dir.c revision 1.284 1 /* $NetBSD: dir.c,v 1.284 2023/12/17 08:53:54 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /*
73 * Directory searching using wildcards and/or normal names.
74 * Used both for source wildcarding in the makefile and for finding
75 * implicit sources.
76 *
77 * The interface for this module is:
78 * Dir_Init Initialize the module.
79 *
80 * Dir_InitCur Set the cur CachedDir.
81 *
82 * Dir_InitDot Set the dot CachedDir.
83 *
84 * Dir_End Clean up the module.
85 *
86 * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath.
87 *
88 * Dir_HasWildcards
89 * Returns true if the name given it needs to
90 * be wildcard-expanded.
91 *
92 * SearchPath_Expand
93 * Expand a filename pattern to find all matching files
94 * from the search path.
95 *
96 * Dir_FindFile Searches for a file on a given search path.
97 * If it exists, returns the entire path, otherwise NULL.
98 *
99 * Dir_FindHereOrAbove
100 * Search for a path in the current directory and then
101 * all the directories above it in turn, until the path
102 * is found or the root directory ("/") is reached.
103 *
104 * Dir_UpdateMTime
105 * Update the modification time and path of a node with
106 * data from the file corresponding to the node.
107 *
108 * SearchPath_Add Add a directory to a search path.
109 *
110 * SearchPath_ToFlags
111 * Given a search path and a command flag, create
112 * a string with each of the directories in the path
113 * preceded by the command flag and all of them
114 * separated by a space.
115 *
116 * SearchPath_Clear
117 * Resets a search path to the empty list.
118 *
119 * For debugging:
120 * Dir_PrintDirectories
121 * Print stats about the directory cache.
122 */
123
124 #include <sys/types.h>
125 #include <sys/stat.h>
126
127 #include <dirent.h>
128 #include <errno.h>
129
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133
134 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
135 MAKE_RCSID("$NetBSD: dir.c,v 1.284 2023/12/17 08:53:54 rillig Exp $");
136
137 /*
138 * A search path is a list of CachedDir structures. A CachedDir has in it the
139 * name of the directory and the names of all the files in the directory.
140 * This is used to cut down on the number of system calls necessary to find
141 * implicit dependents and their like. Since these searches are made before
142 * any actions are taken, we need not worry about the directory changing due
143 * to creation commands. If this hampers the style of some makefiles, they
144 * must be changed.
145 *
146 * All previously-read directories are kept in openDirs, which is checked
147 * first before a directory is opened.
148 *
149 * This cache is used by the multi-level transformation code in suff.c, which
150 * tends to search for far more files than in regular explicit targets. After
151 * a directory has been cached, any later changes to that directory are not
152 * reflected in the cache. To keep the cache up to date, there are several
153 * ideas:
154 *
155 * 1) just use stat to test for a file's existence. As mentioned above,
156 * this is very inefficient due to the number of checks performed by
157 * the multi-level transformation code.
158 *
159 * 2) use readdir() to search the directories, keeping them open between
160 * checks. Around 1993 or earlier, this didn't slow down the process too
161 * much, but it consumed one file descriptor per open directory, which
162 * was critical on the then-current operating systems, as many limited
163 * the number of open file descriptors to 20 or 32.
164 *
165 * 3) record the mtime of the directory in the CachedDir structure and
166 * verify the directory hasn't changed since the contents were cached.
167 * This will catch the creation or deletion of files, but not the
168 * updating of files. However, since it is the creation and deletion
169 * that is the problem, this could be a good thing to do. Unfortunately,
170 * if the directory (say ".") were fairly large and changed fairly
171 * frequently, the constant reloading could seriously degrade
172 * performance. It might be good in such cases to keep track of the
173 * number of reloadings and if the number goes over a (small) limit,
174 * resort to using stat in its place.
175 *
176 * An additional thing to consider is that make is used primarily to create
177 * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178 * didn't have an option to specify where the resulting object file should be
179 * placed. This forced all objects to be created in the current directory.
180 * This isn't meant as a full excuse, just an explanation of some of the
181 * reasons for the caching used here.
182 *
183 * One more note: the location of a target's file is only performed on the
184 * downward traversal of the graph and then only for terminal nodes in the
185 * graph. This could be construed as wrong in some cases, but prevents
186 * inadvertent modification of files when the "installed" directory for a
187 * file is provided in the search path.
188 *
189 * Another data structure maintained by this module is an mtime cache used
190 * when the searching of cached directories fails to find a file. In the past,
191 * Dir_FindFile would simply perform an access() call in such a case to
192 * determine if the file could be found using just the name given. When this
193 * hit, however, all that was gained was the knowledge that the file existed.
194 * Given that an access() is essentially a stat() without the copyout() call,
195 * and that the same filesystem overhead would have to be incurred in
196 * Dir_MTime, it made sense to replace the access() with a stat() and record
197 * the mtime in a cache for when Dir_UpdateMTime was actually called.
198 */
199
200
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203 /*
204 * Name of the directory, either absolute or relative to the current
205 * directory. The name is not normalized in any way, that is, "."
206 * and "./." are different.
207 *
208 * Not sure what happens when .CURDIR is assigned a new value; see
209 * Parse_Var.
210 */
211 char *name;
212
213 /*
214 * The number of SearchPaths that refer to this directory.
215 * Plus the number of global variables that refer to this directory.
216 * References from openDirs do not count though.
