dir.c revision 1.286 1 /* $NetBSD: dir.c,v 1.286 2023/12/29 18:53:24 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /*
73 * Directory searching using wildcards and/or normal names.
74 * Used both for source wildcarding in the makefile and for finding
75 * implicit sources.
76 *
77 * The interface for this module is:
78 * Dir_Init Initialize the module.
79 *
80 * Dir_InitCur Set the cur CachedDir.
81 *
82 * Dir_InitDot Set the dot CachedDir.
83 *
84 * Dir_End Clean up the module.
85 *
86 * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath.
87 *
88 * Dir_HasWildcards
89 * Returns true if the name given it needs to
90 * be wildcard-expanded.
91 *
92 * SearchPath_Expand
93 * Expand a filename pattern to find all matching files
94 * from the search path.
95 *
96 * Dir_FindFile Searches for a file on a given search path.
97 * If it exists, returns the entire path, otherwise NULL.
98 *
99 * Dir_FindHereOrAbove
100 * Search for a path in the current directory and then
101 * all the directories above it in turn, until the path
102 * is found or the root directory ("/") is reached.
103 *
104 * Dir_UpdateMTime
105 * Update the modification time and path of a node with
106 * data from the file corresponding to the node.
107 *
108 * SearchPath_Add Add a directory to a search path.
109 *
110 * SearchPath_ToFlags
111 * Given a search path and a command flag, create
112 * a string with each of the directories in the path
113 * preceded by the command flag and all of them
114 * separated by a space.
115 *
116 * SearchPath_Clear
117 * Resets a search path to the empty list.
118 *
119 * For debugging:
120 * Dir_PrintDirectories
121 * Print stats about the directory cache.
122 */
123
124 #include <sys/types.h>
125 #include <sys/stat.h>
126
127 #include <dirent.h>
128 #include <errno.h>
129
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133
134 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
135 MAKE_RCSID("$NetBSD: dir.c,v 1.286 2023/12/29 18:53:24 rillig Exp $");
136
137 /*
138 * A search path is a list of CachedDir structures. A CachedDir has in it the
139 * name of the directory and the names of all the files in the directory.
140 * This is used to cut down on the number of system calls necessary to find
141 * implicit dependents and their like. Since these searches are made before
142 * any actions are taken, we need not worry about the directory changing due
143 * to creation commands. If this hampers the style of some makefiles, they
144 * must be changed.
145 *
146 * All previously-read directories are kept in openDirs, which is checked
147 * first before a directory is opened.
148 *
149 * This cache is used by the multi-level transformation code in suff.c, which
150 * tends to search for far more files than in regular explicit targets. After
151 * a directory has been cached, any later changes to that directory are not
152 * reflected in the cache. To keep the cache up to date, there are several
153 * ideas:
154 *
155 * 1) just use stat to test for a file's existence. As mentioned above,
156 * this is very inefficient due to the number of checks performed by
157 * the multi-level transformation code.
158 *
159 * 2) use readdir() to search the directories, keeping them open between
160 * checks. Around 1993 or earlier, this didn't slow down the process too
161 * much, but it consumed one file descriptor per open directory, which
162 * was critical on the then-current operating systems, as many limited
163 * the number of open file descriptors to 20 or 32.
164 *
165 * 3) record the mtime of the directory in the CachedDir structure and
166 * verify the directory hasn't changed since the contents were cached.
167 * This will catch the creation or deletion of files, but not the
168 * updating of files. However, since it is the creation and deletion
169 * that is the problem, this could be a good thing to do. Unfortunately,
170 * if the directory (say ".") were fairly large and changed fairly
171 * frequently, the constant reloading could seriously degrade
172 * performance. It might be good in such cases to keep track of the
173 * number of reloadings and if the number goes over a (small) limit,
174 * resort to using stat in its place.
175 *
176 * An additional thing to consider is that make is used primarily to create
177 * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178 * didn't have an option to specify where the resulting object file should be
179 * placed. This forced all objects to be created in the current directory.
180 * This isn't meant as a full excuse, just an explanation of some of the
181 * reasons for the caching used here.
182 *
183 * One more note: the location of a target's file is only performed on the
184 * downward traversal of the graph and then only for terminal nodes in the
185 * graph. This could be construed as wrong in some cases, but prevents
186 * inadvertent modification of files when the "installed" directory for a
187 * file is provided in the search path.
188 *
189 * Another data structure maintained by this module is an mtime cache used
190 * when the searching of cached directories fails to find a file. In the past,
191 * Dir_FindFile would simply perform an access() call in such a case to
192 * determine if the file could be found using just the name given. When this
193 * hit, however, all that was gained was the knowledge that the file existed.
194 * Given that an access() is essentially a stat() without the copyout() call,
195 * and that the same filesystem overhead would have to be incurred in
196 * Dir_MTime, it made sense to replace the access() with a stat() and record
197 * the mtime in a cache for when Dir_UpdateMTime was actually called.
198 */
199
200
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203 /*
204 * Name of the directory, either absolute or relative to the current
205 * directory. The name is not normalized in any way, that is, "."
206 * and "./." are different.
207 *
208 * Not sure what happens when .CURDIR is assigned a new value; see
209 * Parse_Var.
210 */
211 char *name;
212
213 /*
214 * The number of SearchPaths that refer to this directory.
215 * Plus the number of global variables that refer to this directory.
216 * References from openDirs do not count though.
