,v 1.265 2021/01/30 20:53:29 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /*
     73  * Directory searching using wildcards and/or normal names.
     74  * Used both for source wildcarding in the makefile and for finding
     75  * implicit sources.
     76  *
     77  * The interface for this module is:
     78  *	Dir_Init	Initialize the module.
     79  *
     80  *	Dir_InitCur	Set the cur CachedDir.
     81  *
     82  *	Dir_InitDot	Set the dot CachedDir.
     83  *
     84  *	Dir_End		Clean up the module.
     85  *
     86  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     87  *
     88  *	Dir_HasWildcards
     89  *			Returns TRUE if the name given it needs to
     90  *			be wildcard-expanded.
     91  *
     92  *	SearchPath_Expand
     93  *			Expand a filename pattern to find all matching files
     94  *			from the search path.
     95  *
     96  *	Dir_FindFile	Searches for a file on a given search path.
     97  *			If it exists, the entire path is returned.
     98  *			Otherwise NULL is returned.
     99  *
    100  *	Dir_FindHereOrAbove
    101  *			Search for a path in the current directory and
    102  *			then all the directories above it in turn until
    103  *			the path is found or we reach the root ("/").
    104  *
    105  *	Dir_UpdateMTime
    106  *			Update the modification time and path of a node with
    107  *			data from the file corresponding to the node.
    108  *
    109  *	SearchPath_Add	Add a directory to a search path.
    110  *
    111  *	SearchPath_ToFlags
    112  *			Given a search path and a command flag, create
    113  *			a string with each of the directories in the path
    114  *			preceded by the command flag and all of them
    115  *			separated by a space.
    116  *
    117  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    118  *			things that can be freed for the element as long
    119  *			as the element is no longer referenced by any other
    120  *			search path.
    121  *
    122  *	SearchPath_Clear
    123  *			Resets a search path to the empty list.
    124  *
    125  * For debugging:
    126  *	Dir_PrintDirectories
    127  *			Print stats about the directory cache.
    128  */
    129 
    130 #include <sys/types.h>
    131 #include <sys/stat.h>
    132 
    133 #include <dirent.h>
    134 #include <errno.h>
    135 
    136 #include "make.h"
    137 #include "dir.h"
    138 #include "job.h"
    139 
    140 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    141 MAKE_RCSID("$NetBSD: dir.c,v 1.265 2021/01/30 20:53:29 rillig Exp $");
    142 
    143 /*
    144  * A search path is a list of CachedDir structures. A CachedDir has in it the
    145  * name of the directory and the names of all the files in the directory.
    146  * This is used to cut down on the number of system calls necessary to find
    147  * implicit dependents and their like. Since these searches are made before
    148  * any actions are taken, we need not worry about the directory changing due
    149  * to creation commands. If this hampers the style of some makefiles, they
    150  * must be changed.
    151  *
    152  * All previously-read directories are kept in openDirs, which is checked
    153  * first before a directory is opened.
    154  *
    155  * The need for the caching of whole directories is brought about by the
    156  * multi-level transformation code in suff.c, which tends to search for far
    157  * more files than regular make does. In the initial implementation, the
    158  * amount of time spent performing "stat" calls was truly astronomical.
    159  * The problem with caching at the start is, of course, that pmake doesn't
    160  * then detect changes to these directories during the course of the make.
    161  * Three possibilities suggest themselves:
    162  *
    163  * 1)	just use stat to test for a file's existence. As mentioned above,
    164  *	this is very inefficient due to the number of checks engendered by
    165  *	the multi-level transformation code.
    166  *
    167  * 2)	use readdir() and company to search the directories, keeping them
    168  *	open between checks. I have tried this and while it didn't slow down
    169  *	the process too much, it could severely affect the amount of
    170  *	parallelism available as each directory open would take another file
    171  *	descriptor out of play for handling I/O for another job. Given that
    172  *	it is only recently (as of 1993 or earlier) that UNIX OS's have taken
    173  *	to allowing more than 20 or 32 file descriptors for a process, this
    174  *	doesn't seem acceptable to me.
    175  *
    176  * 3)	record the mtime of the directory in the CachedDir structure and
    177  *	verify the directory hasn't changed since the contents were cached.
    178  *	This will catch the creation or deletion of files, but not the
    179  *	updating of files. However, since it is the creation and deletion
    180  *	that is the problem, this could be a good thing to do. Unfortunately,
    181  *	if the directory (say ".") were fairly large and changed fairly
    182  *	frequently, the constant reloading could seriously degrade
    183  *	performance. It might be good in such cases to keep track of the
    184  *	number of reloadings and if the number goes over a (small) limit,
    185  *	resort to using stat in its place.
    186  *
    187  * An additional thing to consider is that pmake is used primarily to create
    188  * C programs and until recently (as of 1993 or earlier) pcc-based compilers
    189  * refused to allow you to specify where the resulting object file should be
    190  * placed. This forced all objects to be created in the current directory.
    191  * This isn't meant as a full excuse, just an explanation of some of the
    192  * reasons for the caching used here.
    193  *
    194  * One more note: the location of a target's file is only performed on the
    195  * downward traversal of the graph and then only for terminal nodes in the
    196  * graph. This could be construed as wrong in some cases, but prevents
    197  * inadvertent modification of files when the "installed" directory for a
    198  * file is provided in the search path.
    199  *
    200  * Another data structure maintained by this module is an mtime cache used
    201  * when the searching of cached directories fails to find a file. In the past,
    202  * Dir_FindFile would simply perform an access() call in such a case to
    203  * determine if the file could be found using just the name given. When this
    204  * hit, however, all that was gained was the knowledge that the file existed.
    205  * Given that an access() is essentially a stat() without the copyout() call,
    206  * and that the same filesystem overhead would have to be incurred in
    207  * Dir_MTime, it made sense to replace the access() with a stat() and record
    208  * the mtime in a cache for when Dir_UpdateMTime was actually called.
    209  */
    210 
    211 
    212 /* A cache for the filenames in a directory. */
    213 struct CachedDir {
    214 	/*
    215 	 * Name of directory, either absolute or relative to the current
    216 	 * directory. The name is not normalized in any way, that is, "."
    217 	 * and "./." are different.
    218 	 *
    219 	 * Not sure what happens when .CURDIR is assigned a new value; see
    220 	 * Parse_DoVar.
    221 	 */
    222 	char *name;
    223 
    224 	/*
    225 	 * The number of SearchPaths that refer to this directory.
    226 	 * Plus the number of global variables that refer to this directory.
    227 	 * References from openDirs do not count though.
