dir.c revision 1.293 1 /* $NetBSD: dir.c,v 1.293 2024/05/25 08:03:19 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /*
73 * Directory searching using wildcards and/or normal names.
74 * Used both for source wildcarding in the makefile and for finding
75 * implicit sources.
76 *
77 * The interface for this module is:
78 * Dir_Init Initialize the module.
79 *
80 * Dir_InitCur Set the cur CachedDir.
81 *
82 * Dir_InitDot Set the dot CachedDir.
83 *
84 * Dir_End Clean up the module.
85 *
86 * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath.
87 *
88 * Dir_HasWildcards
89 * Returns true if the name given it needs to
90 * be wildcard-expanded.
91 *
92 * SearchPath_Expand
93 * Expand a filename pattern to find all matching files
94 * from the search path.
95 *
96 * Dir_FindFile Searches for a file on a given search path.
97 * If it exists, returns the entire path, otherwise NULL.
98 *
99 * Dir_FindHereOrAbove
100 * Search for a path in the current directory and then
101 * all the directories above it in turn, until the path
102 * is found or the root directory ("/") is reached.
103 *
104 * Dir_UpdateMTime
105 * Update the modification time and path of a node with
106 * data from the file corresponding to the node.
107 *
108 * SearchPath_Add Add a directory to a search path.
109 *
110 * SearchPath_ToFlags
111 * Given a search path and a command flag, create
112 * a string with each of the directories in the path
113 * preceded by the command flag and all of them
114 * separated by a space.
115 *
116 * SearchPath_Clear
117 * Resets a search path to the empty list.
118 *
119 * For debugging:
120 * Dir_PrintDirectories
121 * Print stats about the directory cache.
122 */
123
124 #include <sys/types.h>
125 #include <sys/stat.h>
126
127 #include <dirent.h>
128 #include <errno.h>
129
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133
134 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
135 MAKE_RCSID("$NetBSD: dir.c,v 1.293 2024/05/25 08:03:19 rillig Exp $");
136
137 /*
138 * A search path is a list of CachedDir structures. A CachedDir has in it the
139 * name of the directory and the names of all the files in the directory.
140 * This is used to cut down on the number of system calls necessary to find
141 * implicit dependents and their like. Since these searches are made before
142 * any actions are taken, we need not worry about the directory changing due
143 * to creation commands. If this hampers the style of some makefiles, they
144 * must be changed.
145 *
146 * All previously-read directories are kept in openDirs, which is checked
147 * first before a directory is opened.
148 *
149 * This cache is used by the multi-level transformation code in suff.c, which
150 * tends to search for far more files than in regular explicit targets. After
151 * a directory has been cached, any later changes to that directory are not
152 * reflected in the cache. To keep the cache up to date, there are several
153 * ideas:
154 *
155 * 1) just use stat to test for a file's existence. As mentioned above,
156 * this is very inefficient due to the number of checks performed by
157 * the multi-level transformation code.
158 *
159 * 2) use readdir() to search the directories, keeping them open between
160 * checks. Around 1993 or earlier, this didn't slow down the process too
161 * much, but it consumed one file descriptor per open directory, which
162 * was critical on the then-current operating systems, as many limited
163 * the number of open file descriptors to 20 or 32.
164 *
165 * 3) record the mtime of the directory in the CachedDir structure and
166 * verify the directory hasn't changed since the contents were cached.
167 * This will catch the creation or deletion of files, but not the
168 * updating of files. However, since it is the creation and deletion
169 * that is the problem, this could be a good thing to do. Unfortunately,
170 * if the directory (say ".") were fairly large and changed fairly
171 * frequently, the constant reloading could seriously degrade
172 * performance. It might be good in such cases to keep track of the
173 * number of reloadings and if the number goes over a (small) limit,
174 * resort to using stat in its place.
175 *
176 * An additional thing to consider is that make is used primarily to create
177 * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178 * didn't have an option to specify where the resulting object file should be
179 * placed. This forced all objects to be created in the current directory.
180 * This isn't meant as a full excuse, just an explanation of some of the
181 * reasons for the caching used here.
182 *
183 * One more note: the location of a target's file is only performed on the
184 * downward traversal of the graph and then only for terminal nodes in the
185 * graph. This could be construed as wrong in some cases, but prevents
186 * inadvertent modification of files when the "installed" directory for a
187 * file is provided in the search path.
188 *
189 * Another data structure maintained by this module is an mtime cache used
190 * when the searching of cached directories fails to find a file. In the past,
191 * Dir_FindFile would simply perform an access() call in such a case to
192 * determine if the file could be found using just the name given. When this
193 * hit, however, all that was gained was the knowledge that the file existed.
194 * Given that an access() is essentially a stat() without the copyout() call,
195 * and that the same filesystem overhead would have to be incurred in
196 * Dir_MTime, it made sense to replace the access() with a stat() and record
197 * the mtime in a cache for when Dir_UpdateMTime was actually called.
198 */
199
200
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203 /*
204 * Name of the directory, either absolute or relative to the current
205 * directory. The name is not normalized in any way, that is, "."
206 * and "./." are different.
207 *
208 * Not sure what happens when .CURDIR is assigned a new value; see
209 * Parse_Var.
210 */
211 char *name;
212
213 /*
214 * The number of SearchPaths that refer to this directory.
215 * Plus the number of global variables that refer to this directory.
216 * References from openDirs do not count though.
217 */
218 int refCount;
219
220 /* The number of times a file in this directory has been found. */
221 int hits;
222
223 /* The names of the directory entries. */
224 HashSet files;
225 };
226
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229
230 /* A list of cached directories, with fast lookup by directory name. */
231 typedef struct OpenDirs {
232 CachedDirList list;
233 HashTable /* of CachedDirListNode */ table;
234 } OpenDirs;
235
236
237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238
239 static OpenDirs openDirs; /* all cached directories */
240
241 /*
242 * Variables for gathering statistics on the efficiency of the caching
243 * mechanism.
