1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.0.4 Release Notes / (March 12, 2014)</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.0.4 is a bug fix release which fixes bugs found since the 10.0.3 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.0.4 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>MD5 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrg5a3c5b90776ec8a9fcd777c99e0607e2 MesaLib-10.0.4.tar.gz 35848b8605Smrg8b148869d2620b0720c8a8d2b7eb3e38 MesaLib-10.0.4.tar.bz2 36848b8605Smrgda2418d25bfbc273660af7e755fb367e MesaLib-10.0.4.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71870">Bug 71870</a> - Metro: Last Light rendering issues</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72895">Bug 72895</a> - Missing trees in flightgear 2.12.1 with mesa 10.0.1</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74251">Bug 74251</a> - Segfault in st_finalize_texture with Texture Buffer</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74723">Bug 74723</a> - main/shaderapi.c:407: detach_shader: Assertion `shProg->Shaders[j]->Type == 0x8B31 || shProg->Shaders[j]->Type == 0x8B30' failed.</li> 56848b8605Smrg 57848b8605Smrg</ul> 58848b8605Smrg 59848b8605Smrg<h2>Changes</h2> 60848b8605Smrg 61848b8605Smrg<p>The full set of changes can be viewed by using the following git command:</p> 62848b8605Smrg 63848b8605Smrg<pre> 64848b8605Smrg git log mesa-10.0.3..mesa-10.0.4 65848b8605Smrg</pre> 66848b8605Smrg 67848b8605Smrg<p>Anuj Phogat (4):</p> 68848b8605Smrg<ul> 69848b8605Smrg <li>mesa: Generate correct error code in glDrawBuffers()</li> 70848b8605Smrg <li>mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to legal_get_tex_level_parameter_target()</li> 71848b8605Smrg <li>glsl: Fix condition to generate shader link error</li> 72848b8605Smrg <li>i965: Fix the region's pitch condition to use blitter</li> 73848b8605Smrg</ul> 74848b8605Smrg 75848b8605Smrg<p>Brian Paul (8):</p> 76848b8605Smrg<ul> 77848b8605Smrg <li>r200: move driContextSetFlags(ctx) call after ctx var is initialized</li> 78848b8605Smrg <li>radeon: move driContextSetFlags(ctx) call after ctx var is initialized</li> 79848b8605Smrg <li>gallium/auxiliary/indices: replace free() with FREE()</li> 80848b8605Smrg <li>draw: fix incorrect color of flat-shaded clipped lines</li> 81848b8605Smrg <li>st/mesa: avoid sw fallback for getting/decompressing textures</li> 82848b8605Smrg <li>mesa: update assertion in detach_shader() for geom shaders</li> 83848b8605Smrg <li>mesa: do depth/stencil format conversion in glGetTexImage</li> 84848b8605Smrg <li>softpipe: use 64-bit arithmetic in softpipe_resource_layout()</li> 85848b8605Smrg</ul> 86848b8605Smrg 87848b8605Smrg<p>Carl Worth (4):</p> 88848b8605Smrg<ul> 89848b8605Smrg <li>docs: Add md5sums for 10.0.3 release</li> 90848b8605Smrg <li>main: Avoid double-free of shader Label</li> 91848b8605Smrg <li>get-pick-list: Update to only find patches nominated for the 10.0 branch</li> 92848b8605Smrg <li>Update version to 10.0.4</li> 93848b8605Smrg</ul> 94848b8605Smrg 95848b8605Smrg<p>Chris Forbes (1):</p> 96848b8605Smrg<ul> 97848b8605Smrg <li>i965: Validate (and resolve) all the bound textures.