1c041511dScube#ifndef __glutint_h__ 2c041511dScube#define __glutint_h__ 3c041511dScube 4c041511dScube/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ 5c041511dScube 6c041511dScube/* This program is freely distributable without licensing fees 7c041511dScube and is provided without guarantee or warrantee expressed or 8c041511dScube implied. This program is -not- in the public domain. */ 9c041511dScube 10c041511dScube#ifdef __VMS 11c041511dScube#include <GL/vms_x_fix.h> 12c041511dScube#endif 13c041511dScube 14c041511dScube#if defined(__CYGWIN32__) 15c041511dScube#include <sys/time.h> 16c041511dScube#endif 17c041511dScube 18c041511dScube#define SUPPORT_FORTRAN /* With GLUT 3.7, everyone supports Fortran. */ 19c041511dScube 20c041511dScube#if defined(_WIN32) 21c041511dScube#include "glutwin32.h" 22c041511dScube#else 23c041511dScube#include <X11/Xlib.h> 24c041511dScube#include <X11/Xutil.h> 25c041511dScube#define GLX_GLXEXT_PROTOTYPES 26c041511dScube#include <GL/glx.h> 27c041511dScube#endif 28c041511dScube 29c041511dScube#ifndef GLUT_BUILDING_LIB 30c041511dScube#define GLUT_BUILDING_LIB /* Building the GLUT library itself. */ 31c041511dScube#endif 32c041511dScube 33c041511dScube#include <GL/glut.h> 34c041511dScube 35c041511dScube#ifndef _WIN32 36c041511dScube/* added by BrianP: */ 37c041511dScube#ifndef APIENTRY 38c041511dScube#define APIENTRY GLAPIENTRY 39c041511dScube#endif 40c041511dScube#define __cdecl GLAPIENTRY 41c041511dScube#define CDECL GLAPIENTRY 42c041511dScube#endif 43c041511dScube 44c041511dScube/* GLUT_BUILDING_LIB is used by <GL/glut.h> to 1) not #pragma link 45c041511dScube with the GLUT library, and 2) avoid the Win32 atexit hack. */ 46c041511dScube 47c041511dScube#ifdef SUPPORT_FORTRAN 48c041511dScube#include <GL/glutf90.h> 49c041511dScube#endif 50c041511dScube 51c041511dScube#ifdef __vms 52c041511dScube#if ( __VMS_VER < 70000000 ) 53c041511dScube#define OLD_VMS 54c041511dScubestruct timeval6 { 55c041511dScube __int64 val; 56c041511dScube}; 57c041511dScubeextern int sys$gettim(struct timeval6 *); 58c041511dScube#else 59c041511dScube#include <time.h> 60c041511dScube#endif 61c041511dScube#else 62c041511dScube#include <sys/types.h> 63c041511dScube#if !defined(_WIN32) || defined(__CYGWIN32__) 64c041511dScube#include <sys/time.h> 65c041511dScube#else 66c041511dScube#include <winsock.h> 67c041511dScube#endif 68c041511dScube#endif 69c041511dScube#if defined(__vms) && ( __VMS_VER < 70000000 ) 70c041511dScube 71c041511dScube/* For VMS6.2 or lower : 72c041511dScube One TICK on VMS is 100 nanoseconds; 0.1 microseconds or 73c041511dScube 0.0001 milliseconds. This means that there are 0.01 74c041511dScube ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000 75c041511dScube ticks/second. */ 76c041511dScube 77c041511dScube#define TICKS_PER_MILLISECOND 10000 78c041511dScube#define TICKS_PER_SECOND 10000000 79c041511dScube 80c041511dScube#define GETTIMEOFDAY(_x) (void) sys$gettim (_x); 81c041511dScube 82c041511dScube#define ADD_TIME(dest, src1, src2) { \ 83c041511dScube (dest).val = (src1).val + (src2).val; \ 84c041511dScube} 85c041511dScube 86c041511dScube#define TIMEDELTA(dest, src1, src2) { \ 87c041511dScube (dest).val = (src1).val - (src2).val; \ 88c041511dScube} 89c041511dScube 90c041511dScube#define IS_AFTER(t1, t2) ((t2).val > (t1).val) 91c041511dScube 92c041511dScube#define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val) 93c041511dScube 94c041511dScube#else 95c041511dScube#if defined(SVR4) && !defined(sun) /* Sun claims SVR4, but 96c041511dScube wants 2 args. */ 97c041511dScube#define GETTIMEOFDAY(_x) gettimeofday(_x) 98c041511dScube#else 99c041511dScube#define GETTIMEOFDAY(_x) gettimeofday(_x, NULL) 100c041511dScube#endif 101c041511dScube#define ADD_TIME(dest, src1, src2) { \ 102c041511dScube if(((dest).tv_usec = \ 103c041511dScube (src1).tv_usec + (src2).tv_usec) >= 1000000) { \ 104c041511dScube (dest).tv_usec -= 1000000; \ 105c041511dScube (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \ 106c041511dScube } else { \ 107c041511dScube (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \ 108c041511dScube if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \ 109c041511dScube (dest).tv_sec --;(dest).tv_usec += 1000000; \ 110c041511dScube } \ 111c041511dScube } \ 112c041511dScube} 113c041511dScube#define TIMEDELTA(dest, src1, src2) { \ 114c041511dScube if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \ 115c041511dScube (dest).tv_usec += 1000000; \ 116c041511dScube (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \ 117c041511dScube } else { \ 118c041511dScube (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \ 119c041511dScube } \ 120c041511dScube} 121c041511dScube#define IS_AFTER(t1, t2) \ 122c041511dScube (((t2).tv_sec > (t1).tv_sec) || \ 123c041511dScube (((t2).tv_sec == (t1).tv_sec) && \ 124c041511dScube ((t2).tv_usec > (t1).tv_usec))) 125c041511dScube#define IS_AT_OR_AFTER(t1, t2) \ 126c041511dScube (((t2).tv_sec > (t1).tv_sec) || \ 127c041511dScube (((t2).tv_sec == (t1).tv_sec) && \ 128c041511dScube ((t2).tv_usec >= (t1).tv_usec))) 129c041511dScube#endif 130c041511dScube 131c041511dScube#define IGNORE_IN_GAME_MODE() \ 132c041511dScube { if (__glutGameModeWindow) return; } 133c041511dScube 134c041511dScube#define GLUT_WIND_IS_RGB(x) (((x) & GLUT_INDEX) == 0) 135c041511dScube#define GLUT_WIND_IS_INDEX(x) (((x) & GLUT_INDEX) != 0) 136c041511dScube#define GLUT_WIND_IS_SINGLE(x) (((x) & GLUT_DOUBLE) == 0) 137c041511dScube#define GLUT_WIND_IS_DOUBLE(x) (((x) & GLUT_DOUBLE) != 0) 138c041511dScube#define GLUT_WIND_HAS_ACCUM(x) (((x) & GLUT_ACCUM) != 0) 139c041511dScube#define GLUT_WIND_HAS_ALPHA(x) (((x) & GLUT_ALPHA) != 0) 140c041511dScube#define GLUT_WIND_HAS_DEPTH(x) (((x) & GLUT_DEPTH) != 0) 141c041511dScube#define GLUT_WIND_HAS_STENCIL(x) (((x) & GLUT_STENCIL) != 0) 142c041511dScube#define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0) 143c041511dScube#define GLUT_WIND_IS_STEREO(x) (((x) & GLUT_STEREO) != 0) 144c041511dScube#define GLUT_WIND_IS_LUMINANCE(x) (((x) & GLUT_LUMINANCE) != 0) 145c041511dScube#define GLUT_MAP_WORK (1 << 0) 146c041511dScube#define GLUT_EVENT_MASK_WORK (1 << 1) 147c041511dScube#define GLUT_REDISPLAY_WORK (1 << 2) 148c041511dScube#define GLUT_CONFIGURE_WORK (1 << 3) 149c041511dScube#define GLUT_COLORMAP_WORK (1 << 4) 150c041511dScube#define GLUT_DEVICE_MASK_WORK (1 << 5) 151c041511dScube#define GLUT_FINISH_WORK (1 << 6) 152c041511dScube#define GLUT_DEBUG_WORK (1 << 7) 153c041511dScube#define GLUT_DUMMY_WORK (1 << 8) 154c041511dScube#define GLUT_FULL_SCREEN_WORK (1 << 9) 155c041511dScube#define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10) 156c041511dScube#define GLUT_REPAIR_WORK (1 << 11) 157c041511dScube#define GLUT_OVERLAY_REPAIR_WORK (1 << 12) 158c041511dScube 159c041511dScube/* Frame buffer capability macros and types. */ 160c041511dScube#define RGBA 0 161c041511dScube#define BUFFER_SIZE 1 162c041511dScube#define DOUBLEBUFFER 2 163c041511dScube#define STEREO 3 164c041511dScube#define AUX_BUFFERS 4 165c041511dScube#define RED_SIZE 5 /* Used as mask bit for 166c041511dScube "color selected". */ 167c041511dScube#define GREEN_SIZE 6 168c041511dScube#define BLUE_SIZE 7 169c041511dScube#define ALPHA_SIZE 8 170c041511dScube#define DEPTH_SIZE 9 171c041511dScube#define STENCIL_SIZE 10 172c041511dScube#define ACCUM_RED_SIZE 11 /* Used as mask bit for 173c041511dScube "acc selected". */ 174c041511dScube#define ACCUM_GREEN_SIZE 12 175c041511dScube#define ACCUM_BLUE_SIZE 13 176c041511dScube#define ACCUM_ALPHA_SIZE 14 177c041511dScube#define LEVEL 15 178c041511dScube 179c041511dScube#define NUM_GLXCAPS (LEVEL + 1) 180c041511dScube 181c041511dScube#define XVISUAL (NUM_GLXCAPS + 0) 182c041511dScube#define TRANSPARENT (NUM_GLXCAPS + 1) 183c041511dScube#define SAMPLES (NUM_GLXCAPS + 2) 184c041511dScube#define XSTATICGRAY (NUM_GLXCAPS + 3) /* Used as 185c041511dScube mask bit 186c041511dScube for "any 187c041511dScube visual type 188c041511dScube selected". */ 189c041511dScube#define XGRAYSCALE (NUM_GLXCAPS + 4) 190c041511dScube#define XSTATICCOLOR (NUM_GLXCAPS + 5) 191c041511dScube#define XPSEUDOCOLOR (NUM_GLXCAPS + 6) 192c041511dScube#define XTRUECOLOR (NUM_GLXCAPS + 7) 193c041511dScube#define XDIRECTCOLOR (NUM_GLXCAPS + 8) 194c041511dScube#define SLOW (NUM_GLXCAPS + 9) 195c041511dScube#define CONFORMANT (NUM_GLXCAPS + 10) 196c041511dScube 197c041511dScube#define NUM_CAPS (NUM_GLXCAPS + 11) 198c041511dScube 199c041511dScube/* Frame buffer capablities that don't have a corresponding 200c041511dScube FrameBufferMode entry. These get used as mask bits. */ 201c041511dScube#define NUM (NUM_CAPS + 0) 202c041511dScube#define RGBA_MODE (NUM_CAPS + 1) 203c041511dScube#define CI_MODE (NUM_CAPS + 2) 204c041511dScube#define LUMINANCE_MODE (NUM_CAPS + 3) 205c041511dScube 206c041511dScube#define NONE 0 207c041511dScube#define EQ 1 208c041511dScube#define NEQ 2 209c041511dScube#define LTE 3 210c041511dScube#define GTE 4 211c041511dScube#define GT 5 212c041511dScube#define LT 6 213c041511dScube#define MIN 7 214c041511dScube 215c041511dScubetypedef struct _Criterion { 216c041511dScube int capability; 217c041511dScube int comparison; 218c041511dScube int value; 219c041511dScube} Criterion; 220c041511dScube 221c041511dScubetypedef struct _FrameBufferMode { 222c041511dScube XVisualInfo *vi; 223c041511dScube#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) 224c041511dScube 225c041511dScube /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable 226c041511dScube (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows 227c041511dScube the visual's fbconfig is OpenGL-capable. The