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dir.c revision 1.291
      1 /*	$NetBSD: dir.c,v 1.291 2024/05/24 22:52:24 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /*
     73  * Directory searching using wildcards and/or normal names.
     74  * Used both for source wildcarding in the makefile and for finding
     75  * implicit sources.
     76  *
     77  * The interface for this module is:
     78  *	Dir_Init	Initialize the module.
     79  *
     80  *	Dir_InitCur	Set the cur CachedDir.
     81  *
     82  *	Dir_InitDot	Set the dot CachedDir.
     83  *
     84  *	Dir_End		Clean up the module.
     85  *
     86  *	Dir_SetPATH	Set ${.PATH} to reflect the state of dirSearchPath.
     87  *
     88  *	Dir_HasWildcards
     89  *			Returns true if the name given it needs to
     90  *			be wildcard-expanded.
     91  *
     92  *	SearchPath_Expand
     93  *			Expand a filename pattern to find all matching files
     94  *			from the search path.
     95  *
     96  *	Dir_FindFile	Searches for a file on a given search path.
     97  *			If it exists, returns the entire path, otherwise NULL.
     98  *
     99  *	Dir_FindHereOrAbove
    100  *			Search for a path in the current directory and then
    101  *			all the directories above it in turn, until the path
    102  *			is found or the root directory ("/") is reached.
    103  *
    104  *	Dir_UpdateMTime
    105  *			Update the modification time and path of a node with
    106  *			data from the file corresponding to the node.
    107  *
    108  *	SearchPath_Add	Add a directory to a search path.
    109  *
    110  *	SearchPath_ToFlags
    111  *			Given a search path and a command flag, create
    112  *			a string with each of the directories in the path
    113  *			preceded by the command flag and all of them
    114  *			separated by a space.
    115  *
    116  *	SearchPath_Clear
    117  *			Resets a search path to the empty list.
    118  *
    119  * For debugging:
    120  *	Dir_PrintDirectories
    121  *			Print stats about the directory cache.
    122  */
    123 
    124 #include <sys/types.h>
    125 #include <sys/stat.h>
    126 
    127 #include <dirent.h>
    128 #include <errno.h>
    129 
    130 #include "make.h"
    131 #include "dir.h"
    132 #include "job.h"
    133 
    134 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    135 MAKE_RCSID("$NetBSD: dir.c,v 1.291 2024/05/24 22:52:24 rillig Exp $");
    136 
    137 /*
    138  * A search path is a list of CachedDir structures. A CachedDir has in it the
    139  * name of the directory and the names of all the files in the directory.
    140  * This is used to cut down on the number of system calls necessary to find
    141  * implicit dependents and their like. Since these searches are made before
    142  * any actions are taken, we need not worry about the directory changing due
    143  * to creation commands. If this hampers the style of some makefiles, they
    144  * must be changed.
    145  *
    146  * All previously-read directories are kept in openDirs, which is checked
    147  * first before a directory is opened.
    148  *
    149  * This cache is used by the multi-level transformation code in suff.c, which
    150  * tends to search for far more files than in regular explicit targets. After
    151  * a directory has been cached, any later changes to that directory are not
    152  * reflected in the cache. To keep the cache up to date, there are several
    153  * ideas:
    154  *
    155  * 1)	just use stat to test for a file's existence. As mentioned above,
    156  *	this is very inefficient due to the number of checks performed by
    157  *	the multi-level transformation code.
    158  *
    159  * 2)	use readdir() to search the directories, keeping them open between
    160  *	checks. Around 1993 or earlier, this didn't slow down the process too
    161  *	much, but it consumed one file descriptor per open directory, which
    162  *	was critical on the then-current operating systems, as many limited
    163  *	the number of open file descriptors to 20 or 32.
    164  *
    165  * 3)	record the mtime of the directory in the CachedDir structure and
    166  *	verify the directory hasn't changed since the contents were cached.
    167  *	This will catch the creation or deletion of files, but not the
    168  *	updating of files. However, since it is the creation and deletion
    169  *	that is the problem, this could be a good thing to do. Unfortunately,
    170  *	if the directory (say ".") were fairly large and changed fairly
    171  *	frequently, the constant reloading could seriously degrade
    172  *	performance. It might be good in such cases to keep track of the
    173  *	number of reloadings and if the number goes over a (small) limit,
    174  *	resort to using stat in its place.
    175  *
    176  * An additional thing to consider is that make is used primarily to create
    177  * C programs and until recently (as of 1993 or earlier), pcc-based compilers
    178  * didn't have an option to specify where the resulting object file should be
    179  * placed. This forced all objects to be created in the current directory.
    180  * This isn't meant as a full excuse, just an explanation of some of the
    181  * reasons for the caching used here.
    182  *
    183  * One more note: the location of a target's file is only performed on the
    184  * downward traversal of the graph and then only for terminal nodes in the
    185  * graph. This could be construed as wrong in some cases, but prevents
    186  * inadvertent modification of files when the "installed" directory for a
    187  * file is provided in the search path.
    188  *
    189  * Another data structure maintained by this module is an mtime cache used
    190  * when the searching of cached directories fails to find a file. In the past,
    191  * Dir_FindFile would simply perform an access() call in such a case to
    192  * determine if the file could be found using just the name given. When this
    193  * hit, however, all that was gained was the knowledge that the file existed.
    194  * Given that an access() is essentially a stat() without the copyout() call,
    195  * and that the same filesystem overhead would have to be incurred in
    196  * Dir_MTime, it made sense to replace the access() with a stat() and record
    197  * the mtime in a cache for when Dir_UpdateMTime was actually called.
    198  */
    199 
    200 
    201 /* A cache for the filenames in a directory. */
    202 struct CachedDir {
    203 	/*
    204 	 * Name of the directory, either absolute or relative to the current
    205 	 * directory. The name is not normalized in any way, that is, "."
    206 	 * and "./." are different.
    207 	 *
    208 	 * Not sure what happens when .CURDIR is assigned a new value; see
    209 	 * Parse_Var.
    210 	 */
    211 	char *name;
    212 
    213 	/*
    214 	 * The number of SearchPaths that refer to this directory.
    215 	 * Plus the number of global variables that refer to this directory.
    216 	 * References from openDirs do not count though.