    228 	 */
    229 	int refCount;
    230 
    231 	/* The number of times a file in this directory has been found. */
    232 	int hits;
    233 
    234 	/* The names of the directory entries. */
    235 	HashSet files;
    236 };
    237 
    238 typedef List CachedDirList;
    239 typedef ListNode CachedDirListNode;
    240 
    241 typedef ListNode SearchPathNode;
    242 
    243 /* A list of cached directories, with fast lookup by directory name. */
    244 typedef struct OpenDirs {
    245 	CachedDirList list;
    246 	HashTable /* of CachedDirListNode */ table;
    247 } OpenDirs;
    248 
    249 typedef enum CachedStatsFlags {
    250 	CST_NONE	= 0,
    251 	CST_LSTAT	= 1 << 0,	/* call lstat(2) instead of stat(2) */
    252 	CST_UPDATE	= 1 << 1	/* ignore existing cached entry */
    253 } CachedStatsFlags;
    254 
    255 
    256 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
    257 
    258 static OpenDirs openDirs;	/* all cached directories */
    259 
    260 /*
    261  * Variables for gathering statistics on the efficiency of the caching
    262  * mechanism.
    263  */
    264 static int hits;		/* Found in directory cache */
    265 static int misses;		/* Sad, but not evil misses */
    266 static int nearmisses;		/* Found under search path */
    267 static int bigmisses;		/* Sought by itself */
    268 
    269 /* The cached contents of ".", the relative current directory. */
    270 static CachedDir *dot = NULL;
    271 /* The cached contents of the absolute current directory. */
    272 static CachedDir *cur = NULL;
    273 /* A fake path entry indicating we need to look for '.' last. */
    274 static CachedDir *dotLast = NULL;
    275 
    276 /*
    277  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    278  * the system to find the file, we might as well have its mtime on record.
    279  *
    280  * XXX: If this is done way early, there's a chance other rules will have
    281  * already updated the file, in which case we'll update it again. Generally,
    282  * there won't be two rules to update a single file, so this should be ok,
    283  * but...
    284  */
    285 static HashTable mtimes;
    286 
    287 static HashTable lmtimes;	/* same as mtimes but for lstat */
    288 
    289 
    290 static void OpenDirs_Remove(OpenDirs *, const char *);
    291 
    292 
    293 static CachedDir *
    294 CachedDir_New(const char *name)
    295 {
    296 	CachedDir *dir = bmake_malloc(sizeof *dir);
    297 
    298 	dir->name = bmake_strdup(name);
    299 	dir->refCount = 0;
    300 	dir->hits = 0;
    301 	HashSet_Init(&dir->files);
    302 
    303 #ifdef DEBUG_REFCNT
    304 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
    305 #endif
    306 
    307 	return dir;
    308 }
    309 
    310 static CachedDir *
    311 CachedDir_Ref(CachedDir *dir)
    312 {
    313 	dir->refCount++;
    314 
    315 #ifdef DEBUG_REFCNT
    316 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
    317 	    dir, dir->refCount, dir->name);
    318 #endif
    319 
    320 	return dir;
    321 }
    322 
    323 static void
    324 CachedDir_Unref(CachedDir *dir)
    325 {
    326 	dir->refCount--;
    327 
    328 #ifdef DEBUG_REFCNT
    329 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
    330 	    dir, dir->refCount, dir->name);
    331 #endif
    332 
    333 	if (dir->refCount > 0)
    334 		return;
    335 
    336 #ifdef DEBUG_REFCNT
    337 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
    338 #endif
    339 
    340 	OpenDirs_Remove(&openDirs, dir->name);
    341 
    342 	free(dir->name);
    343 	HashSet_Done(&dir->files);
    344 	free(dir);
    345 }
    346 
    347 /* Update the value of the CachedDir variable, updating the reference counts. */
    348 static void
    349 CachedDir_Assign(CachedDir **var, CachedDir *dir)
    350 {
    351 	CachedDir *prev;
    352 
    353 	prev = *var;
    354 	*var = dir;
    355 	if (dir != NULL)
    356 		CachedDir_Ref(dir);
    357 	if (prev != NULL)
    358 		CachedDir_Unref(prev);
    359 }
    360 
    361 static void
    362 OpenDirs_Init(OpenDirs *odirs)
    363 {
    364 	Lst_Init(&odirs->list);
    365 	HashTable_Init(&odirs->table);
    366 }
    367 
    368 #ifdef CLEANUP
    369 static void
    370 OpenDirs_Done(OpenDirs *odirs)
    371 {
    372 	CachedDirListNode *ln = odirs->list.first;
    373 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
    374 	    odirs->table.numEntries);
    375 	while (ln != NULL) {
    376 		CachedDirListNode *next = ln->next;
    377 		CachedDir *dir = ln->datum;
    378 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
    379 		    dir->refCount, dir->name);
    380 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
    381 		ln = next;
    382 	}
    383 	Lst_Done(&odirs->list);
    384 	HashTable_Done(&odirs->table);
    385 }
    386 #endif
    387 
    388 static CachedDir *
    389 OpenDirs_Find(OpenDirs *odirs, const char *name)
    390 {
    391 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    392 	return ln != NULL ? ln->datum : NULL;
    393 }
    394 
    395 static void
    396 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    397 {
    398 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
    399 		return;
    400 	Lst_Append(&odirs->list, cdir);
    401 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
    402 }
    403 
    404 static void
    405 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    406 {
    407 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    408 	CachedDirListNode *ln;
    409 	if (he == NULL)
    410 		return;
    411 	ln = HashEntry_Get(he);
    412 	HashTable_DeleteEntry(&odirs->table, he);
    413 	Lst_Remove(&odirs->list, ln);
    414 }
    415 
    416 /*
    417  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
    418  * or -1 on error.
    419  */
    420 static int
    421 cached_stats(const char *pathname, struct cached_stat *out_cst,
    422 	     CachedStatsFlags flags)
    423 {
    424 	HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
    425 	struct stat sys_st;
    426 	struct cached_stat *cst;
    427 	int rc;
    428 
    429 	if (pathname == NULL || pathname[0] == '\0')
    430 		return -1;	/* This can happen in meta mode. */
    431 
    432 	cst = HashTable_FindValue(tbl, pathname);
    433 	if (cst != NULL && !(flags & CST_UPDATE)) {
    434 		*out_cst = *cst;
    435 		DEBUG2(DIR, "Using cached time %s for %s\n",
    436 		    Targ_FmtTime(cst->cst_mtime), pathname);
    437 		return 0;
    438 	}
    439 
    440 	rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
    441 	if (rc == -1)
    442 		return -1;	/* don't cache negative lookups */
    443 
    444 	if (sys_st.st_mtime == 0)
    445 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
    446 
    447 	if (cst == NULL) {
    448 		cst = bmake_malloc(sizeof *cst);
    449 		HashTable_Set(tbl, pathname, cst);
    450 	}
    451 
    452 	cst->cst_mtime = sys_st.st_mtime;
    453 	cst->cst_mode = sys_st.st_mode;
    454 
    455 	*out_cst = *cst;
    456 	DEBUG2(DIR, "   Caching %s for %s\n",
    457 	    Targ_FmtTime(sys_st.st_mtime), pathname);
    458 
    459 	return 0;
    460 }
    461 
    462 int
    463 cached_stat(const char *pathname, struct cached_stat *cst)
    464 {
    465 	return cached_stats(pathname, cst, CST_NONE);
    466 }
    467 
    468 int
    469 cached_lstat(const char *pathname, struct cached_stat *cst)
    470 {
    471 	return cached_stats(pathname, cst, CST_LSTAT);
    472 }
    473 
    474 /* Initialize the directories module. */
    475 void
    476 Dir_Init(void)
    477 {
    478 	OpenDirs_Init(&openDirs);
    479 	HashTable_Init(&mtimes);
    480 	HashTable_Init(&lmtimes);
    481 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
    482 }
    483 
    484 /*
    485  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    486  */
    487 void
    488 Dir_InitCur(const char *newCurdir)
    489 {
    490 	CachedDir *dir;
    491 
    492 	if (newCurdir == NULL)
    493 		return;
    494 
    495 	/*
    496 	 * Our build directory is not the same as our source directory.