244 */
245 static int hits; /* Found in directory cache */
246 static int misses; /* Sad, but not evil misses */
247 static int nearmisses; /* Found under search path */
248 static int bigmisses; /* Sought by itself */
249
250 /* The cached contents of ".", the relative current directory. */
251 static CachedDir *dot = NULL;
252 /* The cached contents of the absolute current directory. */
253 static CachedDir *cur = NULL;
254 /* A fake path entry indicating we need to look for '.' last. */
255 static CachedDir *dotLast = NULL;
256
257 /*
258 * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259 * the system to find the file, we might as well have its mtime on record.
260 *
261 * XXX: If this is done way early, there's a chance other rules will have
262 * already updated the file, in which case we'll update it again. Generally,
263 * there won't be two rules to update a single file, so this should be ok.
264 */
265 static HashTable mtimes;
266
267 static HashTable lmtimes; /* same as mtimes but for lstat */
268
269
270 static void OpenDirs_Remove(OpenDirs *, const char *);
271
272
273 static CachedDir *
274 CachedDir_New(const char *name)
275 {
276 CachedDir *dir = bmake_malloc(sizeof *dir);
277
278 dir->name = bmake_strdup(name);
279 dir->refCount = 0;
280 dir->hits = 0;
281 HashSet_Init(&dir->files);
282
283 #ifdef DEBUG_REFCNT
284 DEBUG2(DIR, "CachedDir %p new for \"%s\"\n", dir, dir->name);
285 #endif
286
287 return dir;
288 }
289
290 static CachedDir *
291 CachedDir_Ref(CachedDir *dir)
292 {
293 dir->refCount++;
294
295 #ifdef DEBUG_REFCNT
296 DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297 dir, dir->refCount, dir->name);
298 #endif
299
300 return dir;
301 }
302
303 static void
304 CachedDir_Unref(CachedDir *dir)
305 {
306 dir->refCount--;
307
308 #ifdef DEBUG_REFCNT
309 DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310 dir, dir->refCount, dir->name);
311 #endif
312
313 if (dir->refCount > 0)
314 return;
315
316 #ifdef DEBUG_REFCNT
317 DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318 #endif
319
320 OpenDirs_Remove(&openDirs, dir->name);
321
322 free(dir->name);
323 HashSet_Done(&dir->files);
324 free(dir);
325 }
326
327 /* Update the value of 'var', updating the reference counts. */
328 static void
329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
330 {
331 CachedDir *prev;
332
333 prev = *var;
334 *var = dir;
335 if (dir != NULL)
336 CachedDir_Ref(dir);
337 if (prev != NULL)
338 CachedDir_Unref(prev);
339 }
340
341 static void
342 OpenDirs_Init(OpenDirs *odirs)
343 {
344 Lst_Init(&odirs->list);
345 HashTable_Init(&odirs->table);
346 }
347
348 #ifdef CLEANUP
349 static void
350 OpenDirs_Done(OpenDirs *odirs)
351 {
352 CachedDirListNode *ln = odirs->list.first;
353 DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354 odirs->table.numEntries);
355 while (ln != NULL) {
356 CachedDirListNode *next = ln->next;
357 CachedDir *dir = ln->datum;
358 DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359 dir->refCount, dir->name);
360 CachedDir_Unref(dir); /* removes the dir from odirs->list */
361 ln = next;
362 }
363 Lst_Done(&odirs->list);
364 HashTable_Done(&odirs->table);
365 }
366 #endif
367
368 static CachedDir *
369 OpenDirs_Find(OpenDirs *odirs, const char *name)
370 {
371 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372 return ln != NULL ? ln->datum : NULL;
373 }
374
375 static void
376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377 {
378 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379 return;
380 Lst_Append(&odirs->list, cdir);
381 HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382 }
383
384 static void
385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
386 {
387 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388 CachedDirListNode *ln;
389 if (he == NULL)
390 return;
391 ln = HashEntry_Get(he);
392 HashTable_DeleteEntry(&odirs->table, he);
393 Lst_Remove(&odirs->list, ln);
394 }
395
396 /*
397 * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398 * or -1 on error.
399 */
400 static int
401 cached_stats(const char *pathname, struct cached_stat *out_cst,
402 bool useLstat, bool forceRefresh)
403 {
404 HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405 struct stat sys_st;
406 struct cached_stat *cst;
407 int rc;
408
409 if (pathname == NULL || pathname[0] == '\0')
410 return -1; /* This can happen in meta mode. */
411
412 cst = HashTable_FindValue(tbl, pathname);
413 if (cst != NULL && !forceRefresh) {
414 *out_cst = *cst;
415 DEBUG2(DIR, "Using cached time %s for %s\n",
416 Targ_FmtTime(cst->cst_mtime), pathname);
417 return 0;
418 }
419
420 rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421 if (rc == -1)
422 return -1; /* don't cache negative lookups */
423
424 if (sys_st.st_mtime == 0)
425 sys_st.st_mtime = 1; /* avoid confusion with missing file */
426
427 if (cst == NULL) {
428 cst = bmake_malloc(sizeof *cst);
429 HashTable_Set(tbl, pathname, cst);
430 }
431
432 cst->cst_mtime = sys_st.st_mtime;
433 cst->cst_mode = sys_st.st_mode;
434
435 *out_cst = *cst;
436 DEBUG2(DIR, " Caching %s for %s\n",
437 Targ_FmtTime(sys_st.st_mtime), pathname);
438
439 return 0;
440 }
441
442 int
443 cached_stat(const char *pathname, struct cached_stat *cst)
444 {
445 return cached_stats(pathname, cst, false, false);
446 }
447
448 int
449 cached_lstat(const char *pathname, struct cached_stat *cst)
450 {
451 return cached_stats(pathname, cst, true, false);
452 }
453
454 /* Initialize the directories module. */
455 void
456 Dir_Init(void)
457 {
458 OpenDirs_Init(&openDirs);
459 HashTable_Init(&mtimes);
460 HashTable_Init(&lmtimes);
461 CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462 }
463
464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465 void
466 Dir_InitCur(const char *newCurdir)
467 {
468 CachedDir *dir;
469
470 if (newCurdir == NULL)
471 return;
472
473 /*
474 * The build directory is not the same as the source directory.