    217 	 */
    218 	int refCount;
    219 
    220 	/* The number of times a file in this directory has been found. */
    221 	int hits;
    222 
    223 	/* The names of the directory entries. */
    224 	HashSet files;
    225 };
    226 
    227 typedef List CachedDirList;
    228 typedef ListNode CachedDirListNode;
    229 
    230 /* A list of cached directories, with fast lookup by directory name. */
    231 typedef struct OpenDirs {
    232 	CachedDirList list;
    233 	HashTable /* of CachedDirListNode */ table;
    234 } OpenDirs;
    235 
    236 
    237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
    238 
    239 static OpenDirs openDirs;	/* all cached directories */
    240 
    241 /*
    242  * Variables for gathering statistics on the efficiency of the caching
    243  * mechanism.
    244  */
    245 static int hits;		/* Found in directory cache */
    246 static int misses;		/* Sad, but not evil misses */
    247 static int nearmisses;		/* Found under search path */
    248 static int bigmisses;		/* Sought by itself */
    249 
    250 /* The cached contents of ".", the relative current directory. */
    251 static CachedDir *dot = NULL;
    252 /* The cached contents of the absolute current directory. */
    253 static CachedDir *cur = NULL;
    254 /* A fake path entry indicating we need to look for '.' last. */
    255 static CachedDir *dotLast = NULL;
    256 
    257 /*
    258  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    259  * the system to find the file, we might as well have its mtime on record.
    260  *
    261  * XXX: If this is done way early, there's a chance other rules will have
    262  * already updated the file, in which case we'll update it again. Generally,
    263  * there won't be two rules to update a single file, so this should be ok.
    264  */
    265 static HashTable mtimes;
    266 
    267 static HashTable lmtimes;	/* same as mtimes but for lstat */
    268 
    269 
    270 static void OpenDirs_Remove(OpenDirs *, const char *);
    271 
    272 
    273 static CachedDir *
    274 CachedDir_New(const char *name)
    275 {
    276 	CachedDir *dir = bmake_malloc(sizeof *dir);
    277 
    278 	dir->name = bmake_strdup(name);
    279 	dir->refCount = 0;
    280 	dir->hits = 0;
    281 	HashSet_Init(&dir->files);
    282 
    283 #ifdef DEBUG_REFCNT
    284 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
    285 #endif
    286 
    287 	return dir;
    288 }
    289 
    290 static CachedDir *
    291 CachedDir_Ref(CachedDir *dir)
    292 {
    293 	dir->refCount++;
    294 
    295 #ifdef DEBUG_REFCNT
    296 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
    297 	    dir, dir->refCount, dir->name);
    298 #endif
    299 
    300 	return dir;
    301 }
    302 
    303 static void
    304 CachedDir_Unref(CachedDir *dir)
    305 {
    306 	dir->refCount--;
    307 
    308 #ifdef DEBUG_REFCNT
    309 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
    310 	    dir, dir->refCount, dir->name);
    311 #endif
    312 
    313 	if (dir->refCount > 0)
    314 		return;
    315 
    316 #ifdef DEBUG_REFCNT
    317 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
    318 #endif
    319 
    320 	OpenDirs_Remove(&openDirs, dir->name);
    321 
    322 	free(dir->name);
    323 	HashSet_Done(&dir->files);
    324 	free(dir);
    325 }
    326 
    327 /* Update the value of 'var', updating the reference counts. */
    328 static void
    329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
    330 {
    331 	CachedDir *prev;
    332 
    333 	prev = *var;
    334 	*var = dir;
    335 	if (dir != NULL)
    336 		CachedDir_Ref(dir);
    337 	if (prev != NULL)
    338 		CachedDir_Unref(prev);
    339 }
    340 
    341 static void
    342 OpenDirs_Init(OpenDirs *odirs)
    343 {
    344 	Lst_Init(&odirs->list);
    345 	HashTable_Init(&odirs->table);
    346 }
    347 
    348 #ifdef CLEANUP
    349 static void
    350 OpenDirs_Done(OpenDirs *odirs)
    351 {
    352 	CachedDirListNode *ln = odirs->list.first;
    353 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
    354 	    odirs->table.numEntries);
    355 	while (ln != NULL) {
    356 		CachedDirListNode *next = ln->next;
    357 		CachedDir *dir = ln->datum;
    358 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
    359 		    dir->refCount, dir->name);
    360 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
    361 		ln = next;
    362 	}
    363 	Lst_Done(&odirs->list);
    364 	HashTable_Done(&odirs->table);
    365 }
    366 #endif
    367 
    368 static CachedDir *
    369 OpenDirs_Find(OpenDirs *odirs, const char *name)
    370 {
    371 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    372 	return ln != NULL ? ln->datum : NULL;
    373 }
    374 
    375 static void
    376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    377 {
    378 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
    379 		return;
    380 	Lst_Append(&odirs->list, cdir);
    381 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
    382 }
    383 
    384 static void
    385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    386 {
    387 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    388 	CachedDirListNode *ln;
    389 	if (he == NULL)
    390 		return;
    391 	ln = HashEntry_Get(he);
    392 	HashTable_DeleteEntry(&odirs->table, he);
    393 	Lst_Remove(&odirs->list, ln);
    394 }
    395 
    396 /*
    397  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
    398  * or -1 on error.
    399  */
    400 static int
    401 cached_stats(const char *pathname, struct cached_stat *out_cst,
    402 	     bool useLstat, bool forceRefresh)
    403 {
    404 	HashTable *tbl = useLstat ? &lmtimes : &mtimes;
    405 	struct stat sys_st;
    406 	struct cached_stat *cst;
    407 	int rc;
    408 
    409 	if (pathname == NULL || pathname[0] == '\0')
    410 		return -1;	/* This can happen in meta mode. */
    411 
    412 	cst = HashTable_FindValue(tbl, pathname);
    413 	if (cst != NULL && !forceRefresh) {
    414 		*out_cst = *cst;
    415 		DEBUG2(DIR, "Using cached time %s for %s\n",
    416 		    Targ_FmtTime(cst->cst_mtime), pathname);
    417 		return 0;
    418 	}
    419 
    420 	rc = (useLstat ? lstat : stat)(pathname, &sys_st);
    421 	if (rc == -1)
    422 		return -1;	/* don't cache negative lookups */
    423 
    424 	if (sys_st.st_mtime == 0)
    425 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
    426 
    427 	if (cst == NULL) {
    428 		cst = bmake_malloc(sizeof *cst);
    429 		HashTable_Set(tbl, pathname, cst);
    430 	}
    431 
    432 	cst->cst_mtime = sys_st.st_mtime;
    433 	cst->cst_mode = sys_st.st_mode;
    434 
    435 	*out_cst = *cst;
    436 	DEBUG2(DIR, "   Caching %s for %s\n",
    437 	    Targ_FmtTime(sys_st.st_mtime), pathname);
    438 
    439 	return 0;
    440 }
    441 
    442 int
    443 cached_stat(const char *pathname, struct cached_stat *cst)
    444 {
    445 	return cached_stats(pathname, cst, false, false);
    446 }
    447 
    448 int
    449 cached_lstat(const char *pathname, struct cached_stat *cst)
    450 {
    451 	return cached_stats(pathname, cst, true, false);
    452 }
    453 
    454 /* Initialize the directories module. */
    455 void
    456 Dir_Init(void)
    457 {
    458 	OpenDirs_Init(&openDirs);
    459 	HashTable_Init(&mtimes);
    460 	HashTable_Init(&lmtimes);
    461 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
    462 }
    463 
    464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
    465 void
    466 Dir_InitCur(const char *newCurdir)
    467 {
    468 	CachedDir *dir;
    469 
    470 	if (newCurdir == NULL)
    471 		return;
    472 
    473 	/*
    474 	 * The build directory is not the same as the source directory.