    497 	 * Keep this one around too.
    498 	 */
    499 	dir = SearchPath_Add(NULL, newCurdir);
    500 	if (dir == NULL)
    501 		return;
    502 
    503 	CachedDir_Assign(&cur, dir);
    504 }
    505 
    506 /*
    507  * (Re)initialize "dot" (current/object directory) path hash.
    508  * Some directories may be cached.
    509  */
    510 void
    511 Dir_InitDot(void)
    512 {
    513 	CachedDir *dir;
    514 
    515 	dir = SearchPath_Add(NULL, ".");
    516 	if (dir == NULL) {
    517 		Error("Cannot open `.' (%s)", strerror(errno));
    518 		exit(2);	/* Not 1 so -q can distinguish error */
    519 	}
    520 
    521 	CachedDir_Assign(&dot, dir);
    522 
    523 	Dir_SetPATH();		/* initialize */
    524 }
    525 
    526 /* Clean up the directories module. */
    527 void
    528 Dir_End(void)
    529 {
    530 #ifdef CLEANUP
    531 	CachedDir_Assign(&cur, NULL);
    532 	CachedDir_Assign(&dot, NULL);
    533 	CachedDir_Assign(&dotLast, NULL);
    534 	SearchPath_Clear(&dirSearchPath);
    535 	OpenDirs_Done(&openDirs);
    536 	HashTable_Done(&mtimes);
    537 	HashTable_Done(&lmtimes);
    538 #endif
    539 }
    540 
    541 /*
    542  * We want ${.PATH} to indicate the order in which we will actually
    543  * search, so we rebuild it after any .PATH: target.
    544  * This is the simplest way to deal with the effect of .DOTLAST.
    545  */
    546 void
    547 Dir_SetPATH(void)
    548 {
    549 	CachedDirListNode *ln;
    550 	Boolean seenDotLast = FALSE;	/* true if we should search '.' last */
    551 
    552 	Var_Delete(".PATH", VAR_GLOBAL);
    553 
    554 	if ((ln = dirSearchPath.dirs.first) != NULL) {
    555 		CachedDir *dir = ln->datum;
    556 		if (dir == dotLast) {
    557 			seenDotLast = TRUE;
    558 			Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    559 		}
    560 	}
    561 
    562 	if (!seenDotLast) {
    563 		if (dot != NULL)
    564 			Var_Append(".PATH", dot->name, VAR_GLOBAL);
    565 		if (cur != NULL)
    566 			Var_Append(".PATH", cur->name, VAR_GLOBAL);
    567 	}
    568 
    569 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
    570 		CachedDir *dir = ln->datum;
    571 		if (dir == dotLast)
    572 			continue;
    573 		if (dir == dot && seenDotLast)
    574 			continue;
    575 		Var_Append(".PATH", dir->name, VAR_GLOBAL);
    576 	}
    577 
    578 	if (seenDotLast) {
    579 		if (dot != NULL)
    580 			Var_Append(".PATH", dot->name, VAR_GLOBAL);
    581 		if (cur != NULL)
    582 			Var_Append(".PATH", cur->name, VAR_GLOBAL);
    583 	}
    584 }
    585 
    586 /*
    587  * See if the given name has any wildcard characters in it and all braces and
    588  * brackets are properly balanced.
    589  *
    590  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    591  * that make(1) should be expanding patterns, because then you have to set a
    592  * mechanism for escaping the expansion!
    593  *
    594  * Return TRUE if the word should be expanded, FALSE otherwise.
    595  */
    596 Boolean
    597 Dir_HasWildcards(const char *name)
    598 {
    599 	const char *p;
    600 	Boolean wild = FALSE;
    601 	int braces = 0, brackets = 0;
    602 
    603 	for (p = name; *p != '\0'; p++) {
    604 		switch (*p) {
    605 		case '{':
    606 			braces++;
    607 			wild = TRUE;
    608 			break;
    609 		case '}':
    610 			braces--;
    611 			break;
    612 		case '[':
    613 			brackets++;
    614 			wild = TRUE;
    615 			break;
    616 		case ']':
    617 			brackets--;
    618 			break;
    619 		case '?':
    620 		case '*':
    621 			wild = TRUE;
    622 			break;
    623 		default:
    624 			break;
    625 		}
    626 	}
    627 	return wild && brackets == 0 && braces == 0;
    628 }
    629 
    630 /*
    631  * See if any files match the pattern and add their names to the 'expansions'
    632  * list if they do.
    633  *
    634  * This is incomplete -- wildcards are only expanded in the final path
    635  * component, but not in directories like src/lib*c/file*.c, but it
    636  * will do for now (now being 1993 until at least 2020). To expand these,
    637  * delegate the work to the shell, using the '!=' variable assignment
    638  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
    639  * such as in ${:!echo src/lib*c/file*.c!}.
    640  *
    641  * Input:
    642  *	pattern		Pattern to look for
    643  *	dir		Directory to search
    644  *	expansion	Place to store the results
    645  */
    646 static void
    647 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    648 {
    649 	const char *dirName = dir->name;
    650 	Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    651 	HashIter hi;
    652 
    653 	/*
    654 	 * XXX: Iterating over all hash entries is inefficient.  If the
    655 	 * pattern is a plain string without any wildcards, a direct lookup
    656 	 * is faster.
    657 	 */
    658 
    659 	HashIter_InitSet(&hi, &dir->files);
    660 	while (HashIter_Next(&hi) != NULL) {
    661 		const char *base = hi.entry->key;
    662 
    663 		if (!Str_Match(base, pattern))
    664 			continue;
    665 
    666 		/*
    667 		 * Follow the UNIX convention that dot files are only found
    668 		 * if the pattern begins with a dot. The pattern '.*' does
    669 		 * not match '.' or '..' since these are not included in the
    670 		 * directory cache.
    671 		 *
    672 		 * This means that the pattern '[a-z.]*' does not find
    673 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
    674 		 * bash, dash, csh and probably many other shells as well.
    675 		 */
    676 		if (base[0] == '.' && pattern[0] != '.')