475 * Keep this one around too.
476 */
477 dir = SearchPath_Add(NULL, newCurdir);
478 if (dir == NULL)
479 return;
480
481 CachedDir_Assign(&cur, dir);
482 }
483
484 /*
485 * (Re)initialize "dot" (the current/object directory).
486 * Some directories may be cached.
487 */
488 void
489 Dir_InitDot(void)
490 {
491 CachedDir *dir;
492
493 dir = SearchPath_Add(NULL, ".");
494 if (dir == NULL) {
495 Error("Cannot open `.' (%s)", strerror(errno));
496 exit(2); /* Not 1 so -q can distinguish error */
497 }
498
499 CachedDir_Assign(&dot, dir);
500
501 Dir_SetPATH(); /* initialize */
502 }
503
504 #ifdef CLEANUP
505 static void
506 FreeCachedTable(HashTable *tbl)
507 {
508 HashIter hi;
509 HashIter_Init(&hi, tbl);
510 while (HashIter_Next(&hi) != NULL)
511 free(hi.entry->value);
512 HashTable_Done(tbl);
513 }
514 #endif
515
516 /* Clean up the directories module. */
517 void
518 Dir_End(void)
519 {
520 #ifdef CLEANUP
521 CachedDir_Assign(&cur, NULL);
522 CachedDir_Assign(&dot, NULL);
523 CachedDir_Assign(&dotLast, NULL);
524 SearchPath_Clear(&dirSearchPath);
525 OpenDirs_Done(&openDirs);
526 FreeCachedTable(&mtimes);
527 FreeCachedTable(&lmtimes);
528 #endif
529 }
530
531 /*
532 * We want ${.PATH} to indicate the order in which we will actually
533 * search, so we rebuild it after any .PATH: target.
534 * This is the simplest way to deal with the effect of .DOTLAST.
535 */
536 void
537 Dir_SetPATH(void)
538 {
539 CachedDirListNode *ln;
540 bool seenDotLast = false; /* true if we should search '.' last */
541
542 Global_Delete(".PATH");
543
544 if ((ln = dirSearchPath.dirs.first) != NULL) {
545 CachedDir *dir = ln->datum;
546 if (dir == dotLast) {
547 seenDotLast = true;
548 Global_Append(".PATH", dotLast->name);
549 }
550 }
551
552 if (!seenDotLast) {
553 if (dot != NULL)
554 Global_Append(".PATH", dot->name);
555 if (cur != NULL)
556 Global_Append(".PATH", cur->name);
557 }
558
559 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
560 CachedDir *dir = ln->datum;
561 if (dir == dotLast)
562 continue;
563 if (dir == dot && seenDotLast)
564 continue;
565 Global_Append(".PATH", dir->name);
566 }
567
568 if (seenDotLast) {
569 if (dot != NULL)
570 Global_Append(".PATH", dot->name);
571 if (cur != NULL)
572 Global_Append(".PATH", cur->name);
573 }
574 }
575
576
577 void
578 Dir_SetSYSPATH(void)
579 {
580 CachedDirListNode *ln;
581 SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
582 ? defSysIncPath : sysIncPath;
583
584 Var_ReadOnly(".SYSPATH", false);
585 Global_Delete(".SYSPATH");
586 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
587 CachedDir *dir = ln->datum;
588 Global_Append(".SYSPATH", dir->name);
589 }
590 Var_ReadOnly(".SYSPATH", true);
591 }
592
593 /*
594 * See if the given name has any wildcard characters in it and all braces and
595 * brackets are properly balanced.
596 *
597 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
598 * that make(1) should be expanding patterns, because then you have to set a
599 * mechanism for escaping the expansion!
600 */
601 bool
602 Dir_HasWildcards(const char *name)
603 {
604 const char *p;
605 bool wild = false;
606 int braces = 0, brackets = 0;
607
608 for (p = name; *p != '\0'; p++) {
609 switch (*p) {
610 case '{':
611 braces++;
612 wild = true;
613 break;
614 case '}':
615 braces--;
616 break;
617 case '[':
618 brackets++;
619 wild = true;
620 break;
621 case ']':
622 brackets--;
623 break;
624 case '?':
625 case '*':
626 wild = true;
627 break;
628 default:
629 break;
630 }
631 }
632 return wild && brackets == 0 && braces == 0;
633 }
634
635 /*
636 * See if any files as seen from 'dir' match 'pattern', and add their names
637 * to 'expansions' if they do.
638 *
639 * Wildcards are only expanded in the final path component, but not in
640 * directories like src/lib*c/file*.c. To expand these wildcards,
641 * delegate the work to the shell, using the '!=' variable assignment
642 * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
643 * such as in ${:!echo src/lib*c/file*.c!}.
644 */
645 static void
646 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
647 {
648 const char *dirName = dir->name;
649 bool isDot = dirName[0] == '.' && dirName[1] == '\0';
650 HashIter hi;
651
652 /*
653 * XXX: Iterating over all hash entries is inefficient. If the
654 * pattern is a plain string without any wildcards, a direct lookup
655 * is faster.