217 */
218 int refCount;
219
220 /* The number of times a file in this directory has been found. */
221 int hits;
222
223 /* The names of the directory entries. */
224 HashSet files;
225 };
226
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229
230 /* A list of cached directories, with fast lookup by directory name. */
231 typedef struct OpenDirs {
232 CachedDirList list;
233 HashTable /* of CachedDirListNode */ table;
234 } OpenDirs;
235
236
237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238
239 static OpenDirs openDirs; /* all cached directories */
240
241 /*
242 * Variables for gathering statistics on the efficiency of the caching
243 * mechanism.
244 */
245 static int hits; /* Found in directory cache */
246 static int misses; /* Sad, but not evil misses */
247 static int nearmisses; /* Found under search path */
248 static int bigmisses; /* Sought by itself */
249
250 /* The cached contents of ".", the relative current directory. */
251 static CachedDir *dot = NULL;
252 /* The cached contents of the absolute current directory. */
253 static CachedDir *cur = NULL;
254 /* A fake path entry indicating we need to look for '.' last. */
255 static CachedDir *dotLast = NULL;
256
257 /*
258 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259 * the system to find the file, we might as well have its mtime on record.
260 *
261 * XXX: If this is done way early, there's a chance other rules will have
262 * already updated the file, in which case we'll update it again. Generally,
263 * there won't be two rules to update a single file, so this should be ok.
264 */
265 static HashTable mtimes;
266
267 static HashTable lmtimes; /* same as mtimes but for lstat */
268
269
270 static void OpenDirs_Remove(OpenDirs *, const char *);
271
272
273 static CachedDir *
274 CachedDir_New(const char *name)
275 {
276 CachedDir *dir = bmake_malloc(sizeof *dir);
277
278 dir->name = bmake_strdup(name);
279 dir->refCount = 0;
280 dir->hits = 0;
281 HashSet_Init(&dir->files);
282
283 #ifdef DEBUG_REFCNT
284 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
285 #endif
286
287 return dir;
288 }
289
290 static CachedDir *
291 CachedDir_Ref(CachedDir *dir)
292 {
293 dir->refCount++;
294
295 #ifdef DEBUG_REFCNT
296 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297 dir, dir->refCount, dir->name);
298 #endif
299
300 return dir;
301 }
302
303 static void
304 CachedDir_Unref(CachedDir *dir)
305 {
306 dir->refCount--;
307
308 #ifdef DEBUG_REFCNT
309 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310 dir, dir->refCount, dir->name);
311 #endif
312
313 if (dir->refCount > 0)
314 return;
315
316 #ifdef DEBUG_REFCNT
317 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318 #endif
319
320 OpenDirs_Remove(&openDirs, dir->name);
321
322 free(dir->name);
323 HashSet_Done(&dir->files);
324 free(dir);
325 }
326
327 /* Update the value of 'var', updating the reference counts. */
328 static void
329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
330 {
331 CachedDir *prev;
332
333 prev = *var;
334 *var = dir;
335 if (dir != NULL)
336 CachedDir_Ref(dir);
337 if (prev != NULL)
338 CachedDir_Unref(prev);
339 }
340
341 static void
342 OpenDirs_Init(OpenDirs *odirs)
343 {
344 Lst_Init(&odirs->list);
345 HashTable_Init(&odirs->table);
346 }
347
348 #ifdef CLEANUP
349 static void
350 OpenDirs_Done(OpenDirs *odirs)
351 {
352 CachedDirListNode *ln = odirs->list.first;
353 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354 odirs->table.numEntries);
355 while (ln != NULL) {
356 CachedDirListNode *next = ln->next;
357 CachedDir *dir = ln->datum;
358 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359 dir->refCount, dir->name);
360 CachedDir_Unref(dir); /* removes the dir from odirs->list */
361 ln = next;
362 }
363 Lst_Done(&odirs->list);
364 HashTable_Done(&odirs->table);
365 }
366 #endif
367
368 static CachedDir *
369 OpenDirs_Find(OpenDirs *odirs, const char *name)
370 {
371 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372 return ln != NULL ? ln->datum : NULL;
373 }
374
375 static void
376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377 {
378 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379 return;
380 Lst_Append(&odirs->list, cdir);
381 HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382 }
383
384 static void
385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
386 {
387 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388 CachedDirListNode *ln;
389 if (he == NULL)
390 return;
391 ln = HashEntry_Get(he);
392 HashTable_DeleteEntry(&odirs->table, he);
393 Lst_Remove(&odirs->list, ln);
394 }
395
396 /*
397 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398 * or -1 on error.
399 */
400 static int
401 cached_stats(const char *pathname, struct cached_stat *out_cst,
402 bool useLstat, bool forceRefresh)
403 {
404 HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405 struct stat sys_st;
406 struct cached_stat *cst;
407 int rc;
408
409 if (pathname == NULL || pathname[0] == '\0')
410 return -1; /* This can happen in meta mode. */
411
412 cst = HashTable_FindValue(tbl, pathname);
413 if (cst != NULL && !forceRefresh) {
414 *out_cst = *cst;
415 DEBUG2(DIR, "Using cached time %s for %s\n",
416 Targ_FmtTime(cst->cst_mtime), pathname);
417 return 0;
418 }
419
420 rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421 if (rc == -1)
422 return -1; /* don't cache negative lookups */
423
424 if (sys_st.st_mtime == 0)
425 sys_st.st_mtime = 1; /* avoid confusion with missing file */
426
427 if (cst == NULL) {
428 cst = bmake_malloc(sizeof *cst);
429 HashTable_Set(tbl, pathname, cst);
430 }
431
432 cst->cst_mtime = sys_st.st_mtime;
433 cst->cst_mode = sys_st.st_mode;
434
435 *out_cst = *cst;
436 DEBUG2(DIR, " Caching %s for %s\n",
437 Targ_FmtTime(sys_st.st_mtime), pathname);
438
439 return 0;
440 }
441
442 int
443 cached_stat(const char *pathname, struct cached_stat *cst)
444 {
445 return cached_stats(pathname, cst, false, false);
446 }
447
448 int
449 cached_lstat(const char *pathname, struct cached_stat *cst)
450 {
451 return cached_stats(pathname, cst, true, false);
452 }
453
454 /* Initialize the directories module. */
455 void
456 Dir_Init(void)
457 {
458 OpenDirs_Init(&openDirs);
459 HashTable_Init(&mtimes);
460 HashTable_Init(&lmtimes);
461 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462 }
463
464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465 void
466 Dir_InitCur(const char *newCurdir)
467 {
468 CachedDir *dir;
469
470 if (newCurdir == NULL)
471 return;
472
473 /*
474 * The build directory is not the same as the source directory.