    677 			continue;
    678 
    679 		{
    680 			char *fullName = isDot
    681 					 ? bmake_strdup(base)
    682 					 : str_concat3(dirName, "/", base);
    683 			Lst_Append(expansions, fullName);
    684 		}
    685 	}
    686 }
    687 
    688 /*
    689  * Find the next closing brace in the string, taking nested braces into
    690  * account.
    691  */
    692 static const char *
    693 closing_brace(const char *p)
    694 {
    695 	int nest = 0;
    696 	while (*p != '\0') {
    697 		if (*p == '}' && nest == 0)
    698 			break;
    699 		if (*p == '{')
    700 			nest++;
    701 		if (*p == '}')
    702 			nest--;
    703 		p++;
    704 	}
    705 	return p;
    706 }
    707 
    708 /*
    709  * Find the next closing brace or comma in the string, taking nested braces
    710  * into account.
    711  */
    712 static const char *
    713 separator_comma(const char *p)
    714 {
    715 	int nest = 0;
    716 	while (*p != '\0') {
    717 		if ((*p == '}' || *p == ',') && nest == 0)
    718 			break;
    719 		if (*p == '{')
    720 			nest++;
    721 		if (*p == '}')
    722 			nest--;
    723 		p++;
    724 	}
    725 	return p;
    726 }
    727 
    728 static Boolean
    729 contains_wildcard(const char *p)
    730 {
    731 	for (; *p != '\0'; p++) {
    732 		switch (*p) {
    733 		case '*':
    734 		case '?':
    735 		case '{':
    736 		case '[':
    737 			return TRUE;
    738 		}
    739 	}
    740 	return FALSE;
    741 }
    742 
    743 static char *
    744 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    745 	const char *c, size_t c_len)
    746 {
    747 	size_t s_len = a_len + b_len + c_len;
    748 	char *s = bmake_malloc(s_len + 1);
    749 	memcpy(s, a, a_len);
    750 	memcpy(s + a_len, b, b_len);
    751 	memcpy(s + a_len + b_len, c, c_len);
    752 	s[s_len] = '\0';
    753 	return s;
    754 }
    755 
    756 /*
    757  * Expand curly braces like the C shell. Brace expansion by itself is purely
    758  * textual, the expansions are not looked up in the file system. But if an
    759  * expanded word contains wildcard characters, it is expanded further,
    760  * matching only the actually existing files.
    761  *
    762  * Example: "{a{b,c}}" expands to "ab" and "ac".
    763  * Example: "{a}" expands to "a".
    764  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    765  *
    766  * Input:
    767  *	word		Entire word to expand
    768  *	brace		First curly brace in it
    769  *	path		Search path to use
    770  *	expansions	Place to store the expansions
    771  */
    772 static void
    773 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    774 	       StringList *expansions)
    775 {
    776 	const char *prefix, *middle, *piece, *middle_end, *suffix;
    777 	size_t prefix_len, suffix_len;
    778 
    779 	/* Split the word into prefix '{' middle '}' suffix. */
    780 
    781 	middle = brace + 1;
    782 	middle_end = closing_brace(middle);
    783 	if (*middle_end == '\0') {
    784 		Error("Unterminated {} clause \"%s\"", middle);
    785 		return;
    786 	}
    787 
    788 	prefix = word;
    789 	prefix_len = (size_t)(brace - prefix);
    790 	suffix = middle_end + 1;
    791 	suffix_len = strlen(suffix);
    792 
    793 	/* Split the middle into pieces, separated by commas. */
    794 
    795 	piece = middle;
    796 	while (piece < middle_end + 1) {
    797 		const char *piece_end = separator_comma(piece);
    798 		size_t piece_len = (size_t)(piece_end - piece);
    799 
    800 		char *file = concat3(prefix, prefix_len, piece, piece_len,
    801 				     suffix, suffix_len);
    802 
    803 		if (contains_wildcard(file)) {
    804 			SearchPath_Expand(path, file, expansions);
    805 			free(file);
    806 		} else {
    807 			Lst_Append(expansions, file);
    808 		}
    809 
    810 		/* skip over the comma or closing brace */
    811 		piece = piece_end + 1;
    812 	}
    813 }
    814 
    815 
    816 /* Expand the word in each of the directories from the path. */
    817 static void
    818 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    819 {
    820 	SearchPathNode *ln;
    821 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
    822 		CachedDir *dir = ln->datum;
    823 		DirMatchFiles(word, dir, expansions);
    824 	}
    825 }
    826 
    827 static void
    828 PrintExpansions(StringList *expansions)
    829 {
    830 	const char *sep = "";
    831 	StringListNode *ln;
    832 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
    833 		const char *word = ln->datum;
    834 		debug_printf("%s%s", sep, word);
    835 		sep = " ";
    836 	}
    837 	debug_printf("\n");
    838 }
    839 
    840 /*
    841  * The wildcard isn't in the first component.
    842  * Find all the components up to the one with the wildcard.
    843  */
    844 static void
    845 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
    846 			const char *wildcardComponent, StringList *expansions)
    847 {
    848 	char *prefix, *dirpath, *end;
    849 	SearchPath *partPath;
    850 
    851 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
    852 	/*
    853 	 * XXX: Check the "the directory is added to the path" part.
    854 	 * It is probably surprising that the directory before a
    855 	 * wildcard gets added to the path.
    856 	 */
    857 	/*
    858 	 * XXX: Only the first match of the prefix in the path is
    859 	 * taken, any others are ignored.  The expectation may be
    860 	 * that the pattern is expanded in the whole path.
    861 	 */
    862 	dirpath = Dir_FindFile(prefix, path);
    863 	free(prefix);
    864 
    865 	/*
    866 	 * dirpath is null if can't find the leading component
    867 	 *
    868 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
    869 	 * path contains ../Etc/Object and we're looking for Etc, it won't
    870 	 * be found.  Ah well.  Probably not important.
    871 	 *
    872 	 * XXX: Check whether the above comment is still true.
    873 	 */
    874 	if (dirpath == NULL)
    875 		return;
    876 
    877 	end = &dirpath[strlen(dirpath) - 1];
    878 	/* XXX: What about multiple trailing slashes? */
    879 	if (*end == '/')
    880 		*end = '\0';
    881 
    882 	partPath = SearchPath_New();
    883 	(void)SearchPath_Add(partPath, dirpath);
    884 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
    885 	SearchPath_Free(partPath);
    886 }
    887 
    888 /*
    889  * Expand the given pattern into a list of existing filenames by globbing it,
    890  * looking in each directory from the search path.
