dir.c revision 1.282 1 /* $NetBSD: dir.c,v 1.282 2023/06/23 04:56:54 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /*
73 * Directory searching using wildcards and/or normal names.
74 * Used both for source wildcarding in the makefile and for finding
75 * implicit sources.
76 *
77 * The interface for this module is:
78 * Dir_Init Initialize the module.
79 *
80 * Dir_InitCur Set the cur CachedDir.
81 *
82 * Dir_InitDot Set the dot CachedDir.
83 *
84 * Dir_End Clean up the module.
85 *
86 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
87 *
88 * Dir_HasWildcards
89 * Returns true if the name given it needs to
90 * be wildcard-expanded.
91 *
92 * SearchPath_Expand
93 * Expand a filename pattern to find all matching files
94 * from the search path.
95 *
96 * Dir_FindFile Searches for a file on a given search path.
97 * If it exists, the entire path is returned.
98 * Otherwise NULL is returned.
99 *
100 * Dir_FindHereOrAbove
101 * Search for a path in the current directory and
102 * then all the directories above it in turn until
103 * the path is found or we reach the root ("/").
104 *
105 * Dir_UpdateMTime
106 * Update the modification time and path of a node with
107 * data from the file corresponding to the node.
108 *
109 * SearchPath_Add Add a directory to a search path.
110 *
111 * SearchPath_ToFlags
112 * Given a search path and a command flag, create
113 * a string with each of the directories in the path
114 * preceded by the command flag and all of them
115 * separated by a space.
116 *
117 * Dir_Destroy Destroy an element of a search path. Frees up all
118 * things that can be freed for the element as long
119 * as the element is no longer referenced by any other
120 * search path.
121 *
122 * SearchPath_Clear
123 * Resets a search path to the empty list.
124 *
125 * For debugging:
126 * Dir_PrintDirectories
127 * Print stats about the directory cache.
128 */
129
130 #include <sys/types.h>
131 #include <sys/stat.h>
132
133 #include <dirent.h>
134 #include <errno.h>
135
136 #include "make.h"
137 #include "dir.h"
138 #include "job.h"
139
140 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
141 MAKE_RCSID("$NetBSD: dir.c,v 1.282 2023/06/23 04:56:54 rillig Exp $");
142
143 /*
144 * A search path is a list of CachedDir structures. A CachedDir has in it the
145 * name of the directory and the names of all the files in the directory.
146 * This is used to cut down on the number of system calls necessary to find
147 * implicit dependents and their like. Since these searches are made before
148 * any actions are taken, we need not worry about the directory changing due
149 * to creation commands. If this hampers the style of some makefiles, they
150 * must be changed.
151 *
152 * All previously-read directories are kept in openDirs, which is checked
153 * first before a directory is opened.
154 *
155 * The need for the caching of whole directories is brought about by the
156 * multi-level transformation code in suff.c, which tends to search for far
157 * more files than regular make does. In the initial implementation, the
158 * amount of time spent performing "stat" calls was truly astronomical.
159 * The problem with caching at the start is, of course, that pmake doesn't
160 * then detect changes to these directories during the course of the make.
161 * Three possibilities suggest themselves:
162 *
163 * 1) just use stat to test for a file's existence. As mentioned above,
164 * this is very inefficient due to the number of checks engendered by
165 * the multi-level transformation code.
166 *
167 * 2) use readdir() and company to search the directories, keeping them
168 * open between checks. I have tried this and while it didn't slow down
169 * the process too much, it could severely affect the amount of
170 * parallelism available as each directory open would take another file
171 * descriptor out of play for handling I/O for another job. Given that
172 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken
173 * to allowing more than 20 or 32 file descriptors for a process, this
174 * doesn't seem acceptable to me.
175 *
176 * 3) record the mtime of the directory in the CachedDir structure and
177 * verify the directory hasn't changed since the contents were cached.
178 * This will catch the creation or deletion of files, but not the
179 * updating of files. However, since it is the creation and deletion
180 * that is the problem, this could be a good thing to do. Unfortunately,
181 * if the directory (say ".") were fairly large and changed fairly
182 * frequently, the constant reloading could seriously degrade
183 * performance. It might be good in such cases to keep track of the
184 * number of reloadings and if the number goes over a (small) limit,
185 * resort to using stat in its place.
186 *
187 * An additional thing to consider is that pmake is used primarily to create
188 * C programs and until recently (as of 1993 or earlier) pcc-based compilers
189 * refused to allow you to specify where the resulting object file should be
190 * placed. This forced all objects to be created in the current directory.
191 * This isn't meant as a full excuse, just an explanation of some of the
192 * reasons for the caching used here.
193 *
194 * One more note: the location of a target's file is only performed on the
195 * downward traversal of the graph and then only for terminal nodes in the
196 * graph. This could be construed as wrong in some cases, but prevents
197 * inadvertent modification of files when the "installed" directory for a
198 * file is provided in the search path.
199 *
200 * Another data structure maintained by this module is an mtime cache used
201 * when the searching of cached directories fails to find a file. In the past,
202 * Dir_FindFile would simply perform an access() call in such a case to
203 * determine if the file could be found using just the name given. When this
204 * hit, however, all that was gained was the knowledge that the file existed.
205 * Given that an access() is essentially a stat() without the copyout() call,
206 * and that the same filesystem overhead would have to be incurred in
207 * Dir_MTime, it made sense to replace the access() with a stat() and record
208 * the mtime in a cache for when Dir_UpdateMTime was actually called.
209 */
210
211
212 /* A cache for the filenames in a directory. */
213 struct CachedDir {
214 /*
215 * Name of directory, either absolute or relative to the current
216 * directory. The name is not normalized in any way, that is, "."
217 * and "./." are different.
218 *
219 * Not sure what happens when .CURDIR is assigned a new value; see
220 * Parse_Var.
221 */
222 char *name;
223
224 /*
225 * The number of SearchPaths that refer to this directory.
226 * Plus the number of global variables that refer to this directory.
227 * References from openDirs do not count though.
