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5848b8605Smrg  <title>OpenGL ES</title>
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11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17848b8605Smrg<h1>OpenGL ES</h1>
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19848b8605Smrg<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0.  More information about
20b8e80941SmrgOpenGL ES can be found at <a href="https://www.khronos.org/opengles/">
21b8e80941Smrghttps://www.khronos.org/opengles/</a>.</p>
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23848b8605Smrg<p>OpenGL ES depends on a working EGL implementation.  Please refer to
24848b8605Smrg<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
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26848b8605Smrg<h2>Build the Libraries</h2>
27848b8605Smrg<ol>
28b8e80941Smrg<li>Run <code>meson configure</code> with <code>-D gles1=true -D gles2=true</code> and enable the Gallium driver for your hardware.</li>
29848b8605Smrg<li>Build and install Mesa as usual.</li>
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32848b8605SmrgAlternatively, if XCB-DRI2 is installed on the system, one can use
33848b8605Smrg<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
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35848b8605Smrg<ol>
36b8e80941Smrg<li>Run <code>meson configure</code> with <code>-D gles1=true -D gles2=true</code>.</li>
37848b8605Smrg<li>Build and install Mesa as usual.</li>
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40848b8605Smrg<p>Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or more
41848b8605SmrgEGL drivers for your hardware.</p>
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43848b8605Smrg<h2>Run the Demos</h2>
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45848b8605Smrg<p>There are some demos in <code>mesa/demos</code> repository.</p>
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47848b8605Smrg<h2>Developers</h2>
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49848b8605Smrg<h3>Dispatch Table</h3>
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51848b8605Smrg<p>OpenGL ES has an additional indirection when dispatching functions</p>
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53848b8605Smrg<pre>
54848b8605Smrg  Mesa:       glFoo() --&gt; _mesa_Foo()
55848b8605Smrg  OpenGL ES:  glFoo() --&gt; _es_Foo() --&gt; _mesa_Foo()
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58848b8605Smrg<p>The indirection serves several purposes</p>
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60848b8605Smrg<ul>
61848b8605Smrg<li>When a function is in Mesa and the type matches, it checks the arguments and calls the Mesa function.</li>
62848b8605Smrg<li>When a function is in Mesa but the type mismatches, it checks and converts the arguments before calling the Mesa function.</li>
63848b8605Smrg<li>When a function is not available in Mesa, or accepts arguments that are not available in OpenGL, it provides its own implementation.</li>
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65848b8605Smrg
66848b8605Smrg<p>Other than the last case, OpenGL ES uses <code>APIspec.xml</code> to generate functions to check and/or converts the arguments.</p>
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