    891  *
    892  * Input:
    893  *	path		the directories in which to find the files
    894  *	pattern		the pattern to expand
    895  *	expansions	the list on which to place the results
    896  */
    897 void
    898 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
    899 {
    900 	const char *brace, *slash, *wildcard, *wildcardComponent;
    901 
    902 	assert(path != NULL);
    903 	assert(expansions != NULL);
    904 
    905 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
    906 
    907 	brace = strchr(pattern, '{');
    908 	if (brace != NULL) {
    909 		DirExpandCurly(pattern, brace, path, expansions);
    910 		goto done;
    911 	}
    912 
    913 	/* At this point, the pattern does not contain '{'. */
    914 
    915 	slash = strchr(pattern, '/');
    916 	if (slash == NULL) {
    917 		/* The pattern has no directory component. */
    918 
    919 		/* First the files in dot. */
    920 		DirMatchFiles(pattern, dot, expansions);
    921 		/* Then the files in every other directory on the path. */
    922 		DirExpandPath(pattern, path, expansions);
    923 		goto done;
    924 	}
    925 
    926 	/* At this point, the pattern has a directory component. */
    927 
    928 	/* Find the first wildcard in the pattern. */
    929 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
    930 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
    931 			break;
    932 
    933 	if (*wildcard == '\0') {
    934 		/*
    935 		 * No directory component and no wildcard at all -- this
    936 		 * should never happen as in such a simple case there is no
    937 		 * need to expand anything.
    938 		 */
    939 		DirExpandPath(pattern, path, expansions);
    940 		goto done;
    941 	}
    942 
    943 	/* Back up to the start of the component containing the wildcard. */
    944 	/* XXX: This handles '///' and '/' differently. */
    945 	wildcardComponent = wildcard;
    946 	while (wildcardComponent > pattern && *wildcardComponent != '/')
    947 		wildcardComponent--;
    948 
    949 	if (wildcardComponent == pattern) {
    950 		/* The first component contains the wildcard. */
    951 		/* Start the search from the local directory */
    952 		DirExpandPath(pattern, path, expansions);
    953 	} else {
    954 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
    955 		    expansions);
    956 	}
    957 
    958 done:
    959 	if (DEBUG(DIR))
    960 		PrintExpansions(expansions);
    961 }
    962 
    963 /*
    964  * Find if the file with the given name exists in the given path.
    965  * Return the freshly allocated path to the file, or NULL.
    966  */
    967 static char *
    968 DirLookup(CachedDir *dir, const char *base)
    969 {
    970 	char *file;		/* the current filename to check */
    971 
    972 	DEBUG1(DIR, "   %s ...\n", dir->name);
    973 
    974 	if (!HashSet_Contains(&dir->files, base))
    975 		return NULL;
    976 
    977 	file = str_concat3(dir->name, "/", base);
    978 	DEBUG1(DIR, "   returning %s\n", file);
    979 	dir->hits++;
    980 	hits++;
    981 	return file;
    982 }
    983 
    984 
    985 /*
    986  * Find if the file with the given name exists in the given directory.
    987  * Return the freshly allocated path to the file, or NULL.
    988  */
    989 static char *
    990 DirLookupSubdir(CachedDir *dir, const char *name)
    991 {
    992 	struct cached_stat cst;
    993 	char *file = dir == dot ? bmake_strdup(name)
    994 				: str_concat3(dir->name, "/", name);
    995 
    996 	DEBUG1(DIR, "checking %s ...\n", file);
    997 
    998 	if (cached_stat(file, &cst) == 0) {
    999 		nearmisses++;
   1000 		return file;
   1001 	}
   1002 	free(file);
   1003 	return NULL;
   1004 }
   1005 
   1006 /*
   1007  * Find if the file with the given name exists in the given path.
   1008  * Return the freshly allocated path to the file, the empty string, or NULL.
   1009  * Returning the empty string means that the search should be terminated.
   1010  */
   1011 static char *
   1012 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
   1013 {
   1014 	const char *dnp;	/* pointer into dir->name */
   1015 	const char *np;		/* pointer into name */
   1016 
   1017 	DEBUG1(DIR, "   %s ...\n", dir->name);
   1018 
   1019 	/*
   1020 	 * If the file has a leading path component and that component
   1021 	 * exactly matches the entire name of the current search
   1022 	 * directory, we can attempt another cache lookup. And if we don't
   1023 	 * have a hit, we can safely assume the file does not exist at all.
   1024 	 */
   1025 	for (dnp = dir->name, np = name;
   1026 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
   1027 		continue;
   1028 	if (*dnp != '\0' || np != cp - 1)
   1029 		return NULL;
   1030 
   1031 	if (!HashSet_Contains(&dir->files, cp)) {
   1032 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
   1033 		return bmake_strdup("");	/* to terminate the search */
   1034 	}
   1035 
   1036 	dir->hits++;
   1037 	hits++;
   1038 	DEBUG1(DIR, "   returning %s\n", name);
   1039 	return bmake_strdup(name);
   1040 }
   1041 
   1042 /*
   1043  * Find the file given on "." or curdir.
   1044  * Return the freshly allocated path to the file, or NULL.
   1045  */
   1046 static char *
   1047 DirFindDot(const char *name, const char *base)
   1048 {
   1049 
   1050 	if (HashSet_Contains(&dot->files, base)) {
   1051 		DEBUG0(DIR, "   in '.'\n");
   1052 		hits++;
   1053 		dot->hits++;
   1054 		return bmake_strdup(name);
   1055 	}
   1056 
   1057 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
   1058 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
   1059 		hits++;
   1060 		cur->hits++;
   1061 		return str_concat3(cur->name, "/", base);
   1062 	}
   1063 
   1064 	return NULL;
   1065 }
   1066 
   1067 static Boolean
   1068 FindFileRelative(SearchPath *path, Boolean seenDotLast,
   1069 		 const char *name, char **out_file)
   1070 {
   1071 	SearchPathNode *ln;
   1072 	Boolean checkedDot = FALSE;
   1073 	char *file;
   1074 
   1075 	DEBUG0(DIR, "   Trying subdirectories...\n");
   1076 
   1077 	if (!seenDotLast) {
   1078 		if (dot != NULL) {
   1079 			checkedDot = TRUE;
   1080 			if ((file = DirLookupSubdir(dot, name)) != NULL)
   1081 				goto found;
   1082 		}
   1083 		if (cur != NULL &&
   1084 		    (file = DirLookupSubdir(cur, name)) != NULL)
   1085 			goto found;
   1086 	}
   1087 
   1088 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1089 		CachedDir *dir = ln->datum;
   1090 		if (dir == dotLast)
   1091 			continue;
   1092 		if (dir == dot) {
   1093 			if (checkedDot)
   1094 				continue;
   1095 			checkedDot = TRUE;
   1096 		}
   1097 		if ((file = DirLookupSubdir(dir, name)) != NULL)
   1098 			goto found;
   1099 	}
   1100 
   1101 	if (seenDotLast) {
   1102 		if (dot != NULL && !checkedDot) {
   1103 			checkedDot = TRUE;
   1104 			if ((file = DirLookupSubdir(dot, name)) != NULL)
   1105 				goto found;
   1106 		}
   1107 		if (cur != NULL &&
   1108 		    (file = DirLookupSubdir(cur, name)) != NULL)
   1109 			goto found;
   1110 	}
   1111 
   1112 	if (checkedDot) {
   1113 		/*
   1114 		 * Already checked by the given name, since . was in
   1115 		 * the path, so no point in proceeding.