475 * Keep this one around too.
476 */
477 dir = SearchPath_Add(NULL, newCurdir);
478 if (dir == NULL)
479 return;
480
481 CachedDir_Assign(&cur, dir);
482 }
483
484 /*
485 * (Re)initialize "dot" (the current/object directory).
486 * Some directories may be cached.
487 */
488 void
489 Dir_InitDot(void)
490 {
491 CachedDir *dir;
492
493 dir = SearchPath_Add(NULL, ".");
494 if (dir == NULL) {
495 Error("Cannot open `.' (%s)", strerror(errno));
496 exit(2); /* Not 1 so -q can distinguish error */
497 }
498
499 CachedDir_Assign(&dot, dir);
500
501 Dir_SetPATH(); /* initialize */
502 }
503
504 /* Clean up the directories module. */
505 void
506 Dir_End(void)
507 {
508 #ifdef CLEANUP
509 CachedDir_Assign(&cur, NULL);
510 CachedDir_Assign(&dot, NULL);
511 CachedDir_Assign(&dotLast, NULL);
512 SearchPath_Clear(&dirSearchPath);
513 OpenDirs_Done(&openDirs);
514 HashTable_Done(&mtimes);
515 HashTable_Done(&lmtimes);
516 #endif
517 }
518
519 /*
520 * We want ${.PATH} to indicate the order in which we will actually
521 * search, so we rebuild it after any .PATH: target.
522 * This is the simplest way to deal with the effect of .DOTLAST.
523 */
524 void
525 Dir_SetPATH(void)
526 {
527 CachedDirListNode *ln;
528 bool seenDotLast = false; /* true if we should search '.' last */
529
530 Global_Delete(".PATH");
531
532 if ((ln = dirSearchPath.dirs.first) != NULL) {
533 CachedDir *dir = ln->datum;
534 if (dir == dotLast) {
535 seenDotLast = true;
536 Global_Append(".PATH", dotLast->name);
537 }
538 }
539
540 if (!seenDotLast) {
541 if (dot != NULL)
542 Global_Append(".PATH", dot->name);
543 if (cur != NULL)
544 Global_Append(".PATH", cur->name);
545 }
546
547 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
548 CachedDir *dir = ln->datum;
549 if (dir == dotLast)
550 continue;
551 if (dir == dot && seenDotLast)
552 continue;
553 Global_Append(".PATH", dir->name);
554 }
555
556 if (seenDotLast) {
557 if (dot != NULL)
558 Global_Append(".PATH", dot->name);
559 if (cur != NULL)
560 Global_Append(".PATH", cur->name);
561 }
562 }
563
564
565 void
566 Dir_SetSYSPATH(void)
567 {
568 CachedDirListNode *ln;
569
570 Var_ReadOnly(".SYSPATH", false);
571 Global_Delete(".SYSPATH");
572 for (ln = sysIncPath->dirs.first; ln != NULL; ln = ln->next) {
573 CachedDir *dir = ln->datum;
574 Global_Append(".SYSPATH", dir->name);
575 }
576 Var_ReadOnly(".SYSPATH", true);
577 }
578
579 /*
580 * See if the given name has any wildcard characters in it and all braces and
581 * brackets are properly balanced.
582 *
583 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
584 * that make(1) should be expanding patterns, because then you have to set a
585 * mechanism for escaping the expansion!
586 */
587 bool
588 Dir_HasWildcards(const char *name)
589 {
590 const char *p;
591 bool wild = false;
592 int braces = 0, brackets = 0;
593
594 for (p = name; *p != '\0'; p++) {
595 switch (*p) {
596 case '{':
597 braces++;
598 wild = true;
599 break;
600 case '}':
601 braces--;
602 break;
603 case '[':
604 brackets++;
605 wild = true;
606 break;
607 case ']':
608 brackets--;
609 break;
610 case '?':
611 case '*':
612 wild = true;
613 break;
614 default:
615 break;
616 }
617 }
618 return wild && brackets == 0 && braces == 0;
619 }
620
621 /*
622 * See if any files as seen from 'dir' match 'pattern', and add their names
623 * to 'expansions' if they do.
624 *
625 * Wildcards are only expanded in the final path component, but not in
626 * directories like src/lib*c/file*.c. To expand these wildcards,
627 * delegate the work to the shell, using the '!=' variable assignment
628 * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
629 * such as in ${:!echo src/lib*c/file*.c!}.
630 */
631 static void
632 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
633 {
634 const char *dirName = dir->name;
635 bool isDot = dirName[0] == '.' && dirName[1] == '\0';
636 HashIter hi;
637
638 /*
639 * XXX: Iterating over all hash entries is inefficient. If the
640 * pattern is a plain string without any wildcards, a direct lookup
641 * is faster.
