dir.c revision 1.281 1 /* $NetBSD: dir.c,v 1.281 2023/06/22 09:09:08 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /*
73 * Directory searching using wildcards and/or normal names.
74 * Used both for source wildcarding in the makefile and for finding
75 * implicit sources.
76 *
77 * The interface for this module is:
78 * Dir_Init Initialize the module.
79 *
80 * Dir_InitCur Set the cur CachedDir.
81 *
82 * Dir_InitDot Set the dot CachedDir.
83 *
84 * Dir_End Clean up the module.
85 *
86 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
87 *
88 * Dir_HasWildcards
89 * Returns true if the name given it needs to
90 * be wildcard-expanded.
91 *
92 * SearchPath_Expand
93 * Expand a filename pattern to find all matching files
94 * from the search path.
95 *
96 * Dir_FindFile Searches for a file on a given search path.
97 * If it exists, the entire path is returned.
98 * Otherwise NULL is returned.
99 *
100 * Dir_FindHereOrAbove
101 * Search for a path in the current directory and
102 * then all the directories above it in turn until
103 * the path is found or we reach the root ("/").
104 *
105 * Dir_UpdateMTime
106 * Update the modification time and path of a node with
107 * data from the file corresponding to the node.
108 *
109 * SearchPath_Add Add a directory to a search path.
110 *
111 * SearchPath_ToFlags
112 * Given a search path and a command flag, create
113 * a string with each of the directories in the path
114 * preceded by the command flag and all of them
115 * separated by a space.
116 *
117 * Dir_Destroy Destroy an element of a search path. Frees up all
118 * things that can be freed for the element as long
119 * as the element is no longer referenced by any other
120 * search path.
121 *
122 * SearchPath_Clear
123 * Resets a search path to the empty list.
124 *
125 * For debugging:
126 * Dir_PrintDirectories
127 * Print stats about the directory cache.
128 */
129
130 #include <sys/types.h>
131 #include <sys/stat.h>
132
133 #include <dirent.h>
134 #include <errno.h>
135
136 #include "make.h"
137 #include "dir.h"
138 #include "job.h"
139
140 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
141 MAKE_RCSID("$NetBSD: dir.c,v 1.281 2023/06/22 09:09:08 rillig Exp $");
142
143 /*
144 * A search path is a list of CachedDir structures. A CachedDir has in it the
145 * name of the directory and the names of all the files in the directory.
146 * This is used to cut down on the number of system calls necessary to find
147 * implicit dependents and their like. Since these searches are made before
148 * any actions are taken, we need not worry about the directory changing due
149 * to creation commands. If this hampers the style of some makefiles, they
150 * must be changed.
151 *
152 * All previously-read directories are kept in openDirs, which is checked
153 * first before a directory is opened.
154 *
155 * The need for the caching of whole directories is brought about by the
156 * multi-level transformation code in suff.c, which tends to search for far
157 * more files than regular make does. In the initial implementation, the
158 * amount of time spent performing "stat" calls was truly astronomical.
159 * The problem with caching at the start is, of course, that pmake doesn't
160 * then detect changes to these directories during the course of the make.
161 * Three possibilities suggest themselves:
162 *
163 * 1) just use stat to test for a file's existence. As mentioned above,
164 * this is very inefficient due to the number of checks engendered by
165 * the multi-level transformation code.
166 *
167 * 2) use readdir() and company to search the directories, keeping them
168 * open between checks. I have tried this and while it didn't slow down
169 * the process too much, it could severely affect the amount of
170 * parallelism available as each directory open would take another file
171 * descriptor out of play for handling I/O for another job. Given that
172 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken
173 * to allowing more than 20 or 32 file descriptors for a process, this
174 * doesn't seem acceptable to me.
175 *
176 * 3) record the mtime of the directory in the CachedDir structure and
177 * verify the directory hasn't changed since the contents were cached.
178 * This will catch the creation or deletion of files, but not the
179 * updating of files. However, since it is the creation and deletion
180 * that is the problem, this could be a good thing to do. Unfortunately,
181 * if the directory (say ".") were fairly large and changed fairly
182 * frequently, the constant reloading could seriously degrade
183 * performance. It might be good in such cases to keep track of the
184 * number of reloadings and if the number goes over a (small) limit,
185 * resort to using stat in its place.
186 *
187 * An additional thing to consider is that pmake is used primarily to create
188 * C programs and until recently (as of 1993 or earlier) pcc-based compilers
189 * refused to allow you to specify where the resulting object file should be
190 * placed. This forced all objects to be created in the current directory.
191 * This isn't meant as a full excuse, just an explanation of some of the
192 * reasons for the caching used here.
193 *
194 * One more note: the location of a target's file is only performed on the
195 * downward traversal of the graph and then only for terminal nodes in the
196 * graph. This could be construed as wrong in some cases, but prevents
197 * inadvertent modification of files when the "installed" directory for a
198 * file is provided in the search path.
199 *
200 * Another data structure maintained by this module is an mtime cache used
201 * when the searching of cached directories fails to find a file. In the past,
202 * Dir_FindFile would simply perform an access() call in such a case to
203 * determine if the file could be found using just the name given. When this
204 * hit, however, all that was gained was the knowledge that the file existed.
205 * Given that an access() is essentially a stat() without the copyout() call,
206 * and that the same filesystem overhead would have to be incurred in
207 * Dir_MTime, it made sense to replace the access() with a stat() and record
208 * the mtime in a cache for when Dir_UpdateMTime was actually called.
209 */
210
211
212 /* A cache for the filenames in a directory. */
213 struct CachedDir {
214 /*
215 * Name of directory, either absolute or relative to the current
216 * directory. The name is not normalized in any way, that is, "."
217 * and "./." are different.
218 *
219 * Not sure what happens when .CURDIR is assigned a new value; see
220 * Parse_Var.
221 */
222 char *name;
223
224 /*
225 * The number of SearchPaths that refer to this directory.
226 * Plus the number of global variables that refer to this directory.
227 * References from openDirs do not count though.