656 */
657
658 HashIter_InitSet(&hi, &dir->files);
659 while (HashIter_Next(&hi) != NULL) {
660 const char *base = hi.entry->key;
661 StrMatchResult res = Str_Match(base, pattern);
662 /* TODO: handle errors from res.error */
663
664 if (!res.matched)
665 continue;
666
667 /*
668 * Follow the UNIX convention that dot files are only found
669 * if the pattern begins with a dot. The pattern '.*' does
670 * not match '.' or '..' since these are not included in the
671 * directory cache.
672 *
673 * This means that the pattern '[a-z.]*' does not find
674 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
675 * bash, dash, csh and probably many other shells as well.
676 */
677 if (base[0] == '.' && pattern[0] != '.')
678 continue;
679
680 {
681 char *fullName = isDot
682 ? bmake_strdup(base)
683 : str_concat3(dirName, "/", base);
684 Lst_Append(expansions, fullName);
685 }
686 }
687 }
688
689 /* Find the next closing brace in 'p', taking nested braces into account. */
690 static const char *
691 closing_brace(const char *p)
692 {
693 int depth = 0;
694 while (*p != '\0') {
695 if (*p == '}' && depth == 0)
696 break;
697 if (*p == '{')
698 depth++;
699 if (*p == '}')
700 depth--;
701 p++;
702 }
703 return p;
704 }
705
706 /*
707 * Find the next closing brace or comma in the string, taking nested braces
708 * into account.
709 */
710 static const char *
711 separator_comma(const char *p)
712 {
713 int depth = 0;
714 while (*p != '\0') {
715 if ((*p == '}' || *p == ',') && depth == 0)
716 break;
717 if (*p == '{')
718 depth++;
719 if (*p == '}')
720 depth--;
721 p++;
722 }
723 return p;
724 }
725
726 static bool
727 contains_wildcard(const char *p)
728 {
729 for (; *p != '\0'; p++) {
730 switch (*p) {
731 case '*':
732 case '?':
733 case '{':
734 case '[':
735 return true;
736 }
737 }
738 return false;
739 }
740
741 static char *
742 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
743 const char *c, size_t c_len)
744 {
745 size_t s_len = a_len + b_len + c_len;
746 char *s = bmake_malloc(s_len + 1);
747 memcpy(s, a, a_len);
748 memcpy(s + a_len, b, b_len);
749 memcpy(s + a_len + b_len, c, c_len);
750 s[s_len] = '\0';
751 return s;
752 }
753
754 /*
755 * Expand curly braces like the C shell. Brace expansion by itself is purely
756 * textual, the expansions are not looked up in the file system. But if an
757 * expanded word contains wildcard characters, it is expanded further,
758 * matching only the actually existing files.
759 *
760 * Example: "{a{b,c}}" expands to "ab" and "ac".
761 * Example: "{a}" expands to "a".
762 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
763 *
764 * Input:
765 * word Entire word to expand
766 * brace First curly brace in it
767 * path Search path to use
768 * expansions Place to store the expansions
769 */
770 static void
771 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
772 StringList *expansions)
773 {
774 const char *prefix, *middle, *piece, *middle_end, *suffix;
775 size_t prefix_len, suffix_len;
776
777 /* Split the word into prefix, '{', middle, '}' and suffix. */
778
779 middle = brace + 1;
780 middle_end = closing_brace(middle);
781 if (*middle_end == '\0') {
782 Error("Unterminated {} clause \"%s\"", middle);
783 return;
784 }
785
786 prefix = word;
787 prefix_len = (size_t)(brace - prefix);
788 suffix = middle_end + 1;
789 suffix_len = strlen(suffix);
790
791 /* Split the middle into pieces, separated by commas. */
792
793 piece = middle;
794 while (piece < middle_end + 1) {
795 const char *piece_end = separator_comma(piece);
796 size_t piece_len = (size_t)(piece_end - piece);
797
798 char *file = concat3(prefix, prefix_len, piece, piece_len,
799 suffix, suffix_len);
800
801 if (contains_wildcard(file)) {
802 SearchPath_Expand(path, file, expansions);
803 free(file);
804 } else {
805 Lst_Append(expansions, file);
806 }
807
808 /* skip over the comma or closing brace */
809 piece = piece_end + 1;
810 }
811 }
812
813
814 /* Expand 'pattern' in each of the directories from 'path'. */
815 static void
816 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
817 {
818 CachedDirListNode *ln;
819 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
820 CachedDir *dir = ln->datum;
821 DirMatchFiles(pattern, dir, expansions);
822 }
823 }
824
825 static void
826 PrintExpansions(StringList *expansions)
827 {
828 const char *sep = "";
829 StringListNode *ln;
830 for (ln = expansions->first; ln != NULL; ln = ln->next) {
831 const char *word = ln->datum;
832 debug_printf("%s%s", sep, word);
833 sep = " ";
834 }
835 debug_printf("\n");
836 }
837
838 /*
839 * The wildcard isn't in the first component.
840 * Find all the components up to the one with the wildcard.
841 */
842 static void
843 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
844 const char *wildcardComponent, StringList *expansions)
845 {
846 char *prefix, *dirpath, *end;
847 SearchPath *partPath;
848
849 prefix = bmake_strsedup(pattern, wildcardComponent + 1);
850 /*
851 * XXX: Only the first match of the prefix in the path is
852 * taken, any others are ignored. The expectation may be
853 * that the pattern is expanded in the whole path.
854 */
855 dirpath = Dir_FindFile(prefix, path);
856 free(prefix);
857
858 /*
859 * dirpath is null if can't find the leading component
860 *
861 * XXX: Dir_FindFile won't find internal components. i.e. if the
862 * path contains ../Etc/Object and we're looking for Etc, it won't
863 * be found. Ah well. Probably not important.
864 *
865 * TODO: Check whether the above comment is still true.
