1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2848b8605Smrg<html lang="en">
3848b8605Smrg<head>
4848b8605Smrg  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5848b8605Smrg  <title>Mesa Release Notes</title>
6848b8605Smrg  <link rel="stylesheet" type="text/css" href="../mesa.css">
7848b8605Smrg</head>
8848b8605Smrg<body>
9848b8605Smrg
10848b8605Smrg<div class="header">
11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
12848b8605Smrg</div>
13848b8605Smrg
14848b8605Smrg<iframe src="../contents.html"></iframe>
15848b8605Smrg<div class="content">
16848b8605Smrg
17848b8605Smrg<h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1>
18848b8605Smrg
19848b8605Smrg<p>
20848b8605SmrgMesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.
21848b8605Smrg</p>
22848b8605Smrg<p>
23848b8605SmrgMesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3.  OpenGL
27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation
28848b8605Smrgbecause compatibility contexts not supported.
29848b8605Smrg</p>
30848b8605Smrg
31848b8605Smrg
32848b8605Smrg<h2>MD5 checksums</h2>
33848b8605Smrg<pre>
34848b8605Smrg5f9f463ef08129f6762106b434910adb  MesaLib-10.0.3.tar.bz2
35848b8605Smrgfb3997b6500e153bc32370cb3fc4ca9e  MesaLib-10.0.3.tar.gz
36848b8605Smrga07b4b6b9eb449b88a6cb5061e51c331  MesaLib-10.0.3.zip
37848b8605Smrg</pre>
38848b8605Smrg
39848b8605Smrg
40848b8605Smrg<h2>New features</h2>
41848b8605Smrg<p>None</p>
42848b8605Smrg
43848b8605Smrg<h2>Bug fixes</h2>
44848b8605Smrg
45848b8605Smrg<p>This list is likely incomplete.</p>
46848b8605Smrg
47848b8605Smrg<ul>
48848b8605Smrg
49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li>
50848b8605Smrg
51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li>
52848b8605Smrg
53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li>
54848b8605Smrg
55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li>
56848b8605Smrg
57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li>
58848b8605Smrg
59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li>
60848b8605Smrg
61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li>
62848b8605Smrg
63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li>
64848b8605Smrg
65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li>
66848b8605Smrg
67848b8605Smrg</ul>
68848b8605Smrg
69848b8605Smrg<h2>Changes</h2>
70848b8605Smrg
71848b8605Smrg<p>The full set of changes can be viewed by using the following git command:</p>
72848b8605Smrg
73848b8605Smrg<pre>
74848b8605Smrg  git log mesa-10.0.2..mesa-10.0.3
75848b8605Smrg</pre>
76848b8605Smrg
77848b8605Smrg<p>Aaron Watry (2):</p>
78848b8605Smrg<ul>
79848b8605Smrg  <li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li>
80848b8605Smrg  <li>st/dri: prevent leak of dri option default values</li>
81848b8605Smrg</ul>
82848b8605Smrg
83848b8605Smrg<p>Andreas Fänger (1):</p>
84848b8605Smrg<ul>
85848b8605Smrg  <li>swrast: fix delayed texel buffer allocation regression for OpenMP</li>
86848b8605Smrg</ul>
87848b8605Smrg
88848b8605Smrg<p>Anuj Phogat (3):</p>
89848b8605Smrg<ul>
90848b8605Smrg  <li>glsl: Disable ARB_texture_rectangle in shader version 100.</li>
91848b8605Smrg  <li>i965: Use sample barycentric coordinates with per sample shading</li>
92848b8605Smrg  <li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li>
93848b8605Smrg</ul>
94848b8605Smrg
95848b8605Smrg<p>Brian Paul (3):</p>
96848b8605Smrg<ul>
97848b8605Smrg  <li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li>
98848b8605Smrg  <li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li>
99848b8605Smrg  <li>draw: fix incorrect vertex size computation in LLVM drawing code</li>
100848b8605Smrg</ul>
101848b8605Smrg
102848b8605Smrg<p>Carl Worth (5):</p>
103848b8605Smrg<ul>
104848b8605Smrg  <li>Add md5sums for 10.0.2. release.</li>
105848b8605Smrg  <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
106848b8605Smrg  <li>Drop another couple of patches.</li>
107b8e80941Smrg  <li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li>