228 */
229 int refCount;
230
231 /* The number of times a file in this directory has been found. */
232 int hits;
233
234 /* The names of the directory entries. */
235 HashSet files;
236 };
237
238 typedef List CachedDirList;
239 typedef ListNode CachedDirListNode;
240
241 typedef ListNode SearchPathNode;
242
243 /* A list of cached directories, with fast lookup by directory name. */
244 typedef struct OpenDirs {
245 CachedDirList list;
246 HashTable /* of CachedDirListNode */ table;
247 } OpenDirs;
248
249
250 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
251
252 static OpenDirs openDirs; /* all cached directories */
253
254 /*
255 * Variables for gathering statistics on the efficiency of the caching
256 * mechanism.
257 */
258 static int hits; /* Found in directory cache */
259 static int misses; /* Sad, but not evil misses */
260 static int nearmisses; /* Found under search path */
261 static int bigmisses; /* Sought by itself */
262
263 /* The cached contents of ".", the relative current directory. */
264 static CachedDir *dot = NULL;
265 /* The cached contents of the absolute current directory. */
266 static CachedDir *cur = NULL;
267 /* A fake path entry indicating we need to look for '.' last. */
268 static CachedDir *dotLast = NULL;
269
270 /*
271 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
272 * the system to find the file, we might as well have its mtime on record.
273 *
274 * XXX: If this is done way early, there's a chance other rules will have
275 * already updated the file, in which case we'll update it again. Generally,
276 * there won't be two rules to update a single file, so this should be ok,
277 * but...
278 */
279 static HashTable mtimes;
280
281 static HashTable lmtimes; /* same as mtimes but for lstat */
282
283
284 static void OpenDirs_Remove(OpenDirs *, const char *);
285
286
287 static CachedDir *
288 CachedDir_New(const char *name)
289 {
290 CachedDir *dir = bmake_malloc(sizeof *dir);
291
292 dir->name = bmake_strdup(name);
293 dir->refCount = 0;
294 dir->hits = 0;
295 HashSet_Init(&dir->files);
296
297 #ifdef DEBUG_REFCNT
298 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
299 #endif
300
301 return dir;
302 }
303
304 static CachedDir *
305 CachedDir_Ref(CachedDir *dir)
306 {
307 dir->refCount++;
308
309 #ifdef DEBUG_REFCNT
310 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
311 dir, dir->refCount, dir->name);
312 #endif
313
314 return dir;
315 }
316
317 static void
318 CachedDir_Unref(CachedDir *dir)
319 {
320 dir->refCount--;
321
322 #ifdef DEBUG_REFCNT
323 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
324 dir, dir->refCount, dir->name);
325 #endif
326
327 if (dir->refCount > 0)
328 return;
329
330 #ifdef DEBUG_REFCNT
331 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
332 #endif
333
334 OpenDirs_Remove(&openDirs, dir->name);
335
336 free(dir->name);
337 HashSet_Done(&dir->files);
338 free(dir);
339 }
340
341 /* Update the value of the CachedDir variable, updating the reference counts. */
342 static void
343 CachedDir_Assign(CachedDir **var, CachedDir *dir)
344 {
345 CachedDir *prev;
346
347 prev = *var;
348 *var = dir;
349 if (dir != NULL)
350 CachedDir_Ref(dir);
351 if (prev != NULL)
352 CachedDir_Unref(prev);
353 }
354
355 static void
356 OpenDirs_Init(OpenDirs *odirs)
357 {
358 Lst_Init(&odirs->list);
359 HashTable_Init(&odirs->table);
360 }
361
362 #ifdef CLEANUP
363 static void
364 OpenDirs_Done(OpenDirs *odirs)
365 {
366 CachedDirListNode *ln = odirs->list.first;
367 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
368 odirs->table.numEntries);
369 while (ln != NULL) {
370 CachedDirListNode *next = ln->next;
371 CachedDir *dir = ln->datum;
372 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
373 dir->refCount, dir->name);
374 CachedDir_Unref(dir); /* removes the dir from odirs->list */
375 ln = next;
376 }
377 Lst_Done(&odirs->list);
378 HashTable_Done(&odirs->table);
379 }
380 #endif
381
382 static CachedDir *
383 OpenDirs_Find(OpenDirs *odirs, const char *name)
384 {
385 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
386 return ln != NULL ? ln->datum : NULL;
387 }
388
389 static void
390 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
391 {
392 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
393 return;
394 Lst_Append(&odirs->list, cdir);
395 HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
396 }
397
398 static void
399 OpenDirs_Remove(OpenDirs *odirs, const char *name)
400 {
401 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
402 CachedDirListNode *ln;
403 if (he == NULL)
404 return;
405 ln = HashEntry_Get(he);
406 HashTable_DeleteEntry(&odirs->table, he);
407 Lst_Remove(&odirs->list, ln);
408 }
409
410 /*
411 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
412 * or -1 on error.
413 */
414 static int
415 cached_stats(const char *pathname, struct cached_stat *out_cst,
416 bool useLstat, bool forceRefresh)
417 {
418 HashTable *tbl = useLstat ? &lmtimes : &mtimes;
419 struct stat sys_st;
420 struct cached_stat *cst;
421 int rc;
422
423 if (pathname == NULL || pathname[0] == '\0')
424 return -1; /* This can happen in meta mode. */
425
426 cst = HashTable_FindValue(tbl, pathname);
427 if (cst != NULL && !forceRefresh) {
428 *out_cst = *cst;
429 DEBUG2(DIR, "Using cached time %s for %s\n",
430 Targ_FmtTime(cst->cst_mtime), pathname);
431 return 0;
432 }
433
434 rc = (useLstat ? lstat : stat)(pathname, &sys_st);
435 if (rc == -1)
436 return -1; /* don't cache negative lookups */
437
438 if (sys_st.st_mtime == 0)
439 sys_st.st_mtime = 1; /* avoid confusion with missing file */
440
441 if (cst == NULL) {
442 cst = bmake_malloc(sizeof *cst);
443 HashTable_Set(tbl, pathname, cst);
444 }
445
446 cst->cst_mtime = sys_st.st_mtime;
447 cst->cst_mode = sys_st.st_mode;
448
449 *out_cst = *cst;
450 DEBUG2(DIR, " Caching %s for %s\n",
451 Targ_FmtTime(sys_st.st_mtime), pathname);
452
453 return 0;
454 }
455
456 int
457 cached_stat(const char *pathname, struct cached_stat *cst)
458 {
459 return cached_stats(pathname, cst, false, false);
460 }
461
462 int
463 cached_lstat(const char *pathname, struct cached_stat *cst)
464 {
465 return cached_stats(pathname, cst, true, false);
466 }
467
468 /* Initialize the directories module. */
469 void
470 Dir_Init(void)
471 {
472 OpenDirs_Init(&openDirs);
473 HashTable_Init(&mtimes);
474 HashTable_Init(&lmtimes);
475 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
476 }
477
478 /*
479 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
480 */
481 void
482 Dir_InitCur(const char *newCurdir)
483 {
484 CachedDir *dir;
485
486 if (newCurdir == NULL)
487 return;
488
489 /*
490 * Our build directory is not the same as our source directory.