866 */
867 if (dirpath == NULL)
868 return;
869
870 end = &dirpath[strlen(dirpath) - 1];
871 /* XXX: What about multiple trailing slashes? */
872 if (*end == '/')
873 *end = '\0';
874
875 partPath = SearchPath_New();
876 (void)SearchPath_Add(partPath, dirpath);
877 DirExpandPath(wildcardComponent + 1, partPath, expansions);
878 SearchPath_Free(partPath);
879 free(dirpath);
880 }
881
882 /*
883 * Expand the given pattern into a list of existing filenames by globbing it,
884 * looking in each directory from the search path.
885 *
886 * Input:
887 * path the directories in which to find the files
888 * pattern the pattern to expand
889 * expansions the list on which to place the results
890 */
891 void
892 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
893 {
894 const char *brace, *slash, *wildcard, *wildcardComponent;
895
896 assert(path != NULL);
897 assert(expansions != NULL);
898
899 DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
900
901 brace = strchr(pattern, '{');
902 if (brace != NULL) {
903 DirExpandCurly(pattern, brace, path, expansions);
904 goto done;
905 }
906
907 slash = strchr(pattern, '/');
908 if (slash == NULL) {
909 DirMatchFiles(pattern, dot, expansions);
910 DirExpandPath(pattern, path, expansions);
911 goto done;
912 }
913
914 /* At this point, the pattern has a directory component. */
915
916 /* Find the first wildcard in the pattern. */
917 for (wildcard = pattern; *wildcard != '\0'; wildcard++)
918 if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
919 break;
920
921 if (*wildcard == '\0') {
922 /*
923 * No directory component and no wildcard at all -- this
924 * should never happen as in such a simple case there is no
925 * need to expand anything.
926 */
927 DirExpandPath(pattern, path, expansions);
928 goto done;
929 }
930
931 /* Back up to the start of the component containing the wildcard. */
932 /* XXX: This handles '///' and '/' differently. */
933 wildcardComponent = wildcard;
934 while (wildcardComponent > pattern && *wildcardComponent != '/')
935 wildcardComponent--;
936
937 if (wildcardComponent == pattern) {
938 /* The first component contains the wildcard. */
939 /* Start the search from the local directory */
940 DirExpandPath(pattern, path, expansions);
941 } else {
942 SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
943 expansions);
944 }
945
946 done:
947 if (DEBUG(DIR))
948 PrintExpansions(expansions);
949 }
950
951 /*
952 * Find if 'base' exists in 'dir'.
953 * Return the freshly allocated path to the file, or NULL.
954 */
955 static char *
956 DirLookup(CachedDir *dir, const char *base)
957 {
958 char *file;
959
960 DEBUG1(DIR, " %s ...\n", dir->name);
961
962 if (!HashSet_Contains(&dir->files, base))
963 return NULL;
964
965 file = str_concat3(dir->name, "/", base);
966 DEBUG1(DIR, " returning %s\n", file);
967 dir->hits++;
968 hits++;
969 return file;
970 }
971
972
973 /*
974 * Find if 'name' exists in 'dir'.
975 * Return the freshly allocated path to the file, or NULL.
976 */
977 static char *
978 DirLookupSubdir(CachedDir *dir, const char *name)
979 {
980 struct cached_stat cst;
981 char *file = dir == dot
982 ? bmake_strdup(name)
983 : str_concat3(dir->name, "/", name);
984
985 DEBUG1(DIR, "checking %s ...\n", file);
986
987 if (cached_stat(file, &cst) == 0) {
988 nearmisses++;
989 return file;
990 }
991 free(file);
992 return NULL;
993 }
994
995 /*
996 * Find if 'name' (which has basename 'base') exists in 'dir'.
997 * Return the freshly allocated path to the file, an empty string, or NULL.
998 * Returning an empty string means that the search should be terminated.
999 */
1000 static char *
1001 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
1002 {
1003 const char *dnp; /* pointer into dir->name */
1004 const char *np; /* pointer into name */
1005
1006 DEBUG1(DIR, " %s ...\n", dir->name);
1007
1008 /*
1009 * If the file has a leading path component and that component
1010 * exactly matches the entire name of the current search
1011 * directory, we can attempt another cache lookup. And if we don't
1012 * have a hit, we can safely assume the file does not exist at all.
1013 */
1014 for (dnp = dir->name, np = name;
1015 *dnp != '\0' && *dnp == *np; dnp++, np++)
1016 continue;
1017 if (*dnp != '\0' || np != base - 1)
1018 return NULL;
1019
1020 if (!HashSet_Contains(&dir->files, base)) {
1021 DEBUG0(DIR, " must be here but isn't -- returning\n");
1022 return bmake_strdup(""); /* to terminate the search */
1023 }
1024
1025 dir->hits++;
1026 hits++;
1027 DEBUG1(DIR, " returning %s\n", name);
1028 return bmake_strdup(name);
1029 }
1030
1031 /*
1032 * Find the given file in "." or curdir.
1033 * Return the freshly allocated path to the file, or NULL.