</li> 98848b8605Smrg</ul> 99848b8605Smrg 100848b8605Smrg<p>Christian König (1):</p> 101848b8605Smrg<ul> 102848b8605Smrg <li>radeon/uvd: fix feedback buffer handling v2</li> 103848b8605Smrg</ul> 104848b8605Smrg 105848b8605Smrg<p>Daniel Kurtz (1):</p> 106848b8605Smrg<ul> 107848b8605Smrg <li>glsl: Add locking to builtin_builder singleton</li> 108848b8605Smrg</ul> 109848b8605Smrg 110848b8605Smrg<p>Emil Velikov (3):</p> 111848b8605Smrg<ul> 112848b8605Smrg <li>dri/nouveau: Pass the API into _mesa_initialize_context</li> 113848b8605Smrg <li>nv50: correctly calculate the number of vertical blocks during transfer map</li> 114848b8605Smrg <li>dri/i9*5: correctly calculate the amount of system memory</li> 115848b8605Smrg</ul> 116848b8605Smrg 117848b8605Smrg<p>Fredrik Höglund (3):</p> 118848b8605Smrg<ul> 119848b8605Smrg <li>mesa: Preserve the NewArrays state when copying a VAO</li> 120848b8605Smrg <li>glx: Fix the default values for GLXFBConfig attributes</li> 121848b8605Smrg <li>glx: Fix the GLXFBConfig attrib sort priorities</li> 122848b8605Smrg</ul> 123848b8605Smrg 124848b8605Smrg<p>Hans (2):</p> 125848b8605Smrg<ul> 126848b8605Smrg <li>util: don't define isfinite(), isnan() for MSVC >= 1800</li> 127848b8605Smrg <li>mesa: don't define c99 math functions for MSVC >= 1800</li> 128848b8605Smrg</ul> 129848b8605Smrg 130848b8605Smrg<p>Ian Romanick (6):</p> 131848b8605Smrg<ul> 132848b8605Smrg <li>meta: Release resources used by decompress_texture_image</li> 133848b8605Smrg <li>meta: Release resources used by _mesa_meta_DrawPixels</li> 134848b8605Smrg <li>meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_ARRAY</li> 135848b8605Smrg <li>meta: Consistenly use non-Apple VAO functions</li> 136848b8605Smrg <li>glcpp: Only warn for macro names containing __</li> 137848b8605Smrg <li>glsl: Only warn for macro names containing __</li> 138848b8605Smrg</ul> 139848b8605Smrg 140848b8605Smrg<p>Ilia Mirkin (3):</p> 141848b8605Smrg<ul> 142848b8605Smrg <li>nv30: report 8 maximum inputs</li> 143848b8605Smrg <li>nouveau/video: make sure that firmware is present when checking caps</li> 144848b8605Smrg <li>nouveau: fix chipset checks for nv1a by using the oclass instead</li> 145848b8605Smrg</ul> 146848b8605Smrg 147848b8605Smrg<p>Julien Cristau (1):</p> 148848b8605Smrg<ul> 149848b8605Smrg <li>glx/dri2: fix build failure on HURD</li> 150848b8605Smrg</ul> 151848b8605Smrg 152848b8605Smrg<p>Kenneth Graunke (2):</p> 153848b8605Smrg<ul> 154848b8605Smrg <li>glsl: Don't lose precision qualifiers when encountering "centroid".</li> 155848b8605Smrg <li>i965: Create a hardware context before initializing state module.</li> 156848b8605Smrg</ul> 157848b8605Smrg 158848b8605Smrg<p>Kusanagi Kouichi (1):</p> 159848b8605Smrg<ul> 160848b8605Smrg <li>targets/vdpau: Always use c++ to link</li> 161848b8605Smrg</ul> 162848b8605Smrg 163848b8605Smrg<p>Marek Olšák (1):</p> 164848b8605Smrg<ul> 165848b8605Smrg <li>st/mesa: fix crash when a shader uses a TBO and it's not bound</li> 166848b8605Smrg</ul> 167848b8605Smrg 168848b8605Smrg<p>Matt Turner (1):</p> 169848b8605Smrg<ul> 170848b8605Smrg <li>glsl: Initialize ubo_binding_mask flags to zero.</li> 171848b8605Smrg</ul> 172848b8605Smrg 173848b8605Smrg<p>Paul Berry (2):</p> 174848b8605Smrg<ul> 175848b8605Smrg <li>glsl: Make condition_to_hir() callable from outside ast_iteration_statement.</li> 176848b8605Smrg <li>glsl: Fix continue statements in do-while loops.</li> 177848b8605Smrg</ul> 178848b8605Smrg 179848b8605Smrg<p>Tom Stellard (1):</p> 180848b8605Smrg<ul> 181848b8605Smrg <li>r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs</li> 182848b8605Smrg</ul> 183848b8605Smrg 184848b8605Smrg<p>Topi Pohjolainen (1):</p> 185848b8605Smrg<ul> 186848b8605Smrg <li>i965/blorp: do not use unnecessary hw-blending support</li> 187848b8605Smrg</ul> 188848b8605Smrg 189848b8605Smrg</div> 190848b8605Smrg</body> 191848b8605Smrg</html> 192