1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.1.2 Release Notes / (May 5, 2014)</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts are not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>MD5 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrg37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz 35848b8605Smrg28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2 36848b8605Smrg05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27499">Bug 27499</a> - [855GM i915] GL_LINE_STIPPLE displays incorrect colors</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75723">Bug 75723</a> - (regression since Linux 3.14?) brw_get_graphics_reset_status: Assertion `brw->hw_ctx != ((void *)0)' failed</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76894">Bug 76894</a> - Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77702">Bug 77702</a> - [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer fails</li> 56848b8605Smrg 57848b8605Smrg</ul> 58848b8605Smrg 59848b8605Smrg<h2>Changes</h2> 60848b8605Smrg 61848b8605Smrg<p>Ander Conselvan de Oliveira (2):</p> 62848b8605Smrg<ul> 63848b8605Smrg <li>gbm/dri: Fix out-of-memory error path in dri_device_create()</li> 64848b8605Smrg <li>egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM</li> 65848b8605Smrg</ul> 66848b8605Smrg 67848b8605Smrg<p>Anuj Phogat (27):</p> 68848b8605Smrg<ul> 69848b8605Smrg <li>mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)</li> 70848b8605Smrg <li>swrast: Add glBlitFramebuffer to commands affected by conditional rendering</li> 71848b8605Smrg <li>mesa: Fix error condition for multisample proxy texture targets</li> 72848b8605Smrg <li>i965: Put an assertion to check valid varying_to_slot[varying]</li> 73848b8605Smrg <li>i965: Fix component mask and varying_to_slot mapping for gl_Layer</li> 74848b8605Smrg <li>i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex</li> 75848b8605Smrg <li>mesa: Add helper function _mesa_is_format_integer()</li> 76848b8605Smrg <li>mesa: Add error condition for integer formats in glGetTexImage()</li> 77848b8605Smrg <li>mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()</li> 78848b8605Smrg <li>mesa: Fix error code generation in glReadPixels()</li> 79848b8605Smrg <li>glsl: Allow overlapping locations for vertex input attributes</li> 80848b8605Smrg <li>mesa: Fix querying location of nth element of an array variable</li> 81848b8605Smrg <li>mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0</li> 82848b8605Smrg <li>glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord</li> 83848b8605Smrg <li>glsl: Compile error if fs uses gl_FragCoord before first redeclaration</li> 84848b8605Smrg <li>mesa: Add entry for extension ARB_texture_stencil8</li> 85848b8605Smrg <li>mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()</li> 86848b8605Smrg <li>i965: Fix crash in do_blit_readpixels()</li> 87848b8605Smrg <li>mesa: Add missing types in _mesa_texstore_xx_xx() functions</li> 88848b8605Smrg <li>mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions</li> 89848b8605Smrg <li>mesa: Add new helper function _mesa_unpack_depth_stencil_row()</li> 90848b8605Smrg <li>mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV</li> 91848b8605Smrg <li>mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()</li> 92848b8605Smrg <li>i965: Add glBlitFramebuffer to commands affected by conditional rendering</li> 93848b8605Smrg <li>glsl: Use switch to allow adding more shader types</li> 94848b8605Smrg <li>glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord</li> 