1034 */
1035 static char *
1036 DirFindDot(const char *name, const char *base)
1037 {
1038
1039 if (HashSet_Contains(&dot->files, base)) {
1040 DEBUG0(DIR, " in '.'\n");
1041 hits++;
1042 dot->hits++;
1043 return bmake_strdup(name);
1044 }
1045
1046 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1047 DEBUG1(DIR, " in ${.CURDIR} = %s\n", cur->name);
1048 hits++;
1049 cur->hits++;
1050 return str_concat3(cur->name, "/", base);
1051 }
1052
1053 return NULL;
1054 }
1055
1056 static bool
1057 FindFileRelative(SearchPath *path, bool seenDotLast,
1058 const char *name, char **out_file)
1059 {
1060 CachedDirListNode *ln;
1061 bool checkedDot = false;
1062 char *file;
1063
1064 DEBUG0(DIR, " Trying subdirectories...\n");
1065
1066 if (!seenDotLast) {
1067 if (dot != NULL) {
1068 checkedDot = true;
1069 if ((file = DirLookupSubdir(dot, name)) != NULL)
1070 goto done;
1071 }
1072 if (cur != NULL &&
1073 (file = DirLookupSubdir(cur, name)) != NULL)
1074 goto done;
1075 }
1076
1077 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1078 CachedDir *dir = ln->datum;
1079 if (dir == dotLast)
1080 continue;
1081 if (dir == dot) {
1082 if (checkedDot)
1083 continue;
1084 checkedDot = true;
1085 }
1086 if ((file = DirLookupSubdir(dir, name)) != NULL)
1087 goto done;
1088 }
1089
1090 if (seenDotLast) {
1091 if (dot != NULL && !checkedDot) {
1092 checkedDot = true;
1093 if ((file = DirLookupSubdir(dot, name)) != NULL)
1094 goto done;
1095 }
1096 if (cur != NULL &&
1097 (file = DirLookupSubdir(cur, name)) != NULL)
1098 goto done;
1099 }
1100
1101 if (checkedDot) {
1102 /*
1103 * Already checked by the given name, since . was in
1104 * the path, so no point in proceeding.
1105 */
1106 DEBUG0(DIR, " Checked . already, returning NULL\n");
1107 file = NULL;
1108 goto done;
1109 }
1110
1111 return false;
1112
1113 done:
1114 *out_file = file;
1115 return true;
1116 }
1117
1118 static bool
1119 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1120 const char *name, const char *base, char **out_file)
1121 {
1122 char *file;
1123 CachedDirListNode *ln;
1124
1125 DEBUG0(DIR, " Trying exact path matches...\n");
1126
1127 if (!seenDotLast && cur != NULL &&
1128 ((file = DirLookupAbs(cur, name, base)) != NULL))
1129 goto found;
1130
1131 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1132 CachedDir *dir = ln->datum;
1133 if (dir == dotLast)
1134 continue;
1135 if ((file = DirLookupAbs(dir, name, base)) != NULL)
1136 goto found;
1137 }
1138
1139 if (seenDotLast && cur != NULL &&
1140 ((file = DirLookupAbs(cur, name, base)) != NULL))
1141 goto found;
1142
1143 return false;
1144
1145 found:
1146 if (file[0] == '\0') {
1147 free(file);
1148 file = NULL;
1149 }
1150 *out_file = file;
1151 return true;
1152 }
1153
1154 /*
1155 * Find the file with the given name along the given search path.
1156 *
1157 * Input:
1158 * name the file to find
1159 * path the directories to search, or NULL
1160 * isinclude if true, do not search .CURDIR at all
1161 *
1162 * Results:
1163 * The freshly allocated path to the file, or NULL.
1164 */
1165 static char *
1166 FindFile(const char *name, SearchPath *path, bool isinclude)
1167 {
1168 char *file; /* the current filename to check */
1169 bool seenDotLast = isinclude; /* true if we should search dot last */
1170 struct cached_stat cst;
1171 const char *trailing_dot = ".";
1172 const char *base = str_basename(name);
1173
1174 DEBUG1(DIR, "Searching for %s ...", name);
1175
1176 if (path == NULL) {
1177 DEBUG0(DIR, "couldn't open path, file not found\n");
1178 misses++;
1179 return NULL;
1180 }
1181
1182 if (!seenDotLast && path->dirs.first != NULL) {
1183 CachedDir *dir = path->dirs.first->datum;
1184 if (dir == dotLast) {
1185 seenDotLast = true;
1186 DEBUG0(DIR, "[dot last]...");
1187 }
1188 }
1189 DEBUG0(DIR, "\n");
1190
1191 /*
1192 * If there's no leading directory components or if the leading
1193 * directory component is exactly `./', consult the cached contents
1194 * of each of the directories on the search path.
1195 */
1196 if (base == name || (base - name == 2 && *name == '.')) {
1197 CachedDirListNode *ln;
1198
1199 /*
1200 * Look through all the directories on the path seeking one
1201 * which contains the final component of the given name. If
1202 * such a file is found, return its pathname.
1203 * If there is no such file, go on to phase two.
1204 *
1205 * No matter what, always look for the file in the current
1206 * directory before anywhere else (unless the path contains
1207 * the magic '.DOTLAST', in which case search it last).
1208 * This is so there are no conflicts between what the user
1209 * specifies (fish.c) and what make finds (./fish.c).
1210 */
1211 if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1212 return file;
1213
1214 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1215 CachedDir *dir = ln->datum;
1216 if (dir == dotLast)
1217 continue;
1218 if ((file = DirLookup(dir, base)) != NULL)
1219 return file;
1220 }
1221
1222 if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1223 return file;
1224 }
1225
1226 if (base == name) {
1227 DEBUG0(DIR, " failed.\n");
1228 misses++;
1229 return NULL;
1230 }
1231
1232 if (*base == '\0')
1233 base = trailing_dot; /* we were given a trailing "/" */
1234
1235 if (name[0] != '/') {
1236 if (FindFileRelative(path, seenDotLast, name, &file))
1237 return file;
1238 } else {
1239 if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1240 return file;
1241 }
1242
1243 /*
1244 * We cannot add the directory onto the search path because
1245 * of this amusing case:
1246 * $(INSTALLDIR)/$(FILE): $(FILE)
1247 *
1248 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1249 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1250 * b/c we added it here. This is not good...
1251 */
1252
1253 DEBUG1(DIR, " Looking for \"%s\" ...\n", name);
1254
1255 bigmisses++;
1256 if (cached_stat(name, &cst) == 0)
1257 return bmake_strdup(name);
1258
1259 DEBUG0(DIR, " failed. Returning NULL\n");
1260 return NULL;
1261 }
1262
1263 /*
1264 * Find the file with the given name along the given search path.