217 */
218 int refCount;
219
220 /* The number of times a file in this directory has been found. */
221 int hits;
222
223 /* The names of the directory entries. */
224 HashSet files;
225 };
226
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229
230 typedef ListNode SearchPathNode;
231
232 /* A list of cached directories, with fast lookup by directory name. */
233 typedef struct OpenDirs {
234 CachedDirList list;
235 HashTable /* of CachedDirListNode */ table;
236 } OpenDirs;
237
238
239 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
240
241 static OpenDirs openDirs; /* all cached directories */
242
243 /*
244 * Variables for gathering statistics on the efficiency of the caching
245 * mechanism.
246 */
247 static int hits; /* Found in directory cache */
248 static int misses; /* Sad, but not evil misses */
249 static int nearmisses; /* Found under search path */
250 static int bigmisses; /* Sought by itself */
251
252 /* The cached contents of ".", the relative current directory. */
253 static CachedDir *dot = NULL;
254 /* The cached contents of the absolute current directory. */
255 static CachedDir *cur = NULL;
256 /* A fake path entry indicating we need to look for '.' last. */
257 static CachedDir *dotLast = NULL;
258
259 /*
260 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
261 * the system to find the file, we might as well have its mtime on record.
262 *
263 * XXX: If this is done way early, there's a chance other rules will have
264 * already updated the file, in which case we'll update it again. Generally,
265 * there won't be two rules to update a single file, so this should be ok.
266 */
267 static HashTable mtimes;
268
269 static HashTable lmtimes; /* same as mtimes but for lstat */
270
271
272 static void OpenDirs_Remove(OpenDirs *, const char *);
273
274
275 static CachedDir *
276 CachedDir_New(const char *name)
277 {
278 CachedDir *dir = bmake_malloc(sizeof *dir);
279
280 dir->name = bmake_strdup(name);
281 dir->refCount = 0;
282 dir->hits = 0;
283 HashSet_Init(&dir->files);
284
285 #ifdef DEBUG_REFCNT
286 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
287 #endif
288
289 return dir;
290 }
291
292 static CachedDir *
293 CachedDir_Ref(CachedDir *dir)
294 {
295 dir->refCount++;
296
297 #ifdef DEBUG_REFCNT
298 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
299 dir, dir->refCount, dir->name);
300 #endif
301
302 return dir;
303 }
304
305 static void
306 CachedDir_Unref(CachedDir *dir)
307 {
308 dir->refCount--;
309
310 #ifdef DEBUG_REFCNT
311 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
312 dir, dir->refCount, dir->name);
313 #endif
314
315 if (dir->refCount > 0)
316 return;
317
318 #ifdef DEBUG_REFCNT
319 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
320 #endif
321
322 OpenDirs_Remove(&openDirs, dir->name);
323
324 free(dir->name);
325 HashSet_Done(&dir->files);
326 free(dir);
327 }
328
329 /* Update the value of 'var', updating the reference counts. */
330 static void
331 CachedDir_Assign(CachedDir **var, CachedDir *dir)
332 {
333 CachedDir *prev;
334
335 prev = *var;
336 *var = dir;
337 if (dir != NULL)
338 CachedDir_Ref(dir);
339 if (prev != NULL)
340 CachedDir_Unref(prev);
341 }
342
343 static void
344 OpenDirs_Init(OpenDirs *odirs)
345 {
346 Lst_Init(&odirs->list);
347 HashTable_Init(&odirs->table);
348 }
349
350 #ifdef CLEANUP
351 static void
352 OpenDirs_Done(OpenDirs *odirs)
353 {
354 CachedDirListNode *ln = odirs->list.first;
355 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
356 odirs->table.numEntries);
357 while (ln != NULL) {
358 CachedDirListNode *next = ln->next;
359 CachedDir *dir = ln->datum;
360 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
361 dir->refCount, dir->name);
362 CachedDir_Unref(dir); /* removes the dir from odirs->list */
363 ln = next;
364 }
365 Lst_Done(&odirs->list);
366 HashTable_Done(&odirs->table);
367 }
368 #endif
369
370 static CachedDir *
371 OpenDirs_Find(OpenDirs *odirs, const char *name)
372 {
373 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
374 return ln != NULL ? ln->datum : NULL;
375 }
376
377 static void
378 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
379 {
380 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
381 return;
382 Lst_Append(&odirs->list, cdir);
383 HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
384 }
385
386 static void
387 OpenDirs_Remove(OpenDirs *odirs, const char *name)
388 {
389 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
390 CachedDirListNode *ln;
391 if (he == NULL)
392 return;
393 ln = HashEntry_Get(he);
394 HashTable_DeleteEntry(&odirs->table, he);
395 Lst_Remove(&odirs->list, ln);
396 }
397
398 /*
399 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
400 * or -1 on error.