   1116 		 */
   1117 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
   1118 		file = NULL;
   1119 		goto found;
   1120 	}
   1121 
   1122 	return FALSE;
   1123 
   1124 found:
   1125 	*out_file = file;
   1126 	return TRUE;
   1127 }
   1128 
   1129 static Boolean
   1130 FindFileAbsolute(SearchPath *path, Boolean const seenDotLast,
   1131 		 const char *const name, const char *const base,
   1132 		 char **out_file)
   1133 {
   1134 	char *file;
   1135 	SearchPathNode *ln;
   1136 
   1137 	/*
   1138 	 * For absolute names, compare directory path prefix against
   1139 	 * the the directory path of each member on the search path
   1140 	 * for an exact match. If we have an exact match on any member
   1141 	 * of the search path, use the cached contents of that member
   1142 	 * to lookup the final file component. If that lookup fails we
   1143 	 * can safely assume that the file does not exist at all.
   1144 	 * This is signified by DirLookupAbs() returning an empty
   1145 	 * string.
   1146 	 */
   1147 	DEBUG0(DIR, "   Trying exact path matches...\n");
   1148 
   1149 	if (!seenDotLast && cur != NULL &&
   1150 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
   1151 		goto found;
   1152 
   1153 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1154 		CachedDir *dir = ln->datum;
   1155 		if (dir == dotLast)
   1156 			continue;
   1157 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
   1158 			goto found;
   1159 	}
   1160 
   1161 	if (seenDotLast && cur != NULL &&
   1162 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
   1163 		goto found;
   1164 
   1165 	return FALSE;
   1166 
   1167 found:
   1168 	if (file[0] == '\0') {
   1169 		free(file);
   1170 		file = NULL;
   1171 	}
   1172 	*out_file = file;
   1173 	return TRUE;
   1174 }
   1175 
   1176 /*
   1177  * Find the file with the given name along the given search path.
   1178  *
   1179  * If the file is found in a directory that is not on the path
   1180  * already (either 'name' is absolute or it is a relative path
   1181  * [ dir1/.../dirn/file ] which exists below one of the directories
   1182  * already on the search path), its directory is added to the end
   1183  * of the path, on the assumption that there will be more files in
   1184  * that directory later on. Sometimes this is true. Sometimes not.
   1185  *
   1186  * Input:
   1187  *	name		the file to find
   1188  *	path		the directories to search, or NULL
   1189  *
   1190  * Results:
   1191  *	The freshly allocated path to the file, or NULL.
   1192  */
   1193 char *
   1194 Dir_FindFile(const char *name, SearchPath *path)
   1195 {
   1196 	char *file;		/* the current filename to check */
   1197 	Boolean seenDotLast = FALSE; /* true if we should search dot last */
   1198 	struct cached_stat cst;	/* Buffer for stat, if necessary */
   1199 	const char *trailing_dot = ".";
   1200 	const char *base = str_basename(name);
   1201 
   1202 	DEBUG1(DIR, "Searching for %s ...", name);
   1203 
   1204 	if (path == NULL) {
   1205 		DEBUG0(DIR, "couldn't open path, file not found\n");
   1206 		misses++;
   1207 		return NULL;
   1208 	}
   1209 
   1210 	if (path->dirs.first != NULL) {
   1211 		CachedDir *dir = path->dirs.first->datum;
   1212 		if (dir == dotLast) {
   1213 			seenDotLast = TRUE;
   1214 			DEBUG0(DIR, "[dot last]...");
   1215 		}
   1216 	}
   1217 	DEBUG0(DIR, "\n");
   1218 
   1219 	/*
   1220 	 * If there's no leading directory components or if the leading
   1221 	 * directory component is exactly `./', consult the cached contents
   1222 	 * of each of the directories on the search path.
   1223 	 */
   1224 	if (base == name || (base - name == 2 && *name == '.')) {
   1225 		SearchPathNode *ln;
   1226 
   1227 		/*
   1228 		 * We look through all the directories on the path seeking one
   1229 		 * which contains the final component of the given name.  If
   1230 		 * such a file is found, we concatenate the directory name
   1231 		 * and the final component and return the resulting string.
   1232 		 * If we don't find any such thing, we go on to phase two.
   1233 		 *
   1234 		 * No matter what, we always look for the file in the current
   1235 		 * directory before anywhere else (unless we found the magic
   1236 		 * DOTLAST path, in which case we search it last) and we *do
   1237 		 * not* add the ./ to it if it exists.
   1238 		 * This is so there are no conflicts between what the user
   1239 		 * specifies (fish.c) and what pmake finds (./fish.c).
   1240 		 */
   1241 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
   1242 			return file;
   1243 
   1244 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1245 			CachedDir *dir = ln->datum;
   1246 			if (dir == dotLast)
   1247 				continue;
   1248 			if ((file = DirLookup(dir, base)) != NULL)
   1249 				return file;
   1250 		}
   1251 
   1252 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
   1253 			return file;
   1254 	}
   1255 
   1256 	/*
   1257 	 * We didn't find the file on any directory in the search path.
   1258 	 * If the name doesn't contain a slash, that means it doesn't exist.
   1259 	 * If it *does* contain a slash, however, there is still hope: it
   1260 	 * could be in a subdirectory of one of the members of the search
   1261 	 * path. (eg. /usr/include and sys/types.h. The above search would
   1262 	 * fail to turn up types.h in /usr/include, but it *is* in
   1263 	 * /usr/include/sys/types.h).
   1264 	 * [ This no longer applies: If we find such a file, we assume there
   1265 	 * will be more (what else can we assume?) and add all but the last
   1266 	 * component of the resulting name onto the search path (at the
   1267 	 * end).]
   1268 	 * This phase is only performed if the file is *not* absolute.
   1269 	 */
   1270 	if (base == name) {
   1271 		DEBUG0(DIR, "   failed.\n");
   1272 		misses++;
   1273 		return NULL;
   1274 	}
   1275 
   1276 	if (*base == '\0') {
   1277 		/* we were given a trailing "/" */
   1278 		base = trailing_dot;
   1279 	}
   1280 
   1281 	if (name[0] != '/') {
   1282 		if (FindFileRelative(path, seenDotLast, name, &file))
   1283 			return file;
   1284 	} else {
   1285 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
   1286 			return file;
   1287 	}
   1288 
   1289 	/*
   1290 	 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1291 	 * onto the search path in any case, just in case, then look for the
   1292 	 * thing in the hash table. If we find it, grand. We return a new
   1293 	 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1294 	 * Note that if the directory holding the file doesn't exist, this
   1295 	 * will do an extra search of the final directory on the path. Unless
   1296 	 * something weird happens, this search won't succeed and life will
   1297 	 * be groovy.
   1298 	 *
   1299 	 * Sigh. We cannot add the directory onto the search path because
   1300 	 * of this amusing case:
   1301 	 * $(INSTALLDIR)/$(FILE): $(FILE)
   1302 	 *
   1303 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1304 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1305 	 * b/c we added it here. This is not good...