642 */
643
644 HashIter_InitSet(&hi, &dir->files);
645 while (HashIter_Next(&hi) != NULL) {
646 const char *base = hi.entry->key;
647 StrMatchResult res = Str_Match(base, pattern);
648 /* TODO: handle errors from res.error */
649
650 if (!res.matched)
651 continue;
652
653 /*
654 * Follow the UNIX convention that dot files are only found
655 * if the pattern begins with a dot. The pattern '.*' does
656 * not match '.' or '..' since these are not included in the
657 * directory cache.
658 *
659 * This means that the pattern '[a-z.]*' does not find
660 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
661 * bash, dash, csh and probably many other shells as well.
662 */
663 if (base[0] == '.' && pattern[0] != '.')
664 continue;
665
666 {
667 char *fullName = isDot
668 ? bmake_strdup(base)
669 : str_concat3(dirName, "/", base);
670 Lst_Append(expansions, fullName);
671 }
672 }
673 }
674
675 /* Find the next closing brace in 'p', taking nested braces into account. */
676 static const char *
677 closing_brace(const char *p)
678 {
679 int depth = 0;
680 while (*p != '\0') {
681 if (*p == '}' && depth == 0)
682 break;
683 if (*p == '{')
684 depth++;
685 if (*p == '}')
686 depth--;
687 p++;
688 }
689 return p;
690 }
691
692 /*
693 * Find the next closing brace or comma in the string, taking nested braces
694 * into account.
695 */
696 static const char *
697 separator_comma(const char *p)
698 {
699 int depth = 0;
700 while (*p != '\0') {
701 if ((*p == '}' || *p == ',') && depth == 0)
702 break;
703 if (*p == '{')
704 depth++;
705 if (*p == '}')
706 depth--;
707 p++;
708 }
709 return p;
710 }
711
712 static bool
713 contains_wildcard(const char *p)
714 {
715 for (; *p != '\0'; p++) {
716 switch (*p) {
717 case '*':
718 case '?':
719 case '{':
720 case '[':
721 return true;
722 }
723 }
724 return false;
725 }
726
727 static char *
728 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
729 const char *c, size_t c_len)
730 {
731 size_t s_len = a_len + b_len + c_len;
732 char *s = bmake_malloc(s_len + 1);
733 memcpy(s, a, a_len);
734 memcpy(s + a_len, b, b_len);
735 memcpy(s + a_len + b_len, c, c_len);
736 s[s_len] = '\0';
737 return s;
738 }
739
740 /*
741 * Expand curly braces like the C shell. Brace expansion by itself is purely
742 * textual, the expansions are not looked up in the file system. But if an
743 * expanded word contains wildcard characters, it is expanded further,
744 * matching only the actually existing files.
745 *
746 * Example: "{a{b,c}}" expands to "ab" and "ac".
747 * Example: "{a}" expands to "a".
748 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
749 *
750 * Input:
751 * word Entire word to expand
752 * brace First curly brace in it
753 * path Search path to use
754 * expansions Place to store the expansions
755 */
756 static void
757 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
758 StringList *expansions)
759 {
760 const char *prefix, *middle, *piece, *middle_end, *suffix;
761 size_t prefix_len, suffix_len;
762
763 /* Split the word into prefix, '{', middle, '}' and suffix. */
764
765 middle = brace + 1;
766 middle_end = closing_brace(middle);
767 if (*middle_end == '\0') {
768 Error("Unterminated {} clause \"%s\"", middle);
769 return;
770 }
771
772 prefix = word;
773 prefix_len = (size_t)(brace - prefix);
774 suffix = middle_end + 1;
775 suffix_len = strlen(suffix);
776
777 /* Split the middle into pieces, separated by commas. */
778
779 piece = middle;
780 while (piece < middle_end + 1) {
781 const char *piece_end = separator_comma(piece);
782 size_t piece_len = (size_t)(piece_end - piece);
783
784 char *file = concat3(prefix, prefix_len, piece, piece_len,
785 suffix, suffix_len);
786
787 if (contains_wildcard(file)) {
788 SearchPath_Expand(path, file, expansions);
789 free(file);
790 } else {
791 Lst_Append(expansions, file);
792 }
793
794 /* skip over the comma or closing brace */
795 piece = piece_end + 1;
796 }
797 }
798
799
800 /* Expand 'pattern' in each of the directories from 'path'. */
801 static void
802 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
803 {
804 CachedDirListNode *ln;
805 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
806 CachedDir *dir = ln->datum;
807 DirMatchFiles(pattern, dir, expansions);
808 }
809 }
810
811 static void
812 PrintExpansions(StringList *expansions)
813 {
814 const char *sep = "";
815 StringListNode *ln;
816 for (ln = expansions->first; ln != NULL; ln = ln->next) {
817 const char *word = ln->datum;
818 debug_printf("%s%s", sep, word);
819 sep = " ";
820 }
821 debug_printf("\n");
822 }
823
824 /*
825 * The wildcard isn't in the first component.
826 * Find all the components up to the one with the wildcard.
827 */
828 static void
829 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
830 const char *wildcardComponent, StringList *expansions)
831 {
832 char *prefix, *dirpath, *end;
833 SearchPath *partPath;
834
835 prefix = bmake_strsedup(pattern, wildcardComponent + 1);
836 /*
837 * XXX: Only the first match of the prefix in the path is
838 * taken, any others are ignored. The expectation may be
839 * that the pattern is expanded in the whole path.