401 */
402 static int
403 cached_stats(const char *pathname, struct cached_stat *out_cst,
404 bool useLstat, bool forceRefresh)
405 {
406 HashTable *tbl = useLstat ? &lmtimes : &mtimes;
407 struct stat sys_st;
408 struct cached_stat *cst;
409 int rc;
410
411 if (pathname == NULL || pathname[0] == '\0')
412 return -1; /* This can happen in meta mode. */
413
414 cst = HashTable_FindValue(tbl, pathname);
415 if (cst != NULL && !forceRefresh) {
416 *out_cst = *cst;
417 DEBUG2(DIR, "Using cached time %s for %s\n",
418 Targ_FmtTime(cst->cst_mtime), pathname);
419 return 0;
420 }
421
422 rc = (useLstat ? lstat : stat)(pathname, &sys_st);
423 if (rc == -1)
424 return -1; /* don't cache negative lookups */
425
426 if (sys_st.st_mtime == 0)
427 sys_st.st_mtime = 1; /* avoid confusion with missing file */
428
429 if (cst == NULL) {
430 cst = bmake_malloc(sizeof *cst);
431 HashTable_Set(tbl, pathname, cst);
432 }
433
434 cst->cst_mtime = sys_st.st_mtime;
435 cst->cst_mode = sys_st.st_mode;
436
437 *out_cst = *cst;
438 DEBUG2(DIR, " Caching %s for %s\n",
439 Targ_FmtTime(sys_st.st_mtime), pathname);
440
441 return 0;
442 }
443
444 int
445 cached_stat(const char *pathname, struct cached_stat *cst)
446 {
447 return cached_stats(pathname, cst, false, false);
448 }
449
450 int
451 cached_lstat(const char *pathname, struct cached_stat *cst)
452 {
453 return cached_stats(pathname, cst, true, false);
454 }
455
456 /* Initialize the directories module. */
457 void
458 Dir_Init(void)
459 {
460 OpenDirs_Init(&openDirs);
461 HashTable_Init(&mtimes);
462 HashTable_Init(&lmtimes);
463 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
464 }
465
466 /*
467 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
468 */
469 void
470 Dir_InitCur(const char *newCurdir)
471 {
472 CachedDir *dir;
473
474 if (newCurdir == NULL)
475 return;
476
477 /*
478 * The build directory is not the same as the source directory.
479 * Keep this one around too.
480 */
481 dir = SearchPath_Add(NULL, newCurdir);
482 if (dir == NULL)
483 return;
484
485 CachedDir_Assign(&cur, dir);
486 }
487
488 /*
489 * (Re)initialize "dot" (the current/object directory).
490 * Some directories may be cached.
491 */
492 void
493 Dir_InitDot(void)
494 {
495 CachedDir *dir;
496
497 dir = SearchPath_Add(NULL, ".");
498 if (dir == NULL) {
499 Error("Cannot open `.' (%s)", strerror(errno));
500 exit(2); /* Not 1 so -q can distinguish error */
501 }
502
503 CachedDir_Assign(&dot, dir);
504
505 Dir_SetPATH(); /* initialize */
506 }
507
508 /* Clean up the directories module. */
509 void
510 Dir_End(void)
511 {
512 #ifdef CLEANUP
513 CachedDir_Assign(&cur, NULL);
514 CachedDir_Assign(&dot, NULL);
515 CachedDir_Assign(&dotLast, NULL);
516 SearchPath_Clear(&dirSearchPath);
517 OpenDirs_Done(&openDirs);
518 HashTable_Done(&mtimes);
519 HashTable_Done(&lmtimes);
520 #endif
521 }
522
523 /*
524 * We want ${.PATH} to indicate the order in which we will actually
525 * search, so we rebuild it after any .PATH: target.
526 * This is the simplest way to deal with the effect of .DOTLAST.
527 */
528 void
529 Dir_SetPATH(void)
530 {
531 CachedDirListNode *ln;
532 bool seenDotLast = false; /* true if we should search '.' last */
533
534 Global_Delete(".PATH");
535
536 if ((ln = dirSearchPath.dirs.first) != NULL) {
537 CachedDir *dir = ln->datum;
538 if (dir == dotLast) {
539 seenDotLast = true;
540 Global_Append(".PATH", dotLast->name);
541 }
542 }
543
544 if (!seenDotLast) {
545 if (dot != NULL)
546 Global_Append(".PATH", dot->name);
547 if (cur != NULL)
548 Global_Append(".PATH", cur->name);
549 }
550
551 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
552 CachedDir *dir = ln->datum;
553 if (dir == dotLast)
554 continue;
555 if (dir == dot && seenDotLast)
556 continue;
557 Global_Append(".PATH", dir->name);
558 }
559
560 if (seenDotLast) {
561 if (dot != NULL)
562 Global_Append(".PATH", dot->name);
563 if (cur != NULL)
564 Global_Append(".PATH", cur->name);
565 }
566 }
567
568
569 void
570 Dir_SetSYSPATH(void)
571 {
572 CachedDirListNode *ln;
573
574 Var_ReadOnly(".SYSPATH", false);
575 Global_Delete(".SYSPATH");
576 for (ln = sysIncPath->dirs.first; ln != NULL; ln = ln->next) {
577 CachedDir *dir = ln->datum;
578 Global_Append(".SYSPATH", dir->name);
579 }
580 Var_ReadOnly(".SYSPATH", true);
581 }
582
583 /*
584 * See if the given name has any wildcard characters in it and all braces and
585 * brackets are properly balanced.
586 *
587 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
588 * that make(1) should be expanding patterns, because then you have to set a
589 * mechanism for escaping the expansion!
590 */
591 bool
592 Dir_HasWildcards(const char *name)
593 {
594 const char *p;
595 bool wild = false;
596 int braces = 0, brackets = 0;
597
598 for (p = name; *p != '\0'; p++) {
599 switch (*p) {
600 case '{':
601 braces++;
602 wild = true;
603 break;
604 case '}':
605 braces--;
606 break;
607 case '[':
608 brackets++;
609 wild = true;
610 break;
611 case ']':
612 brackets--;
613 break;
614 case '?':
615 case '*':
616 wild = true;
617 break;
618 default:
619 break;
620 }
621 }
622 return wild && brackets == 0 && braces == 0;
623 }
624
625 /*
626 * See if any files as seen from 'dir' match 'pattern', and add their names
627 * to 'expansions' if they do.
628 *
629 * Wildcards are only expanded in the final path component, but not in
630 * directories like src/lib*c/file*.c. To expand these wildcards,
631 * delegate the work to the shell, using the '!=' variable assignment
632 * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
633 * such as in ${:!echo src/lib*c/file*.c!}.