reason for this is typically 228c041511dScube an RGBA luminance fbconfig such as 16-bit StaticGray that could 229c041511dScube not be advertised as a GLX visual since StaticGray visuals are 230c041511dScube required (by the GLX specification) to be color index. The 231c041511dScube SGIX_fbconfig allows StaticGray visuals to instead advertised as 232c041511dScube fbconfigs that can provide RGBA luminance support. */ 233c041511dScube 234c041511dScube GLXFBConfigSGIX fbc; 235c041511dScube#endif 236c041511dScube int valid; 237c041511dScube int cap[NUM_CAPS]; 238c041511dScube} FrameBufferMode; 239c041511dScube 240c041511dScube/* DisplayMode capability macros for game mode. */ 241c041511dScube#define DM_WIDTH 0 /* "width" */ 242c041511dScube#define DM_HEIGHT 1 /* "height" */ 243c041511dScube#define DM_PIXEL_DEPTH 2 /* "bpp" (bits per pixel) */ 244c041511dScube#define DM_HERTZ 3 /* "hertz" */ 245c041511dScube#define DM_NUM 4 /* "num" */ 246c041511dScube 247c041511dScube#define NUM_DM_CAPS (DM_NUM+1) 248c041511dScube 249c041511dScubetypedef struct _DisplayMode { 250c041511dScube#ifdef _WIN32 251c041511dScube DEVMODE devmode; 252c041511dScube#else 253c041511dScube /* XXX The X Window System does not have a standard 254c041511dScube mechanism for display setting changes. On SGI 255c041511dScube systems, GLUT could use the XSGIvc (SGI X video 256c041511dScube control extension). Perhaps this can be done in 257c041511dScube a future release of GLUT. */ 258c041511dScube#endif 259c041511dScube int valid; 260c041511dScube int cap[NUM_DM_CAPS]; 261c041511dScube} DisplayMode; 262c041511dScube 263c041511dScube/* GLUT function types */ 264c041511dScubetypedef void (GLUTCALLBACK *GLUTdisplayCB) (void); 265c041511dScubetypedef void (GLUTCALLBACK *GLUTreshapeCB) (int, int); 266c041511dScubetypedef void (GLUTCALLBACK *GLUTkeyboardCB) (unsigned char, int, int); 267c041511dScubetypedef void (GLUTCALLBACK *GLUTmouseCB) (int, int, int, int); 268c041511dScubetypedef void (GLUTCALLBACK *GLUTmotionCB) (int, int); 269c041511dScubetypedef void (GLUTCALLBACK *GLUTpassiveCB) (int, int); 270c041511dScubetypedef void (GLUTCALLBACK *GLUTentryCB) (int); 271c041511dScubetypedef void (GLUTCALLBACK *GLUTvisibilityCB) (int); 272c041511dScubetypedef void (GLUTCALLBACK *GLUTwindowStatusCB) (int); 273c041511dScubetypedef void (GLUTCALLBACK *GLUTidleCB) (void); 274c041511dScubetypedef void (GLUTCALLBACK *GLUTtimerCB) (int); 275c041511dScubetypedef void (GLUTCALLBACK *GLUTmenuStateCB) (int); /* DEPRICATED. */ 276c041511dScubetypedef void (GLUTCALLBACK *GLUTmenuStatusCB) (int, int, int); 277c041511dScubetypedef void (GLUTCALLBACK *GLUTselectCB) (int); 278c041511dScubetypedef void (GLUTCALLBACK *GLUTspecialCB) (int, int, int); 279c041511dScubetypedef void (GLUTCALLBACK *GLUTspaceMotionCB) (int, int, int); 280c041511dScubetypedef void (GLUTCALLBACK *GLUTspaceRotateCB) (int, int, int); 281c041511dScubetypedef void (GLUTCALLBACK *GLUTspaceButtonCB) (int, int); 282c041511dScubetypedef void (GLUTCALLBACK *GLUTdialsCB) (int, int); 283c041511dScubetypedef void (GLUTCALLBACK *GLUTbuttonBoxCB) (int, int); 284c041511dScubetypedef void (GLUTCALLBACK *GLUTtabletMotionCB) (int, int); 285c041511dScubetypedef void (GLUTCALLBACK *GLUTtabletButtonCB) (int, int, int, int); 286c041511dScubetypedef void (GLUTCALLBACK *GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z); 287c041511dScube 288c041511dScubetypedef struct _GLUTcolorcell GLUTcolorcell; 289c041511dScubestruct _GLUTcolorcell { 290c041511dScube /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */ 291c041511dScube GLfloat component[3]; 292c041511dScube}; 293c041511dScube 294c041511dScubetypedef struct _GLUTcolormap GLUTcolormap; 295c041511dScubestruct _GLUTcolormap { 296c041511dScube Visual *visual; /* visual of the colormap */ 297c041511dScube Colormap cmap; /* X colormap ID */ 298c041511dScube int refcnt; /* number of windows using colormap */ 299c041511dScube int size; /* number of cells in colormap */ 300c041511dScube int transparent; /* transparent pixel, or -1 if opaque */ 301c041511dScube GLUTcolorcell *cells; /* array of cells */ 302c041511dScube GLUTcolormap *next; /* next colormap in list */ 303c041511dScube}; 304c041511dScube 305c041511dScubetypedef struct _GLUTwindow GLUTwindow; 306c041511dScubetypedef struct _GLUToverlay GLUToverlay; 307c041511dScubestruct _GLUTwindow { 308c041511dScube int num; /* Small integer window id (0-based). */ 309c041511dScube 310c041511dScube /* Window system related state. */ 311c041511dScube#if defined(_WIN32) 312c041511dScube int pf; /* Pixel format. */ 313c041511dScube HDC hdc; /* Window's Win32 device context. */ 314c041511dScube#endif 315c041511dScube Window win; /* X window for GLUT window */ 316c041511dScube GLXContext ctx; /* OpenGL context GLUT glut window */ 317c041511dScube