    475 	 * Keep this one around too.
    476 	 */
    477 	dir = SearchPath_Add(NULL, newCurdir);
    478 	if (dir == NULL)
    479 		return;
    480 
    481 	CachedDir_Assign(&cur, dir);
    482 }
    483 
    484 /*
    485  * (Re)initialize "dot" (the current/object directory).
    486  * Some directories may be cached.
    487  */
    488 void
    489 Dir_InitDot(void)
    490 {
    491 	CachedDir *dir;
    492 
    493 	dir = SearchPath_Add(NULL, ".");
    494 	if (dir == NULL) {
    495 		Error("Cannot open `.' (%s)", strerror(errno));
    496 		exit(2);	/* Not 1 so -q can distinguish error */
    497 	}
    498 
    499 	CachedDir_Assign(&dot, dir);
    500 
    501 	Dir_SetPATH();		/* initialize */
    502 }
    503 
    504 /* Clean up the directories module. */
    505 void
    506 Dir_End(void)
    507 {
    508 #ifdef CLEANUP
    509 	CachedDir_Assign(&cur, NULL);
    510 	CachedDir_Assign(&dot, NULL);
    511 	CachedDir_Assign(&dotLast, NULL);
    512 	SearchPath_Clear(&dirSearchPath);
    513 	OpenDirs_Done(&openDirs);
    514 	HashTable_Done(&mtimes);
    515 	HashTable_Done(&lmtimes);
    516 #endif
    517 }
    518 
    519 /*
    520  * We want ${.PATH} to indicate the order in which we will actually
    521  * search, so we rebuild it after any .PATH: target.
    522  * This is the simplest way to deal with the effect of .DOTLAST.
    523  */
    524 void
    525 Dir_SetPATH(void)
    526 {
    527 	CachedDirListNode *ln;
    528 	bool seenDotLast = false;	/* true if we should search '.' last */
    529 
    530 	Global_Delete(".PATH");
    531 
    532 	if ((ln = dirSearchPath.dirs.first) != NULL) {
    533 		CachedDir *dir = ln->datum;
    534 		if (dir == dotLast) {
    535 			seenDotLast = true;
    536 			Global_Append(".PATH", dotLast->name);
    537 		}
    538 	}
    539 
    540 	if (!seenDotLast) {
    541 		if (dot != NULL)
    542 			Global_Append(".PATH", dot->name);
    543 		if (cur != NULL)
    544 			Global_Append(".PATH", cur->name);
    545 	}
    546 
    547 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
    548 		CachedDir *dir = ln->datum;
    549 		if (dir == dotLast)
    550 			continue;
    551 		if (dir == dot && seenDotLast)
    552 			continue;
    553 		Global_Append(".PATH", dir->name);
    554 	}
    555 
    556 	if (seenDotLast) {
    557 		if (dot != NULL)
    558 			Global_Append(".PATH", dot->name);
    559 		if (cur != NULL)
    560 			Global_Append(".PATH", cur->name);
    561 	}
    562 }
    563 
    564 
    565 void
    566 Dir_SetSYSPATH(void)
    567 {
    568 	CachedDirListNode *ln;
    569 	SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
    570 		? defSysIncPath : sysIncPath;
    571 
    572 	Var_ReadOnly(".SYSPATH", false);
    573 	Global_Delete(".SYSPATH");
    574 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
    575 		CachedDir *dir = ln->datum;
    576 		Global_Append(".SYSPATH", dir->name);
    577 	}
    578 	Var_ReadOnly(".SYSPATH", true);
    579 }
    580 
    581 /*
    582  * See if the given name has any wildcard characters in it and all braces and
    583  * brackets are properly balanced.
    584  *
    585  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    586  * that make(1) should be expanding patterns, because then you have to set a
    587  * mechanism for escaping the expansion!
    588  */
    589 bool
    590 Dir_HasWildcards(const char *name)
    591 {
    592 	const char *p;
    593 	bool wild = false;
    594 	int braces = 0, brackets = 0;
    595 
    596 	for (p = name; *p != '\0'; p++) {
    597 		switch (*p) {
    598 		case '{':
    599 			braces++;
    600 			wild = true;
    601 			break;
    602 		case '}':
    603 			braces--;
    604 			break;
    605 		case '[':
    606 			brackets++;
    607 			wild = true;
    608 			break;
    609 		case ']':
    610 			brackets--;
    611 			break;
    612 		case '?':
    613 		case '*':
    614 			wild = true;
    615 			break;
    616 		default:
    617 			break;
    618 		}
    619 	}
    620 	return wild && brackets == 0 && braces == 0;
    621 }
    622 
    623 /*
    624  * See if any files as seen from 'dir' match 'pattern', and add their names
    625  * to 'expansions' if they do.
    626  *
    627  * Wildcards are only expanded in the final path component, but not in
    628  * directories like src/lib*c/file*.c. To expand these wildcards,
    629  * delegate the work to the shell, using the '!=' variable assignment
    630  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
    631  * such as in ${:!echo src/lib*c/file*.c!}.
    632  */
    633 static void
    634 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    635 {
    636 	const char *dirName = dir->name;
    637 	bool isDot = dirName[0] == '.' && dirName[1] == '\0';
    638 	HashIter hi;
    639 
    640 	/*
    641 	 * XXX: Iterating over all hash entries is inefficient.  If the
    642 	 * pattern is a plain string without any wildcards, a direct lookup
    643 	 * is faster.