634 */
635 static void
636 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
637 {
638 const char *dirName = dir->name;
639 bool isDot = dirName[0] == '.' && dirName[1] == '\0';
640 HashIter hi;
641
642 /*
643 * XXX: Iterating over all hash entries is inefficient. If the
644 * pattern is a plain string without any wildcards, a direct lookup
645 * is faster.
646 */
647
648 HashIter_InitSet(&hi, &dir->files);
649 while (HashIter_Next(&hi) != NULL) {
650 const char *base = hi.entry->key;
651 StrMatchResult res = Str_Match(base, pattern);
652 /* TODO: handle errors from res.error */
653
654 if (!res.matched)
655 continue;
656
657 /*
658 * Follow the UNIX convention that dot files are only found
659 * if the pattern begins with a dot. The pattern '.*' does
660 * not match '.' or '..' since these are not included in the
661 * directory cache.
662 *
663 * This means that the pattern '[a-z.]*' does not find
664 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
665 * bash, dash, csh and probably many other shells as well.
666 */
667 if (base[0] == '.' && pattern[0] != '.')
668 continue;
669
670 {
671 char *fullName = isDot
672 ? bmake_strdup(base)
673 : str_concat3(dirName, "/", base);
674 Lst_Append(expansions, fullName);
675 }
676 }
677 }
678
679 /*
680 * Find the next closing brace in the string, taking nested braces into
681 * account.
682 */
683 static const char *
684 closing_brace(const char *p)
685 {
686 int depth = 0;
687 while (*p != '\0') {
688 if (*p == '}' && depth == 0)
689 break;
690 if (*p == '{')
691 depth++;
692 if (*p == '}')
693 depth--;
694 p++;
695 }
696 return p;
697 }
698
699 /*
700 * Find the next closing brace or comma in the string, taking nested braces
701 * into account.
702 */
703 static const char *
704 separator_comma(const char *p)
705 {
706 int depth = 0;
707 while (*p != '\0') {
708 if ((*p == '}' || *p == ',') && depth == 0)
709 break;
710 if (*p == '{')
711 depth++;
712 if (*p == '}')
713 depth--;
714 p++;
715 }
716 return p;
717 }
718
719 static bool
720 contains_wildcard(const char *p)
721 {
722 for (; *p != '\0'; p++) {
723 switch (*p) {
724 case '*':
725 case '?':
726 case '{':
727 case '[':
728 return true;
729 }
730 }
731 return false;
732 }
733
734 static char *
735 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
736 const char *c, size_t c_len)
737 {
738 size_t s_len = a_len + b_len + c_len;
739 char *s = bmake_malloc(s_len + 1);
740 memcpy(s, a, a_len);
741 memcpy(s + a_len, b, b_len);
742 memcpy(s + a_len + b_len, c, c_len);
743 s[s_len] = '\0';
744 return s;
745 }
746
747 /*
748 * Expand curly braces like the C shell. Brace expansion by itself is purely
749 * textual, the expansions are not looked up in the file system. But if an
750 * expanded word contains wildcard characters, it is expanded further,
751 * matching only the actually existing files.
752 *
753 * Example: "{a{b,c}}" expands to "ab" and "ac".
754 * Example: "{a}" expands to "a".
755 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
756 *
757 * Input:
758 * word Entire word to expand
759 * brace First curly brace in it
760 * path Search path to use
761 * expansions Place to store the expansions
762 */
763 static void
764 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
765 StringList *expansions)
766 {
767 const char *prefix, *middle, *piece, *middle_end, *suffix;
768 size_t prefix_len, suffix_len;
769
770 /* Split the word into prefix '{' middle '}' suffix. */
771
772 middle = brace + 1;
773 middle_end = closing_brace(middle);
774 if (*middle_end == '\0') {
775 Error("Unterminated {} clause \"%s\"", middle);
776 return;
777 }
778
779 prefix = word;
780 prefix_len = (size_t)(brace - prefix);
781 suffix = middle_end + 1;
782 suffix_len = strlen(suffix);
783
784 /* Split the middle into pieces, separated by commas. */
785
786 piece = middle;
787 while (piece < middle_end + 1) {
788 const char *piece_end = separator_comma(piece);
789 size_t piece_len = (size_t)(piece_end - piece);
790
791 char *file = concat3(prefix, prefix_len, piece, piece_len,
792 suffix, suffix_len);
793
794 if (contains_wildcard(file)) {
795 SearchPath_Expand(path, file, expansions);
796 free(file);
797 } else {
798 Lst_Append(expansions, file);
799 }
800
801 /* skip over the comma or closing brace */
802 piece = piece_end + 1;
803 }
804 }
805
806
807 /* Expand 'pattern' in each of the directories from 'path'. */
808 static void
809 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
810 {
811 SearchPathNode *ln;
812 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
813 CachedDir *dir = ln->datum;
814 DirMatchFiles(pattern, dir, expansions);
815 }
816 }
817
818 static void
819 PrintExpansions(StringList *expansions)
820 {
821 const char *sep = "";
822 StringListNode *ln;
823 for (ln = expansions->first; ln != NULL; ln = ln->next) {
824 const char *word = ln->datum;
825 debug_printf("%s%s", sep, word);
826 sep = " ";
827 }
828 debug_printf("\n");
829 }
830
831 /*
832 * The wildcard isn't in the first component.
833 * Find all the components up to the one with the wildcard.
834 */
835 static void
836 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
837 const char *wildcardComponent, StringList *expansions)
838 {
839 char *prefix, *dirpath, *end;
840 SearchPath *partPath;
841
842 prefix = bmake_strsedup(pattern, wildcardComponent + 1);
843 /*
844 * XXX: Only the first match of the prefix in the path is
845 * taken, any others are ignored. The expectation may be
846 * that the pattern is expanded in the whole path.