840 */
841 dirpath = Dir_FindFile(prefix, path);
842 free(prefix);
843
844 /*
845 * dirpath is null if can't find the leading component
846 *
847 * XXX: Dir_FindFile won't find internal components. i.e. if the
848 * path contains ../Etc/Object and we're looking for Etc, it won't
849 * be found. Ah well. Probably not important.
850 *
851 * TODO: Check whether the above comment is still true.
852 */
853 if (dirpath == NULL)
854 return;
855
856 end = &dirpath[strlen(dirpath) - 1];
857 /* XXX: What about multiple trailing slashes? */
858 if (*end == '/')
859 *end = '\0';
860
861 partPath = SearchPath_New();
862 (void)SearchPath_Add(partPath, dirpath);
863 DirExpandPath(wildcardComponent + 1, partPath, expansions);
864 SearchPath_Free(partPath);
865 }
866
867 /*
868 * Expand the given pattern into a list of existing filenames by globbing it,
869 * looking in each directory from the search path.
870 *
871 * Input:
872 * path the directories in which to find the files
873 * pattern the pattern to expand
874 * expansions the list on which to place the results
875 */
876 void
877 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
878 {
879 const char *brace, *slash, *wildcard, *wildcardComponent;
880
881 assert(path != NULL);
882 assert(expansions != NULL);
883
884 DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
885
886 brace = strchr(pattern, '{');
887 if (brace != NULL) {
888 DirExpandCurly(pattern, brace, path, expansions);
889 goto done;
890 }
891
892 slash = strchr(pattern, '/');
893 if (slash == NULL) {
894 DirMatchFiles(pattern, dot, expansions);
895 DirExpandPath(pattern, path, expansions);
896 goto done;
897 }
898
899 /* At this point, the pattern has a directory component. */
900
901 /* Find the first wildcard in the pattern. */
902 for (wildcard = pattern; *wildcard != '\0'; wildcard++)
903 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
904 break;
905
906 if (*wildcard == '\0') {
907 /*
908 * No directory component and no wildcard at all -- this
909 * should never happen as in such a simple case there is no
910 * need to expand anything.
911 */
912 DirExpandPath(pattern, path, expansions);
913 goto done;
914 }
915
916 /* Back up to the start of the component containing the wildcard. */
917 /* XXX: This handles '///' and '/' differently. */
918 wildcardComponent = wildcard;
919 while (wildcardComponent > pattern && *wildcardComponent != '/')
920 wildcardComponent--;
921
922 if (wildcardComponent == pattern) {
923 /* The first component contains the wildcard. */
924 /* Start the search from the local directory */
925 DirExpandPath(pattern, path, expansions);
926 } else {
927 SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
928 expansions);
929 }
930
931 done:
932 if (DEBUG(DIR))
933 PrintExpansions(expansions);
934 }
935
936 /*
937 * Find if 'base' exists in 'dir'.
938 * Return the freshly allocated path to the file, or NULL.
939 */
940 static char *
941 DirLookup(CachedDir *dir, const char *base)
942 {
943 char *file;
944
945 DEBUG1(DIR, " %s ...\n", dir->name);
946
947 if (!HashSet_Contains(&dir->files, base))
948 return NULL;
949
950 file = str_concat3(dir->name, "/", base);
951 DEBUG1(DIR, " returning %s\n", file);
952 dir->hits++;
953 hits++;
954 return file;
955 }
956
957
958 /*
959 * Find if 'name' exists in 'dir'.
960 * Return the freshly allocated path to the file, or NULL.
961 */
962 static char *
963 DirLookupSubdir(CachedDir *dir, const char *name)
964 {
965 struct cached_stat cst;
966 char *file = dir == dot
967 ? bmake_strdup(name)
968 : str_concat3(dir->name, "/", name);
969
970 DEBUG1(DIR, "checking %s ...\n", file);
971
972 if (cached_stat(file, &cst) == 0) {
973 nearmisses++;
974 return file;
975 }
976 free(file);
977 return NULL;
978 }
979
980 /*
981 * Find if 'name' (which has basename 'base') exists in 'dir'.
982 * Return the freshly allocated path to the file, an empty string, or NULL.
983 * Returning an empty string means that the search should be terminated.
984 */
985 static char *
986 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
987 {
988 const char *dnp; /* pointer into dir->name */
989 const char *np; /* pointer into name */
990
991 DEBUG1(DIR, " %s ...\n", dir->name);
992
993 /*
994 * If the file has a leading path component and that component
995 * exactly matches the entire name of the current search
996 * directory, we can attempt another cache lookup. And if we don't
997 * have a hit, we can safely assume the file does not exist at all.
998 */
999 for (dnp = dir->name, np = name;
1000 *dnp != '\0' && *dnp == *np; dnp++, np++)
1001 continue;
1002 if (*dnp != '\0' || np != base - 1)
1003 return NULL;
1004
1005 if (!HashSet_Contains(&dir->files, base)) {
1006 DEBUG0(DIR, " must be here but isn't -- returning\n");
1007 return bmake_strdup(""); /* to terminate the search */
1008 }
1009
1010 dir->hits++;
1011 hits++;
1012 DEBUG1(DIR, " returning %s\n", name);
1013 return bmake_strdup(name);
1014 }
1015
1016 /*
1017 * Find the given file in "." or curdir.
1018 * Return the freshly allocated path to the file, or NULL.