228 */
229 int refCount;
230
231 /* The number of times a file in this directory has been found. */
232 int hits;
233
234 /* The names of the directory entries. */
235 HashSet files;
236 };
237
238 typedef List CachedDirList;
239 typedef ListNode CachedDirListNode;
240
241 typedef ListNode SearchPathNode;
242
243 /* A list of cached directories, with fast lookup by directory name. */
244 typedef struct OpenDirs {
245 CachedDirList list;
246 HashTable /* of CachedDirListNode */ table;
247 } OpenDirs;
248
249
250 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
251
252 static OpenDirs openDirs; /* all cached directories */
253
254 /*
255 * Variables for gathering statistics on the efficiency of the caching
256 * mechanism.
257 */
258 static int hits; /* Found in directory cache */
259 static int misses; /* Sad, but not evil misses */
260 static int nearmisses; /* Found under search path */
261 static int bigmisses; /* Sought by itself */
262
263 /* The cached contents of ".", the relative current directory. */
264 static CachedDir *dot = NULL;
265 /* The cached contents of the absolute current directory. */
266 static CachedDir *cur = NULL;
267 /* A fake path entry indicating we need to look for '.' last. */
268 static CachedDir *dotLast = NULL;
269
270 /*
271 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
272 * the system to find the file, we might as well have its mtime on record.
273 *
274 * XXX: If this is done way early, there's a chance other rules will have
275 * already updated the file, in which case we'll update it again. Generally,
276 * there won't be two rules to update a single file, so this should be ok,
277 * but...
278 */
279 static HashTable mtimes;
280
281 static HashTable lmtimes; /* same as mtimes but for lstat */
282
283
284 static void OpenDirs_Remove(OpenDirs *, const char *);
285
286
287 static CachedDir *
288 CachedDir_New(const char *name)
289 {
290 CachedDir *dir = bmake_malloc(sizeof *dir);
291
292 dir->name = bmake_strdup(name);
293 dir->refCount = 0;
294 dir->hits = 0;
295 HashSet_Init(&dir->files);
296
297 #ifdef DEBUG_REFCNT
298 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
299 #endif
300
301 return dir;
302 }
303
304 static CachedDir *
305 CachedDir_Ref(CachedDir *dir)
306 {
307 dir->refCount++;
308
309 #ifdef DEBUG_REFCNT
310 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
311 dir, dir->refCount, dir->name);
312 #endif
313
314 return dir;
315 }
316
317 static void
318 CachedDir_Unref(CachedDir *dir)
319 {
320 dir->refCount--;
321
322 #ifdef DEBUG_REFCNT
323 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
324 dir, dir->refCount, dir->name);
325 #endif
326
327 if (dir->refCount > 0)
328 return;
329
330 #ifdef DEBUG_REFCNT
331 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
332 #endif
333
334 OpenDirs_Remove(&openDirs, dir->name);
335
336 free(dir->name);
337 HashSet_Done(&dir->files);
338 free(dir);
339 }
340
341 /* Update the value of the CachedDir variable, updating the reference counts. */
342 static void
343 CachedDir_Assign(CachedDir **var, CachedDir *dir)
344 {
345 CachedDir *prev;
346
347 prev = *var;
348 *var = dir;
349 if (dir != NULL)
350 CachedDir_Ref(dir);
351 if (prev != NULL)
352 CachedDir_Unref(prev);
353 }
354
355 static void
356 OpenDirs_Init(OpenDirs *odirs)
357 {
358 Lst_Init(&odirs->list);
359 HashTable_Init(&odirs->table);
360 }
361
362 #ifdef CLEANUP
363 static void
364 OpenDirs_Done(OpenDirs *odirs)
365 {
366 CachedDirListNode *ln = odirs->list.first;
367 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
368 odirs->table.numEntries);
369 while (ln != NULL) {
370 CachedDirListNode *next = ln->next;
371 CachedDir *dir = ln->datum;
372 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
373 dir->refCount, dir->name);
374 CachedDir_Unref(dir); /* removes the dir from odirs->list */
375 ln = next;
376 }
377 Lst_Done(&odirs->list);
378 HashTable_Done(&odirs->table);
379 }
380 #endif
381
382 static CachedDir *
383 OpenDirs_Find(OpenDirs *odirs, const char *name)
384 {
385 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
386 return ln != NULL ? ln->datum : NULL;
387 }
388
389 static void
390 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
391 {
392 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
393 return;
394 Lst_Append(&odirs->list, cdir);
395 HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
396 }
397
398 static void
399 OpenDirs_Remove(OpenDirs *odirs, const char *name)
400 {
401 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
402 CachedDirListNode *ln;
403 if (he == NULL)
404 return;
405 ln = HashEntry_Get(he);
406 HashTable_DeleteEntry(&odirs->table, he);
407 Lst_Remove(&odirs->list, ln);
408 }
409
410 /*
411 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
412 * or -1 on error.
413 */
414 static int
415 cached_stats(const char *pathname, struct cached_stat *out_cst,
416 bool useLstat, bool forceRefresh)
417 {
418 HashTable *tbl = useLstat ? &lmtimes : &mtimes;
419 struct stat sys_st;
420 struct cached_stat *cst;
421 int rc;
422
423 if (pathname == NULL || pathname[0] == '\0')
424 return -1; /* This can happen in meta mode. */
425
426 cst = HashTable_FindValue(tbl, pathname);
427 if (cst != NULL && !forceRefresh) {
428 *out_cst = *cst;
429 DEBUG2(DIR, "Using cached time %s for %s\n",
430 Targ_FmtTime(cst->cst_mtime), pathname);
431 return 0;
432 }
433
434 rc = (useLstat ? lstat : stat)(pathname, &sys_st);
435 if (rc == -1)
436 return -1; /* don't cache negative lookups */
437
438 if (sys_st.st_mtime == 0)
439 sys_st.st_mtime = 1; /* avoid confusion with missing file */
440
441 if (cst == NULL) {
442 cst = bmake_malloc(sizeof *cst);
443 HashTable_Set(tbl, pathname, cst);
444 }
445
446 cst->cst_mtime = sys_st.st_mtime;
447 cst->cst_mode = sys_st.st_mode;
448
449 *out_cst = *cst;
450 DEBUG2(DIR, " Caching %s for %s\n",
451 Targ_FmtTime(sys_st.st_mtime), pathname);
452
453 return 0;
454 }
455
456 int
457 cached_stat(const char *pathname, struct cached_stat *cst)
458 {
459 return cached_stats(pathname, cst, false, false);
460 }
461
462 int
463 cached_lstat(const char *pathname, struct cached_stat *cst)
464 {
465 return cached_stats(pathname, cst, true, false);
466 }
467
468 /* Initialize the directories module. */
469 void
470 Dir_Init(void)
471 {
472 OpenDirs_Init(&openDirs);
473 HashTable_Init(&mtimes);
474 HashTable_Init(&lmtimes);
475 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
476 }
477
478 /*
479 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
480 */
481 void
482 Dir_InitCur(const char *newCurdir)
483 {
484 CachedDir *dir;
485
486 if (newCurdir == NULL)
487 return;
488
489 /*
490 * Our build directory is not the same as our source directory.