847 */
848 dirpath = Dir_FindFile(prefix, path);
849 free(prefix);
850
851 /*
852 * dirpath is null if can't find the leading component
853 *
854 * XXX: Dir_FindFile won't find internal components. i.e. if the
855 * path contains ../Etc/Object and we're looking for Etc, it won't
856 * be found. Ah well. Probably not important.
857 *
858 * TODO: Check whether the above comment is still true.
859 */
860 if (dirpath == NULL)
861 return;
862
863 end = &dirpath[strlen(dirpath) - 1];
864 /* XXX: What about multiple trailing slashes? */
865 if (*end == '/')
866 *end = '\0';
867
868 partPath = SearchPath_New();
869 (void)SearchPath_Add(partPath, dirpath);
870 DirExpandPath(wildcardComponent + 1, partPath, expansions);
871 SearchPath_Free(partPath);
872 }
873
874 /*
875 * Expand the given pattern into a list of existing filenames by globbing it,
876 * looking in each directory from the search path.
877 *
878 * Input:
879 * path the directories in which to find the files
880 * pattern the pattern to expand
881 * expansions the list on which to place the results
882 */
883 void
884 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
885 {
886 const char *brace, *slash, *wildcard, *wildcardComponent;
887
888 assert(path != NULL);
889 assert(expansions != NULL);
890
891 DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
892
893 brace = strchr(pattern, '{');
894 if (brace != NULL) {
895 DirExpandCurly(pattern, brace, path, expansions);
896 goto done;
897 }
898
899 slash = strchr(pattern, '/');
900 if (slash == NULL) {
901 /* First the files in dot. */
902 DirMatchFiles(pattern, dot, expansions);
903 /* Then the files in every other directory on the path. */
904 DirExpandPath(pattern, path, expansions);
905 goto done;
906 }
907
908 /* At this point, the pattern has a directory component. */
909
910 /* Find the first wildcard in the pattern. */
911 for (wildcard = pattern; *wildcard != '\0'; wildcard++)
912 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
913 break;
914
915 if (*wildcard == '\0') {
916 /*
917 * No directory component and no wildcard at all -- this
918 * should never happen as in such a simple case there is no
919 * need to expand anything.
920 */
921 DirExpandPath(pattern, path, expansions);
922 goto done;
923 }
924
925 /* Back up to the start of the component containing the wildcard. */
926 /* XXX: This handles '///' and '/' differently. */
927 wildcardComponent = wildcard;
928 while (wildcardComponent > pattern && *wildcardComponent != '/')
929 wildcardComponent--;
930
931 if (wildcardComponent == pattern) {
932 /* The first component contains the wildcard. */
933 /* Start the search from the local directory */
934 DirExpandPath(pattern, path, expansions);
935 } else {
936 SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
937 expansions);
938 }
939
940 done:
941 if (DEBUG(DIR))
942 PrintExpansions(expansions);
943 }
944
945 /*
946 * Find if 'base' exists in 'dir'.
947 * Return the freshly allocated path to the file, or NULL.
948 */
949 static char *
950 DirLookup(CachedDir *dir, const char *base)
951 {
952 char *file;
953
954 DEBUG1(DIR, " %s ...\n", dir->name);
955
956 if (!HashSet_Contains(&dir->files, base))
957 return NULL;
958
959 file = str_concat3(dir->name, "/", base);
960 DEBUG1(DIR, " returning %s\n", file);
961 dir->hits++;
962 hits++;
963 return file;
964 }
965
966
967 /*
968 * Find if 'name' exists in 'dir'.
969 * Return the freshly allocated path to the file, or NULL.
970 */
971 static char *
972 DirLookupSubdir(CachedDir *dir, const char *name)
973 {
974 struct cached_stat cst;
975 char *file = dir == dot
976 ? bmake_strdup(name)
977 : str_concat3(dir->name, "/", name);
978
979 DEBUG1(DIR, "checking %s ...\n", file);
980
981 if (cached_stat(file, &cst) == 0) {
982 nearmisses++;
983 return file;
984 }
985 free(file);
986 return NULL;
987 }
988
989 /*
990 * Find if 'name' (which has basename 'base') exists in 'dir'.
991 * Return the freshly allocated path to the file, an empty string, or NULL.
992 * Returning an empty string means that the search should be terminated.
993 */
994 static char *
995 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
996 {
997 const char *dnp; /* pointer into dir->name */
998 const char *np; /* pointer into name */
999
1000 DEBUG1(DIR, " %s ...\n", dir->name);
1001
1002 /*
1003 * If the file has a leading path component and that component
1004 * exactly matches the entire name of the current search
1005 * directory, we can attempt another cache lookup. And if we don't
1006 * have a hit, we can safely assume the file does not exist at all.
1007 */
1008 for (dnp = dir->name, np = name;
1009 *dnp != '\0' && *dnp == *np; dnp++, np++)
1010 continue;
1011 if (*dnp != '\0' || np != base - 1)
1012 return NULL;
1013
1014 if (!HashSet_Contains(&dir->files, base)) {
1015 DEBUG0(DIR, " must be here but isn't -- returning\n");
1016 return bmake_strdup(""); /* to terminate the search */
1017 }
1018
1019 dir->hits++;
1020 hits++;
1021 DEBUG1(DIR, " returning %s\n", name);
1022 return bmake_strdup(name);
1023 }
1024
1025 /*
1026 * Find the given file in "." or curdir.
1027 * Return the freshly allocated path to the file, or NULL.