1019 */
1020 static char *
1021 DirFindDot(const char *name, const char *base)
1022 {
1023
1024 if (HashSet_Contains(&dot->files, base)) {
1025 DEBUG0(DIR, " in '.'\n");
1026 hits++;
1027 dot->hits++;
1028 return bmake_strdup(name);
1029 }
1030
1031 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1032 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1033 hits++;
1034 cur->hits++;
1035 return str_concat3(cur->name, "/", base);
1036 }
1037
1038 return NULL;
1039 }
1040
1041 static bool
1042 FindFileRelative(SearchPath *path, bool seenDotLast,
1043 const char *name, char **out_file)
1044 {
1045 CachedDirListNode *ln;
1046 bool checkedDot = false;
1047 char *file;
1048
1049 DEBUG0(DIR, " Trying subdirectories...\n");
1050
1051 if (!seenDotLast) {
1052 if (dot != NULL) {
1053 checkedDot = true;
1054 if ((file = DirLookupSubdir(dot, name)) != NULL)
1055 goto done;
1056 }
1057 if (cur != NULL &&
1058 (file = DirLookupSubdir(cur, name)) != NULL)
1059 goto done;
1060 }
1061
1062 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1063 CachedDir *dir = ln->datum;
1064 if (dir == dotLast)
1065 continue;
1066 if (dir == dot) {
1067 if (checkedDot)
1068 continue;
1069 checkedDot = true;
1070 }
1071 if ((file = DirLookupSubdir(dir, name)) != NULL)
1072 goto done;
1073 }
1074
1075 if (seenDotLast) {
1076 if (dot != NULL && !checkedDot) {
1077 checkedDot = true;
1078 if ((file = DirLookupSubdir(dot, name)) != NULL)
1079 goto done;
1080 }
1081 if (cur != NULL &&
1082 (file = DirLookupSubdir(cur, name)) != NULL)
1083 goto done;
1084 }
1085
1086 if (checkedDot) {
1087 /*
1088 * Already checked by the given name, since . was in
1089 * the path, so no point in proceeding.
1090 */
1091 DEBUG0(DIR, " Checked . already, returning NULL\n");
1092 file = NULL;
1093 goto done;
1094 }
1095
1096 return false;
1097
1098 done:
1099 *out_file = file;
1100 return true;
1101 }
1102
1103 static bool
1104 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1105 const char *name, const char *base, char **out_file)
1106 {
1107 char *file;
1108 CachedDirListNode *ln;
1109
1110 DEBUG0(DIR, " Trying exact path matches...\n");
1111
1112 if (!seenDotLast && cur != NULL &&
1113 ((file = DirLookupAbs(cur, name, base)) != NULL))
1114 goto found;
1115
1116 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1117 CachedDir *dir = ln->datum;
1118 if (dir == dotLast)
1119 continue;
1120 if ((file = DirLookupAbs(dir, name, base)) != NULL)
1121 goto found;
1122 }
1123
1124 if (seenDotLast && cur != NULL &&
1125 ((file = DirLookupAbs(cur, name, base)) != NULL))
1126 goto found;
1127
1128 return false;
1129
1130 found:
1131 if (file[0] == '\0') {
1132 free(file);
1133 file = NULL;
1134 }
1135 *out_file = file;
1136 return true;
1137 }
1138
1139 /*
1140 * Find the file with the given name along the given search path.
1141 *
1142 * Input:
1143 * name the file to find
1144 * path the directories to search, or NULL
1145 *
1146 * Results:
1147 * The freshly allocated path to the file, or NULL.
1148 */
1149 char *
1150 Dir_FindFile(const char *name, SearchPath *path)
1151 {
1152 char *file; /* the current filename to check */
1153 bool seenDotLast = false; /* true if we should search dot last */
1154 struct cached_stat cst;
1155 const char *trailing_dot = ".";
1156 const char *base = str_basename(name);
1157
1158 DEBUG1(DIR, "Searching for %s ...", name);
1159
1160 if (path == NULL) {
1161 DEBUG0(DIR, "couldn't open path, file not found\n");
1162 misses++;
1163 return NULL;
1164 }
1165
1166 if (path->dirs.first != NULL) {
1167 CachedDir *dir = path->dirs.first->datum;
1168 if (dir == dotLast) {
1169 seenDotLast = true;
1170 DEBUG0(DIR, "[dot last]...");
1171 }
1172 }
1173 DEBUG0(DIR, "\n");
1174
1175 /*
1176 * If there's no leading directory components or if the leading
1177 * directory component is exactly `./', consult the cached contents
1178 * of each of the directories on the search path.
1179 */
1180 if (base == name || (base - name == 2 && *name == '.')) {
1181 CachedDirListNode *ln;
1182
1183 /*
1184 * Look through all the directories on the path seeking one
1185 * which contains the final component of the given name. If
1186 * such a file is found, return its pathname.
1187 * If there is no such file, go on to phase two.
1188 *
1189 * No matter what, always look for the file in the current
1190 * directory before anywhere else (unless the path contains
1191 * the magic '.DOTLAST', in which case search it last).
1192 * This is so there are no conflicts between what the user
1193 * specifies (fish.c) and what make finds (./fish.c).
1194 */
1195 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1196 return file;
1197
1198 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1199 CachedDir *dir = ln->datum;
1200 if (dir == dotLast)
1201 continue;
1202 if ((file = DirLookup(dir, base)) != NULL)
1203 return file;
1204 }
1205
1206 if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1207 return file;
1208 }
1209
1210 if (base == name) {
1211 DEBUG0(DIR, " failed.\n");
1212 misses++;
1213 return NULL;
1214 }
1215
1216 if (*base == '\0')
1217 base = trailing_dot; /* we were given a trailing "/" */
1218
1219 if (name[0] != '/') {
1220 if (FindFileRelative(path, seenDotLast, name, &file))
1221 return file;
1222 } else {
1223 if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1224 return file;
1225 }
1226
1227 /*
1228 * We cannot add the directory onto the search path because
1229 * of this amusing case:
1230 * $(INSTALLDIR)/$(FILE): $(FILE)
1231 *
1232 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1233 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1234 * b/c we added it here. This is not good...