491 * Keep this one around too.
492 */
493 dir = SearchPath_Add(NULL, newCurdir);
494 if (dir == NULL)
495 return;
496
497 CachedDir_Assign(&cur, dir);
498 }
499
500 /*
501 * (Re)initialize "dot" (current/object directory) path hash.
502 * Some directories may be cached.
503 */
504 void
505 Dir_InitDot(void)
506 {
507 CachedDir *dir;
508
509 dir = SearchPath_Add(NULL, ".");
510 if (dir == NULL) {
511 Error("Cannot open `.' (%s)", strerror(errno));
512 exit(2); /* Not 1 so -q can distinguish error */
513 }
514
515 CachedDir_Assign(&dot, dir);
516
517 Dir_SetPATH(); /* initialize */
518 }
519
520 /* Clean up the directories module. */
521 void
522 Dir_End(void)
523 {
524 #ifdef CLEANUP
525 CachedDir_Assign(&cur, NULL);
526 CachedDir_Assign(&dot, NULL);
527 CachedDir_Assign(&dotLast, NULL);
528 SearchPath_Clear(&dirSearchPath);
529 OpenDirs_Done(&openDirs);
530 HashTable_Done(&mtimes);
531 HashTable_Done(&lmtimes);
532 #endif
533 }
534
535 /*
536 * We want ${.PATH} to indicate the order in which we will actually
537 * search, so we rebuild it after any .PATH: target.
538 * This is the simplest way to deal with the effect of .DOTLAST.
539 */
540 void
541 Dir_SetPATH(void)
542 {
543 CachedDirListNode *ln;
544 bool seenDotLast = false; /* true if we should search '.' last */
545
546 Global_Delete(".PATH");
547
548 if ((ln = dirSearchPath.dirs.first) != NULL) {
549 CachedDir *dir = ln->datum;
550 if (dir == dotLast) {
551 seenDotLast = true;
552 Global_Append(".PATH", dotLast->name);
553 }
554 }
555
556 if (!seenDotLast) {
557 if (dot != NULL)
558 Global_Append(".PATH", dot->name);
559 if (cur != NULL)
560 Global_Append(".PATH", cur->name);
561 }
562
563 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
564 CachedDir *dir = ln->datum;
565 if (dir == dotLast)
566 continue;
567 if (dir == dot && seenDotLast)
568 continue;
569 Global_Append(".PATH", dir->name);
570 }
571
572 if (seenDotLast) {
573 if (dot != NULL)
574 Global_Append(".PATH", dot->name);
575 if (cur != NULL)
576 Global_Append(".PATH", cur->name);
577 }
578 }
579
580
581 void
582 Dir_SetSYSPATH(void)
583 {
584 CachedDirListNode *ln;
585
586 Var_ReadOnly(".SYSPATH", false);
587 Global_Delete(".SYSPATH");
588 for (ln = sysIncPath->dirs.first; ln != NULL; ln = ln->next) {
589 CachedDir *dir = ln->datum;
590 Global_Append(".SYSPATH", dir->name);
591 }
592 Var_ReadOnly(".SYSPATH", true);
593 }
594
595 /*
596 * See if the given name has any wildcard characters in it and all braces and
597 * brackets are properly balanced.
598 *
599 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
600 * that make(1) should be expanding patterns, because then you have to set a
601 * mechanism for escaping the expansion!
602 *
603 * Return true if the word should be expanded, false otherwise.
604 */
605 bool
606 Dir_HasWildcards(const char *name)
607 {
608 const char *p;
609 bool wild = false;
610 int braces = 0, brackets = 0;
611
612 for (p = name; *p != '\0'; p++) {
613 switch (*p) {
614 case '{':
615 braces++;
616 wild = true;
617 break;
618 case '}':
619 braces--;
620 break;
621 case '[':
622 brackets++;
623 wild = true;
624 break;
625 case ']':
626 brackets--;
627 break;
628 case '?':
629 case '*':
630 wild = true;
631 break;
632 default:
633 break;
634 }
635 }
636 return wild && brackets == 0 && braces == 0;
637 }
638
639 /*
640 * See if any files match the pattern and add their names to the 'expansions'
641 * list if they do.
642 *
643 * This is incomplete -- wildcards are only expanded in the final path
644 * component, but not in directories like src/lib*c/file*.c, but it
645 * will do for now (now being 1993 until at least 2020). To expand these,
646 * delegate the work to the shell, using the '!=' variable assignment
647 * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
648 * such as in ${:!echo src/lib*c/file*.c!}.
649 *
650 * Input:
651 * pattern Pattern to look for
652 * dir Directory to search
653 * expansion Place to store the results
654 */
655 static void
656 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
657 {
658 const char *dirName = dir->name;
659 bool isDot = dirName[0] == '.' && dirName[1] == '\0';
660 HashIter hi;
661
662 /*
663 * XXX: Iterating over all hash entries is inefficient. If the
664 * pattern is a plain string without any wildcards, a direct lookup
665 * is faster.
666 */
667
668 HashIter_InitSet(&hi, &dir->files);
669 while (HashIter_Next(&hi) != NULL) {
670 const char *base = hi.entry->key;
671 StrMatchResult res = Str_Match(base, pattern);
672 /* TODO: handle errors from res.error */
673
674 if (!res.matched)
675 continue;
676
677 /*
678 * Follow the UNIX convention that dot files are only found
679 * if the pattern begins with a dot. The pattern '.*' does
680 * not match '.' or '..' since these are not included in the
681 * directory cache.