1265 *
1266 * Input:
1267 * name the file to find
1268 * path the directories to search, or NULL
1269 *
1270 * Results:
1271 * The freshly allocated path to the file, or NULL.
1272 */
1273 char *
1274 Dir_FindFile(const char *name, SearchPath *path)
1275 {
1276 return FindFile(name, path, false);
1277 }
1278
1279 /*
1280 * Find the include file with the given name along the given search path.
1281 *
1282 * Input:
1283 * name the file to find
1284 * path the directories to search, or NULL
1285 *
1286 * Results:
1287 * The freshly allocated path to the file, or NULL.
1288 */
1289 char *
1290 Dir_FindInclude(const char *name, SearchPath *path)
1291 {
1292 return FindFile(name, path, true);
1293 }
1294
1295
1296 /*
1297 * Search for 'needle' starting at the directory 'here' and then working our
1298 * way up towards the root directory. Return the allocated path, or NULL.
1299 */
1300 char *
1301 Dir_FindHereOrAbove(const char *here, const char *needle)
1302 {
1303 struct cached_stat cst;
1304 char *dirbase, *dirbase_end;
1305 char *try, *try_end;
1306
1307 dirbase = bmake_strdup(here);
1308 dirbase_end = dirbase + strlen(dirbase);
1309
1310 for (;;) {
1311 try = str_concat3(dirbase, "/", needle);
1312 if (cached_stat(try, &cst) != -1) {
1313 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1314 /*
1315 * Chop off the filename, to return a
1316 * directory.
1317 */
1318 try_end = try + strlen(try);
1319 while (try_end > try && *try_end != '/')
1320 try_end--;
1321 if (try_end > try)
1322 *try_end = '\0'; /* chop! */
1323 }
1324
1325 free(dirbase);
1326 return try;
1327 }
1328 free(try);
1329
1330 if (dirbase_end == dirbase)
1331 break; /* failed! */
1332
1333 /* Truncate dirbase from the end to move up a dir. */
1334 while (dirbase_end > dirbase && *dirbase_end != '/')
1335 dirbase_end--;
1336 *dirbase_end = '\0'; /* chop! */
1337 }
1338
1339 free(dirbase);
1340 return NULL;
1341 }
1342
1343 /*
1344 * This is an implied source, and it may have moved,
1345 * see if we can find it via the current .PATH
1346 */
1347 static char *
1348 ResolveMovedDepends(GNode *gn)
1349 {
1350 char *fullName;
1351
1352 const char *base = str_basename(gn->name);
1353 if (base == gn->name)
1354 return NULL;
1355
1356 fullName = Dir_FindFile(base, Suff_FindPath(gn));
1357 if (fullName == NULL)
1358 return NULL;
1359
1360 /*
1361 * Put the found file in gn->path so that we give that to the compiler.
1362 */
1363 /*
1364 * XXX: Better just reset gn->path to NULL; updating it is already done
1365 * by Dir_UpdateMTime.
1366 */
1367 gn->path = bmake_strdup(fullName);
1368 if (!Job_RunTarget(".STALE", gn->fname))
1369 fprintf(stdout, /* XXX: Why stdout? */
1370 "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1371 progname, gn->fname, gn->lineno,
1372 makeDependfile, gn->name, fullName);
1373
1374 return fullName;
1375 }
1376
1377 static char *
1378 ResolveFullName(GNode *gn)
1379 {
1380 char *fullName;
1381
1382 fullName = gn->path;
1383 if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1384
1385 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1386
1387 if (fullName == NULL && gn->flags.fromDepend &&
1388 !Lst_IsEmpty(&gn->implicitParents))
1389 fullName = ResolveMovedDepends(gn);
1390
1391 DEBUG2(DIR, "Found '%s' as '%s'\n",
1392 gn->name, fullName != NULL ? fullName : "(not found)");
1393 }
1394
1395 if (fullName == NULL)
1396 fullName = bmake_strdup(gn->name);
1397
1398 /* XXX: Is every piece of memory freed as it should? */
1399
1400 return fullName;
1401 }
1402
1403 /*
1404 * Search 'gn' along 'dirSearchPath' and store its modification time in
1405 * 'gn->mtime'. If no file is found, store 0 instead.
1406 *
1407 * The found file is stored in 'gn->path', unless the node already had a path.
1408 */
1409 void
1410 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1411 {
1412 char *fullName;
1413 struct cached_stat cst;
1414
1415 if (gn->type & OP_ARCHV) {
1416 Arch_UpdateMTime(gn);
1417 return;
1418 }
1419
1420 if (gn->type & OP_PHONY) {
1421 gn->mtime = 0;
1422 return;
1423 }
1424
1425 fullName = ResolveFullName(gn);
1426
1427 if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1428 if (gn->type & OP_MEMBER) {
1429 if (fullName != gn->path)
1430 free(fullName);
1431 Arch_UpdateMemberMTime(gn);
1432 return;
1433 }
1434
1435 cst.cst_mtime = 0;
1436 }
1437
1438 if (fullName != NULL && gn->path == NULL)
1439 gn->path = fullName;
1440 /* XXX: else free(fullName)? */
1441
1442 gn->mtime = cst.cst_mtime;
1443 }
1444
1445 /*
1446 * Read the directory and add it to the cache in openDirs.
1447 * If a path is given, add the directory to that path as well.
1448 */
1449 static CachedDir *
1450 CacheNewDir(const char *name, SearchPath *path)
1451 {
1452 CachedDir *dir = NULL;
1453 DIR *d;
1454 struct dirent *dp;
1455
1456 if ((d = opendir(name)) == NULL) {
1457 DEBUG1(DIR, "Caching %s ... not found\n", name);
1458 return dir;
1459 }
1460
1461 DEBUG1(DIR, "Caching %s ...\n", name);
1462
1463 dir = CachedDir_New(name);
1464
1465 while ((dp = readdir(d)) != NULL) {
1466
1467 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1468 /*
1469 * The sun directory library doesn't check for a 0 inode
1470 * (0-inode slots just take up space), so we have to do
1471 * it ourselves.