1235 */
1236
1237 DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1238
1239 bigmisses++;
1240 if (cached_stat(name, &cst) == 0)
1241 return bmake_strdup(name);
1242
1243 DEBUG0(DIR, " failed. Returning NULL\n");
1244 return NULL;
1245 }
1246
1247
1248 /*
1249 * Search for 'needle' starting at the directory 'here' and then working our
1250 * way up towards the root directory. Return the allocated path, or NULL.
1251 */
1252 char *
1253 Dir_FindHereOrAbove(const char *here, const char *needle)
1254 {
1255 struct cached_stat cst;
1256 char *dirbase, *dirbase_end;
1257 char *try, *try_end;
1258
1259 dirbase = bmake_strdup(here);
1260 dirbase_end = dirbase + strlen(dirbase);
1261
1262 for (;;) {
1263 try = str_concat3(dirbase, "/", needle);
1264 if (cached_stat(try, &cst) != -1) {
1265 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1266 /*
1267 * Chop off the filename, to return a
1268 * directory.
1269 */
1270 try_end = try + strlen(try);
1271 while (try_end > try && *try_end != '/')
1272 try_end--;
1273 if (try_end > try)
1274 *try_end = '\0'; /* chop! */
1275 }
1276
1277 free(dirbase);
1278 return try;
1279 }
1280 free(try);
1281
1282 if (dirbase_end == dirbase)
1283 break; /* failed! */
1284
1285 /* Truncate dirbase from the end to move up a dir. */
1286 while (dirbase_end > dirbase && *dirbase_end != '/')
1287 dirbase_end--;
1288 *dirbase_end = '\0'; /* chop! */
1289 }
1290
1291 free(dirbase);
1292 return NULL;
1293 }
1294
1295 /*
1296 * This is an implied source, and it may have moved,
1297 * see if we can find it via the current .PATH
1298 */
1299 static char *
1300 ResolveMovedDepends(GNode *gn)
1301 {
1302 char *fullName;
1303
1304 const char *base = str_basename(gn->name);
1305 if (base == gn->name)
1306 return NULL;
1307
1308 fullName = Dir_FindFile(base, Suff_FindPath(gn));
1309 if (fullName == NULL)
1310 return NULL;
1311
1312 /*
1313 * Put the found file in gn->path so that we give that to the compiler.
1314 */
1315 /*
1316 * XXX: Better just reset gn->path to NULL; updating it is already done
1317 * by Dir_UpdateMTime.
1318 */
1319 gn->path = bmake_strdup(fullName);
1320 if (!Job_RunTarget(".STALE", gn->fname))
1321 fprintf(stdout, /* XXX: Why stdout? */
1322 "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1323 progname, gn->fname, gn->lineno,
1324 makeDependfile, gn->name, fullName);
1325
1326 return fullName;
1327 }
1328
1329 static char *
1330 ResolveFullName(GNode *gn)
1331 {
1332 char *fullName;
1333
1334 fullName = gn->path;
1335 if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1336
1337 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1338
1339 if (fullName == NULL && gn->flags.fromDepend &&
1340 !Lst_IsEmpty(&gn->implicitParents))
1341 fullName = ResolveMovedDepends(gn);
1342
1343 DEBUG2(DIR, "Found '%s' as '%s'\n",
1344 gn->name, fullName != NULL ? fullName : "(not found)");
1345 }
1346
1347 if (fullName == NULL)
1348 fullName = bmake_strdup(gn->name);
1349
1350 /* XXX: Is every piece of memory freed as it should? */
1351
1352 return fullName;
1353 }
1354
1355 /*
1356 * Search 'gn' along 'dirSearchPath' and store its modification time in
1357 * 'gn->mtime'. If no file is found, store 0 instead.
1358 *
1359 * The found file is stored in 'gn->path', unless the node already had a path.
1360 */
1361 void
1362 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1363 {
1364 char *fullName;
1365 struct cached_stat cst;
1366
1367 if (gn->type & OP_ARCHV) {
1368 Arch_UpdateMTime(gn);
1369 return;
1370 }
1371
1372 if (gn->type & OP_PHONY) {
1373 gn->mtime = 0;
1374 return;
1375 }
1376
1377 fullName = ResolveFullName(gn);
1378
1379 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1380 if (gn->type & OP_MEMBER) {
1381 if (fullName != gn->path)
1382 free(fullName);
1383 Arch_UpdateMemberMTime(gn);
1384 return;
1385 }
1386
1387 cst.cst_mtime = 0;
1388 }
1389
1390 if (fullName != NULL && gn->path == NULL)
1391 gn->path = fullName;
1392 /* XXX: else free(fullName)? */
1393
1394 gn->mtime = cst.cst_mtime;
1395 }
1396
1397 /*
1398 * Read the directory and add it to the cache in openDirs.
1399 * If a path is given, add the directory to that path as well.
1400 */
1401 static CachedDir *
1402 CacheNewDir(const char *name, SearchPath *path)
1403 {
1404 CachedDir *dir = NULL;
1405 DIR *d;
1406 struct dirent *dp;
1407
1408 if ((d = opendir(name)) == NULL) {
1409 DEBUG1(DIR, "Caching %s ... not found\n", name);
1410 return dir;
1411 }
1412
1413 DEBUG1(DIR, "Caching %s ...\n", name);
1414
1415 dir = CachedDir_New(name);
1416
1417 while ((dp = readdir(d)) != NULL) {
1418
1419 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1420 /*
1421 * The sun directory library doesn't check for a 0 inode
1422 * (0-inode slots just take up space), so we have to do
1423 * it ourselves.