491 * Keep this one around too.
492 */
493 dir = SearchPath_Add(NULL, newCurdir);
494 if (dir == NULL)
495 return;
496
497 CachedDir_Assign(&cur, dir);
498 }
499
500 /*
501 * (Re)initialize "dot" (current/object directory) path hash.
502 * Some directories may be cached.
503 */
504 void
505 Dir_InitDot(void)
506 {
507 CachedDir *dir;
508
509 dir = SearchPath_Add(NULL, ".");
510 if (dir == NULL) {
511 Error("Cannot open `.' (%s)", strerror(errno));
512 exit(2); /* Not 1 so -q can distinguish error */
513 }
514
515 CachedDir_Assign(&dot, dir);
516
517 Dir_SetPATH(); /* initialize */
518 }
519
520 /* Clean up the directories module. */
521 void
522 Dir_End(void)
523 {
524 #ifdef CLEANUP
525 CachedDir_Assign(&cur, NULL);
526 CachedDir_Assign(&dot, NULL);
527 CachedDir_Assign(&dotLast, NULL);
528 SearchPath_Clear(&dirSearchPath);
529 OpenDirs_Done(&openDirs);
530 HashTable_Done(&mtimes);
531 HashTable_Done(&lmtimes);
532 #endif
533 }
534
535 /*
536 * We want ${.PATH} to indicate the order in which we will actually
537 * search, so we rebuild it after any .PATH: target.
538 * This is the simplest way to deal with the effect of .DOTLAST.
539 */
540 void
541 Dir_SetPATH(void)
542 {
543 CachedDirListNode *ln;
544 bool seenDotLast = false; /* true if we should search '.' last */
545
546 Global_Delete(".PATH");
547
548 if ((ln = dirSearchPath.dirs.first) != NULL) {
549 CachedDir *dir = ln->datum;
550 if (dir == dotLast) {
551 seenDotLast = true;
552 Global_Append(".PATH", dotLast->name);
553 }
554 }
555
556 if (!seenDotLast) {
557 if (dot != NULL)
558 Global_Append(".PATH", dot->name);
559 if (cur != NULL)
560 Global_Append(".PATH", cur->name);
561 }
562
563 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
564 CachedDir *dir = ln->datum;
565 if (dir == dotLast)
566 continue;
567 if (dir == dot && seenDotLast)
568 continue;
569 Global_Append(".PATH", dir->name);
570 }
571
572 if (seenDotLast) {
573 if (dot != NULL)
574 Global_Append(".PATH", dot->name);
575 if (cur != NULL)
576 Global_Append(".PATH", cur->name);
577 }
578 }
579
580
581 void
582 Dir_SetSYSPATH(void)
583 {
584 CachedDirListNode *ln;
585
586 Var_ReadOnly(".SYSPATH", false);
587 Global_Delete(".SYSPATH");
588 for (ln = sysIncPath->dirs.first; ln != NULL; ln = ln->next) {
589 CachedDir *dir = ln->datum;
590 Global_Append(".SYSPATH", dir->name);
591 }
592 Var_ReadOnly(".SYSPATH", true);
593 }
594
595 /*
596 * See if the given name has any wildcard characters in it and all braces and
597 * brackets are properly balanced.
598 *
599 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
600 * that make(1) should be expanding patterns, because then you have to set a
601 * mechanism for escaping the expansion!
602 *
603 * Return true if the word should be expanded, false otherwise.
604 */
605 bool
606 Dir_HasWildcards(const char *name)
607 {
608 const char *p;
609 bool wild = false;
610 int braces = 0, brackets = 0;
611
612 for (p = name; *p != '\0'; p++) {
613 switch (*p) {
614 case '{':
615 braces++;
616 wild = true;
617 break;
618 case '}':
619 braces--;
620 break;
621 case '[':
622 brackets++;
623 wild = true;
624 break;
625 case ']':
626 brackets--;
627 break;
628 case '?':
629 case '*':
630 wild = true;
631 break;
632 default:
633 break;
634 }
635 }
636 return wild && brackets == 0 && braces == 0;
637 }
638
639 /*
640 * See if any files match the pattern and add their names to the 'expansions'
641 * list if they do.
642 *
643 * This is incomplete -- wildcards are only expanded in the final path
644 * component, but not in directories like src/lib*c/file*.c, but it
645 * will do for now (now being 1993 until at least 2020). To expand these,
646 * delegate the work to the shell, using the '!=' variable assignment
647 * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
648 * such as in ${:!echo src/lib*c/file*.c!}.
649 *
650 * Input:
651 * pattern Pattern to look for
652 * dir Directory to search
653 * expansion Place to store the results
654 */
655 static void
656 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
657 {
658 const char *dirName = dir->name;
659 bool isDot = dirName[0] == '.' && dirName[1] == '\0';
660 HashIter hi;
661
662 /*
663 * XXX: Iterating over all hash entries is inefficient. If the
664 * pattern is a plain string without any wildcards, a direct lookup
665 * is faster.
666 */
667
668 HashIter_InitSet(&hi, &dir->files);
669 while (HashIter_Next(&hi) != NULL) {
670 const char *base = hi.entry->key;
671
672 if (!Str_Match(base, pattern))
673 continue;
674
675 /*
676 * Follow the UNIX convention that dot files are only found
677 * if the pattern begins with a dot. The pattern '.*' does
678 * not match '.' or '..' since these are not included in the
679 * directory cache.