   1306 	 */
   1307 #if 0
   1308 	{
   1309 		CachedDir *dir;
   1310 		char *prefix;
   1311 
   1312 		if (base == trailing_dot) {
   1313 			base = strrchr(name, '/');
   1314 			base++;
   1315 		}
   1316 		prefix = bmake_strsedup(name, base - 1);
   1317 		(void)SearchPath_Add(path, prefix);
   1318 		free(prefix);
   1319 
   1320 		bigmisses++;
   1321 		if (path->last == NULL)
   1322 			return NULL;
   1323 
   1324 		dir = path->last->datum;
   1325 		if (HashSet_Contains(&dir->files, base))
   1326 			return bmake_strdup(name);
   1327 		return NULL;
   1328 	}
   1329 #else
   1330 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
   1331 
   1332 	bigmisses++;
   1333 	if (cached_stat(name, &cst) == 0) {
   1334 		return bmake_strdup(name);
   1335 	}
   1336 
   1337 	DEBUG0(DIR, "   failed. Returning NULL\n");
   1338 	return NULL;
   1339 #endif
   1340 }
   1341 
   1342 
   1343 /*
   1344  * Search for a path starting at a given directory and then working our way
   1345  * up towards the root.
   1346  *
   1347  * Input:
   1348  *	here		starting directory
   1349  *	search_path	the relative path we are looking for
   1350  *
   1351  * Results:
   1352  *	The found path, or NULL.
   1353  */
   1354 char *
   1355 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1356 {
   1357 	struct cached_stat cst;
   1358 	char *dirbase, *dirbase_end;
   1359 	char *try, *try_end;
   1360 
   1361 	/* copy out our starting point */
   1362 	dirbase = bmake_strdup(here);
   1363 	dirbase_end = dirbase + strlen(dirbase);
   1364 
   1365 	/* loop until we determine a result */
   1366 	for (;;) {
   1367 
   1368 		/* try and stat(2) it ... */
   1369 		try = str_concat3(dirbase, "/", search_path);
   1370 		if (cached_stat(try, &cst) != -1) {
   1371 			/*
   1372 			 * success!  if we found a file, chop off
   1373 			 * the filename so we return a directory.
   1374 			 */
   1375 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
   1376 				try_end = try + strlen(try);
   1377 				while (try_end > try && *try_end != '/')
   1378 					try_end--;
   1379 				if (try_end > try)
   1380 					*try_end = '\0';	/* chop! */
   1381 			}
   1382 
   1383 			free(dirbase);
   1384 			return try;
   1385 		}
   1386 		free(try);
   1387 
   1388 		/*
   1389 		 * nope, we didn't find it.  if we used up dirbase we've
   1390 		 * reached the root and failed.
   1391 		 */
   1392 		if (dirbase_end == dirbase)
   1393 			break;	/* failed! */
   1394 
   1395 		/*
   1396 		 * truncate dirbase from the end to move up a dir
   1397 		 */
   1398 		while (dirbase_end > dirbase && *dirbase_end != '/')
   1399 			dirbase_end--;
   1400 		*dirbase_end = '\0';	/* chop! */
   1401 	}
   1402 
   1403 	free(dirbase);
   1404 	return NULL;
   1405 }
   1406 
   1407 /*
   1408  * This is an implied source, and it may have moved,
   1409  * see if we can find it via the current .PATH
   1410  */
   1411 static char *
   1412 ResolveMovedDepends(GNode *gn)
   1413 {
   1414 	char *fullName;
   1415 
   1416 	const char *base = str_basename(gn->name);
   1417 	if (base == gn->name)
   1418 		return NULL;
   1419 
   1420 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
   1421 	if (fullName == NULL)
   1422 		return NULL;
   1423 
   1424 	/*
   1425 	 * Put the found file in gn->path so that we give that to the compiler.
   1426 	 */
   1427 	/*
   1428 	 * XXX: Better just reset gn->path to NULL; updating it is already done
   1429 	 * by Dir_UpdateMTime.
   1430 	 */
   1431 	gn->path = bmake_strdup(fullName);
   1432 	if (!Job_RunTarget(".STALE", gn->fname))
   1433 		fprintf(stdout,	/* XXX: Why stdout? */
   1434 			"%s: %s, %d: ignoring stale %s for %s, found %s\n",
   1435 			progname, gn->fname, gn->lineno,
   1436 			makeDependfile, gn->name, fullName);
   1437 
   1438 	return fullName;
   1439 }
   1440 
   1441 static char *
   1442 ResolveFullName(GNode *gn)
   1443 {
   1444 	char *fullName;
   1445 
   1446 	fullName = gn->path;
   1447 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
   1448 
   1449 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1450 
   1451 		if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1452 		    !Lst_IsEmpty(&gn->implicitParents))
   1453 			fullName = ResolveMovedDepends(gn);
   1454 
   1455 		DEBUG2(DIR, "Found '%s' as '%s'\n",
   1456 		    gn->name, fullName != NULL ? fullName : "(not found)");
   1457 	}
   1458 
   1459 	if (fullName == NULL)
   1460 		fullName = bmake_strdup(gn->name);
   1461 
   1462 	/* XXX: Is every piece of memory freed as it should? */
   1463 
   1464 	return fullName;
   1465 }
   1466 
   1467 /*
   1468  * Search gn along dirSearchPath and store its modification time in gn->mtime.
   1469  * If no file is found, store 0 instead.
   1470  *
   1471  * The found file is stored in gn->path, unless the node already had a path.
   1472  */
   1473 void
   1474 Dir_UpdateMTime(GNode *gn, Boolean recheck)
   1475 {
   1476 	char *fullName;
   1477 	struct cached_stat cst;
   1478 
   1479 	if (gn->type & OP_ARCHV) {
   1480 		Arch_UpdateMTime(gn);
   1481 		return;
   1482 	}
   1483 
   1484 	if (gn->type & OP_PHONY) {
   1485 		gn->mtime = 0;
   1486 		return;
   1487 	}
   1488 
   1489 	fullName = ResolveFullName(gn);
   1490 
   1491 	if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
   1492 		if (gn->type & OP_MEMBER) {
   1493 			if (fullName != gn->path)
   1494 				free(fullName);
   1495 			Arch_UpdateMemberMTime(gn);
   1496 			return;
   1497 		}
   1498 
   1499 		cst.cst_mtime = 0;
   1500 	}
   1501 
   1502 	if (fullName != NULL && gn->path == NULL)
   1503 		gn->path = fullName;
   1504 	/* XXX: else free(fullName)? */
   1505 
   1506 	gn->mtime = cst.cst_mtime;
   1507 }
   1508 
   1509 /*
   1510  * Read the directory and add it to the cache in openDirs.
   1511  * If a path is given, add the directory to that path as well.