    644 	 */
    645 
    646 	HashIter_InitSet(&hi, &dir->files);
    647 	while (HashIter_Next(&hi) != NULL) {
    648 		const char *base = hi.entry->key;
    649 		StrMatchResult res = Str_Match(base, pattern);
    650 		/* TODO: handle errors from res.error */
    651 
    652 		if (!res.matched)
    653 			continue;
    654 
    655 		/*
    656 		 * Follow the UNIX convention that dot files are only found
    657 		 * if the pattern begins with a dot. The pattern '.*' does
    658 		 * not match '.' or '..' since these are not included in the
    659 		 * directory cache.
    660 		 *
    661 		 * This means that the pattern '[a-z.]*' does not find
    662 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
    663 		 * bash, dash, csh and probably many other shells as well.
    664 		 */
    665 		if (base[0] == '.' && pattern[0] != '.')
    666 			continue;
    667 
    668 		{
    669 			char *fullName = isDot
    670 			    ? bmake_strdup(base)
    671 			    : str_concat3(dirName, "/", base);
    672 			Lst_Append(expansions, fullName);
    673 		}
    674 	}
    675 }
    676 
    677 /* Find the next closing brace in 'p', taking nested braces into account. */
    678 static const char *
    679 closing_brace(const char *p)
    680 {
    681 	int depth = 0;
    682 	while (*p != '\0') {
    683 		if (*p == '}' && depth == 0)
    684 			break;
    685 		if (*p == '{')
    686 			depth++;
    687 		if (*p == '}')
    688 			depth--;
    689 		p++;
    690 	}
    691 	return p;
    692 }
    693 
    694 /*
    695  * Find the next closing brace or comma in the string, taking nested braces
    696  * into account.
    697  */
    698 static const char *
    699 separator_comma(const char *p)
    700 {
    701 	int depth = 0;
    702 	while (*p != '\0') {
    703 		if ((*p == '}' || *p == ',') && depth == 0)
    704 			break;
    705 		if (*p == '{')
    706 			depth++;
    707 		if (*p == '}')
    708 			depth--;
    709 		p++;
    710 	}
    711 	return p;
    712 }
    713 
    714 static bool
    715 contains_wildcard(const char *p)
    716 {
    717 	for (; *p != '\0'; p++) {
    718 		switch (*p) {
    719 		case '*':
    720 		case '?':
    721 		case '{':
    722 		case '[':
    723 			return true;
    724 		}
    725 	}
    726 	return false;
    727 }
    728 
    729 static char *
    730 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    731 	const char *c, size_t c_len)
    732 {
    733 	size_t s_len = a_len + b_len + c_len;
    734 	char *s = bmake_malloc(s_len + 1);
    735 	memcpy(s, a, a_len);
    736 	memcpy(s + a_len, b, b_len);
    737 	memcpy(s + a_len + b_len, c, c_len);
    738 	s[s_len] = '\0';
    739 	return s;
    740 }
    741 
    742 /*
    743  * Expand curly braces like the C shell. Brace expansion by itself is purely
    744  * textual, the expansions are not looked up in the file system. But if an
    745  * expanded word contains wildcard characters, it is expanded further,
    746  * matching only the actually existing files.
    747  *
    748  * Example: "{a{b,c}}" expands to "ab" and "ac".
    749  * Example: "{a}" expands to "a".
    750  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    751  *
    752  * Input:
    753  *	word		Entire word to expand
    754  *	brace		First curly brace in it
    755  *	path		Search path to use
    756  *	expansions	Place to store the expansions
    757  */
    758 static void
    759 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    760 	       StringList *expansions)
    761 {
    762 	const char *prefix, *middle, *piece, *middle_end, *suffix;
    763 	size_t prefix_len, suffix_len;
    764 
    765 	/* Split the word into prefix, '{', middle, '}' and suffix. */
    766 
    767 	middle = brace + 1;
    768 	middle_end = closing_brace(middle);
    769 	if (*middle_end == '\0') {
    770 		Error("Unterminated {} clause \"%s\"", middle);
    771 		return;
    772 	}
    773 
    774 	prefix = word;
    775 	prefix_len = (size_t)(brace - prefix);
    776 	suffix = middle_end + 1;
    777 	suffix_len = strlen(suffix);
    778 
    779 	/* Split the middle into pieces, separated by commas. */
    780 
    781 	piece = middle;
    782 	while (piece < middle_end + 1) {
    783 		const char *piece_end = separator_comma(piece);
    784 		size_t piece_len = (size_t)(piece_end - piece);
    785 
    786 		char *file = concat3(prefix, prefix_len, piece, piece_len,
    787 		    suffix, suffix_len);
    788 
    789 		if (contains_wildcard(file)) {
    790 			SearchPath_Expand(path, file, expansions);
    791 			free(file);
    792 		} else {
    793 			Lst_Append(expansions, file);
    794 		}
    795 
    796 		/* skip over the comma or closing brace */
    797 		piece = piece_end + 1;
    798 	}
    799 }
    800 
    801 
    802 /* Expand 'pattern' in each of the directories from 'path'. */
    803 static void
    804 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
    805 {
    806 	CachedDirListNode *ln;
    807 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
    808 		CachedDir *dir = ln->datum;
    809 		DirMatchFiles(pattern, dir, expansions);
    810 	}
    811 }
    812 
    813 static void
    814 PrintExpansions(StringList *expansions)
    815 {
    816 	const char *sep = "";
    817 	StringListNode *ln;
    818 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
    819 		const char *word = ln->datum;
    820 		debug_printf("%s%s", sep, word);
    821 		sep = " ";
    822 	}
    823 	debug_printf("\n");
    824 }
    825 
    826 /*
    827  * The wildcard isn't in the first component.
    828  * Find all the components up to the one with the wildcard.
    829  */
    830 static void
    831 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
    832 			const char *wildcardComponent, StringList *expansions)
    833 {
    834 	char *prefix, *dirpath, *end;
    835 	SearchPath *partPath;
    836 
    837 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
    838 	/*
    839 	 * XXX: Only the first match of the prefix in the path is
    840 	 * taken, any others are ignored.  The expectation may be
    841 	 * that the pattern is expanded in the whole path.
    842 	 */
    843 	dirpath = Dir_FindFile(prefix, path);
    844 	free(prefix);
    845 
    846 	/*
    847 	 * dirpath is null if can't find the leading component
    848 	 *
    849 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
    850 	 * path contains ../Etc/Object and we're looking for Etc, it won't
    851 	 * be found.  Ah well.  Probably not important.