680 *
681 * This means that the pattern '[a-z.]*' does not find
682 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
683 * bash, dash, csh and probably many other shells as well.
684 */
685 if (base[0] == '.' && pattern[0] != '.')
686 continue;
687
688 {
689 char *fullName = isDot
690 ? bmake_strdup(base)
691 : str_concat3(dirName, "/", base);
692 Lst_Append(expansions, fullName);
693 }
694 }
695 }
696
697 /*
698 * Find the next closing brace in the string, taking nested braces into
699 * account.
700 */
701 static const char *
702 closing_brace(const char *p)
703 {
704 int nest = 0;
705 while (*p != '\0') {
706 if (*p == '}' && nest == 0)
707 break;
708 if (*p == '{')
709 nest++;
710 if (*p == '}')
711 nest--;
712 p++;
713 }
714 return p;
715 }
716
717 /*
718 * Find the next closing brace or comma in the string, taking nested braces
719 * into account.
720 */
721 static const char *
722 separator_comma(const char *p)
723 {
724 int nest = 0;
725 while (*p != '\0') {
726 if ((*p == '}' || *p == ',') && nest == 0)
727 break;
728 if (*p == '{')
729 nest++;
730 if (*p == '}')
731 nest--;
732 p++;
733 }
734 return p;
735 }
736
737 static bool
738 contains_wildcard(const char *p)
739 {
740 for (; *p != '\0'; p++) {
741 switch (*p) {
742 case '*':
743 case '?':
744 case '{':
745 case '[':
746 return true;
747 }
748 }
749 return false;
750 }
751
752 static char *
753 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
754 const char *c, size_t c_len)
755 {
756 size_t s_len = a_len + b_len + c_len;
757 char *s = bmake_malloc(s_len + 1);
758 memcpy(s, a, a_len);
759 memcpy(s + a_len, b, b_len);
760 memcpy(s + a_len + b_len, c, c_len);
761 s[s_len] = '\0';
762 return s;
763 }
764
765 /*
766 * Expand curly braces like the C shell. Brace expansion by itself is purely
767 * textual, the expansions are not looked up in the file system. But if an
768 * expanded word contains wildcard characters, it is expanded further,
769 * matching only the actually existing files.
770 *
771 * Example: "{a{b,c}}" expands to "ab" and "ac".
772 * Example: "{a}" expands to "a".
773 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
774 *
775 * Input:
776 * word Entire word to expand
777 * brace First curly brace in it
778 * path Search path to use
779 * expansions Place to store the expansions
780 */
781 static void
782 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
783 StringList *expansions)
784 {
785 const char *prefix, *middle, *piece, *middle_end, *suffix;
786 size_t prefix_len, suffix_len;
787
788 /* Split the word into prefix '{' middle '}' suffix. */
789
790 middle = brace + 1;
791 middle_end = closing_brace(middle);
792 if (*middle_end == '\0') {
793 Error("Unterminated {} clause \"%s\"", middle);
794 return;
795 }
796
797 prefix = word;
798 prefix_len = (size_t)(brace - prefix);
799 suffix = middle_end + 1;
800 suffix_len = strlen(suffix);
801
802 /* Split the middle into pieces, separated by commas. */
803
804 piece = middle;
805 while (piece < middle_end + 1) {
806 const char *piece_end = separator_comma(piece);
807 size_t piece_len = (size_t)(piece_end - piece);
808
809 char *file = concat3(prefix, prefix_len, piece, piece_len,
810 suffix, suffix_len);
811
812 if (contains_wildcard(file)) {
813 SearchPath_Expand(path, file, expansions);
814 free(file);
815 } else {
816 Lst_Append(expansions, file);
817 }
818
819 /* skip over the comma or closing brace */
820 piece = piece_end + 1;
821 }
822 }
823
824
825 /* Expand the pattern in each of the directories from the path. */
826 static void
827 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
828 {
829 SearchPathNode *ln;
830 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
831 CachedDir *dir = ln->datum;
832 DirMatchFiles(pattern, dir, expansions);
833 }
834 }
835
836 static void
837 PrintExpansions(StringList *expansions)
838 {
839 const char *sep = "";
840 StringListNode *ln;
841 for (ln = expansions->first; ln != NULL; ln = ln->next) {
842 const char *word = ln->datum;
843 debug_printf("%s%s", sep, word);
844 sep = " ";
845 }
846 debug_printf("\n");
847 }
848
849 /*
850 * The wildcard isn't in the first component.
851 * Find all the components up to the one with the wildcard.
852 */
853 static void
854 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
855 const char *wildcardComponent, StringList *expansions)
856 {
857 char *prefix, *dirpath, *end;
858 SearchPath *partPath;
859
860 prefix = bmake_strsedup(pattern, wildcardComponent + 1);
861 /*
862 * XXX: Check the "the directory is added to the path" part.
863 * It is probably surprising that the directory before a
864 * wildcard gets added to the path.
865 */
866 /*
867 * XXX: Only the first match of the prefix in the path is
868 * taken, any others are ignored. The expectation may be
869 * that the pattern is expanded in the whole path.
870 */
871 dirpath = Dir_FindFile(prefix, path);
872 free(prefix);
873
874 /*
875 * dirpath is null if can't find the leading component
876 *
877 * XXX: Dir_FindFile won't find internal components. i.e. if the
878 * path contains ../Etc/Object and we're looking for Etc, it won't
879 * be found. Ah well. Probably not important.
880 *
881 * XXX: Check whether the above comment is still true.
882 */
883 if (dirpath == NULL)
884 return;
885
886 end = &dirpath[strlen(dirpath) - 1];
887 /* XXX: What about multiple trailing slashes? */
888 if (*end == '/')
889 *end = '\0';
890
891 partPath = SearchPath_New();
892 (void)SearchPath_Add(partPath, dirpath);
893 DirExpandPath(wildcardComponent + 1, partPath, expansions);
894 SearchPath_Free(partPath);
895 }
896
897 /*
898 * Expand the given pattern into a list of existing filenames by globbing it,
899 * looking in each directory from the search path.