682 *
683 * This means that the pattern '[a-z.]*' does not find
684 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
685 * bash, dash, csh and probably many other shells as well.
686 */
687 if (base[0] == '.' && pattern[0] != '.')
688 continue;
689
690 {
691 char *fullName = isDot
692 ? bmake_strdup(base)
693 : str_concat3(dirName, "/", base);
694 Lst_Append(expansions, fullName);
695 }
696 }
697 }
698
699 /*
700 * Find the next closing brace in the string, taking nested braces into
701 * account.
702 */
703 static const char *
704 closing_brace(const char *p)
705 {
706 int nest = 0;
707 while (*p != '\0') {
708 if (*p == '}' && nest == 0)
709 break;
710 if (*p == '{')
711 nest++;
712 if (*p == '}')
713 nest--;
714 p++;
715 }
716 return p;
717 }
718
719 /*
720 * Find the next closing brace or comma in the string, taking nested braces
721 * into account.
722 */
723 static const char *
724 separator_comma(const char *p)
725 {
726 int nest = 0;
727 while (*p != '\0') {
728 if ((*p == '}' || *p == ',') && nest == 0)
729 break;
730 if (*p == '{')
731 nest++;
732 if (*p == '}')
733 nest--;
734 p++;
735 }
736 return p;
737 }
738
739 static bool
740 contains_wildcard(const char *p)
741 {
742 for (; *p != '\0'; p++) {
743 switch (*p) {
744 case '*':
745 case '?':
746 case '{':
747 case '[':
748 return true;
749 }
750 }
751 return false;
752 }
753
754 static char *
755 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
756 const char *c, size_t c_len)
757 {
758 size_t s_len = a_len + b_len + c_len;
759 char *s = bmake_malloc(s_len + 1);
760 memcpy(s, a, a_len);
761 memcpy(s + a_len, b, b_len);
762 memcpy(s + a_len + b_len, c, c_len);
763 s[s_len] = '\0';
764 return s;
765 }
766
767 /*
768 * Expand curly braces like the C shell. Brace expansion by itself is purely
769 * textual, the expansions are not looked up in the file system. But if an
770 * expanded word contains wildcard characters, it is expanded further,
771 * matching only the actually existing files.
772 *
773 * Example: "{a{b,c}}" expands to "ab" and "ac".
774 * Example: "{a}" expands to "a".
775 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
776 *
777 * Input:
778 * word Entire word to expand
779 * brace First curly brace in it
780 * path Search path to use
781 * expansions Place to store the expansions
782 */
783 static void
784 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
785 StringList *expansions)
786 {
787 const char *prefix, *middle, *piece, *middle_end, *suffix;
788 size_t prefix_len, suffix_len;
789
790 /* Split the word into prefix '{' middle '}' suffix. */
791
792 middle = brace + 1;
793 middle_end = closing_brace(middle);
794 if (*middle_end == '\0') {
795 Error("Unterminated {} clause \"%s\"", middle);
796 return;
797 }
798
799 prefix = word;
800 prefix_len = (size_t)(brace - prefix);
801 suffix = middle_end + 1;
802 suffix_len = strlen(suffix);
803
804 /* Split the middle into pieces, separated by commas. */
805
806 piece = middle;
807 while (piece < middle_end + 1) {
808 const char *piece_end = separator_comma(piece);
809 size_t piece_len = (size_t)(piece_end - piece);
810
811 char *file = concat3(prefix, prefix_len, piece, piece_len,
812 suffix, suffix_len);
813
814 if (contains_wildcard(file)) {
815 SearchPath_Expand(path, file, expansions);
816 free(file);
817 } else {
818 Lst_Append(expansions, file);
819 }
820
821 /* skip over the comma or closing brace */
822 piece = piece_end + 1;
823 }
824 }
825
826
827 /* Expand the pattern in each of the directories from the path. */
828 static void
829 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
830 {
831 SearchPathNode *ln;
832 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
833 CachedDir *dir = ln->datum;
834 DirMatchFiles(pattern, dir, expansions);
835 }
836 }
837
838 static void
839 PrintExpansions(StringList *expansions)
840 {
841 const char *sep = "";
842 StringListNode *ln;
843 for (ln = expansions->first; ln != NULL; ln = ln->next) {
844 const char *word = ln->datum;
845 debug_printf("%s%s", sep, word);
846 sep = " ";
847 }
848 debug_printf("\n");
849 }
850
851 /*
852 * The wildcard isn't in the first component.
853 * Find all the components up to the one with the wildcard.
854 */
855 static void
856 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
857 const char *wildcardComponent, StringList *expansions)
858 {
859 char *prefix, *dirpath, *end;
860 SearchPath *partPath;
861
862 prefix = bmake_strsedup(pattern, wildcardComponent + 1);
863 /*
864 * XXX: Check the "the directory is added to the path" part.
865 * It is probably surprising that the directory before a
866 * wildcard gets added to the path.
867 */
868 /*
869 * XXX: Only the first match of the prefix in the path is
870 * taken, any others are ignored. The expectation may be
871 * that the pattern is expanded in the whole path.
872 */
873 dirpath = Dir_FindFile(prefix, path);
874 free(prefix);
875
876 /*
877 * dirpath is null if can't find the leading component
878 *
879 * XXX: Dir_FindFile won't find internal components. i.e. if the
880 * path contains ../Etc/Object and we're looking for Etc, it won't
881 * be found. Ah well. Probably not important.
882 *
883 * XXX: Check whether the above comment is still true.
884 */
885 if (dirpath == NULL)
886 return;
887
888 end = &dirpath[strlen(dirpath) - 1];
889 /* XXX: What about multiple trailing slashes? */
890 if (*end == '/')
891 *end = '\0';
892
893 partPath = SearchPath_New();
894 (void)SearchPath_Add(partPath, dirpath);
895 DirExpandPath(wildcardComponent + 1, partPath, expansions);
896 SearchPath_Free(partPath);
897 }
898
899 /*
900 * Expand the given pattern into a list of existing filenames by globbing it,
901 * looking in each directory from the search path.