108848b8605Smrg  <li>Update version to 10.0.3</li>
109848b8605Smrg</ul>
110848b8605Smrg
111848b8605Smrg<p>Chad Versace (1):</p>
112848b8605Smrg<ul>
113848b8605Smrg  <li>i965/gen6/blorp: Emit more flushes to workaround hangs</li>
114848b8605Smrg</ul>
115848b8605Smrg
116848b8605Smrg<p>Chris Forbes (1):</p>
117848b8605Smrg<ul>
118848b8605Smrg  <li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li>
119848b8605Smrg</ul>
120848b8605Smrg
121848b8605Smrg<p>Emil Velikov (5):</p>
122848b8605Smrg<ul>
123848b8605Smrg  <li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
124848b8605Smrg  <li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
125848b8605Smrg  <li>nv50: access only the available amount of textures</li>
126848b8605Smrg  <li>nv50: access only the available amount of constbuf</li>
127848b8605Smrg  <li>gallium/rtasm: handle mmap failures appropriately</li>
128848b8605Smrg</ul>
129848b8605Smrg
130848b8605Smrg<p>Eric Anholt (2):</p>
131848b8605Smrg<ul>
132848b8605Smrg  <li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li>
133848b8605Smrg  <li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li>
134848b8605Smrg</ul>
135848b8605Smrg
136848b8605Smrg<p>Ian Romanick (2):</p>
137848b8605Smrg<ul>
138848b8605Smrg  <li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li>
139848b8605Smrg  <li>radeon / r200: Pass the API into _mesa_initialize_context</li>
140848b8605Smrg</ul>
141848b8605Smrg
142848b8605Smrg<p>Ilia Mirkin (2):</p>
143848b8605Smrg<ul>
144848b8605Smrg  <li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li>
145848b8605Smrg  <li>st/vdpau: don't return a device if the screen doesn't support NPOT</li>
146848b8605Smrg</ul>
147848b8605Smrg
148848b8605Smrg<p>José Fonseca (1):</p>
149848b8605Smrg<ul>
150848b8605Smrg  <li>mesa: Use IROUND instead of roundf.</li>
151848b8605Smrg</ul>
152848b8605Smrg
153848b8605Smrg<p>Kenneth Graunke (2):</p>
154848b8605Smrg<ul>
155848b8605Smrg  <li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li>
156848b8605Smrg  <li>glsl: Fix chained assignments of vector channels.</li>
157848b8605Smrg</ul>
158848b8605Smrg
159848b8605Smrg<p>Lauri Kasanen (1):</p>
160848b8605Smrg<ul>
161848b8605Smrg  <li>mesa: Fix build to properly check for supported compiler flags</li>
162848b8605Smrg</ul>
163848b8605Smrg
164848b8605Smrg<p>Marek Olšák (2):</p>
165848b8605Smrg<ul>
166848b8605Smrg  <li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li>
167848b8605Smrg  <li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li>
168848b8605Smrg</ul>
169848b8605Smrg
170848b8605Smrg<p>Matt Turner (2):</p>
171848b8605Smrg<ul>
172848b8605Smrg  <li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li>
173848b8605Smrg  <li>glx: Update glxext.h to revision 24777.</li>
174848b8605Smrg</ul>
175848b8605Smrg
176848b8605Smrg<p>Michał Górny (1):</p>
177848b8605Smrg<ul>
178848b8605Smrg  <li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li>
179848b8605Smrg</ul>
180848b8605Smrg
181848b8605Smrg<p>Paul Berry (1):</p>
182848b8605Smrg<ul>
183848b8605Smrg  <li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li>
184848b8605Smrg</ul>
185848b8605Smrg
186848b8605Smrg<p>Paul Seidler (1):</p>
187848b8605Smrg<ul>
188848b8605Smrg  <li>build: move ARCH_LIBS definition outside of ASM definition</li>
189848b8605Smrg</ul>
190848b8605Smrg
191848b8605Smrg<p>Thomas Sondergaard (4):</p>
192848b8605Smrg<ul>
193848b8605Smrg  <li>mesa: Preliminary support for MSVC_VERSION=12.0</li>
194848b8605Smrg  <li>mesa: Fix compile error with MSVC 2013</li>
195848b8605Smrg  <li>mesa: Work around internal compiler error</li>
196848b8605Smrg  <li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li>
197848b8605Smrg</ul>
198848b8605Smrg
199848b8605Smrg<p>Tom Stellard (1):</p>
200848b8605Smrg<ul>
201848b8605Smrg  <li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li>
202848b8605Smrg</ul>
203848b8605Smrg
204848b8605Smrg</div>
205848b8605Smrg</body>
206848b8605Smrg</html>
207