900 *
901 * Input:
902 * path the directories in which to find the files
903 * pattern the pattern to expand
904 * expansions the list on which to place the results
905 */
906 void
907 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
908 {
909 const char *brace, *slash, *wildcard, *wildcardComponent;
910
911 assert(path != NULL);
912 assert(expansions != NULL);
913
914 DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
915
916 brace = strchr(pattern, '{');
917 if (brace != NULL) {
918 DirExpandCurly(pattern, brace, path, expansions);
919 goto done;
920 }
921
922 /* At this point, the pattern does not contain '{'. */
923
924 slash = strchr(pattern, '/');
925 if (slash == NULL) {
926 /* The pattern has no directory component. */
927
928 /* First the files in dot. */
929 DirMatchFiles(pattern, dot, expansions);
930 /* Then the files in every other directory on the path. */
931 DirExpandPath(pattern, path, expansions);
932 goto done;
933 }
934
935 /* At this point, the pattern has a directory component. */
936
937 /* Find the first wildcard in the pattern. */
938 for (wildcard = pattern; *wildcard != '\0'; wildcard++)
939 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
940 break;
941
942 if (*wildcard == '\0') {
943 /*
944 * No directory component and no wildcard at all -- this
945 * should never happen as in such a simple case there is no
946 * need to expand anything.
947 */
948 DirExpandPath(pattern, path, expansions);
949 goto done;
950 }
951
952 /* Back up to the start of the component containing the wildcard. */
953 /* XXX: This handles '///' and '/' differently. */
954 wildcardComponent = wildcard;
955 while (wildcardComponent > pattern && *wildcardComponent != '/')
956 wildcardComponent--;
957
958 if (wildcardComponent == pattern) {
959 /* The first component contains the wildcard. */
960 /* Start the search from the local directory */
961 DirExpandPath(pattern, path, expansions);
962 } else {
963 SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
964 expansions);
965 }
966
967 done:
968 if (DEBUG(DIR))
969 PrintExpansions(expansions);
970 }
971
972 /*
973 * Find if the file with the given name exists in the given path.
974 * Return the freshly allocated path to the file, or NULL.
975 */
976 static char *
977 DirLookup(CachedDir *dir, const char *base)
978 {
979 char *file; /* the current filename to check */
980
981 DEBUG1(DIR, " %s ...\n", dir->name);
982
983 if (!HashSet_Contains(&dir->files, base))
984 return NULL;
985
986 file = str_concat3(dir->name, "/", base);
987 DEBUG1(DIR, " returning %s\n", file);
988 dir->hits++;
989 hits++;
990 return file;
991 }
992
993
994 /*
995 * Find if the file with the given name exists in the given directory.
996 * Return the freshly allocated path to the file, or NULL.
997 */
998 static char *
999 DirLookupSubdir(CachedDir *dir, const char *name)
1000 {
1001 struct cached_stat cst;
1002 char *file = dir == dot
1003 ? bmake_strdup(name)
1004 : str_concat3(dir->name, "/", name);
1005
1006 DEBUG1(DIR, "checking %s ...\n", file);
1007
1008 if (cached_stat(file, &cst) == 0) {
1009 nearmisses++;
1010 return file;
1011 }
1012 free(file);
1013 return NULL;
1014 }
1015
1016 /*
1017 * Find if the file with the given name exists in the given path.
1018 * Return the freshly allocated path to the file, the empty string, or NULL.
1019 * Returning the empty string means that the search should be terminated.
1020 */
1021 static char *
1022 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
1023 {
1024 const char *dnp; /* pointer into dir->name */
1025 const char *np; /* pointer into name */
1026
1027 DEBUG1(DIR, " %s ...\n", dir->name);
1028
1029 /*
1030 * If the file has a leading path component and that component
1031 * exactly matches the entire name of the current search
1032 * directory, we can attempt another cache lookup. And if we don't
1033 * have a hit, we can safely assume the file does not exist at all.
1034 */
1035 for (dnp = dir->name, np = name;
1036 *dnp != '\0' && *dnp == *np; dnp++, np++)
1037 continue;
1038 if (*dnp != '\0' || np != cp - 1)
1039 return NULL;
1040
1041 if (!HashSet_Contains(&dir->files, cp)) {
1042 DEBUG0(DIR, " must be here but isn't -- returning\n");
1043 return bmake_strdup(""); /* to terminate the search */
1044 }
1045
1046 dir->hits++;
1047 hits++;
1048 DEBUG1(DIR, " returning %s\n", name);
1049 return bmake_strdup(name);
1050 }
1051
1052 /*
1053 * Find the given file in "." or curdir.
1054 * Return the freshly allocated path to the file, or NULL.
1055 */
1056 static char *
1057 DirFindDot(const char *name, const char *base)
1058 {
1059
1060 if (HashSet_Contains(&dot->files, base)) {
1061 DEBUG0(DIR, " in '.'\n");
1062 hits++;
1063 dot->hits++;
1064 return bmake_strdup(name);
1065 }
1066
1067 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1068 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1069 hits++;
1070 cur->hits++;
1071 return str_concat3(cur->name, "/", base);
1072 }
1073
1074 return NULL;
1075 }
1076
1077 static bool
1078 FindFileRelative(SearchPath *path, bool seenDotLast,
1079 const char *name, char **out_file)
1080 {
1081 SearchPathNode *ln;
1082 bool checkedDot = false;
1083 char *file;
1084
1085 DEBUG0(DIR, " Trying subdirectories...\n");
1086
1087 if (!seenDotLast) {
1088 if (dot != NULL) {
1089 checkedDot = true;
1090 if ((file = DirLookupSubdir(dot, name)) != NULL)
1091 goto found;
1092 }
1093 if (cur != NULL &&
1094 (file = DirLookupSubdir(cur, name)) != NULL)
1095 goto found;
1096 }
1097
1098 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1099 CachedDir *dir = ln->datum;
1100 if (dir == dotLast)
1101 continue;
1102 if (dir == dot) {
1103 if (checkedDot)
1104 continue;
1105 checkedDot = true;
1106 }
1107 if ((file = DirLookupSubdir(dir, name)) != NULL)
1108 goto found;
1109 }
1110
1111 if (seenDotLast) {
1112 if (dot != NULL && !checkedDot) {
1113 checkedDot = true;
1114 if ((file = DirLookupSubdir(dot, name)) != NULL)
1115 goto found;
1116 }
1117 if (cur != NULL &&
1118 (file = DirLookupSubdir(cur, name)) != NULL)
1119 goto found;
1120 }
1121
1122 if (checkedDot) {
1123 /*
1124 * Already checked by the given name, since . was in
1125 * the path, so no point in proceeding.