902 *
903 * Input:
904 * path the directories in which to find the files
905 * pattern the pattern to expand
906 * expansions the list on which to place the results
907 */
908 void
909 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
910 {
911 const char *brace, *slash, *wildcard, *wildcardComponent;
912
913 assert(path != NULL);
914 assert(expansions != NULL);
915
916 DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
917
918 brace = strchr(pattern, '{');
919 if (brace != NULL) {
920 DirExpandCurly(pattern, brace, path, expansions);
921 goto done;
922 }
923
924 /* At this point, the pattern does not contain '{'. */
925
926 slash = strchr(pattern, '/');
927 if (slash == NULL) {
928 /* The pattern has no directory component. */
929
930 /* First the files in dot. */
931 DirMatchFiles(pattern, dot, expansions);
932 /* Then the files in every other directory on the path. */
933 DirExpandPath(pattern, path, expansions);
934 goto done;
935 }
936
937 /* At this point, the pattern has a directory component. */
938
939 /* Find the first wildcard in the pattern. */
940 for (wildcard = pattern; *wildcard != '\0'; wildcard++)
941 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
942 break;
943
944 if (*wildcard == '\0') {
945 /*
946 * No directory component and no wildcard at all -- this
947 * should never happen as in such a simple case there is no
948 * need to expand anything.
949 */
950 DirExpandPath(pattern, path, expansions);
951 goto done;
952 }
953
954 /* Back up to the start of the component containing the wildcard. */
955 /* XXX: This handles '///' and '/' differently. */
956 wildcardComponent = wildcard;
957 while (wildcardComponent > pattern && *wildcardComponent != '/')
958 wildcardComponent--;
959
960 if (wildcardComponent == pattern) {
961 /* The first component contains the wildcard. */
962 /* Start the search from the local directory */
963 DirExpandPath(pattern, path, expansions);
964 } else {
965 SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
966 expansions);
967 }
968
969 done:
970 if (DEBUG(DIR))
971 PrintExpansions(expansions);
972 }
973
974 /*
975 * Find if the file with the given name exists in the given path.
976 * Return the freshly allocated path to the file, or NULL.
977 */
978 static char *
979 DirLookup(CachedDir *dir, const char *base)
980 {
981 char *file; /* the current filename to check */
982
983 DEBUG1(DIR, " %s ...\n", dir->name);
984
985 if (!HashSet_Contains(&dir->files, base))
986 return NULL;
987
988 file = str_concat3(dir->name, "/", base);
989 DEBUG1(DIR, " returning %s\n", file);
990 dir->hits++;
991 hits++;
992 return file;
993 }
994
995
996 /*
997 * Find if the file with the given name exists in the given directory.
998 * Return the freshly allocated path to the file, or NULL.
999 */
1000 static char *
1001 DirLookupSubdir(CachedDir *dir, const char *name)
1002 {
1003 struct cached_stat cst;
1004 char *file = dir == dot
1005 ? bmake_strdup(name)
1006 : str_concat3(dir->name, "/", name);
1007
1008 DEBUG1(DIR, "checking %s ...\n", file);
1009
1010 if (cached_stat(file, &cst) == 0) {
1011 nearmisses++;
1012 return file;
1013 }
1014 free(file);
1015 return NULL;
1016 }
1017
1018 /*
1019 * Find if the file with the given name exists in the given path.
1020 * Return the freshly allocated path to the file, the empty string, or NULL.
1021 * Returning the empty string means that the search should be terminated.
1022 */
1023 static char *
1024 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
1025 {
1026 const char *dnp; /* pointer into dir->name */
1027 const char *np; /* pointer into name */
1028
1029 DEBUG1(DIR, " %s ...\n", dir->name);
1030
1031 /*
1032 * If the file has a leading path component and that component
1033 * exactly matches the entire name of the current search
1034 * directory, we can attempt another cache lookup. And if we don't
1035 * have a hit, we can safely assume the file does not exist at all.
1036 */
1037 for (dnp = dir->name, np = name;
1038 *dnp != '\0' && *dnp == *np; dnp++, np++)
1039 continue;
1040 if (*dnp != '\0' || np != cp - 1)
1041 return NULL;
1042
1043 if (!HashSet_Contains(&dir->files, cp)) {
1044 DEBUG0(DIR, " must be here but isn't -- returning\n");
1045 return bmake_strdup(""); /* to terminate the search */
1046 }
1047
1048 dir->hits++;
1049 hits++;
1050 DEBUG1(DIR, " returning %s\n", name);
1051 return bmake_strdup(name);
1052 }
1053
1054 /*
1055 * Find the given file in "." or curdir.
1056 * Return the freshly allocated path to the file, or NULL.
1057 */
1058 static char *
1059 DirFindDot(const char *name, const char *base)
1060 {
1061
1062 if (HashSet_Contains(&dot->files, base)) {
1063 DEBUG0(DIR, " in '.'\n");
1064 hits++;
1065 dot->hits++;
1066 return bmake_strdup(name);
1067 }
1068
1069 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1070 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1071 hits++;
1072 cur->hits++;
1073 return str_concat3(cur->name, "/", base);
1074 }
1075
1076 return NULL;
1077 }
1078
1079 static bool
1080 FindFileRelative(SearchPath *path, bool seenDotLast,
1081 const char *name, char **out_file)
1082 {
1083 SearchPathNode *ln;
1084 bool checkedDot = false;
1085 char *file;
1086
1087 DEBUG0(DIR, " Trying subdirectories...\n");
1088
1089 if (!seenDotLast) {
1090 if (dot != NULL) {
1091 checkedDot = true;
1092 if ((file = DirLookupSubdir(dot, name)) != NULL)
1093 goto found;
1094 }
1095 if (cur != NULL &&
1096 (file = DirLookupSubdir(cur, name)) != NULL)
1097 goto found;
1098 }
1099
1100 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1101 CachedDir *dir = ln->datum;
1102 if (dir == dotLast)
1103 continue;
1104 if (dir == dot) {
1105 if (checkedDot)
1106 continue;
1107 checkedDot = true;
1108 }
1109 if ((file = DirLookupSubdir(dir, name)) != NULL)
1110 goto found;
1111 }
1112
1113 if (seenDotLast) {
1114 if (dot != NULL && !checkedDot) {
1115 checkedDot = true;
1116 if ((file = DirLookupSubdir(dot, name)) != NULL)
1117 goto found;
1118 }
1119 if (cur != NULL &&
1120 (file = DirLookupSubdir(cur, name)) != NULL)
1121 goto found;
1122 }
1123
1124 if (checkedDot) {
1125 /*
1126 * Already checked by the given name, since . was in
1127 * the path, so no point in proceeding.