    852 	 *
    853 	 * TODO: Check whether the above comment is still true.
    854 	 */
    855 	if (dirpath == NULL)
    856 		return;
    857 
    858 	end = &dirpath[strlen(dirpath) - 1];
    859 	/* XXX: What about multiple trailing slashes? */
    860 	if (*end == '/')
    861 		*end = '\0';
    862 
    863 	partPath = SearchPath_New();
    864 	(void)SearchPath_Add(partPath, dirpath);
    865 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
    866 	SearchPath_Free(partPath);
    867 }
    868 
    869 /*
    870  * Expand the given pattern into a list of existing filenames by globbing it,
    871  * looking in each directory from the search path.
    872  *
    873  * Input:
    874  *	path		the directories in which to find the files
    875  *	pattern		the pattern to expand
    876  *	expansions	the list on which to place the results
    877  */
    878 void
    879 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
    880 {
    881 	const char *brace, *slash, *wildcard, *wildcardComponent;
    882 
    883 	assert(path != NULL);
    884 	assert(expansions != NULL);
    885 
    886 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
    887 
    888 	brace = strchr(pattern, '{');
    889 	if (brace != NULL) {
    890 		DirExpandCurly(pattern, brace, path, expansions);
    891 		goto done;
    892 	}
    893 
    894 	slash = strchr(pattern, '/');
    895 	if (slash == NULL) {
    896 		DirMatchFiles(pattern, dot, expansions);
    897 		DirExpandPath(pattern, path, expansions);
    898 		goto done;
    899 	}
    900 
    901 	/* At this point, the pattern has a directory component. */
    902 
    903 	/* Find the first wildcard in the pattern. */
    904 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
    905 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
    906 			break;
    907 
    908 	if (*wildcard == '\0') {
    909 		/*
    910 		 * No directory component and no wildcard at all -- this
    911 		 * should never happen as in such a simple case there is no
    912 		 * need to expand anything.
    913 		 */
    914 		DirExpandPath(pattern, path, expansions);
    915 		goto done;
    916 	}
    917 
    918 	/* Back up to the start of the component containing the wildcard. */
    919 	/* XXX: This handles '///' and '/' differently. */
    920 	wildcardComponent = wildcard;
    921 	while (wildcardComponent > pattern && *wildcardComponent != '/')
    922 		wildcardComponent--;
    923 
    924 	if (wildcardComponent == pattern) {
    925 		/* The first component contains the wildcard. */
    926 		/* Start the search from the local directory */
    927 		DirExpandPath(pattern, path, expansions);
    928 	} else {
    929 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
    930 		    expansions);
    931 	}
    932 
    933 done:
    934 	if (DEBUG(DIR))
    935 		PrintExpansions(expansions);
    936 }
    937 
    938 /*
    939  * Find if 'base' exists in 'dir'.
    940  * Return the freshly allocated path to the file, or NULL.
    941  */
    942 static char *
    943 DirLookup(CachedDir *dir, const char *base)
    944 {
    945 	char *file;
    946 
    947 	DEBUG1(DIR, "   %s ...\n", dir->name);
    948 
    949 	if (!HashSet_Contains(&dir->files, base))
    950 		return NULL;
    951 
    952 	file = str_concat3(dir->name, "/", base);
    953 	DEBUG1(DIR, "   returning %s\n", file);
    954 	dir->hits++;
    955 	hits++;
    956 	return file;
    957 }
    958 
    959 
    960 /*
    961  * Find if 'name' exists in 'dir'.
    962  * Return the freshly allocated path to the file, or NULL.
    963  */
    964 static char *
    965 DirLookupSubdir(CachedDir *dir, const char *name)
    966 {
    967 	struct cached_stat cst;
    968 	char *file = dir == dot
    969 	    ? bmake_strdup(name)
    970 	    : str_concat3(dir->name, "/", name);
    971 
    972 	DEBUG1(DIR, "checking %s ...\n", file);
    973 
    974 	if (cached_stat(file, &cst) == 0) {
    975 		nearmisses++;
    976 		return file;
    977 	}
    978 	free(file);
    979 	return NULL;
    980 }
    981 
    982 /*
    983  * Find if 'name' (which has basename 'base') exists in 'dir'.
    984  * Return the freshly allocated path to the file, an empty string, or NULL.
    985  * Returning an empty string means that the search should be terminated.
    986  */
    987 static char *
    988 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
    989 {
    990 	const char *dnp;	/* pointer into dir->name */
    991 	const char *np;		/* pointer into name */
    992 
    993 	DEBUG1(DIR, "   %s ...\n", dir->name);
    994 
    995 	/*
    996 	 * If the file has a leading path component and that component
    997 	 * exactly matches the entire name of the current search
    998 	 * directory, we can attempt another cache lookup. And if we don't
    999 	 * have a hit, we can safely assume the file does not exist at all.
   1000 	 */
   1001 	for (dnp = dir->name, np = name;
   1002 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
   1003 		continue;
   1004 	if (*dnp != '\0' || np != base - 1)
   1005 		return NULL;
   1006 
   1007 	if (!HashSet_Contains(&dir->files, base)) {
   1008 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
   1009 		return bmake_strdup("");	/* to terminate the search */
   1010 	}
   1011 
   1012 	dir->hits++;
   1013 	hits++;
   1014 	DEBUG1(DIR, "   returning %s\n", name);
   1015 	return bmake_strdup(name);
   1016 }
   1017 
   1018 /*
   1019  * Find the given file in "." or curdir.
   1020  * Return the freshly allocated path to the file, or NULL.