XVisualInfo *vis; /* visual for window */ 318c041511dScube Bool visAlloced; /* if vis needs deallocate on destroy */ 319c041511dScube Colormap cmap; /* RGB colormap for window; None if CI */ 320c041511dScube GLUTcolormap *colormap; /* colormap; NULL if RGBA */ 321c041511dScube GLUToverlay *overlay; /* overlay; NULL if no overlay */ 322c041511dScube#if defined(_WIN32) 323c041511dScube HDC renderDc; /* Win32's device context for rendering. */ 324c041511dScube#endif 325c041511dScube Window renderWin; /* X window for rendering (might be 326c041511dScube overlay) */ 327c041511dScube GLXContext renderCtx; /* OpenGL context for rendering (might 328c041511dScube be overlay) */ 329c041511dScube /* GLUT settable or visible window state. */ 330c041511dScube int width; /* window width in pixels */ 331c041511dScube int height; /* window height in pixels */ 332c041511dScube int cursor; /* cursor name */ 333c041511dScube int visState; /* visibility state (-1 is unknown) */ 334c041511dScube int shownState; /* if window mapped */ 335c041511dScube int entryState; /* entry state (-1 is unknown) */ 336c041511dScube#define GLUT_MAX_MENUS 3 337c041511dScube 338c041511dScube int menu[GLUT_MAX_MENUS]; /* attatched menu nums */ 339c041511dScube /* Window relationship state. */ 340c041511dScube GLUTwindow *parent; /* parent window */ 341c041511dScube GLUTwindow *children; /* list of children */ 342c041511dScube GLUTwindow *siblings; /* list of siblings */ 343c041511dScube /* Misc. non-API visible (hidden) state. */ 344c041511dScube Bool treatAsSingle; /* treat this window as single-buffered 345c041511dScube (it might be "fake" though) */ 346c041511dScube Bool forceReshape; /* force reshape before display */ 347c041511dScube#if !defined(_WIN32) 348c041511dScube Bool isDirect; /* if direct context (X11 only) */ 349c041511dScube#endif 350c041511dScube Bool usedSwapBuffers; /* if swap buffers used last display */ 351c041511dScube long eventMask; /* mask of X events selected for */ 352c041511dScube int buttonUses; /* number of button uses, ref cnt */ 353c041511dScube int tabletPos[2]; /* tablet position (-1 is invalid) */ 354c041511dScube /* Work list related state. */ 355c041511dScube unsigned int workMask; /* mask of window work to be done */ 356c041511dScube GLUTwindow *prevWorkWin; /* link list of windows to work on */ 357c041511dScube Bool desiredMapState; /* how to mapped window if on map work 358c041511dScube list */ 359c041511dScube Bool ignoreKeyRepeat; /* if window ignores autorepeat */ 360c041511dScube int desiredConfMask; /* mask of desired window configuration 361c041511dScube */ 362c041511dScube int desiredX; /* desired X location */ 363c041511dScube int desiredY; /* desired Y location */ 364c041511dScube int desiredWidth; /* desired window width */ 365c041511dScube int desiredHeight; /* desired window height */ 366c041511dScube int desiredStack; /* desired window stack */ 367c041511dScube /* Per-window callbacks. */ 368c041511dScube GLUTdisplayCB display; /* redraw */ 369c041511dScube GLUTreshapeCB reshape; /* resize (width,height) */ 370c041511dScube GLUTmouseCB mouse; /* mouse (button,state,x,y) */ 371c041511dScube GLUTmotionCB motion; /* motion (x,y) */ 372c041511dScube GLUTpassiveCB passive; /* passive motion (x,y) */ 373c041511dScube GLUTentryCB entry; /* window entry/exit (state) */ 374c041511dScube GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */ 375c041511dScube GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */ 376c041511dScube GLUTwindowStatusCB windowStatus; /* window status */ 377c041511dScube GLUTvisibilityCB visibility; /* visibility */ 378c041511dScube GLUTspecialCB special; /* special key */ 379c041511dScube GLUTspecialCB specialUp; /* special up key */ 380c041511dScube GLUTbuttonBoxCB buttonBox; /* button box */ 381c041511dScube GLUTdialsCB dials; /* dials */ 382c041511dScube GLUTspaceMotionCB spaceMotion; /* Spaceball motion */ 383c041511dScube GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */ 384c041511dScube GLUTspaceButtonCB spaceButton; /* Spaceball button */ 385c041511dScube GLUTtabletMotionCB tabletMotion; /* tablet motion */ 386c041511dScube GLUTtabletButtonCB tabletButton; /* tablet button */ 387c041511dScube#ifdef _WIN32 388c041511dScube GLUTjoystickCB joystick; /* joystick */ 389c041511dScube int joyPollInterval; /* joystick polling interval */ 390c041511dScube#endif 391c041511dScube#ifdef SUPPORT_FORTRAN 392c041511dScube GLUTdisplayFCB fdisplay; /* Fortran display */ 393c041511dScube GLUTreshapeFCB freshape; /* Fortran reshape */ 394c041511dScube GLUTmouseFCB fmouse; /* Fortran mouse */ 395c041511dScube GLUTmotionFCB fmotion; /* Fortran motion */ 396c041511dScube GLUTpassiveFCB fpassive; /* Fortran passive */ 397c041511dScube GLUTentryFCB fentry; /* Fortran entry */ 398c041511dScube