1472 */
1473 if (dp->d_fileno == 0)
1474 continue;
1475 #endif /* sun && d_ino */
1476
1477 (void)HashSet_Add(&dir->files, dp->d_name);
1478 }
1479 (void)closedir(d);
1480
1481 OpenDirs_Add(&openDirs, dir);
1482 if (path != NULL)
1483 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1484
1485 DEBUG1(DIR, "Caching %s done\n", name);
1486 return dir;
1487 }
1488
1489 /*
1490 * Read the list of filenames in the directory 'name' and store the result
1491 * in 'openDirs'.
1492 *
1493 * If a search path is given, append the directory to that path.
1494 *
1495 * Input:
1496 * path The path to which the directory should be
1497 * added, or NULL to only add the directory to openDirs.
1498 * name The name of the directory to add.
1499 * The name is not normalized in any way.
1500 * Output:
1501 * result If no path is given and the directory exists, the
1502 * returned CachedDir has a reference count of 0. It
1503 * must either be assigned to a variable using
1504 * CachedDir_Assign or be appended to a SearchPath using
1505 * Lst_Append and CachedDir_Ref.
1506 */
1507 CachedDir *
1508 SearchPath_Add(SearchPath *path, const char *name)
1509 {
1510
1511 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1512 CachedDirListNode *ln;
1513
1514 /* XXX: Linear search gets slow with thousands of entries. */
1515 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1516 CachedDir *pathDir = ln->datum;
1517 if (strcmp(pathDir->name, name) == 0)
1518 return pathDir;
1519 }
1520
1521 Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1522 }
1523
1524 if (path != NULL) {
1525 /* XXX: Why is OpenDirs only checked if path != NULL? */
1526 CachedDir *dir = OpenDirs_Find(&openDirs, name);
1527 if (dir != NULL) {
1528 if (Lst_FindDatum(&path->dirs, dir) == NULL)
1529 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1530 return dir;
1531 }
1532 }
1533
1534 return CacheNewDir(name, path);
1535 }
1536
1537 /*
1538 * Return a copy of dirSearchPath, incrementing the reference counts for
1539 * the contained directories.
1540 */
1541 SearchPath *
1542 Dir_CopyDirSearchPath(void)
1543 {
1544 SearchPath *path = SearchPath_New();
1545 CachedDirListNode *ln;
1546 for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1547 CachedDir *dir = ln->datum;
1548 Lst_Append(&path->dirs, CachedDir_Ref(dir));
1549 }
1550 return path;
1551 }
1552
1553 /*
1554 * Make a string by taking all the directories in the given search path and
1555 * preceding them by the given flag. Used by the suffix module to create
1556 * variables for compilers based on suffix search paths. Note that there is no
1557 * space between the given flag and each directory.
1558 */
1559 char *
1560 SearchPath_ToFlags(SearchPath *path, const char *flag)
1561 {
1562 Buffer buf;
1563 CachedDirListNode *ln;
1564
1565 Buf_Init(&buf);
1566
1567 if (path != NULL) {
1568 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1569 CachedDir *dir = ln->datum;
1570 Buf_AddStr(&buf, " ");
1571 Buf_AddStr(&buf, flag);
1572 Buf_AddStr(&buf, dir->name);
1573 }
1574 }
1575
1576 return Buf_DoneData(&buf);
1577 }
1578
1579 /* Free the search path and all directories mentioned in it. */
1580 void
1581 SearchPath_Free(SearchPath *path)
1582 {
1583 CachedDirListNode *ln;
1584
1585 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1586 CachedDir *dir = ln->datum;
1587 CachedDir_Unref(dir);
1588 }
1589 Lst_Done(&path->dirs);
1590 free(path);
1591 }
1592
1593 /*
1594 * Clear out all elements from the given search path.
1595 * The path is set to the empty list but is not destroyed.
1596 */
1597 void
1598 SearchPath_Clear(SearchPath *path)
1599 {
1600 while (!Lst_IsEmpty(&path->dirs)) {
1601 CachedDir *dir = Lst_Dequeue(&path->dirs);
1602 CachedDir_Unref(dir);
1603 }
1604 }
1605
1606
1607 /*
1608 * Concatenate two paths, adding the second to the end of the first,
1609 * skipping duplicates.
1610 */
1611 void
1612 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1613 {
1614 CachedDirListNode *ln;
1615
1616 for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1617 CachedDir *dir = ln->datum;
1618 if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1619 Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1620 }
1621 }
1622
1623 static int
1624 percentage(int num, int den)
1625 {
1626 return den != 0 ? num * 100 / den : 0;
1627 }
1628
1629 void
1630 Dir_PrintDirectories(void)
1631 {
1632 CachedDirListNode *ln;
1633
1634 debug_printf("#*** Directory Cache:\n");
1635 debug_printf(
1636 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1637 hits, misses, nearmisses, bigmisses,
1638 percentage(hits, hits + bigmisses + nearmisses));
1639 debug_printf("# refs hits directory\n");
1640
1641 for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1642 CachedDir *dir = ln->datum;
1643 debug_printf("# %4d %4d %s\n",
1644 dir->refCount, dir->hits, dir->name);
1645 }
1646 }
1647
1648 void
1649 SearchPath_Print(const SearchPath *path)
1650 {
1651 CachedDirListNode *ln;
1652
1653 for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1654 const CachedDir *dir = ln->datum;
1655 debug_printf("%s ", dir->name);
1656 }
1657 }
1658