1126 */
1127 DEBUG0(DIR, " Checked . already, returning NULL\n");
1128 file = NULL;
1129 goto found;
1130 }
1131
1132 return false;
1133
1134 found:
1135 *out_file = file;
1136 return true;
1137 }
1138
1139 static bool
1140 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1141 const char *name, const char *base, char **out_file)
1142 {
1143 char *file;
1144 SearchPathNode *ln;
1145
1146 /*
1147 * For absolute names, compare directory path prefix against
1148 * the the directory path of each member on the search path
1149 * for an exact match. If we have an exact match on any member
1150 * of the search path, use the cached contents of that member
1151 * to lookup the final file component. If that lookup fails we
1152 * can safely assume that the file does not exist at all.
1153 * This is signified by DirLookupAbs() returning an empty
1154 * string.
1155 */
1156 DEBUG0(DIR, " Trying exact path matches...\n");
1157
1158 if (!seenDotLast && cur != NULL &&
1159 ((file = DirLookupAbs(cur, name, base)) != NULL))
1160 goto found;
1161
1162 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1163 CachedDir *dir = ln->datum;
1164 if (dir == dotLast)
1165 continue;
1166 if ((file = DirLookupAbs(dir, name, base)) != NULL)
1167 goto found;
1168 }
1169
1170 if (seenDotLast && cur != NULL &&
1171 ((file = DirLookupAbs(cur, name, base)) != NULL))
1172 goto found;
1173
1174 return false;
1175
1176 found:
1177 if (file[0] == '\0') {
1178 free(file);
1179 file = NULL;
1180 }
1181 *out_file = file;
1182 return true;
1183 }
1184
1185 /*
1186 * Find the file with the given name along the given search path.
1187 *
1188 * If the file is found in a directory that is not on the path
1189 * already (either 'name' is absolute or it is a relative path
1190 * [ dir1/.../dirn/file ] which exists below one of the directories
1191 * already on the search path), its directory is added to the end
1192 * of the path, on the assumption that there will be more files in
1193 * that directory later on. Sometimes this is true. Sometimes not.
1194 *
1195 * Input:
1196 * name the file to find
1197 * path the directories to search, or NULL
1198 *
1199 * Results:
1200 * The freshly allocated path to the file, or NULL.
1201 */
1202 char *
1203 Dir_FindFile(const char *name, SearchPath *path)
1204 {
1205 char *file; /* the current filename to check */
1206 bool seenDotLast = false; /* true if we should search dot last */
1207 struct cached_stat cst; /* Buffer for stat, if necessary */
1208 const char *trailing_dot = ".";
1209 const char *base = str_basename(name);
1210
1211 DEBUG1(DIR, "Searching for %s ...", name);
1212
1213 if (path == NULL) {
1214 DEBUG0(DIR, "couldn't open path, file not found\n");
1215 misses++;
1216 return NULL;
1217 }
1218
1219 if (path->dirs.first != NULL) {
1220 CachedDir *dir = path->dirs.first->datum;
1221 if (dir == dotLast) {
1222 seenDotLast = true;
1223 DEBUG0(DIR, "[dot last]...");
1224 }
1225 }
1226 DEBUG0(DIR, "\n");
1227
1228 /*
1229 * If there's no leading directory components or if the leading
1230 * directory component is exactly `./', consult the cached contents
1231 * of each of the directories on the search path.
1232 */
1233 if (base == name || (base - name == 2 && *name == '.')) {
1234 SearchPathNode *ln;
1235
1236 /*
1237 * We look through all the directories on the path seeking one
1238 * which contains the final component of the given name. If
1239 * such a file is found, we concatenate the directory name
1240 * and the final component and return the resulting string.
1241 * If we don't find any such thing, we go on to phase two.
1242 *
1243 * No matter what, we always look for the file in the current
1244 * directory before anywhere else (unless we found the magic
1245 * DOTLAST path, in which case we search it last) and we *do
1246 * not* add the ./ to it if it exists.
1247 * This is so there are no conflicts between what the user
1248 * specifies (fish.c) and what pmake finds (./fish.c).
1249 */
1250 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1251 return file;
1252
1253 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1254 CachedDir *dir = ln->datum;
1255 if (dir == dotLast)
1256 continue;
1257 if ((file = DirLookup(dir, base)) != NULL)
1258 return file;
1259 }
1260
1261 if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1262 return file;
1263 }
1264
1265 /*
1266 * We didn't find the file on any directory in the search path.
1267 * If the name doesn't contain a slash, that means it doesn't exist.
1268 * If it *does* contain a slash, however, there is still hope: it
1269 * could be in a subdirectory of one of the members of the search
1270 * path. (eg. /usr/include and sys/types.h. The above search would
1271 * fail to turn up types.h in /usr/include, but it *is* in
1272 * /usr/include/sys/types.h).
1273 * [ This no longer applies: If we find such a file, we assume there
1274 * will be more (what else can we assume?) and add all but the last
1275 * component of the resulting name onto the search path (at the
1276 * end).]
1277 * This phase is only performed if the file is *not* absolute.
1278 */
1279 if (base == name) {
1280 DEBUG0(DIR, " failed.\n");
1281 misses++;
1282 return NULL;
1283 }
1284
1285 if (*base == '\0') {
1286 /* we were given a trailing "/" */
1287 base = trailing_dot;
1288 }
1289
1290 if (name[0] != '/') {
1291 if (FindFileRelative(path, seenDotLast, name, &file))
1292 return file;
1293 } else {
1294 if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1295 return file;
1296 }
1297
1298 /*
1299 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1300 * onto the search path in any case, just in case, then look for the
1301 * thing in the hash table. If we find it, grand. We return a new
1302 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1303 * Note that if the directory holding the file doesn't exist, this
1304 * will do an extra search of the final directory on the path. Unless
1305 * something weird happens, this search won't succeed and life will
1306 * be groovy.