GLUTkeyboardFCB fkeyboard; /* Fortran keyboard */ 399c041511dScube GLUTkeyboardFCB fkeyboardUp; /* Fortran keyboard up */ 400c041511dScube GLUTwindowStatusFCB fwindowStatus; /* Fortran window status */ 401c041511dScube GLUTvisibilityFCB fvisibility; /* Fortran visibility */ 402c041511dScube GLUTspecialFCB fspecial; /* special key */ 403c041511dScube GLUTspecialFCB fspecialUp; /* special key up */ 404c041511dScube GLUTbuttonBoxFCB fbuttonBox; /* button box */ 405c041511dScube GLUTdialsFCB fdials; /* dials */ 406c041511dScube GLUTspaceMotionFCB fspaceMotion; /* Spaceball motion */ 407c041511dScube GLUTspaceRotateFCB fspaceRotate; /* Spaceball rotate */ 408c041511dScube GLUTspaceButtonFCB fspaceButton; /* Spaceball button */ 409c041511dScube GLUTtabletMotionFCB ftabletMotion; /* tablet motion */ 410c041511dScube GLUTtabletButtonFCB ftabletButton; /* tablet button */ 411c041511dScube#ifdef _WIN32 412c041511dScube GLUTjoystickFCB fjoystick; /* joystick */ 413c041511dScube#endif 414c041511dScube#endif 415c041511dScube}; 416c041511dScube 417c041511dScubestruct _GLUToverlay { 418c041511dScube#if defined(_WIN32) 419c041511dScube int pf; 420c041511dScube HDC hdc; 421c041511dScube#endif 422c041511dScube Window win; 423c041511dScube GLXContext ctx; 424c041511dScube XVisualInfo *vis; /* visual for window */ 425c041511dScube Bool visAlloced; /* if vis needs deallocate on destroy */ 426c041511dScube Colormap cmap; /* RGB colormap for window; None if CI */ 427c041511dScube GLUTcolormap *colormap; /* colormap; NULL if RGBA */ 428c041511dScube int shownState; /* if overlay window mapped */ 429c041511dScube Bool treatAsSingle; /* treat as single-buffered */ 430c041511dScube#if !defined(_WIN32) 431c041511dScube Bool isDirect; /* if direct context */ 432c041511dScube#endif 433c041511dScube int transparentPixel; /* transparent pixel value */ 434c041511dScube GLUTdisplayCB display; /* redraw */ 435c041511dScube#ifdef SUPPORT_FORTRAN 436c041511dScube GLUTdisplayFCB fdisplay; /* redraw */ 437c041511dScube#endif 438c041511dScube}; 439c041511dScube 440c041511dScubetypedef struct _GLUTstale GLUTstale; 441c041511dScubestruct _GLUTstale { 442c041511dScube GLUTwindow *window; 443c041511dScube Window win; 444c041511dScube GLUTstale *next; 445c041511dScube}; 446c041511dScube 447c041511dScubeextern GLUTstale *__glutStaleWindowList; 448c041511dScube 449c041511dScube#define GLUT_OVERLAY_EVENT_FILTER_MASK \ 450c041511dScube (ExposureMask | \ 451c041511dScube StructureNotifyMask | \ 452c041511dScube EnterWindowMask | \ 453c041511dScube LeaveWindowMask) 454c041511dScube#define GLUT_DONT_PROPAGATE_FILTER_MASK \ 455c041511dScube (ButtonReleaseMask | \ 456c041511dScube ButtonPressMask | \ 457c041511dScube KeyPressMask | \ 458c041511dScube KeyReleaseMask | \ 459c041511dScube PointerMotionMask | \ 460c041511dScube Button1MotionMask | \ 461c041511dScube Button2MotionMask | \ 462c041511dScube Button3MotionMask) 463c041511dScube#define GLUT_HACK_STOP_PROPAGATE_MASK \ 464c041511dScube (KeyPressMask | \ 465c041511dScube KeyReleaseMask) 466c041511dScube 467c041511dScubetypedef struct _GLUTmenu GLUTmenu; 468c041511dScubetypedef struct _GLUTmenuItem GLUTmenuItem; 469c041511dScubestruct _GLUTmenu { 470c041511dScube int id; /* small integer menu id (0-based) */ 471c041511dScube Window win; /* X window for the menu */ 472c041511dScube GLUTselectCB select; /* function of menu */ 473c041511dScube GLUTmenuItem *list; /* list of menu entries */ 474c041511dScube int num; /* number of entries */ 475c041511dScube#if !defined(_WIN32) 476c041511dScube Bool managed; /* are the InputOnly windows size 477c041511dScube validated? */ 478c041511dScube Bool searched; /* help detect menu loops */ 479c041511dScube int pixheight; /* height of menu in pixels */ 480c041511dScube int pixwidth; /* width of menu in pixels */ 481c041511dScube#endif 482c041511dScube int submenus; /* number of submenu entries */ 483c041511dScube GLUTmenuItem *highlighted; /* pointer to highlighted menu 484c041511dScube entry, NULL not highlighted */ 485c041511dScube GLUTmenu *cascade; /* currently cascading this menu */ 486c041511dScube GLUTmenuItem *anchor; /* currently anchored to this entry */ 487c041511dScube int x; /* current x origin relative to the 488c041511dScube root window */ 489c041511dScube int y; /* current y origin relative to the 490c041511dScube root window */ 491c041511dScube#ifdef SUPPORT_FORTRAN 492c041511dScube GLUTselectFCB fselect; /* function of menu */ 493c041511dScube#endif 494c041511dScube}; 495c041511dScube 496c041511dScubestruct _GLUTmenuItem { 497c041511dScube Window win; /* InputOnly X window for entry */ 498c041511dScube GLUTmenu *menu; /* menu entry belongs to */ 499c041511dScube Bool isTrigger; /* is a submenu trigger? */ 500c041511dScube int value; /* value to return for selecting this 