95848b8605Smrg <li>glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions</li> 96848b8605Smrg</ul> 97848b8605Smrg 98848b8605Smrg<p>Benjamin Bellec (1):</p> 99848b8605Smrg<ul> 100848b8605Smrg <li>mesa: fix GetStringi error message with correct function name</li> 101848b8605Smrg</ul> 102848b8605Smrg 103848b8605Smrg<p>Brian Paul (1):</p> 104848b8605Smrg<ul> 105848b8605Smrg <li>swrast: allocate swrast_texture_image::ImageSlices array if needed</li> 106848b8605Smrg</ul> 107848b8605Smrg 108848b8605Smrg<p>Carl Worth (4):</p> 109848b8605Smrg<ul> 110848b8605Smrg <li>docs: Add the MD5 sums for the 10.1.1 release tar files.</li> 111848b8605Smrg <li>cherry-ignore: Ignore a patch causing a regression</li> 112848b8605Smrg <li>cherry-ignore: Drop an ignored patch now that piglit has been updated.</li> 113848b8605Smrg <li>Update VERSION to 10.1.2</li> 114848b8605Smrg</ul> 115848b8605Smrg 116848b8605Smrg<p>Chris Forbes (1):</p> 117848b8605Smrg<ul> 118848b8605Smrg <li>glsl: Only allow `invariant` on shader in/out between stages.</li> 119848b8605Smrg</ul> 120848b8605Smrg 121848b8605Smrg<p>Eric Anholt (1):</p> 122848b8605Smrg<ul> 123848b8605Smrg <li>i965: Fix render-to-texture in non-FinishRenderTexture cases.</li> 124848b8605Smrg</ul> 125848b8605Smrg 126848b8605Smrg<p>Ian Romanick (1):</p> 127848b8605Smrg<ul> 128848b8605Smrg <li>dri3: Enable GLX_MESA_query_renderer on DRI3 too</li> 129848b8605Smrg</ul> 130848b8605Smrg 131848b8605Smrg<p>Kenneth Graunke (2):</p> 132848b8605Smrg<ul> 133848b8605Smrg <li>i965: Don't enable reset notification support on Gen4-5.</li> 134848b8605Smrg <li>i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.</li> 135848b8605Smrg</ul> 136848b8605Smrg 137848b8605Smrg<p>Marek Olšák (10):</p> 138848b8605Smrg<ul> 139848b8605Smrg <li>r300g: don't crash when getting NULL colorbuffers</li> 140848b8605Smrg <li>st/mesa: remove trailing NULL colorbuffers</li> 141848b8605Smrg <li>r600g: fix edge flags and layered rendering on R600-R700</li> 142848b8605Smrg <li>r600g: disable async DMA on R700</li> 143848b8605Smrg <li>r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled</li> 144848b8605Smrg <li>r600g: fix flushing on RV670, RS780, RS880 again</li> 145848b8605Smrg <li>r600g: fix buffer copying on R600-R700</li> 146848b8605Smrg <li>r600g: fix for broken CULL_FRONT behavior on R6xx</li> 147848b8605Smrg <li>r600g: fix for an MSAA hang on RV770</li> 148848b8605Smrg <li>r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC</li> 149848b8605Smrg</ul> 150848b8605Smrg 151848b8605Smrg<p>Michel Dänzer (2):</p> 152848b8605Smrg<ul> 153848b8605Smrg <li>r600g: Disable LLVM by default at runtime for graphics</li> 154848b8605Smrg <li>st/mesa: Fix NULL pointer dereference for incomplete framebuffers</li> 155848b8605Smrg</ul> 156848b8605Smrg 157848b8605Smrg<p>Neil Roberts (1):</p> 158848b8605Smrg<ul> 159848b8605Smrg <li>wayland: Fix the logic in disabling the prime capability</li> 160848b8605Smrg</ul> 161848b8605Smrg 162848b8605Smrg<p>Samuel Iglesias Gonsalvez (1):</p> 163848b8605Smrg<ul> 164848b8605Smrg <li>mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li> 165848b8605Smrg</ul> 166848b8605Smrg 167848b8605Smrg<p>Thomas Hellstrom (1):</p> 168848b8605Smrg<ul> 169848b8605Smrg <li>st/xa: Cache render target surface</li> 170848b8605Smrg</ul> 171848b8605Smrg 172848b8605Smrg<p>nick (1):</p> 173848b8605Smrg<ul> 174848b8605Smrg <li>swrast: Fix vertex color in _swsetup_Translate()</li> 175848b8605Smrg</ul> 176848b8605Smrg 177848b8605Smrg</div> 178848b8605Smrg</body> 179848b8605Smrg</html> 180