   1021  */
   1022 static char *
   1023 DirFindDot(const char *name, const char *base)
   1024 {
   1025 
   1026 	if (HashSet_Contains(&dot->files, base)) {
   1027 		DEBUG0(DIR, "   in '.'\n");
   1028 		hits++;
   1029 		dot->hits++;
   1030 		return bmake_strdup(name);
   1031 	}
   1032 
   1033 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
   1034 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
   1035 		hits++;
   1036 		cur->hits++;
   1037 		return str_concat3(cur->name, "/", base);
   1038 	}
   1039 
   1040 	return NULL;
   1041 }
   1042 
   1043 static bool
   1044 FindFileRelative(SearchPath *path, bool seenDotLast,
   1045 		 const char *name, char **out_file)
   1046 {
   1047 	CachedDirListNode *ln;
   1048 	bool checkedDot = false;
   1049 	char *file;
   1050 
   1051 	DEBUG0(DIR, "   Trying subdirectories...\n");
   1052 
   1053 	if (!seenDotLast) {
   1054 		if (dot != NULL) {
   1055 			checkedDot = true;
   1056 			if ((file = DirLookupSubdir(dot, name)) != NULL)
   1057 				goto done;
   1058 		}
   1059 		if (cur != NULL &&
   1060 		    (file = DirLookupSubdir(cur, name)) != NULL)
   1061 			goto done;
   1062 	}
   1063 
   1064 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1065 		CachedDir *dir = ln->datum;
   1066 		if (dir == dotLast)
   1067 			continue;
   1068 		if (dir == dot) {
   1069 			if (checkedDot)
   1070 				continue;
   1071 			checkedDot = true;
   1072 		}
   1073 		if ((file = DirLookupSubdir(dir, name)) != NULL)
   1074 			goto done;
   1075 	}
   1076 
   1077 	if (seenDotLast) {
   1078 		if (dot != NULL && !checkedDot) {
   1079 			checkedDot = true;
   1080 			if ((file = DirLookupSubdir(dot, name)) != NULL)
   1081 				goto done;
   1082 		}
   1083 		if (cur != NULL &&
   1084 		    (file = DirLookupSubdir(cur, name)) != NULL)
   1085 			goto done;
   1086 	}
   1087 
   1088 	if (checkedDot) {
   1089 		/*
   1090 		 * Already checked by the given name, since . was in
   1091 		 * the path, so no point in proceeding.
   1092 		 */
   1093 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
   1094 		file = NULL;
   1095 		goto done;
   1096 	}
   1097 
   1098 	return false;
   1099 
   1100 done:
   1101 	*out_file = file;
   1102 	return true;
   1103 }
   1104 
   1105 static bool
   1106 FindFileAbsolute(SearchPath *path, bool seenDotLast,
   1107 		 const char *name, const char *base, char **out_file)
   1108 {
   1109 	char *file;
   1110 	CachedDirListNode *ln;
   1111 
   1112 	DEBUG0(DIR, "   Trying exact path matches...\n");
   1113 
   1114 	if (!seenDotLast && cur != NULL &&
   1115 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
   1116 		goto found;
   1117 
   1118 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1119 		CachedDir *dir = ln->datum;
   1120 		if (dir == dotLast)
   1121 			continue;
   1122 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
   1123 			goto found;
   1124 	}
   1125 
   1126 	if (seenDotLast && cur != NULL &&
   1127 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
   1128 		goto found;
   1129 
   1130 	return false;
   1131 
   1132 found:
   1133 	if (file[0] == '\0') {
   1134 		free(file);
   1135 		file = NULL;
   1136 	}
   1137 	*out_file = file;
   1138 	return true;
   1139 }
   1140 
   1141 /*
   1142  * Find the file with the given name along the given search path.
   1143  *
   1144  * Input:
   1145  *	name		the file to find
   1146  *	path		the directories to search, or NULL
   1147  *	isinclude	if true, do not search .CURDIR at all
   1148  *
   1149  * Results:
   1150  *	The freshly allocated path to the file, or NULL.
   1151  */
   1152 static char *
   1153 FindFile(const char *name, SearchPath *path, bool isinclude)
   1154 {
   1155 	char *file;		/* the current filename to check */
   1156 	bool seenDotLast = isinclude; /* true if we should search dot last */
   1157 	struct cached_stat cst;
   1158 	const char *trailing_dot = ".";
   1159 	const char *base = str_basename(name);
   1160 
   1161 	DEBUG1(DIR, "Searching for %s ...", name);
   1162 
   1163 	if (path == NULL) {
   1164 		DEBUG0(DIR, "couldn't open path, file not found\n");
   1165 		misses++;
   1166 		return NULL;
   1167 	}
   1168 
   1169 	if (!seenDotLast && path->dirs.first != NULL) {
   1170 		CachedDir *dir = path->dirs.first->datum;
   1171 		if (dir == dotLast) {
   1172 			seenDotLast = true;
   1173 			DEBUG0(DIR, "[dot last]...");
   1174 		}
   1175 	}
   1176 	DEBUG0(DIR, "\n");
   1177 
   1178 	/*
   1179 	 * If there's no leading directory components or if the leading
   1180 	 * directory component is exactly `./', consult the cached contents
   1181 	 * of each of the directories on the search path.
   1182 	 */
   1183 	if (base == name || (base - name == 2 && *name == '.')) {
   1184 		CachedDirListNode *ln;
   1185 
   1186 		/*
   1187 		 * Look through all the directories on the path seeking one
   1188 		 * which contains the final component of the given name.  If
   1189 		 * such a file is found, return its pathname.
   1190 		 * If there is no such file, go on to phase two.
   1191 		 *
   1192 		 * No matter what, always look for the file in the current
   1193 		 * directory before anywhere else (unless the path contains
   1194 		 * the magic '.DOTLAST', in which case search it last).
   1195 		 * This is so there are no conflicts between what the user
   1196 		 * specifies (fish.c) and what make finds (./fish.c).
   1197 		 */
   1198 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
   1199 			return file;
   1200 
   1201 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1202 			CachedDir *dir = ln->datum;
   1203 			if (dir == dotLast)
   1204 				continue;
   1205 			if ((file = DirLookup(dir, base)) != NULL)
   1206 				return file;
   1207 		}
   1208 
   1209 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
   1210 			return file;
   1211 	}
   1212 
   1213 	if (base == name) {
   1214 		DEBUG0(DIR, "   failed.\n");
   1215 		misses++;
   1216 		return NULL;
   1217 	}
   1218 
   1219 	if (*base == '\0')
   1220 		base = trailing_dot;	/* we were given a trailing "/" */
   1221 
   1222 	if (name[0] != '/') {
   1223 		if (FindFileRelative(path, seenDotLast, name, &file))
   1224 			return file;
   1225 	} else {
   1226 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
   1227 			return file;
   1228 	}
   1229 
   1230 	/*
   1231 	 * We cannot add the directory onto the search path because
   1232 	 * of this amusing case:
   1233 	 * $(INSTALLDIR)/$(FILE): $(FILE)
   1234 	 *
   1235 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1236 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1237 	 * b/c we added it here. This is not good...
   1238 	 */
   1239 
   1240 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
   1241 
   1242 	bigmisses++;
   1243 	if (cached_stat(name, &cst) == 0)
   1244 		return bmake_strdup(name);
   1245 
   1246 	DEBUG0(DIR, "   failed. Returning NULL\n");
   1247 	return NULL;
   1248 }
   1249 
   1250 /*
   1251  * Find the file with the given name along the given search path.