501c041511dScube entry; doubles as submenu id 502c041511dScube (0-base) if submenu trigger */ 503c041511dScube#if defined(_WIN32) 504c041511dScube UINT unique; /* unique menu item id (Win32 only) */ 505c041511dScube#endif 506c041511dScube char *label; /* __glutStrdup'ed label string */ 507c041511dScube int len; /* length of label string */ 508c041511dScube int pixwidth; /* width of X window in pixels */ 509c041511dScube GLUTmenuItem *next; /* next menu entry on list for menu */ 510c041511dScube}; 511c041511dScube 512c041511dScubetypedef struct _GLUTtimer GLUTtimer; 513c041511dScubestruct _GLUTtimer { 514c041511dScube GLUTtimer *next; /* list of timers */ 515c041511dScube#ifdef OLD_VMS 516c041511dScube struct timeval6 timeout; /* time to be called */ 517c041511dScube#else 518c041511dScube struct timeval timeout; /* time to be called */ 519c041511dScube#endif 520c041511dScube GLUTtimerCB func; /* timer (value) */ 521c041511dScube int value; /* return value */ 522c041511dScube#ifdef SUPPORT_FORTRAN 523c041511dScube GLUTtimerFCB ffunc; /* Fortran timer */ 524c041511dScube#endif 525c041511dScube}; 526c041511dScube 527c041511dScubetypedef struct _GLUTeventParser GLUTeventParser; 528c041511dScubestruct _GLUTeventParser { 529c041511dScube int (*func) (XEvent *); 530c041511dScube GLUTeventParser *next; 531c041511dScube}; 532c041511dScube 533c041511dScube/* Declarations to implement glutFullScreen support with 534c041511dScube mwm/4Dwm. */ 535c041511dScube 536c041511dScube/* The following X property format is defined in Motif 1.1's 537c041511dScube Xm/MwmUtils.h, but GLUT should not depend on that header 538c041511dScube file. Note: Motif 1.2 expanded this structure with 539c041511dScube uninteresting fields (to GLUT) so just stick with the 540c041511dScube smaller Motif 1.1 structure. */ 541c041511dScubetypedef struct { 542c041511dScube#define MWM_HINTS_DECORATIONS 2 543c041511dScube long flags; 544c041511dScube long functions; 545c041511dScube long decorations; 546c041511dScube long input_mode; 547c041511dScube} MotifWmHints; 548c041511dScube 549c041511dScube/* Make current and buffer swap macros. */ 550c041511dScube#ifdef _WIN32 551c041511dScube#define MAKE_CURRENT_LAYER(window) \ 552c041511dScube { \ 5532590f9beSmrg HGLRC currentContext = wglGetCurrentContext(); \ 5542590f9beSmrg HDC currentDc = wglGetCurrentDC(); \ 555c041511dScube \ 556c041511dScube if (currentContext != window->renderCtx \ 557c041511dScube || currentDc != window->renderDc) { \ 5582590f9beSmrg wglMakeCurrent(window->renderDc, window->renderCtx); \ 559c041511dScube } \ 560c041511dScube } 561c041511dScube#define MAKE_CURRENT_WINDOW(window) \ 562c041511dScube { \ 5632590f9beSmrg HGLRC currentContext = wglGetCurrentContext(); \ 5642590f9beSmrg HDC currentDc = wglGetCurrentDC(); \ 565c041511dScube \ 566c041511dScube if (currentContext != window->ctx || currentDc != window->hdc) { \ 5672590f9beSmrg wglMakeCurrent(window->hdc, window->ctx); \ 568c041511dScube } \ 569c041511dScube } 570c041511dScube#define MAKE_CURRENT_OVERLAY(overlay) \ 5712590f9beSmrg wglMakeCurrent(overlay->hdc, overlay->ctx) 572c041511dScube#define UNMAKE_CURRENT() \ 5732590f9beSmrg wglMakeCurrent(NULL, NULL) 574c041511dScube#define SWAP_BUFFERS_WINDOW(window) \ 575c041511dScube SwapBuffers(window->hdc) 576c041511dScube#define SWAP_BUFFERS_LAYER(window) \ 577c041511dScube SwapBuffers(window->renderDc) 578c041511dScube#else 579c041511dScube#define MAKE_CURRENT_LAYER(window) \ 580c041511dScube glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx) 581c041511dScube#define MAKE_CURRENT_WINDOW(window) \ 582c041511dScube glXMakeCurrent(__glutDisplay, window->win, window->ctx) 583c041511dScube#define MAKE_CURRENT_OVERLAY(overlay) \ 584c041511dScube glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx) 585c041511dScube#define UNMAKE_CURRENT() \ 586c041511dScube glXMakeCurrent(__glutDisplay, None, NULL) 587c041511dScube#define SWAP_BUFFERS_WINDOW(window) \ 588c041511dScube glXSwapBuffers(__glutDisplay, window->win) 589c041511dScube#define SWAP_BUFFERS_LAYER(window) \ 590c041511dScube glXSwapBuffers(__glutDisplay, window->renderWin) 591c041511dScube#endif 592c041511dScube 593c041511dScube/* private variables from glut_event.c */ 594c041511dScubeextern GLUTwindow *__glutWindowWorkList; 595c041511dScubeextern int __glutWindowDamaged; 596c041511dScube#ifdef SUPPORT_FORTRAN 597c041511dScubeextern GLUTtimer *__glutTimerList; 598c041511dScubeextern GLUTtimer *__glutNewTimer; 599c041511dScube#endif 600c041511dScubeextern GLUTmenu *__glutMappedMenu; 601c041511dScube 602c041511dScubeextern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *); 603c041511dScube#if !defined(_WIN32) 604c041511dScubeextern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item, 605c041511dScube int num, int type); 606c041511dScubeextern