1028 */
1029 static char *
1030 DirFindDot(const char *name, const char *base)
1031 {
1032
1033 if (HashSet_Contains(&dot->files, base)) {
1034 DEBUG0(DIR, " in '.'\n");
1035 hits++;
1036 dot->hits++;
1037 return bmake_strdup(name);
1038 }
1039
1040 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1041 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1042 hits++;
1043 cur->hits++;
1044 return str_concat3(cur->name, "/", base);
1045 }
1046
1047 return NULL;
1048 }
1049
1050 static bool
1051 FindFileRelative(SearchPath *path, bool seenDotLast,
1052 const char *name, char **out_file)
1053 {
1054 SearchPathNode *ln;
1055 bool checkedDot = false;
1056 char *file;
1057
1058 DEBUG0(DIR, " Trying subdirectories...\n");
1059
1060 if (!seenDotLast) {
1061 if (dot != NULL) {
1062 checkedDot = true;
1063 if ((file = DirLookupSubdir(dot, name)) != NULL)
1064 goto done;
1065 }
1066 if (cur != NULL &&
1067 (file = DirLookupSubdir(cur, name)) != NULL)
1068 goto done;
1069 }
1070
1071 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1072 CachedDir *dir = ln->datum;
1073 if (dir == dotLast)
1074 continue;
1075 if (dir == dot) {
1076 if (checkedDot)
1077 continue;
1078 checkedDot = true;
1079 }
1080 if ((file = DirLookupSubdir(dir, name)) != NULL)
1081 goto done;
1082 }
1083
1084 if (seenDotLast) {
1085 if (dot != NULL && !checkedDot) {
1086 checkedDot = true;
1087 if ((file = DirLookupSubdir(dot, name)) != NULL)
1088 goto done;
1089 }
1090 if (cur != NULL &&
1091 (file = DirLookupSubdir(cur, name)) != NULL)
1092 goto done;
1093 }
1094
1095 if (checkedDot) {
1096 /*
1097 * Already checked by the given name, since . was in
1098 * the path, so no point in proceeding.
1099 */
1100 DEBUG0(DIR, " Checked . already, returning NULL\n");
1101 file = NULL;
1102 goto done;
1103 }
1104
1105 return false;
1106
1107 done:
1108 *out_file = file;
1109 return true;
1110 }
1111
1112 static bool
1113 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1114 const char *name, const char *base, char **out_file)
1115 {
1116 char *file;
1117 SearchPathNode *ln;
1118
1119 DEBUG0(DIR, " Trying exact path matches...\n");
1120
1121 if (!seenDotLast && cur != NULL &&
1122 ((file = DirLookupAbs(cur, name, base)) != NULL))
1123 goto found;
1124
1125 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1126 CachedDir *dir = ln->datum;
1127 if (dir == dotLast)
1128 continue;
1129 if ((file = DirLookupAbs(dir, name, base)) != NULL)
1130 goto found;
1131 }
1132
1133 if (seenDotLast && cur != NULL &&
1134 ((file = DirLookupAbs(cur, name, base)) != NULL))
1135 goto found;
1136
1137 return false;
1138
1139 found:
1140 if (file[0] == '\0') {
1141 free(file);
1142 file = NULL;
1143 }
1144 *out_file = file;
1145 return true;
1146 }
1147
1148 /*
1149 * Find the file with the given name along the given search path.
1150 *
1151 * Input:
1152 * name the file to find
1153 * path the directories to search, or NULL
1154 *
1155 * Results:
1156 * The freshly allocated path to the file, or NULL.
1157 */
1158 char *
1159 Dir_FindFile(const char *name, SearchPath *path)
1160 {
1161 char *file; /* the current filename to check */
1162 bool seenDotLast = false; /* true if we should search dot last */
1163 struct cached_stat cst;
1164 const char *trailing_dot = ".";
1165 const char *base = str_basename(name);
1166
1167 DEBUG1(DIR, "Searching for %s ...", name);
1168
1169 if (path == NULL) {
1170 DEBUG0(DIR, "couldn't open path, file not found\n");
1171 misses++;
1172 return NULL;
1173 }
1174
1175 if (path->dirs.first != NULL) {
1176 CachedDir *dir = path->dirs.first->datum;
1177 if (dir == dotLast) {
1178 seenDotLast = true;
1179 DEBUG0(DIR, "[dot last]...");
1180 }
1181 }
1182 DEBUG0(DIR, "\n");
1183
1184 /*
1185 * If there's no leading directory components or if the leading
1186 * directory component is exactly `./', consult the cached contents
1187 * of each of the directories on the search path.
1188 */
1189 if (base == name || (base - name == 2 && *name == '.')) {
1190 SearchPathNode *ln;
1191
1192 /*
1193 * Look through all the directories on the path seeking one
1194 * which contains the final component of the given name. If
1195 * such a file is found, return its pathname.
1196 * If there is no such file, go on to phase two.
1197 *
1198 * No matter what, always look for the file in the current
1199 * directory before anywhere else (unless the path contains
1200 * the magic '.DOTLAST', in which case search it last).
1201 * This is so there are no conflicts between what the user
1202 * specifies (fish.c) and what make finds (./fish.c).
1203 */
1204 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1205 return file;
1206
1207 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1208 CachedDir *dir = ln->datum;
1209 if (dir == dotLast)
1210 continue;
1211 if ((file = DirLookup(dir, base)) != NULL)
1212 return file;
1213 }
1214
1215 if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1216 return file;
1217 }
1218
1219 if (base == name) {
1220 DEBUG0(DIR, " failed.\n");
1221 misses++;
1222 return NULL;
1223 }
1224
1225 if (*base == '\0')
1226 base = trailing_dot; /* we were given a trailing "/" */
1227
1228 if (name[0] != '/') {
1229 if (FindFileRelative(path, seenDotLast, name, &file))
1230 return file;
1231 } else {
1232 if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1233 return file;
1234 }
1235
1236 /*
1237 * We cannot add the directory onto the search path because
1238 * of this amusing case:
1239 * $(INSTALLDIR)/$(FILE): $(FILE)
1240 *
1241 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1242 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1243 * b/c we added it here. This is not good...