1307 *
1308 * Sigh. We cannot add the directory onto the search path because
1309 * of this amusing case:
1310 * $(INSTALLDIR)/$(FILE): $(FILE)
1311 *
1312 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1313 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1314 * b/c we added it here. This is not good...
1315 */
1316 #if 0
1317 {
1318 CachedDir *dir;
1319 char *prefix;
1320
1321 if (base == trailing_dot) {
1322 base = strrchr(name, '/');
1323 base++;
1324 }
1325 prefix = bmake_strsedup(name, base - 1);
1326 (void)SearchPath_Add(path, prefix);
1327 free(prefix);
1328
1329 bigmisses++;
1330 if (path->last == NULL)
1331 return NULL;
1332
1333 dir = path->last->datum;
1334 if (HashSet_Contains(&dir->files, base))
1335 return bmake_strdup(name);
1336 return NULL;
1337 }
1338 #else
1339 DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1340
1341 bigmisses++;
1342 if (cached_stat(name, &cst) == 0) {
1343 return bmake_strdup(name);
1344 }
1345
1346 DEBUG0(DIR, " failed. Returning NULL\n");
1347 return NULL;
1348 #endif
1349 }
1350
1351
1352 /*
1353 * Search for a path starting at a given directory and then working our way
1354 * up towards the root.
1355 *
1356 * Input:
1357 * here starting directory
1358 * search_path the relative path we are looking for
1359 *
1360 * Results:
1361 * The found path, or NULL.
1362 */
1363 char *
1364 Dir_FindHereOrAbove(const char *here, const char *search_path)
1365 {
1366 struct cached_stat cst;
1367 char *dirbase, *dirbase_end;
1368 char *try, *try_end;
1369
1370 /* copy out our starting point */
1371 dirbase = bmake_strdup(here);
1372 dirbase_end = dirbase + strlen(dirbase);
1373
1374 /* loop until we determine a result */
1375 for (;;) {
1376
1377 /* try and stat(2) it ... */
1378 try = str_concat3(dirbase, "/", search_path);
1379 if (cached_stat(try, &cst) != -1) {
1380 /*
1381 * success! if we found a file, chop off
1382 * the filename so we return a directory.
1383 */
1384 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1385 try_end = try + strlen(try);
1386 while (try_end > try && *try_end != '/')
1387 try_end--;
1388 if (try_end > try)
1389 *try_end = '\0'; /* chop! */
1390 }
1391
1392 free(dirbase);
1393 return try;
1394 }
1395 free(try);
1396
1397 /*
1398 * nope, we didn't find it. if we used up dirbase we've
1399 * reached the root and failed.
1400 */
1401 if (dirbase_end == dirbase)
1402 break; /* failed! */
1403
1404 /*
1405 * truncate dirbase from the end to move up a dir
1406 */
1407 while (dirbase_end > dirbase && *dirbase_end != '/')
1408 dirbase_end--;
1409 *dirbase_end = '\0'; /* chop! */
1410 }
1411
1412 free(dirbase);
1413 return NULL;
1414 }
1415
1416 /*
1417 * This is an implied source, and it may have moved,
1418 * see if we can find it via the current .PATH
1419 */
1420 static char *
1421 ResolveMovedDepends(GNode *gn)
1422 {
1423 char *fullName;
1424
1425 const char *base = str_basename(gn->name);
1426 if (base == gn->name)
1427 return NULL;
1428
1429 fullName = Dir_FindFile(base, Suff_FindPath(gn));
1430 if (fullName == NULL)
1431 return NULL;
1432
1433 /*
1434 * Put the found file in gn->path so that we give that to the compiler.
1435 */
1436 /*
1437 * XXX: Better just reset gn->path to NULL; updating it is already done
1438 * by Dir_UpdateMTime.
1439 */
1440 gn->path = bmake_strdup(fullName);
1441 if (!Job_RunTarget(".STALE", gn->fname))
1442 fprintf(stdout, /* XXX: Why stdout? */
1443 "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1444 progname, gn->fname, gn->lineno,
1445 makeDependfile, gn->name, fullName);
1446
1447 return fullName;
1448 }
1449
1450 static char *
1451 ResolveFullName(GNode *gn)
1452 {
1453 char *fullName;
1454
1455 fullName = gn->path;
1456 if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1457
1458 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1459
1460 if (fullName == NULL && gn->flags.fromDepend &&
1461 !Lst_IsEmpty(&gn->implicitParents))
1462 fullName = ResolveMovedDepends(gn);
1463
1464 DEBUG2(DIR, "Found '%s' as '%s'\n",
1465 gn->name, fullName != NULL ? fullName : "(not found)");
1466 }
1467
1468 if (fullName == NULL)
1469 fullName = bmake_strdup(gn->name);
1470
1471 /* XXX: Is every piece of memory freed as it should? */
1472
1473 return fullName;
1474 }
1475
1476 /*
1477 * Search gn along dirSearchPath and store its modification time in gn->mtime.
1478 * If no file is found, store 0 instead.
1479 *
1480 * The found file is stored in gn->path, unless the node already had a path.
1481 */
1482 void
1483 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1484 {
1485 char *fullName;
1486 struct cached_stat cst;
1487
1488 if (gn->type & OP_ARCHV) {
1489 Arch_UpdateMTime(gn);
1490 return;
1491 }
1492
1493 if (gn->type & OP_PHONY) {
1494 gn->mtime = 0;
1495 return;
1496 }
1497
1498 fullName = ResolveFullName(gn);
1499
1500 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1501 if (gn->type & OP_MEMBER) {
1502 if (fullName != gn->path)
1503 free(fullName);
1504 Arch_UpdateMemberMTime(gn);
1505 return;
1506 }
1507
1508 cst.cst_mtime = 0;
1509 }
1510
1511 if (fullName != NULL && gn->path == NULL)
1512 gn->path = fullName;
1513 /* XXX: else free(fullName)? */
1514
1515 gn->mtime = cst.cst_mtime;
1516 }
1517
1518 /*
1519 * Read the directory and add it to the cache in openDirs.
1520 * If a path is given, add the directory to that path as well.