void (*__glutFinishMenu)(Window win, int x, int y); 607c041511dScubeextern void (*__glutPaintMenu)(GLUTmenu * menu); 608c041511dScubeextern void (*__glutStartMenu)(GLUTmenu * menu, 609c041511dScube GLUTwindow * window, int x, int y, int x_win, int y_win); 610c041511dScubeextern GLUTmenu * (*__glutGetMenuByNum)(int menunum); 611c041511dScubeextern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu, 612c041511dScube Window win, int *which); 613c041511dScubeextern GLUTmenu * (*__glutGetMenu)(Window win); 614c041511dScube#endif 615c041511dScube 616c041511dScube/* private variables from glut_init.c */ 617c041511dScubeextern Atom __glutWMDeleteWindow; 618c041511dScubeextern Display *__glutDisplay; 619c041511dScubeextern unsigned int __glutDisplayMode; 620c041511dScubeextern char *__glutDisplayString; 621c041511dScubeextern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle, 622c041511dScube Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc); 623c041511dScubeextern GLboolean __glutDebug; 624c041511dScubeextern GLboolean __glutForceDirect; 625c041511dScubeextern GLboolean __glutIconic; 626c041511dScubeextern GLboolean __glutTryDirect; 627c041511dScubeextern Window __glutRoot; 628c041511dScubeextern XSizeHints __glutSizeHints; 629c041511dScubeextern char **__glutArgv; 630c041511dScubeextern char *__glutProgramName; 631c041511dScubeextern int __glutArgc; 632c041511dScubeextern int __glutConnectionFD; 633c041511dScubeextern int __glutInitHeight; 634c041511dScubeextern int __glutInitWidth; 635c041511dScubeextern int __glutInitX; 636c041511dScubeextern int __glutInitY; 637c041511dScubeextern int __glutScreen; 638c041511dScubeextern int __glutScreenHeight; 639c041511dScubeextern int __glutScreenWidth; 640c041511dScubeextern Atom __glutMotifHints; 641c041511dScubeextern unsigned int __glutModifierMask; 642c041511dScube#ifdef _WIN32 643c041511dScubeextern void (__cdecl *__glutExitFunc)(int retval); 644c041511dScube#endif 645b3dfa806Smrgextern char *__glutPPMFile; 646c041511dScube 647c041511dScube/* private variables from glut_menu.c */ 648c041511dScubeextern GLUTmenuItem *__glutItemSelected; 649c041511dScubeextern GLUTmenu **__glutMenuList; 650c041511dScubeextern void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int); 651c041511dScubeextern void __glutMenuModificationError(void); 652c041511dScubeextern void __glutSetMenuItem(GLUTmenuItem * item, 653c041511dScube const char *label, int value, Bool isTrigger); 654c041511dScube 655c041511dScube/* private variables from glut_win.c */ 656c041511dScubeextern GLUTwindow **__glutWindowList; 657c041511dScubeextern GLUTwindow *__glutCurrentWindow; 658c041511dScubeextern GLUTwindow *__glutMenuWindow; 659c041511dScubeextern GLUTmenu *__glutCurrentMenu; 660c041511dScubeextern int __glutWindowListSize; 661c041511dScubeextern void (*__glutFreeOverlayFunc) (GLUToverlay *); 662c041511dScubeextern void __glutFreeOverlay(GLUToverlay * overlay); 663c041511dScubeextern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle, 664c041511dScube Bool * visAlloced, void **fbc); 665c041511dScube 666b3dfa806Smrg/* private variables from glut_ppm.c */ 667b3dfa806Smrgextern void __glutWritePPMFile(void); 668b3dfa806Smrg 669c041511dScube/* private variables from glut_mesa.c */ 670c041511dScubeextern int __glutMesaSwapHackSupport; 671c041511dScube 672c041511dScube/* private variables from glut_gamemode.c */ 673c041511dScubeextern GLUTwindow *__glutGameModeWindow; 674c041511dScube 675c041511dScube/* private routines from glut_cindex.c */ 676c041511dScubeextern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis); 677c041511dScubeextern void __glutFreeColormap(GLUTcolormap *); 678c041511dScube 679c041511dScube/* private routines from glut_cmap.c */ 680c041511dScubeextern void __glutSetupColormap( 681c041511dScube XVisualInfo * vi, 682c041511dScube GLUTcolormap ** colormap, 683c041511dScube Colormap * cmap); 684c041511dScube#if !defined(_WIN32) 685c041511dScubeextern void __glutEstablishColormapsProperty( 686c041511dScube GLUTwindow * window); 687c041511dScubeextern GLUTwindow *__glutToplevelOf(GLUTwindow * window); 688c041511dScube#endif 689c041511dScube 690c041511dScube/* private routines from glut_cursor.c */ 691c041511dScubeextern void __glutSetCursor(GLUTwindow *window); 692c041511dScube 693c041511dScube/* private routines from glut_event.c */ 694c041511dScubeextern void __glutPutOnWorkList(GLUTwindow * window, 695c041511dScube int work_mask); 696c041511dScubeextern void __glutRegisterEventParser(GLUTeventParser * parser); 697c041511dScubeextern void __glutPostRedisplay(GLUTwindow * window, int layerMask); 698c041511dScubeextern void handleTimeouts(void); 699c041511dScube 700c041511dScube/* private routines from glut_init.c */ 701c041511dScube#if !defined(_WIN32) 702c041511dScubeextern void __glutOpenXConnection(char *display); 703c041511dScube#else 704c041511dScubeextern void __glutOpenWin32Connection(char *display); 705c041511dScube#endif 706c041511dScube#ifdef OLD_VMS 707c041511dScubeextern void __glutInitTime(struct timeval6 *beginning); 708c041511dScube#else 709c041511dScubeextern void __glutInitTime(struct timeval *beginning); 710c041511dScube#endif 711c041511dScube 712c041511dScube/* private routines for glut_menu.c (or win32_menu.c) */ 713c041511dScube#if defined(_WIN32) 714c041511dScubeextern GLUTmenu *__glutGetMenu(Window win); 715c041511dScubeextern GLUTmenu *__glutGetMenuByNum(int menunum); 716c041511dScubeextern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu, 717c041511dScube Window win, int *which); 718c041511dScubeextern void __glutStartMenu(GLUTmenu * menu, 719c041511dScube GLUTwindow * window, int x, int y, int x_win, int y_win); 720c041511dScubeextern void __glutFinishMenu(Window win, int x, int y); 721c041511dScube#endif 722c041511dScubeextern void __glutSetMenu(GLUTmenu * menu); 723c041511dScube 724c041511dScube/* private routines from glut_util.c */ 725c041511dScubeextern char * __glutStrdup(const char *string); 726c041511dScubeextern void __glutWarning(char *format,...); 727c041511dScubeextern void __glutFatalError(char *format,...); 728c041511dScubeextern void __glutFatalUsage(char *format,...); 729c041511dScube 730c041511dScube/* private routines from glut_win.c */ 731c041511dScubeextern GLUTwindow *__glutGetWindow(Window win); 732c041511dScubeextern void __glutChangeWindowEventMask(long mask, Bool add); 733c041511dScubeextern XVisualInfo *__glutDetermineVisual( 734c041511dScube unsigned int mode, 735c041511dScube Bool * fakeSingle, 736c041511dScube XVisualInfo * (getVisualInfo) (unsigned int)); 737c041511dScubeextern XVisualInfo *__glutGetVisualInfo(unsigned int mode); 738c041511dScubeextern void __glutSetWindow(GLUTwindow * window); 739c041511dScubeextern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc, 740c041511dScube int callingConvention); 741c041511dScubeextern void GLUTCALLBACK __glutDefaultReshape(int, int); 742c041511dScubeextern GLUTwindow *__glutCreateWindow( 743c041511dScube GLUTwindow * parent, 744c041511dScube int x, int y, int width, int height, int gamemode); 745c041511dScubeextern void __glutDestroyWindow( 746c041511dScube GLUTwindow * window, 747c041511dScube GLUTwindow * initialWindow); 748c041511dScube 749c041511dScube#if !defined(_WIN32) 750c041511dScube/* private routines from glut_glxext.c */ 751c041511dScubeextern int __glutIsSupportedByGLX(char *); 752c041511dScubeextern int __glut_glXBindChannelToWindowSGIX(Display *dpy, int screen, 753c041511dScube int channel, Window window); 754c041511dScubeextern int __glut_glXChannelRectSGIX(Display *dpy, int screen, int channel, 755c041511dScube int x, int y, int w, int h); 756c041511dScubeextern int __glut_glXQueryChannelRectSGIX(Display *dpy, int screen, 757c041511dScube int channel, int *x, int *y, 758c041511dScube int *w, int *h); 759c041511dScubeextern int __glut_glXQueryChannelDeltasSGIX(Display *dpy, int screen, 760c041511dScube int channel, int *dx, int *dy, 761c041511dScube int *dw, int *dh); 762c041511dScubeextern int __glut_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, 763c041511dScube GLenum synctype); 764c041511dScubeextern GLXContext __glut_glXCreateContextWithConfigSGIX(Display *dpy, 765c041511dScube GLXFBConfigSGIX config, 766c041511dScube int render_type, 767c041511dScube GLXContext share_list, 768c041511dScube Bool direct); 769c041511dScubeextern int __glut_glXGetFBConfigAttribSGIX(Display *dpy, 770c041511dScube GLXFBConfigSGIX config, 771c041511dScube int attribute, 772c041511dScube int *value); 773c041511dScubeextern GLXFBConfigSGIX __glut_glXGetFBConfigFromVisualSGIX(Display *dpy, 774c041511dScube XVisualInfo *vis); 775c041511dScube#endif 776c041511dScube 777c041511dScube/* private routines from glut_input.c */ 778c041511dScubeextern void __glutUpdateInputDeviceMask(GLUTwindow * window); 779c041511dScube 780c041511dScube/* private routines from glut_mesa.c */ 781c041511dScubeextern void __glutDetermineMesaSwapHackSupport(void); 782c041511dScube 783c041511dScube/* private routines from glut_gameglut.c */ 784c041511dScubeextern void __glutCloseDownGameMode(void); 785c041511dScube 786c041511dScube/* private variables from glut_swap.c (BrianP) */ 787c041511dScubeextern GLint __glutFPS; 788c041511dScubeextern GLint __glutSwapCount; 789c041511dScubeextern GLint __glutSwapTime; 790c041511dScube 791c041511dScube#if defined(_WIN32) 792c041511dScube/* private routines from win32_*.c */ 793c041511dScubeextern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l); 794c041511dScubeextern HDC XHDC; 795c041511dScube#endif 796c041511dScube 797b3dfa806Smrg 798c041511dScube#endif /* __glutint_h__ */ 799