1128 */
1129 DEBUG0(DIR, " Checked . already, returning NULL\n");
1130 file = NULL;
1131 goto found;
1132 }
1133
1134 return false;
1135
1136 found:
1137 *out_file = file;
1138 return true;
1139 }
1140
1141 static bool
1142 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1143 const char *name, const char *base, char **out_file)
1144 {
1145 char *file;
1146 SearchPathNode *ln;
1147
1148 /*
1149 * For absolute names, compare directory path prefix against
1150 * the the directory path of each member on the search path
1151 * for an exact match. If we have an exact match on any member
1152 * of the search path, use the cached contents of that member
1153 * to lookup the final file component. If that lookup fails we
1154 * can safely assume that the file does not exist at all.
1155 * This is signified by DirLookupAbs() returning an empty
1156 * string.
1157 */
1158 DEBUG0(DIR, " Trying exact path matches...\n");
1159
1160 if (!seenDotLast && cur != NULL &&
1161 ((file = DirLookupAbs(cur, name, base)) != NULL))
1162 goto found;
1163
1164 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1165 CachedDir *dir = ln->datum;
1166 if (dir == dotLast)
1167 continue;
1168 if ((file = DirLookupAbs(dir, name, base)) != NULL)
1169 goto found;
1170 }
1171
1172 if (seenDotLast && cur != NULL &&
1173 ((file = DirLookupAbs(cur, name, base)) != NULL))
1174 goto found;
1175
1176 return false;
1177
1178 found:
1179 if (file[0] == '\0') {
1180 free(file);
1181 file = NULL;
1182 }
1183 *out_file = file;
1184 return true;
1185 }
1186
1187 /*
1188 * Find the file with the given name along the given search path.
1189 *
1190 * If the file is found in a directory that is not on the path
1191 * already (either 'name' is absolute or it is a relative path
1192 * [ dir1/.../dirn/file ] which exists below one of the directories
1193 * already on the search path), its directory is added to the end
1194 * of the path, on the assumption that there will be more files in
1195 * that directory later on. Sometimes this is true. Sometimes not.
1196 *
1197 * Input:
1198 * name the file to find
1199 * path the directories to search, or NULL
1200 *
1201 * Results:
1202 * The freshly allocated path to the file, or NULL.
1203 */
1204 char *
1205 Dir_FindFile(const char *name, SearchPath *path)
1206 {
1207 char *file; /* the current filename to check */
1208 bool seenDotLast = false; /* true if we should search dot last */
1209 struct cached_stat cst; /* Buffer for stat, if necessary */
1210 const char *trailing_dot = ".";
1211 const char *base = str_basename(name);
1212
1213 DEBUG1(DIR, "Searching for %s ...", name);
1214
1215 if (path == NULL) {
1216 DEBUG0(DIR, "couldn't open path, file not found\n");
1217 misses++;
1218 return NULL;
1219 }
1220
1221 if (path->dirs.first != NULL) {
1222 CachedDir *dir = path->dirs.first->datum;
1223 if (dir == dotLast) {
1224 seenDotLast = true;
1225 DEBUG0(DIR, "[dot last]...");
1226 }
1227 }
1228 DEBUG0(DIR, "\n");
1229
1230 /*
1231 * If there's no leading directory components or if the leading
1232 * directory component is exactly `./', consult the cached contents
1233 * of each of the directories on the search path.
1234 */
1235 if (base == name || (base - name == 2 && *name == '.')) {
1236 SearchPathNode *ln;
1237
1238 /*
1239 * We look through all the directories on the path seeking one
1240 * which contains the final component of the given name. If
1241 * such a file is found, we concatenate the directory name
1242 * and the final component and return the resulting string.
1243 * If we don't find any such thing, we go on to phase two.
1244 *
1245 * No matter what, we always look for the file in the current
1246 * directory before anywhere else (unless we found the magic
1247 * DOTLAST path, in which case we search it last) and we *do
1248 * not* add the ./ to it if it exists.
1249 * This is so there are no conflicts between what the user
1250 * specifies (fish.c) and what pmake finds (./fish.c).
1251 */
1252 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1253 return file;
1254
1255 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1256 CachedDir *dir = ln->datum;
1257 if (dir == dotLast)
1258 continue;
1259 if ((file = DirLookup(dir, base)) != NULL)
1260 return file;
1261 }
1262
1263 if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1264 return file;
1265 }
1266
1267 /*
1268 * We didn't find the file on any directory in the search path.
1269 * If the name doesn't contain a slash, that means it doesn't exist.
1270 * If it *does* contain a slash, however, there is still hope: it
1271 * could be in a subdirectory of one of the members of the search
1272 * path. (eg. /usr/include and sys/types.h. The above search would
1273 * fail to turn up types.h in /usr/include, but it *is* in
1274 * /usr/include/sys/types.h).
1275 * [ This no longer applies: If we find such a file, we assume there
1276 * will be more (what else can we assume?) and add all but the last
1277 * component of the resulting name onto the search path (at the
1278 * end).]
1279 * This phase is only performed if the file is *not* absolute.
1280 */
1281 if (base == name) {
1282 DEBUG0(DIR, " failed.\n");
1283 misses++;
1284 return NULL;
1285 }
1286
1287 if (*base == '\0') {
1288 /* we were given a trailing "/" */
1289 base = trailing_dot;
1290 }
1291
1292 if (name[0] != '/') {
1293 if (FindFileRelative(path, seenDotLast, name, &file))
1294 return file;
1295 } else {
1296 if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1297 return file;
1298 }
1299
1300 /*
1301 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1302 * onto the search path in any case, just in case, then look for the
1303 * thing in the hash table. If we find it, grand. We return a new
1304 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1305 * Note that if the directory holding the file doesn't exist, this
1306 * will do an extra search of the final directory on the path. Unless
1307 * something weird happens, this search won't succeed and life will
1308 * be groovy.