1521 */
1522 static CachedDir *
1523 CacheNewDir(const char *name, SearchPath *path)
1524 {
1525 CachedDir *dir = NULL;
1526 DIR *d;
1527 struct dirent *dp;
1528
1529 if ((d = opendir(name)) == NULL) {
1530 DEBUG1(DIR, "Caching %s ... not found\n", name);
1531 return dir;
1532 }
1533
1534 DEBUG1(DIR, "Caching %s ...\n", name);
1535
1536 dir = CachedDir_New(name);
1537
1538 while ((dp = readdir(d)) != NULL) {
1539
1540 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1541 /*
1542 * The sun directory library doesn't check for a 0 inode
1543 * (0-inode slots just take up space), so we have to do
1544 * it ourselves.
1545 */
1546 if (dp->d_fileno == 0)
1547 continue;
1548 #endif /* sun && d_ino */
1549
1550 (void)HashSet_Add(&dir->files, dp->d_name);
1551 }
1552 (void)closedir(d);
1553
1554 OpenDirs_Add(&openDirs, dir);
1555 if (path != NULL)
1556 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1557
1558 DEBUG1(DIR, "Caching %s done\n", name);
1559 return dir;
1560 }
1561
1562 /*
1563 * Read the list of filenames in the directory and store the result
1564 * in openDirs.
1565 *
1566 * If a path is given, append the directory to that path.
1567 *
1568 * Input:
1569 * path The path to which the directory should be
1570 * added, or NULL to only add the directory to openDirs
1571 * name The name of the directory to add.
1572 * The name is not normalized in any way.
1573 * Output:
1574 * result If no path is given and the directory exists, the
1575 * returned CachedDir has a reference count of 0. It
1576 * must either be assigned to a variable using
1577 * CachedDir_Assign or be appended to a SearchPath using
1578 * Lst_Append and CachedDir_Ref.
1579 */
1580 CachedDir *
1581 SearchPath_Add(SearchPath *path, const char *name)
1582 {
1583
1584 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1585 SearchPathNode *ln;
1586
1587 /* XXX: Linear search gets slow with thousands of entries. */
1588 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1589 CachedDir *pathDir = ln->datum;
1590 if (strcmp(pathDir->name, name) == 0)
1591 return pathDir;
1592 }
1593
1594 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1595 }
1596
1597 if (path != NULL) {
1598 /* XXX: Why is OpenDirs only checked if path != NULL? */
1599 CachedDir *dir = OpenDirs_Find(&openDirs, name);
1600 if (dir != NULL) {
1601 if (Lst_FindDatum(&path->dirs, dir) == NULL)
1602 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1603 return dir;
1604 }
1605 }
1606
1607 return CacheNewDir(name, path);
1608 }
1609
1610 /*
1611 * Return a copy of dirSearchPath, incrementing the reference counts for
1612 * the contained directories.
1613 */
1614 SearchPath *
1615 Dir_CopyDirSearchPath(void)
1616 {
1617 SearchPath *path = SearchPath_New();
1618 SearchPathNode *ln;
1619 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1620 CachedDir *dir = ln->datum;
1621 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1622 }
1623 return path;
1624 }
1625
1626 /*
1627 * Make a string by taking all the directories in the given search path and
1628 * preceding them by the given flag. Used by the suffix module to create
1629 * variables for compilers based on suffix search paths.
1630 *
1631 * Input:
1632 * flag flag which should precede each directory
1633 * path list of directories
1634 *
1635 * Results:
1636 * The string mentioned above. Note that there is no space between the
1637 * given flag and each directory. The empty string is returned if things
1638 * don't go well.
1639 */
1640 char *
1641 SearchPath_ToFlags(SearchPath *path, const char *flag)
1642 {
1643 Buffer buf;
1644 SearchPathNode *ln;
1645
1646 Buf_Init(&buf);
1647
1648 if (path != NULL) {
1649 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1650 CachedDir *dir = ln->datum;
1651 Buf_AddStr(&buf, " ");
1652 Buf_AddStr(&buf, flag);
1653 Buf_AddStr(&buf, dir->name);
1654 }
1655 }
1656
1657 return Buf_DoneData(&buf);
1658 }
1659
1660 /* Free the search path and all directories mentioned in it. */
1661 void
1662 SearchPath_Free(SearchPath *path)
1663 {
1664 SearchPathNode *ln;
1665
1666 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1667 CachedDir *dir = ln->datum;
1668 CachedDir_Unref(dir);
1669 }
1670 Lst_Done(&path->dirs);
1671 free(path);
1672 }
1673
1674 /*
1675 * Clear out all elements from the given search path.
1676 * The path is set to the empty list but is not destroyed.
1677 */
1678 void
1679 SearchPath_Clear(SearchPath *path)
1680 {
1681 while (!Lst_IsEmpty(&path->dirs)) {
1682 CachedDir *dir = Lst_Dequeue(&path->dirs);
1683 CachedDir_Unref(dir);
1684 }
1685 }
1686
1687
1688 /*
1689 * Concatenate two paths, adding the second to the end of the first,
1690 * skipping duplicates.
1691 */
1692 void
1693 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1694 {
1695 SearchPathNode *ln;
1696
1697 for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1698 CachedDir *dir = ln->datum;
1699 if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1700 Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1701 }
1702 }
1703
1704 static int
1705 percentage(int num, int den)
1706 {
1707 return den != 0 ? num * 100 / den : 0;
1708 }
1709
1710 /********** DEBUG INFO **********/
1711 void
1712 Dir_PrintDirectories(void)
1713 {
1714 CachedDirListNode *ln;
1715
1716 debug_printf("#*** Directory Cache:\n");
1717 debug_printf(
1718 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1719 hits, misses, nearmisses, bigmisses,
1720 percentage(hits, hits + bigmisses + nearmisses));
1721 debug_printf("# refs hits directory\n");
1722
1723 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1724 CachedDir *dir = ln->datum;
1725 debug_printf("# %4d %4d %s\n",
1726 dir->refCount, dir->hits, dir->name);
1727 }
1728 }
1729
1730 void
1731 SearchPath_Print(const SearchPath *path)
1732 {
1733 SearchPathNode *ln;
1734
1735 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1736 const CachedDir *dir = ln->datum;
1737 debug_printf("%s ", dir->name);
1738 }
1739 }
1740