1424 */
1425 if (dp->d_fileno == 0)
1426 continue;
1427 #endif /* sun && d_ino */
1428
1429 (void)HashSet_Add(&dir->files, dp->d_name);
1430 }
1431 (void)closedir(d);
1432
1433 OpenDirs_Add(&openDirs, dir);
1434 if (path != NULL)
1435 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1436
1437 DEBUG1(DIR, "Caching %s done\n", name);
1438 return dir;
1439 }
1440
1441 /*
1442 * Read the list of filenames in the directory 'name' and store the result
1443 * in 'openDirs'.
1444 *
1445 * If a search path is given, append the directory to that path.
1446 *
1447 * Input:
1448 * path The path to which the directory should be
1449 * added, or NULL to only add the directory to openDirs.
1450 * name The name of the directory to add.
1451 * The name is not normalized in any way.
1452 * Output:
1453 * result If no path is given and the directory exists, the
1454 * returned CachedDir has a reference count of 0. It
1455 * must either be assigned to a variable using
1456 * CachedDir_Assign or be appended to a SearchPath using
1457 * Lst_Append and CachedDir_Ref.
1458 */
1459 CachedDir *
1460 SearchPath_Add(SearchPath *path, const char *name)
1461 {
1462
1463 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1464 CachedDirListNode *ln;
1465
1466 /* XXX: Linear search gets slow with thousands of entries. */
1467 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1468 CachedDir *pathDir = ln->datum;
1469 if (strcmp(pathDir->name, name) == 0)
1470 return pathDir;
1471 }
1472
1473 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1474 }
1475
1476 if (path != NULL) {
1477 /* XXX: Why is OpenDirs only checked if path != NULL? */
1478 CachedDir *dir = OpenDirs_Find(&openDirs, name);
1479 if (dir != NULL) {
1480 if (Lst_FindDatum(&path->dirs, dir) == NULL)
1481 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1482 return dir;
1483 }
1484 }
1485
1486 return CacheNewDir(name, path);
1487 }
1488
1489 /*
1490 * Return a copy of dirSearchPath, incrementing the reference counts for
1491 * the contained directories.
1492 */
1493 SearchPath *
1494 Dir_CopyDirSearchPath(void)
1495 {
1496 SearchPath *path = SearchPath_New();
1497 CachedDirListNode *ln;
1498 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1499 CachedDir *dir = ln->datum;
1500 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1501 }
1502 return path;
1503 }
1504
1505 /*
1506 * Make a string by taking all the directories in the given search path and
1507 * preceding them by the given flag. Used by the suffix module to create
1508 * variables for compilers based on suffix search paths. Note that there is no
1509 * space between the given flag and each directory.
1510 */
1511 char *
1512 SearchPath_ToFlags(SearchPath *path, const char *flag)
1513 {
1514 Buffer buf;
1515 CachedDirListNode *ln;
1516
1517 Buf_Init(&buf);
1518
1519 if (path != NULL) {
1520 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1521 CachedDir *dir = ln->datum;
1522 Buf_AddStr(&buf, " ");
1523 Buf_AddStr(&buf, flag);
1524 Buf_AddStr(&buf, dir->name);
1525 }
1526 }
1527
1528 return Buf_DoneData(&buf);
1529 }
1530
1531 /* Free the search path and all directories mentioned in it. */
1532 void
1533 SearchPath_Free(SearchPath *path)
1534 {
1535 CachedDirListNode *ln;
1536
1537 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1538 CachedDir *dir = ln->datum;
1539 CachedDir_Unref(dir);
1540 }
1541 Lst_Done(&path->dirs);
1542 free(path);
1543 }
1544
1545 /*
1546 * Clear out all elements from the given search path.
1547 * The path is set to the empty list but is not destroyed.
1548 */
1549 void
1550 SearchPath_Clear(SearchPath *path)
1551 {
1552 while (!Lst_IsEmpty(&path->dirs)) {
1553 CachedDir *dir = Lst_Dequeue(&path->dirs);
1554 CachedDir_Unref(dir);
1555 }
1556 }
1557
1558
1559 /*
1560 * Concatenate two paths, adding the second to the end of the first,
1561 * skipping duplicates.
1562 */
1563 void
1564 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1565 {
1566 CachedDirListNode *ln;
1567
1568 for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1569 CachedDir *dir = ln->datum;
1570 if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1571 Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1572 }
1573 }
1574
1575 static int
1576 percentage(int num, int den)
1577 {
1578 return den != 0 ? num * 100 / den : 0;
1579 }
1580
1581 void
1582 Dir_PrintDirectories(void)
1583 {
1584 CachedDirListNode *ln;
1585
1586 debug_printf("#*** Directory Cache:\n");
1587 debug_printf(
1588 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1589 hits, misses, nearmisses, bigmisses,
1590 percentage(hits, hits + bigmisses + nearmisses));
1591 debug_printf("# refs hits directory\n");
1592
1593 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1594 CachedDir *dir = ln->datum;
1595 debug_printf("# %4d %4d %s\n",
1596 dir->refCount, dir->hits, dir->name);
1597 }
1598 }
1599
1600 void
1601 SearchPath_Print(const SearchPath *path)
1602 {
1603 CachedDirListNode *ln;
1604
1605 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1606 const CachedDir *dir = ln->datum;
1607 debug_printf("%s ", dir->name);
1608 }
1609 }
1610