1244 */
1245
1246 DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1247
1248 bigmisses++;
1249 if (cached_stat(name, &cst) == 0)
1250 return bmake_strdup(name);
1251
1252 DEBUG0(DIR, " failed. Returning NULL\n");
1253 return NULL;
1254 }
1255
1256
1257 /*
1258 * Search for 'needle' starting at the directory 'here' and then working our
1259 * way up towards the root directory. Return the allocated path, or NULL.
1260 */
1261 char *
1262 Dir_FindHereOrAbove(const char *here, const char *needle)
1263 {
1264 struct cached_stat cst;
1265 char *dirbase, *dirbase_end;
1266 char *try, *try_end;
1267
1268 dirbase = bmake_strdup(here);
1269 dirbase_end = dirbase + strlen(dirbase);
1270
1271 for (;;) {
1272 try = str_concat3(dirbase, "/", needle);
1273 if (cached_stat(try, &cst) != -1) {
1274 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1275 /*
1276 * Chop off the filename, to return a
1277 * directory.
1278 */
1279 try_end = try + strlen(try);
1280 while (try_end > try && *try_end != '/')
1281 try_end--;
1282 if (try_end > try)
1283 *try_end = '\0'; /* chop! */
1284 }
1285
1286 free(dirbase);
1287 return try;
1288 }
1289 free(try);
1290
1291 if (dirbase_end == dirbase)
1292 break; /* failed! */
1293
1294 /* Truncate dirbase from the end to move up a dir. */
1295 while (dirbase_end > dirbase && *dirbase_end != '/')
1296 dirbase_end--;
1297 *dirbase_end = '\0'; /* chop! */
1298 }
1299
1300 free(dirbase);
1301 return NULL;
1302 }
1303
1304 /*
1305 * This is an implied source, and it may have moved,
1306 * see if we can find it via the current .PATH
1307 */
1308 static char *
1309 ResolveMovedDepends(GNode *gn)
1310 {
1311 char *fullName;
1312
1313 const char *base = str_basename(gn->name);
1314 if (base == gn->name)
1315 return NULL;
1316
1317 fullName = Dir_FindFile(base, Suff_FindPath(gn));
1318 if (fullName == NULL)
1319 return NULL;
1320
1321 /*
1322 * Put the found file in gn->path so that we give that to the compiler.
1323 */
1324 /*
1325 * XXX: Better just reset gn->path to NULL; updating it is already done
1326 * by Dir_UpdateMTime.
1327 */
1328 gn->path = bmake_strdup(fullName);
1329 if (!Job_RunTarget(".STALE", gn->fname))
1330 fprintf(stdout, /* XXX: Why stdout? */
1331 "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1332 progname, gn->fname, gn->lineno,
1333 makeDependfile, gn->name, fullName);
1334
1335 return fullName;
1336 }
1337
1338 static char *
1339 ResolveFullName(GNode *gn)
1340 {
1341 char *fullName;
1342
1343 fullName = gn->path;
1344 if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1345
1346 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1347
1348 if (fullName == NULL && gn->flags.fromDepend &&
1349 !Lst_IsEmpty(&gn->implicitParents))
1350 fullName = ResolveMovedDepends(gn);
1351
1352 DEBUG2(DIR, "Found '%s' as '%s'\n",
1353 gn->name, fullName != NULL ? fullName : "(not found)");
1354 }
1355
1356 if (fullName == NULL)
1357 fullName = bmake_strdup(gn->name);
1358
1359 /* XXX: Is every piece of memory freed as it should? */
1360
1361 return fullName;
1362 }
1363
1364 /*
1365 * Search 'gn' along 'dirSearchPath' and store its modification time in
1366 * 'gn->mtime'. If no file is found, store 0 instead.
1367 *
1368 * The found file is stored in 'gn->path', unless the node already had a path.
1369 */
1370 void
1371 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1372 {
1373 char *fullName;
1374 struct cached_stat cst;
1375
1376 if (gn->type & OP_ARCHV) {
1377 Arch_UpdateMTime(gn);
1378 return;
1379 }
1380
1381 if (gn->type & OP_PHONY) {
1382 gn->mtime = 0;
1383 return;
1384 }
1385
1386 fullName = ResolveFullName(gn);
1387
1388 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1389 if (gn->type & OP_MEMBER) {
1390 if (fullName != gn->path)
1391 free(fullName);
1392 Arch_UpdateMemberMTime(gn);
1393 return;
1394 }
1395
1396 cst.cst_mtime = 0;
1397 }
1398
1399 if (fullName != NULL && gn->path == NULL)
1400 gn->path = fullName;
1401 /* XXX: else free(fullName)? */
1402
1403 gn->mtime = cst.cst_mtime;
1404 }
1405
1406 /*
1407 * Read the directory and add it to the cache in openDirs.
1408 * If a path is given, add the directory to that path as well.
1409 */
1410 static CachedDir *
1411 CacheNewDir(const char *name, SearchPath *path)
1412 {
1413 CachedDir *dir = NULL;
1414 DIR *d;
1415 struct dirent *dp;
1416
1417 if ((d = opendir(name)) == NULL) {
1418 DEBUG1(DIR, "Caching %s ... not found\n", name);
1419 return dir;
1420 }
1421
1422 DEBUG1(DIR, "Caching %s ...\n", name);
1423
1424 dir = CachedDir_New(name);
1425
1426 while ((dp = readdir(d)) != NULL) {
1427
1428 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1429 /*
1430 * The sun directory library doesn't check for a 0 inode
1431 * (0-inode slots just take up space), so we have to do
1432 * it ourselves.