1309 *
1310 * Sigh. We cannot add the directory onto the search path because
1311 * of this amusing case:
1312 * $(INSTALLDIR)/$(FILE): $(FILE)
1313 *
1314 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1315 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1316 * b/c we added it here. This is not good...
1317 */
1318 #if 0
1319 {
1320 CachedDir *dir;
1321 char *prefix;
1322
1323 if (base == trailing_dot) {
1324 base = strrchr(name, '/');
1325 base++;
1326 }
1327 prefix = bmake_strsedup(name, base - 1);
1328 (void)SearchPath_Add(path, prefix);
1329 free(prefix);
1330
1331 bigmisses++;
1332 if (path->last == NULL)
1333 return NULL;
1334
1335 dir = path->last->datum;
1336 if (HashSet_Contains(&dir->files, base))
1337 return bmake_strdup(name);
1338 return NULL;
1339 }
1340 #else
1341 DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1342
1343 bigmisses++;
1344 if (cached_stat(name, &cst) == 0) {
1345 return bmake_strdup(name);
1346 }
1347
1348 DEBUG0(DIR, " failed. Returning NULL\n");
1349 return NULL;
1350 #endif
1351 }
1352
1353
1354 /*
1355 * Search for a path starting at a given directory and then working our way
1356 * up towards the root.
1357 *
1358 * Input:
1359 * here starting directory
1360 * search_path the relative path we are looking for
1361 *
1362 * Results:
1363 * The found path, or NULL.
1364 */
1365 char *
1366 Dir_FindHereOrAbove(const char *here, const char *search_path)
1367 {
1368 struct cached_stat cst;
1369 char *dirbase, *dirbase_end;
1370 char *try, *try_end;
1371
1372 /* copy out our starting point */
1373 dirbase = bmake_strdup(here);
1374 dirbase_end = dirbase + strlen(dirbase);
1375
1376 /* loop until we determine a result */
1377 for (;;) {
1378
1379 /* try and stat(2) it ... */
1380 try = str_concat3(dirbase, "/", search_path);
1381 if (cached_stat(try, &cst) != -1) {
1382 /*
1383 * success! if we found a file, chop off
1384 * the filename so we return a directory.
1385 */
1386 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1387 try_end = try + strlen(try);
1388 while (try_end > try && *try_end != '/')
1389 try_end--;
1390 if (try_end > try)
1391 *try_end = '\0'; /* chop! */
1392 }
1393
1394 free(dirbase);
1395 return try;
1396 }
1397 free(try);
1398
1399 /*
1400 * nope, we didn't find it. if we used up dirbase we've
1401 * reached the root and failed.
1402 */
1403 if (dirbase_end == dirbase)
1404 break; /* failed! */
1405
1406 /*
1407 * truncate dirbase from the end to move up a dir
1408 */
1409 while (dirbase_end > dirbase && *dirbase_end != '/')
1410 dirbase_end--;
1411 *dirbase_end = '\0'; /* chop! */
1412 }
1413
1414 free(dirbase);
1415 return NULL;
1416 }
1417
1418 /*
1419 * This is an implied source, and it may have moved,
1420 * see if we can find it via the current .PATH
1421 */
1422 static char *
1423 ResolveMovedDepends(GNode *gn)
1424 {
1425 char *fullName;
1426
1427 const char *base = str_basename(gn->name);
1428 if (base == gn->name)
1429 return NULL;
1430
1431 fullName = Dir_FindFile(base, Suff_FindPath(gn));
1432 if (fullName == NULL)
1433 return NULL;
1434
1435 /*
1436 * Put the found file in gn->path so that we give that to the compiler.
1437 */
1438 /*
1439 * XXX: Better just reset gn->path to NULL; updating it is already done
1440 * by Dir_UpdateMTime.
1441 */
1442 gn->path = bmake_strdup(fullName);
1443 if (!Job_RunTarget(".STALE", gn->fname))
1444 fprintf(stdout, /* XXX: Why stdout? */
1445 "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1446 progname, gn->fname, gn->lineno,
1447 makeDependfile, gn->name, fullName);
1448
1449 return fullName;
1450 }
1451
1452 static char *
1453 ResolveFullName(GNode *gn)
1454 {
1455 char *fullName;
1456
1457 fullName = gn->path;
1458 if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1459
1460 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1461
1462 if (fullName == NULL && gn->flags.fromDepend &&
1463 !Lst_IsEmpty(&gn->implicitParents))
1464 fullName = ResolveMovedDepends(gn);
1465
1466 DEBUG2(DIR, "Found '%s' as '%s'\n",
1467 gn->name, fullName != NULL ? fullName : "(not found)");
1468 }
1469
1470 if (fullName == NULL)
1471 fullName = bmake_strdup(gn->name);
1472
1473 /* XXX: Is every piece of memory freed as it should? */
1474
1475 return fullName;
1476 }
1477
1478 /*
1479 * Search gn along dirSearchPath and store its modification time in gn->mtime.
1480 * If no file is found, store 0 instead.
1481 *
1482 * The found file is stored in gn->path, unless the node already had a path.
1483 */
1484 void
1485 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1486 {
1487 char *fullName;
1488 struct cached_stat cst;
1489
1490 if (gn->type & OP_ARCHV) {
1491 Arch_UpdateMTime(gn);
1492 return;
1493 }
1494
1495 if (gn->type & OP_PHONY) {
1496 gn->mtime = 0;
1497 return;
1498 }
1499
1500 fullName = ResolveFullName(gn);
1501
1502 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1503 if (gn->type & OP_MEMBER) {
1504 if (fullName != gn->path)
1505 free(fullName);
1506 Arch_UpdateMemberMTime(gn);
1507 return;
1508 }
1509
1510 cst.cst_mtime = 0;
1511 }
1512
1513 if (fullName != NULL && gn->path == NULL)
1514 gn->path = fullName;
1515 /* XXX: else free(fullName)? */
1516
1517 gn->mtime = cst.cst_mtime;
1518 }
1519
1520 /*
1521 * Read the directory and add it to the cache in openDirs.
1522 * If a path is given, add the directory to that path as well.