   1512  */
   1513 static CachedDir *
   1514 CacheNewDir(const char *name, SearchPath *path)
   1515 {
   1516 	CachedDir *dir = NULL;
   1517 	DIR *d;
   1518 	struct dirent *dp;
   1519 
   1520 	if ((d = opendir(name)) == NULL) {
   1521 		DEBUG1(DIR, "Caching %s ... not found\n", name);
   1522 		return dir;
   1523 	}
   1524 
   1525 	DEBUG1(DIR, "Caching %s ...\n", name);
   1526 
   1527 	dir = CachedDir_New(name);
   1528 
   1529 	while ((dp = readdir(d)) != NULL) {
   1530 
   1531 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1532 		/*
   1533 		 * The sun directory library doesn't check for a 0 inode
   1534 		 * (0-inode slots just take up space), so we have to do
   1535 		 * it ourselves.
   1536 		 */
   1537 		if (dp->d_fileno == 0)
   1538 			continue;
   1539 #endif /* sun && d_ino */
   1540 
   1541 		(void)HashSet_Add(&dir->files, dp->d_name);
   1542 	}
   1543 	(void)closedir(d);
   1544 
   1545 	OpenDirs_Add(&openDirs, dir);
   1546 	if (path != NULL)
   1547 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
   1548 
   1549 	DEBUG1(DIR, "Caching %s done\n", name);
   1550 	return dir;
   1551 }
   1552 
   1553 /*
   1554  * Read the list of filenames in the directory and store the result
   1555  * in openDirs.
   1556  *
   1557  * If a path is given, append the directory to that path.
   1558  *
   1559  * Input:
   1560  *	path		The path to which the directory should be
   1561  *			added, or NULL to only add the directory to openDirs
   1562  *	name		The name of the directory to add.
   1563  *			The name is not normalized in any way.
   1564  * Output:
   1565  *	result		If no path is given and the directory exists, the
   1566  *			returned CachedDir has a reference count of 0.  It
   1567  *			must either be assigned to a variable using
   1568  *			CachedDir_Assign or be appended to a SearchPath using
   1569  *			Lst_Append and CachedDir_Ref.
   1570  */
   1571 CachedDir *
   1572 SearchPath_Add(SearchPath *path, const char *name)
   1573 {
   1574 
   1575 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1576 		SearchPathNode *ln;
   1577 
   1578 		/* XXX: Linear search gets slow with thousands of entries. */
   1579 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1580 			CachedDir *pathDir = ln->datum;
   1581 			if (strcmp(pathDir->name, name) == 0)
   1582 				return pathDir;
   1583 		}
   1584 
   1585 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
   1586 	}
   1587 
   1588 	if (path != NULL) {
   1589 		/* XXX: Why is OpenDirs only checked if path != NULL? */
   1590 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
   1591 		if (dir != NULL) {
   1592 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
   1593 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
   1594 			return dir;
   1595 		}
   1596 	}
   1597 
   1598 	return CacheNewDir(name, path);
   1599 }
   1600 
   1601 /*
   1602  * Return a copy of dirSearchPath, incrementing the reference counts for
   1603  * the contained directories.
   1604  */
   1605 SearchPath *
   1606 Dir_CopyDirSearchPath(void)
   1607 {
   1608 	SearchPath *path = SearchPath_New();
   1609 	SearchPathNode *ln;
   1610 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
   1611 		CachedDir *dir = ln->datum;
   1612 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
   1613 	}
   1614 	return path;
   1615 }
   1616 
   1617 /*
   1618  * Make a string by taking all the directories in the given search path and
   1619  * preceding them by the given flag. Used by the suffix module to create
   1620  * variables for compilers based on suffix search paths.
   1621  *
   1622  * Input:
   1623  *	flag		flag which should precede each directory
   1624  *	path		list of directories
   1625  *
   1626  * Results:
   1627  *	The string mentioned above. Note that there is no space between the
   1628  *	given flag and each directory. The empty string is returned if things
   1629  *	don't go well.
   1630  */
   1631 char *
   1632 SearchPath_ToFlags(SearchPath *path, const char *flag)
   1633 {
   1634 	Buffer buf;
   1635 	SearchPathNode *ln;
   1636 
   1637 	Buf_Init(&buf);
   1638 
   1639 	if (path != NULL) {
   1640 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1641 			CachedDir *dir = ln->datum;
   1642 			Buf_AddStr(&buf, " ");
   1643 			Buf_AddStr(&buf, flag);
   1644 			Buf_AddStr(&buf, dir->name);
   1645 		}
   1646 	}
   1647 
   1648 	return Buf_DoneData(&buf);
   1649 }
   1650 
   1651 /* Free the search path and all directories mentioned in it. */
   1652 void
   1653 SearchPath_Free(SearchPath *path)
   1654 {
   1655 	SearchPathNode *ln;
   1656 
   1657 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1658 		CachedDir *dir = ln->datum;
   1659 		CachedDir_Unref(dir);
   1660 	}
   1661 	Lst_Done(&path->dirs);
   1662 	free(path);
   1663 }
   1664 
   1665 /*
   1666  * Clear out all elements from the given search path.
   1667  * The path is set to the empty list but is not destroyed.
   1668  */
   1669 void
   1670 SearchPath_Clear(SearchPath *path)
   1671 {
   1672 	while (!Lst_IsEmpty(&path->dirs)) {
   1673 		CachedDir *dir = Lst_Dequeue(&path->dirs);
   1674 		CachedDir_Unref(dir);
   1675 	}
   1676 }
   1677 
   1678 
   1679 /*
   1680  * Concatenate two paths, adding the second to the end of the first,
   1681  * skipping duplicates.
   1682  */
   1683 void
   1684 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
   1685 {
   1686 	SearchPathNode *ln;
   1687 
   1688 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
   1689 		CachedDir *dir = ln->datum;
   1690 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
   1691 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
   1692 	}
   1693 }
   1694 
   1695 static int
   1696 percentage(int num, int den)
   1697 {
   1698 	return den != 0 ? num * 100 / den : 0;
   1699 }
   1700 
   1701 /********** DEBUG INFO **********/
   1702 void
   1703 Dir_PrintDirectories(void)
   1704 {
   1705 	CachedDirListNode *ln;
   1706 
   1707 	debug_printf("#*** Directory Cache:\n");
   1708 	debug_printf(
   1709 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1710 	    hits, misses, nearmisses, bigmisses,
   1711 	    percentage(hits, hits + bigmisses + nearmisses));
   1712 	debug_printf("#  refs  hits  directory\n");
   1713 
   1714 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
   1715 		CachedDir *dir = ln->datum;
   1716 		debug_printf("#  %4d  %4d  %s\n",
   1717 		    dir->refCount, dir->hits, dir->name);
   1718 	}
   1719 }
   1720 
   1721 void
   1722 SearchPath_Print(SearchPath *path)
   1723 {
   1724 	SearchPathNode *ln;
   1725 
   1726 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1727 		const CachedDir *dir = ln->datum;
   1728 		debug_printf("%s ", dir->name);
   1729 	}
   1730 }
   1731