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5848b8605Smrg  <title>Mesa Release Notes</title>
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11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17848b8605Smrg<h1>Mesa 10.1.4 Release Notes / (May 20, 2014)</h1>
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19848b8605Smrg<p>
20848b8605SmrgMesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3 release.
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23848b8605Smrg<p>
24848b8605SmrgMesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by
25848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
26848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
27848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3.  OpenGL
28848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation
29848b8605Smrgbecause compatibility contexts are not supported.
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33848b8605Smrg<h2>MD5 checksums</h2>
34848b8605Smrg<pre>
35848b8605Smrge934365d77f384bfaec844999440bef8  MesaLib-10.1.4.tar.gz
36848b8605Smrg6fddee101f49b7409cd29994c34ddee7  MesaLib-10.1.4.tar.bz2
37848b8605Smrgba5f48e7d5e373922c804c2651fec6c1  MesaLib-10.1.4.zip
38848b8605Smrg</pre>
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41848b8605Smrg<h2>New features</h2>
42848b8605Smrg<p>None</p>
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44848b8605Smrg<h2>Bug fixes</h2>
45848b8605Smrg
46848b8605Smrg<p>This list is likely incomplete.</p>
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48848b8605Smrg<ul>
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50848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78225">Bug 78225</a> - Compile error due to undefined reference to `gbm_dri_backend', fix attached</li>
51848b8605Smrg
52848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78537">Bug 78537</a> - no anisotropic filtering in a native Half-Life 2</li>
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54848b8605Smrg</ul>
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56848b8605Smrg<h2>Changes</h2>
57848b8605Smrg
58848b8605Smrg<p>Brian Paul (1):</p>
59848b8605Smrg<ul>
60848b8605Smrg  <li>mesa: fix double-freeing of dispatch tables inside glBegin/End.</li>
61848b8605Smrg</ul>
62848b8605Smrg
63848b8605Smrg<p>Carl Worth (3):</p>
64848b8605Smrg<ul>
65848b8605Smrg  <li>docs: Add MD5 sums for 10.1.3</li>
66848b8605Smrg  <li>cherry-ignore: Roland and Michel agreed to drop these patches.</li>
67848b8605Smrg  <li>VERSION: Update to 10.1.4</li>
68848b8605Smrg</ul>
69848b8605Smrg
70848b8605Smrg<p>Emil Velikov (1):</p>
71848b8605Smrg<ul>
72848b8605Smrg  <li>configure: error out if building GBM without dri</li>
73848b8605Smrg</ul>
74848b8605Smrg
75848b8605Smrg<p>Eric Anholt (1):</p>
76848b8605Smrg<ul>
77848b8605Smrg  <li>i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.</li>
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79848b8605Smrg
80848b8605Smrg<p>Ilia Mirkin (3):</p>
81848b8605Smrg<ul>
82848b8605Smrg  <li>nv50/ir: make sure to reverse cond codes on all the OP_SET variants</li>
83848b8605Smrg  <li>nv50: fix setting of texture ms info to be per-stage</li>
84848b8605Smrg  <li>nv50/ir: fix integer mul lowering for u32 x u32 -&gt; high u32</li>
85848b8605Smrg</ul>
86848b8605Smrg
87848b8605Smrg<p>Michel Dänzer (1):</p>
88848b8605Smrg<ul>
89848b8605Smrg  <li>radeonsi: Fix anisotropic filtering state setup</li>
90848b8605Smrg</ul>
91848b8605Smrg
92848b8605Smrg<p>Tom Stellard (2):</p>
93848b8605Smrg<ul>
94848b8605Smrg  <li>configure.ac: Add LLVM_VERSION_PATCH to DEFINES</li>
95848b8605Smrg  <li>radeonsi: Enable geometry shaders with LLVM 3.4.1</li>
96848b8605Smrg</ul>
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