1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>MD5 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrgdb606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz 35848b8605Smrge6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2 36848b8605Smrgc8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58660">Bug 58660</a> - CAYMAN broken with HyperZ on</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66352">Bug 66352</a> - GPU lockup in L4D2 on TURKS with HyperZ</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68799">Bug 68799</a> - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error "SSE4.1 instruction set not enabled"</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73088">Bug 73088</a> - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use</li> 62848b8605Smrg 63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74428">Bug 74428</a> - hyperz causes gpu hang in Counter-strike: Source</li> 64848b8605Smrg 65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74803">Bug 74803</a> - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)</li> 66848b8605Smrg 67848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li> 68848b8605Smrg 69848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74892">Bug 74892</a> - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game</li> 70848b8605Smrg 71848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li> 72848b8605Smrg 73848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li> 74848b8605Smrg 75848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li> 76848b8605Smrg 77848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li> 78848b8605Smrg 79848b8605Smrg</ul> 80848b8605Smrg 81848b8605Smrg<h2>Changes</h2> 82848b8605Smrg 83848b8605Smrg<p>The full set of changes can be viewed by using the following git command:</p> 84848b8605Smrg 85848b8605Smrg<pre> 86848b8605Smrg git log mesa-10.0.4..mesa-10.0.5 87848b8605Smrg</pre> 88848b8605Smrg 89848b8605Smrg<p>Alex Deucher (1):</p> 90848b8605Smrg<ul> 91848b8605Smrg <li>radeon: reverse DBG_NO_HYPERZ logic</li> 92848b8605Smrg</ul> 93848b8605Smrg 94848b8605Smrg<p>Brian Paul (9):</p> 95848b8605Smrg<ul> 96848b8605Smrg <li>mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT</li> 97848b8605Smrg <li>mesa: fix copy & paste bugs in pack_ubyte_SARGB8()</li> 98848b8605Smrg <li>mesa: fix copy & paste bugs in pack_ubyte_SRGB8()</li> 99848b8605Smrg <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li> 100848b8605Smrg <li>st/mesa: add null pointer checking in query object functions</li> 101848b8605Smrg <li>mesa: fix glMultiDrawArrays inside a display list</li> 102848b8605Smrg <li>cso: fix sampler view count in cso_set_sampler_views()</li> 103848b8605Smrg <li>svga: replace sampler assertion with conditional</li> 104848b8605Smrg <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li> 105848b8605Smrg</ul> 106848b8605Smrg 107848b8605Smrg<p>Carl Worth (3):</p> 108848b8605Smrg<ul> 109848b8605Smrg <li>docs: Add md5sums for the 10.0.4 release.</li> 110848b8605Smrg <li>Ignore patches which don't apply.</li> 111848b8605Smrg <li>Update version to 10.0.5</li> 112848b8605Smrg</ul> 113848b8605Smrg 114848b8605Smrg<p>Christian König (2):</p> 115848b8605Smrg<ul> 116848b8605Smrg <li>st/mesa: recreate sampler view on context change v3</li> 117848b8605Smrg <li>st/mesa: fix sampler view handling with shared textures v4</li> 118848b8605Smrg</ul> 119848b8605Smrg 120848b8605Smrg<p>Courtney Goeltzenleuchter (1):</p> 121848b8605Smrg<ul> 122848b8605Smrg <li>mesa: add bounds checking to eliminate buffer overrun</li> 123848b8605Smrg</ul> 124848b8605Smrg 125848b8605Smrg<p>Emil Velikov (2):</p> 126848b8605Smrg<ul> 127848b8605Smrg <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li> 128848b8605Smrg <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li> 129848b8605Smrg</ul> 130848b8605Smrg 131848b8605Smrg<p>Eric Anholt (1):</p> 132848b8605Smrg<ul> 133848b8605Smrg <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li> 134848b8605Smrg</ul> 135848b8605Smrg 136848b8605Smrg<p>Ilia Mirkin (6):</p> 137848b8605Smrg<ul> 138848b8605Smrg <li>nouveau: fix fence waiting logic in screen destroy</li> 139848b8605Smrg <li>nv50: adjust blit_3d handling of ms output textures</li> 140848b8605Smrg <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li> 141848b8605Smrg <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li> 142848b8605Smrg <li>nouveau: there may not have been a texture if the fbo was incomplete</li> 143848b8605Smrg <li>nouveau: fix firmware check on nvd7/nvd9</li> 144848b8605Smrg</ul> 145848b8605Smrg 146848b8605Smrg<p>Johannes Nixdorf (1):</p> 147848b8605Smrg<ul> 148848b8605Smrg <li>configure.ac: fix the detection of expat with pkg-config</li> 149848b8605Smrg</ul> 150848b8605Smrg 151848b8605Smrg<p>Jonathan Gray (1):</p> 152848b8605Smrg<ul> 153848b8605Smrg <li>gallium: add endian detection for OpenBSD</li> 154848b8605Smrg</ul> 155848b8605Smrg 156848b8605Smrg<p>José Fonseca (1):</p> 157848b8605Smrg<ul> 158848b8605Smrg <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li> 159848b8605Smrg</ul> 160848b8605Smrg 161848b8605Smrg<p>Matt Turner (1):</p> 162848b8605Smrg<ul> 163848b8605Smrg <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li> 164848b8605Smrg</ul> 165848b8605Smrg 166848b8605Smrg<p>Paul Berry (1):</p> 167848b8605Smrg<ul> 168848b8605Smrg <li>i965/gen7: Prefer vertical alignment of 4 when possible.</li> 169848b8605Smrg</ul> 170848b8605Smrg 171848b8605Smrg</div> 172848b8605Smrg</body> 173848b8605Smrg</html> 174