1433 */
1434 if (dp->d_fileno == 0)
1435 continue;
1436 #endif /* sun && d_ino */
1437
1438 (void)HashSet_Add(&dir->files, dp->d_name);
1439 }
1440 (void)closedir(d);
1441
1442 OpenDirs_Add(&openDirs, dir);
1443 if (path != NULL)
1444 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1445
1446 DEBUG1(DIR, "Caching %s done\n", name);
1447 return dir;
1448 }
1449
1450 /*
1451 * Read the list of filenames in the directory 'name' and store the result
1452 * in 'openDirs'.
1453 *
1454 * If a search path is given, append the directory to that path.
1455 *
1456 * Input:
1457 * path The path to which the directory should be
1458 * added, or NULL to only add the directory to openDirs.
1459 * name The name of the directory to add.
1460 * The name is not normalized in any way.
1461 * Output:
1462 * result If no path is given and the directory exists, the
1463 * returned CachedDir has a reference count of 0. It
1464 * must either be assigned to a variable using
1465 * CachedDir_Assign or be appended to a SearchPath using
1466 * Lst_Append and CachedDir_Ref.
1467 */
1468 CachedDir *
1469 SearchPath_Add(SearchPath *path, const char *name)
1470 {
1471
1472 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1473 SearchPathNode *ln;
1474
1475 /* XXX: Linear search gets slow with thousands of entries. */
1476 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1477 CachedDir *pathDir = ln->datum;
1478 if (strcmp(pathDir->name, name) == 0)
1479 return pathDir;
1480 }
1481
1482 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1483 }
1484
1485 if (path != NULL) {
1486 /* XXX: Why is OpenDirs only checked if path != NULL? */
1487 CachedDir *dir = OpenDirs_Find(&openDirs, name);
1488 if (dir != NULL) {
1489 if (Lst_FindDatum(&path->dirs, dir) == NULL)
1490 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1491 return dir;
1492 }
1493 }
1494
1495 return CacheNewDir(name, path);
1496 }
1497
1498 /*
1499 * Return a copy of dirSearchPath, incrementing the reference counts for
1500 * the contained directories.
1501 */
1502 SearchPath *
1503 Dir_CopyDirSearchPath(void)
1504 {
1505 SearchPath *path = SearchPath_New();
1506 SearchPathNode *ln;
1507 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1508 CachedDir *dir = ln->datum;
1509 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1510 }
1511 return path;
1512 }
1513
1514 /*
1515 * Make a string by taking all the directories in the given search path and
1516 * preceding them by the given flag. Used by the suffix module to create
1517 * variables for compilers based on suffix search paths. Note that there is no
1518 * space between the given flag and each directory.
1519 */
1520 char *
1521 SearchPath_ToFlags(SearchPath *path, const char *flag)
1522 {
1523 Buffer buf;
1524 SearchPathNode *ln;
1525
1526 Buf_Init(&buf);
1527
1528 if (path != NULL) {
1529 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1530 CachedDir *dir = ln->datum;
1531 Buf_AddStr(&buf, " ");
1532 Buf_AddStr(&buf, flag);
1533 Buf_AddStr(&buf, dir->name);
1534 }
1535 }
1536
1537 return Buf_DoneData(&buf);
1538 }
1539
1540 /* Free the search path and all directories mentioned in it. */
1541 void
1542 SearchPath_Free(SearchPath *path)
1543 {
1544 SearchPathNode *ln;
1545
1546 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1547 CachedDir *dir = ln->datum;
1548 CachedDir_Unref(dir);
1549 }
1550 Lst_Done(&path->dirs);
1551 free(path);
1552 }
1553
1554 /*
1555 * Clear out all elements from the given search path.
1556 * The path is set to the empty list but is not destroyed.
1557 */
1558 void
1559 SearchPath_Clear(SearchPath *path)
1560 {
1561 while (!Lst_IsEmpty(&path->dirs)) {
1562 CachedDir *dir = Lst_Dequeue(&path->dirs);
1563 CachedDir_Unref(dir);
1564 }
1565 }
1566
1567
1568 /*
1569 * Concatenate two paths, adding the second to the end of the first,
1570 * skipping duplicates.
1571 */
1572 void
1573 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1574 {
1575 SearchPathNode *ln;
1576
1577 for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1578 CachedDir *dir = ln->datum;
1579 if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1580 Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1581 }
1582 }
1583
1584 static int
1585 percentage(int num, int den)
1586 {
1587 return den != 0 ? num * 100 / den : 0;
1588 }
1589
1590 void
1591 Dir_PrintDirectories(void)
1592 {
1593 CachedDirListNode *ln;
1594
1595 debug_printf("#*** Directory Cache:\n");
1596 debug_printf(
1597 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1598 hits, misses, nearmisses, bigmisses,
1599 percentage(hits, hits + bigmisses + nearmisses));
1600 debug_printf("# refs hits directory\n");
1601
1602 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1603 CachedDir *dir = ln->datum;
1604 debug_printf("# %4d %4d %s\n",
1605 dir->refCount, dir->hits, dir->name);
1606 }
1607 }
1608
1609 void
1610 SearchPath_Print(const SearchPath *path)
1611 {
1612 SearchPathNode *ln;
1613
1614 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1615 const CachedDir *dir = ln->datum;
1616 debug_printf("%s ", dir->name);
1617 }
1618 }
1619