   1252  *
   1253  * Input:
   1254  *	name		the file to find
   1255  *	path		the directories to search, or NULL
   1256  *
   1257  * Results:
   1258  *	The freshly allocated path to the file, or NULL.
   1259  */
   1260 char *
   1261 Dir_FindFile(const char *name, SearchPath *path)
   1262 {
   1263 	return FindFile(name, path, false);
   1264 }
   1265 
   1266 /*
   1267  * Find the include file with the given name along the given search path.
   1268  *
   1269  * Input:
   1270  *	name		the file to find
   1271  *	path		the directories to search, or NULL
   1272  *
   1273  * Results:
   1274  *	The freshly allocated path to the file, or NULL.
   1275  */
   1276 char *
   1277 Dir_FindInclude(const char *name, SearchPath *path)
   1278 {
   1279 	return FindFile(name, path, true);
   1280 }
   1281 
   1282 
   1283 /*
   1284  * Search for 'needle' starting at the directory 'here' and then working our
   1285  * way up towards the root directory. Return the allocated path, or NULL.
   1286  */
   1287 char *
   1288 Dir_FindHereOrAbove(const char *here, const char *needle)
   1289 {
   1290 	struct cached_stat cst;
   1291 	char *dirbase, *dirbase_end;
   1292 	char *try, *try_end;
   1293 
   1294 	dirbase = bmake_strdup(here);
   1295 	dirbase_end = dirbase + strlen(dirbase);
   1296 
   1297 	for (;;) {
   1298 		try = str_concat3(dirbase, "/", needle);
   1299 		if (cached_stat(try, &cst) != -1) {
   1300 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
   1301 				/*
   1302 				 * Chop off the filename, to return a
   1303 				 * directory.
   1304 				 */
   1305 				try_end = try + strlen(try);
   1306 				while (try_end > try && *try_end != '/')
   1307 					try_end--;
   1308 				if (try_end > try)
   1309 					*try_end = '\0';	/* chop! */
   1310 			}
   1311 
   1312 			free(dirbase);
   1313 			return try;
   1314 		}
   1315 		free(try);
   1316 
   1317 		if (dirbase_end == dirbase)
   1318 			break;	/* failed! */
   1319 
   1320 		/* Truncate dirbase from the end to move up a dir. */
   1321 		while (dirbase_end > dirbase && *dirbase_end != '/')
   1322 			dirbase_end--;
   1323 		*dirbase_end = '\0';	/* chop! */
   1324 	}
   1325 
   1326 	free(dirbase);
   1327 	return NULL;
   1328 }
   1329 
   1330 /*
   1331  * This is an implied source, and it may have moved,
   1332  * see if we can find it via the current .PATH
   1333  */
   1334 static char *
   1335 ResolveMovedDepends(GNode *gn)
   1336 {
   1337 	char *fullName;
   1338 
   1339 	const char *base = str_basename(gn->name);
   1340 	if (base == gn->name)
   1341 		return NULL;
   1342 
   1343 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
   1344 	if (fullName == NULL)
   1345 		return NULL;
   1346 
   1347 	/*
   1348 	 * Put the found file in gn->path so that we give that to the compiler.
   1349 	 */
   1350 	/*
   1351 	 * XXX: Better just reset gn->path to NULL; updating it is already done
   1352 	 * by Dir_UpdateMTime.
   1353 	 */
   1354 	gn->path = bmake_strdup(fullName);
   1355 	if (!Job_RunTarget(".STALE", gn->fname))
   1356 		fprintf(stdout,	/* XXX: Why stdout? */
   1357 		    "%s: %s, %u: ignoring stale %s for %s, found %s\n",
   1358 		    progname, gn->fname, gn->lineno,
   1359 		    makeDependfile, gn->name, fullName);
   1360 
   1361 	return fullName;
   1362 }
   1363 
   1364 static char *
   1365 ResolveFullName(GNode *gn)
   1366 {
   1367 	char *fullName;
   1368 
   1369 	fullName = gn->path;
   1370 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
   1371 
   1372 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1373 
   1374 		if (fullName == NULL && gn->flags.fromDepend &&
   1375 		    !Lst_IsEmpty(&gn->implicitParents))
   1376 			fullName = ResolveMovedDepends(gn);
   1377 
   1378 		DEBUG2(DIR, "Found '%s' as '%s'\n",
   1379 		    gn->name, fullName != NULL ? fullName : "(not found)");
   1380 	}
   1381 
   1382 	if (fullName == NULL)
   1383 		fullName = bmake_strdup(gn->name);
   1384 
   1385 	/* XXX: Is every piece of memory freed as it should? */
   1386 
   1387 	return fullName;
   1388 }
   1389 
   1390 /*
   1391  * Search 'gn' along 'dirSearchPath' and store its modification time in
   1392  * 'gn->mtime'. If no file is found, store 0 instead.
   1393  *
   1394  * The found file is stored in 'gn->path', unless the node already had a path.
   1395  */
   1396 void
   1397 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
   1398 {
   1399 	char *fullName;
   1400 	struct cached_stat cst;
   1401 
   1402 	if (gn->type & OP_ARCHV) {
   1403 		Arch_UpdateMTime(gn);
   1404 		return;
   1405 	}
   1406 
   1407 	if (gn->type & OP_PHONY) {
   1408 		gn->mtime = 0;
   1409 		return;
   1410 	}
   1411 
   1412 	fullName = ResolveFullName(gn);
   1413 
   1414 	if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
   1415 		if (gn->type & OP_MEMBER) {
   1416 			if (fullName != gn->path)
   1417 				free(fullName);
   1418 			Arch_UpdateMemberMTime(gn);
   1419 			return;
   1420 		}
   1421 
   1422 		cst.cst_mtime = 0;
   1423 	}
   1424 
   1425 	if (fullName != NULL && gn->path == NULL)
   1426 		gn->path = fullName;
   1427 	/* XXX: else free(fullName)? */
   1428 
   1429 	gn->mtime = cst.cst_mtime;
   1430 }
   1431 
   1432 /*
   1433  * Read the directory and add it to the cache in openDirs.
   1434  * If a path is given, add the directory to that path as well.