1523 */
1524 static CachedDir *
1525 CacheNewDir(const char *name, SearchPath *path)
1526 {
1527 CachedDir *dir = NULL;
1528 DIR *d;
1529 struct dirent *dp;
1530
1531 if ((d = opendir(name)) == NULL) {
1532 DEBUG1(DIR, "Caching %s ... not found\n", name);
1533 return dir;
1534 }
1535
1536 DEBUG1(DIR, "Caching %s ...\n", name);
1537
1538 dir = CachedDir_New(name);
1539
1540 while ((dp = readdir(d)) != NULL) {
1541
1542 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1543 /*
1544 * The sun directory library doesn't check for a 0 inode
1545 * (0-inode slots just take up space), so we have to do
1546 * it ourselves.
1547 */
1548 if (dp->d_fileno == 0)
1549 continue;
1550 #endif /* sun && d_ino */
1551
1552 (void)HashSet_Add(&dir->files, dp->d_name);
1553 }
1554 (void)closedir(d);
1555
1556 OpenDirs_Add(&openDirs, dir);
1557 if (path != NULL)
1558 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1559
1560 DEBUG1(DIR, "Caching %s done\n", name);
1561 return dir;
1562 }
1563
1564 /*
1565 * Read the list of filenames in the directory and store the result
1566 * in openDirs.
1567 *
1568 * If a path is given, append the directory to that path.
1569 *
1570 * Input:
1571 * path The path to which the directory should be
1572 * added, or NULL to only add the directory to openDirs
1573 * name The name of the directory to add.
1574 * The name is not normalized in any way.
1575 * Output:
1576 * result If no path is given and the directory exists, the
1577 * returned CachedDir has a reference count of 0. It
1578 * must either be assigned to a variable using
1579 * CachedDir_Assign or be appended to a SearchPath using
1580 * Lst_Append and CachedDir_Ref.
1581 */
1582 CachedDir *
1583 SearchPath_Add(SearchPath *path, const char *name)
1584 {
1585
1586 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1587 SearchPathNode *ln;
1588
1589 /* XXX: Linear search gets slow with thousands of entries. */
1590 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1591 CachedDir *pathDir = ln->datum;
1592 if (strcmp(pathDir->name, name) == 0)
1593 return pathDir;
1594 }
1595
1596 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1597 }
1598
1599 if (path != NULL) {
1600 /* XXX: Why is OpenDirs only checked if path != NULL? */
1601 CachedDir *dir = OpenDirs_Find(&openDirs, name);
1602 if (dir != NULL) {
1603 if (Lst_FindDatum(&path->dirs, dir) == NULL)
1604 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1605 return dir;
1606 }
1607 }
1608
1609 return CacheNewDir(name, path);
1610 }
1611
1612 /*
1613 * Return a copy of dirSearchPath, incrementing the reference counts for
1614 * the contained directories.
1615 */
1616 SearchPath *
1617 Dir_CopyDirSearchPath(void)
1618 {
1619 SearchPath *path = SearchPath_New();
1620 SearchPathNode *ln;
1621 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1622 CachedDir *dir = ln->datum;
1623 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1624 }
1625 return path;
1626 }
1627
1628 /*
1629 * Make a string by taking all the directories in the given search path and
1630 * preceding them by the given flag. Used by the suffix module to create
1631 * variables for compilers based on suffix search paths.
1632 *
1633 * Input:
1634 * flag flag which should precede each directory
1635 * path list of directories
1636 *
1637 * Results:
1638 * The string mentioned above. Note that there is no space between the
1639 * given flag and each directory. The empty string is returned if things
1640 * don't go well.
1641 */
1642 char *
1643 SearchPath_ToFlags(SearchPath *path, const char *flag)
1644 {
1645 Buffer buf;
1646 SearchPathNode *ln;
1647
1648 Buf_Init(&buf);
1649
1650 if (path != NULL) {
1651 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1652 CachedDir *dir = ln->datum;
1653 Buf_AddStr(&buf, " ");
1654 Buf_AddStr(&buf, flag);
1655 Buf_AddStr(&buf, dir->name);
1656 }
1657 }
1658
1659 return Buf_DoneData(&buf);
1660 }
1661
1662 /* Free the search path and all directories mentioned in it. */
1663 void
1664 SearchPath_Free(SearchPath *path)
1665 {
1666 SearchPathNode *ln;
1667
1668 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1669 CachedDir *dir = ln->datum;
1670 CachedDir_Unref(dir);
1671 }
1672 Lst_Done(&path->dirs);
1673 free(path);
1674 }
1675
1676 /*
1677 * Clear out all elements from the given search path.
1678 * The path is set to the empty list but is not destroyed.
1679 */
1680 void
1681 SearchPath_Clear(SearchPath *path)
1682 {
1683 while (!Lst_IsEmpty(&path->dirs)) {
1684 CachedDir *dir = Lst_Dequeue(&path->dirs);
1685 CachedDir_Unref(dir);
1686 }
1687 }
1688
1689
1690 /*
1691 * Concatenate two paths, adding the second to the end of the first,
1692 * skipping duplicates.
1693 */
1694 void
1695 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1696 {
1697 SearchPathNode *ln;
1698
1699 for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1700 CachedDir *dir = ln->datum;
1701 if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1702 Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1703 }
1704 }
1705
1706 static int
1707 percentage(int num, int den)
1708 {
1709 return den != 0 ? num * 100 / den : 0;
1710 }
1711
1712 /********** DEBUG INFO **********/
1713 void
1714 Dir_PrintDirectories(void)
1715 {
1716 CachedDirListNode *ln;
1717
1718 debug_printf("#*** Directory Cache:\n");
1719 debug_printf(
1720 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1721 hits, misses, nearmisses, bigmisses,
1722 percentage(hits, hits + bigmisses + nearmisses));
1723 debug_printf("# refs hits directory\n");
1724
1725 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1726 CachedDir *dir = ln->datum;
1727 debug_printf("# %4d %4d %s\n",
1728 dir->refCount, dir->hits, dir->name);
1729 }
1730 }
1731
1732 void
1733 SearchPath_Print(const SearchPath *path)
1734 {
1735 SearchPathNode *ln;
1736
1737 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1738 const CachedDir *dir = ln->datum;
1739 debug_printf("%s ", dir->name);
1740 }
1741 }
1742