1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>MD5 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrg5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2 35848b8605Smrgfb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz 36848b8605Smrga07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li> 62848b8605Smrg 63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li> 64848b8605Smrg 65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li> 66848b8605Smrg 67848b8605Smrg</ul> 68848b8605Smrg 69848b8605Smrg<h2>Changes</h2> 70848b8605Smrg 71848b8605Smrg<p>The full set of changes can be viewed by using the following git command:</p> 72848b8605Smrg 73848b8605Smrg<pre> 74848b8605Smrg git log mesa-10.0.2..mesa-10.0.3 75848b8605Smrg</pre> 76848b8605Smrg 77848b8605Smrg<p>Aaron Watry (2):</p> 78848b8605Smrg<ul> 79848b8605Smrg <li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li> 80848b8605Smrg <li>st/dri: prevent leak of dri option default values</li> 81848b8605Smrg</ul> 82848b8605Smrg 83848b8605Smrg<p>Andreas Fänger (1):</p> 84848b8605Smrg<ul> 85848b8605Smrg <li>swrast: fix delayed texel buffer allocation regression for OpenMP</li> 86848b8605Smrg</ul> 87848b8605Smrg 88848b8605Smrg<p>Anuj Phogat (3):</p> 89848b8605Smrg<ul> 90848b8605Smrg <li>glsl: Disable ARB_texture_rectangle in shader version 100.</li> 91848b8605Smrg <li>i965: Use sample barycentric coordinates with per sample shading</li> 92848b8605Smrg <li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li> 93848b8605Smrg</ul> 94848b8605Smrg 95848b8605Smrg<p>Brian Paul (3):</p> 96848b8605Smrg<ul> 97848b8605Smrg <li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li> 98848b8605Smrg <li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li> 99848b8605Smrg <li>draw: fix incorrect vertex size computation in LLVM drawing code</li> 100848b8605Smrg</ul> 101848b8605Smrg 102848b8605Smrg<p>Carl Worth (5):</p> 103848b8605Smrg<ul> 104848b8605Smrg <li>Add md5sums for 10.0.2. release.</li> 105848b8605Smrg <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li> 106848b8605Smrg <li>Drop another couple of patches.</li> 107b8e80941Smrg <li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li> 108848b8605Smrg <li>Update version to 10.0.3</li> 109848b8605Smrg</ul> 110848b8605Smrg 111848b8605Smrg<p>Chad Versace (1):</p> 112848b8605Smrg<ul> 113848b8605Smrg <li>i965/gen6/blorp: Emit more flushes to workaround hangs</li> 114848b8605Smrg</ul> 115848b8605Smrg 116848b8605Smrg<p>Chris Forbes (1):</p> 117848b8605Smrg<ul> 118848b8605Smrg <li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li> 119848b8605Smrg</ul> 120848b8605Smrg 121848b8605Smrg<p>Emil Velikov (5):</p> 122848b8605Smrg<ul> 123848b8605Smrg <li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li> 124848b8605Smrg <li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li> 125848b8605Smrg <li>nv50: access only the available amount of textures</li> 126848b8605Smrg <li>nv50: access only the available amount of constbuf</li> 127848b8605Smrg <li>gallium/rtasm: handle mmap failures appropriately</li> 128848b8605Smrg</ul> 129848b8605Smrg 130848b8605Smrg<p>Eric Anholt (2):</p> 131848b8605Smrg<ul> 132848b8605Smrg <li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li> 133848b8605Smrg <li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li> 134848b8605Smrg</ul> 135848b8605Smrg 136848b8605Smrg<p>Ian Romanick (2):</p> 137848b8605Smrg<ul> 138848b8605Smrg <li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li> 139848b8605Smrg <li>radeon / r200: Pass the API into _mesa_initialize_context</li> 140848b8605Smrg</ul> 141848b8605Smrg 142848b8605Smrg<p>Ilia Mirkin (2):</p> 143848b8605Smrg<ul> 144848b8605Smrg <li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li> 145848b8605Smrg <li>st/vdpau: don't return a device if the screen doesn't support NPOT</li> 146848b8605Smrg</ul> 147848b8605Smrg 148848b8605Smrg<p>José Fonseca (1):</p> 149848b8605Smrg<ul> 150848b8605Smrg <li>mesa: Use IROUND instead of roundf.</li> 151848b8605Smrg</ul> 152848b8605Smrg 153848b8605Smrg<p>Kenneth Graunke (2):</p> 154848b8605Smrg<ul> 155848b8605Smrg <li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li> 156848b8605Smrg <li>glsl: Fix chained assignments of vector channels.</li> 157848b8605Smrg</ul> 158848b8605Smrg 159848b8605Smrg<p>Lauri Kasanen (1):</p> 160848b8605Smrg<ul> 161848b8605Smrg <li>mesa: Fix build to properly check for supported compiler flags</li> 162848b8605Smrg</ul> 163848b8605Smrg 164848b8605Smrg<p>Marek Olšák (2):</p> 165848b8605Smrg<ul> 166848b8605Smrg <li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li> 167848b8605Smrg <li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li> 168848b8605Smrg</ul> 169848b8605Smrg 170848b8605Smrg<p>Matt Turner (2):</p> 171848b8605Smrg<ul> 172848b8605Smrg <li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li> 173848b8605Smrg <li>glx: Update glxext.h to revision 24777.</li> 174848b8605Smrg</ul> 175848b8605Smrg 176848b8605Smrg<p>Michał Górny (1):</p> 177848b8605Smrg<ul> 178848b8605Smrg <li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li> 179848b8605Smrg</ul> 180848b8605Smrg 181848b8605Smrg<p>Paul Berry (1):</p> 182848b8605Smrg<ul> 183848b8605Smrg <li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li> 184848b8605Smrg</ul> 185848b8605Smrg 186848b8605Smrg<p>Paul Seidler (1):</p> 187848b8605Smrg<ul> 188848b8605Smrg <li>build: move ARCH_LIBS definition outside of ASM definition</li> 189848b8605Smrg</ul> 190848b8605Smrg 191848b8605Smrg<p>Thomas Sondergaard (4):</p> 192848b8605Smrg<ul> 193848b8605Smrg <li>mesa: Preliminary support for MSVC_VERSION=12.0</li> 194848b8605Smrg <li>mesa: Fix compile error with MSVC 2013</li> 195848b8605Smrg <li>mesa: Work around internal compiler error</li> 196848b8605Smrg <li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li> 197848b8605Smrg</ul> 198848b8605Smrg 199848b8605Smrg<p>Tom Stellard (1):</p> 200848b8605Smrg<ul> 201848b8605Smrg <li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li> 202848b8605Smrg</ul> 203848b8605Smrg 204848b8605Smrg</div> 205848b8605Smrg</body> 206848b8605Smrg</html> 207