   1435  */
   1436 static CachedDir *
   1437 CacheNewDir(const char *name, SearchPath *path)
   1438 {
   1439 	CachedDir *dir = NULL;
   1440 	DIR *d;
   1441 	struct dirent *dp;
   1442 
   1443 	if ((d = opendir(name)) == NULL) {
   1444 		DEBUG1(DIR, "Caching %s ... not found\n", name);
   1445 		return dir;
   1446 	}
   1447 
   1448 	DEBUG1(DIR, "Caching %s ...\n", name);
   1449 
   1450 	dir = CachedDir_New(name);
   1451 
   1452 	while ((dp = readdir(d)) != NULL) {
   1453 
   1454 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1455 		/*
   1456 		 * The sun directory library doesn't check for a 0 inode
   1457 		 * (0-inode slots just take up space), so we have to do
   1458 		 * it ourselves.
   1459 		 */
   1460 		if (dp->d_fileno == 0)
   1461 			continue;
   1462 #endif /* sun && d_ino */
   1463 
   1464 		(void)HashSet_Add(&dir->files, dp->d_name);
   1465 	}
   1466 	(void)closedir(d);
   1467 
   1468 	OpenDirs_Add(&openDirs, dir);
   1469 	if (path != NULL)
   1470 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
   1471 
   1472 	DEBUG1(DIR, "Caching %s done\n", name);
   1473 	return dir;
   1474 }
   1475 
   1476 /*
   1477  * Read the list of filenames in the directory 'name' and store the result
   1478  * in 'openDirs'.
   1479  *
   1480  * If a search path is given, append the directory to that path.
   1481  *
   1482  * Input:
   1483  *	path		The path to which the directory should be
   1484  *			added, or NULL to only add the directory to openDirs.
   1485  *	name		The name of the directory to add.
   1486  *			The name is not normalized in any way.
   1487  * Output:
   1488  *	result		If no path is given and the directory exists, the
   1489  *			returned CachedDir has a reference count of 0.  It
   1490  *			must either be assigned to a variable using
   1491  *			CachedDir_Assign or be appended to a SearchPath using
   1492  *			Lst_Append and CachedDir_Ref.
   1493  */
   1494 CachedDir *
   1495 SearchPath_Add(SearchPath *path, const char *name)
   1496 {
   1497 
   1498 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1499 		CachedDirListNode *ln;
   1500 
   1501 		/* XXX: Linear search gets slow with thousands of entries. */
   1502 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1503 			CachedDir *pathDir = ln->datum;
   1504 			if (strcmp(pathDir->name, name) == 0)
   1505 				return pathDir;
   1506 		}
   1507 
   1508 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
   1509 	}
   1510 
   1511 	if (path != NULL) {
   1512 		/* XXX: Why is OpenDirs only checked if path != NULL? */
   1513 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
   1514 		if (dir != NULL) {
   1515 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
   1516 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
   1517 			return dir;
   1518 		}
   1519 	}
   1520 
   1521 	return CacheNewDir(name, path);
   1522 }
   1523 
   1524 /*
   1525  * Return a copy of dirSearchPath, incrementing the reference counts for
   1526  * the contained directories.
   1527  */
   1528 SearchPath *
   1529 Dir_CopyDirSearchPath(void)
   1530 {
   1531 	SearchPath *path = SearchPath_New();
   1532 	CachedDirListNode *ln;
   1533 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
   1534 		CachedDir *dir = ln->datum;
   1535 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
   1536 	}
   1537 	return path;
   1538 }
   1539 
   1540 /*
   1541  * Make a string by taking all the directories in the given search path and
   1542  * preceding them by the given flag. Used by the suffix module to create
   1543  * variables for compilers based on suffix search paths. Note that there is no
   1544  * space between the given flag and each directory.
   1545  */
   1546 char *
   1547 SearchPath_ToFlags(SearchPath *path, const char *flag)
   1548 {
   1549 	Buffer buf;
   1550 	CachedDirListNode *ln;
   1551 
   1552 	Buf_Init(&buf);
   1553 
   1554 	if (path != NULL) {
   1555 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1556 			CachedDir *dir = ln->datum;
   1557 			Buf_AddStr(&buf, " ");
   1558 			Buf_AddStr(&buf, flag);
   1559 			Buf_AddStr(&buf, dir->name);
   1560 		}
   1561 	}
   1562 
   1563 	return Buf_DoneData(&buf);
   1564 }
   1565 
   1566 /* Free the search path and all directories mentioned in it. */
   1567 void
   1568 SearchPath_Free(SearchPath *path)
   1569 {
   1570 	CachedDirListNode *ln;
   1571 
   1572 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1573 		CachedDir *dir = ln->datum;
   1574 		CachedDir_Unref(dir);
   1575 	}
   1576 	Lst_Done(&path->dirs);
   1577 	free(path);
   1578 }
   1579 
   1580 /*
   1581  * Clear out all elements from the given search path.
   1582  * The path is set to the empty list but is not destroyed.
   1583  */
   1584 void
   1585 SearchPath_Clear(SearchPath *path)
   1586 {
   1587 	while (!Lst_IsEmpty(&path->dirs)) {
   1588 		CachedDir *dir = Lst_Dequeue(&path->dirs);
   1589 		CachedDir_Unref(dir);
   1590 	}
   1591 }
   1592 
   1593 
   1594 /*
   1595  * Concatenate two paths, adding the second to the end of the first,
   1596  * skipping duplicates.
   1597  */
   1598 void
   1599 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
   1600 {
   1601 	CachedDirListNode *ln;
   1602 
   1603 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
   1604 		CachedDir *dir = ln->datum;
   1605 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
   1606 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
   1607 	}
   1608 }
   1609 
   1610 static int
   1611 percentage(int num, int den)
   1612 {
   1613 	return den != 0 ? num * 100 / den : 0;
   1614 }
   1615 
   1616 void
   1617 Dir_PrintDirectories(void)
   1618 {
   1619 	CachedDirListNode *ln;
   1620 
   1621 	debug_printf("#*** Directory Cache:\n");
   1622 	debug_printf(
   1623 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1624 	    hits, misses, nearmisses, bigmisses,
   1625 	    percentage(hits, hits + bigmisses + nearmisses));
   1626 	debug_printf("#  refs  hits  directory\n");
   1627 
   1628 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
   1629 		CachedDir *dir = ln->datum;
   1630 		debug_printf("#  %4d  %4d  %s\n",
   1631 		    dir->refCount, dir->hits, dir->name);
   1632 	}
   1633 }
   1634 
   1635 void
   1636 SearchPath_Print(const SearchPath *path)
   1637 {
   1638 	CachedDirListNode *ln;
   1639 
   1640 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
   1641 		const CachedDir *dir = ln->datum;
   1642 		debug_printf("%s ", dir->name);
   1643 	}
   1644 }
   1645