1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.2.2 Release Notes / June 24, 2014</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts are not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>SHA256 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrg38c4a40364000f89cddaa1694f6f3cfb444981d1110238ce603093585477399c MesaLib-10.2.2.tar.bz2 35848b8605Smrg2af2ec8b4db624c352e961eefbcce6c8d1f86d44c5542f6f378c50e1b958d453 MesaLib-10.2.2.tar.gz 36848b8605Smrgd4c0372da59367a344d62ebcdf5cf61039c9cae6925f40f2dab8f8d95cf22da9 MesaLib-10.2.2.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66452">Bug 66452</a> - JUNIPER UVD accelerated playback of WMV3 streams does not work</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74005">Bug 74005</a> - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77865">Bug 77865</a> - [BDW] Many Ogles3conform framebuffer_blit cases fail</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78581">Bug 78581</a> - OpenCL: clBuildProgram prints error messages directly rather than storing them</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79029">Bug 79029</a> - INTEL_DEBUG=shader_time is full of lies</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79729">Bug 79729</a> - [i965] glClear on a multisample texture doesn't work</li> 62848b8605Smrg 63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79907">Bug 79907</a> - Mesa 10.2.1 --enable-vdpau default=auto broken</li> 64848b8605Smrg 65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80115">Bug 80115</a> - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors</li> 66848b8605Smrg 67848b8605Smrg</ul> 68848b8605Smrg 69848b8605Smrg 70848b8605Smrg<h2>Changes</h2> 71848b8605Smrg 72848b8605Smrg<p>Adrian Negreanu (8):</p> 73848b8605Smrg<ul> 74848b8605Smrg <li>add megadriver_stub_FILES</li> 75848b8605Smrg <li>android: adapt to the megadriver mechanism</li> 76848b8605Smrg <li>android: add libloader to libGLES_mesa and libmesa_egl_dri2</li> 77848b8605Smrg <li>android: add src/gallium/auxiliary as include path for libmesa_dricore</li> 78848b8605Smrg <li>android, egl: add correct drm include for libmesa_egl_dri2</li> 79848b8605Smrg <li>android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface</li> 80848b8605Smrg <li>android, mesa_gen_matypes: pull in timespec POSIX definition</li> 81848b8605Smrg <li>android, dricore: undefined reference to _mesa_streaming_load_memcpy</li> 82848b8605Smrg</ul> 83848b8605Smrg 84848b8605Smrg<p>Carl Worth (1):</p> 85848b8605Smrg<ul> 86848b8605Smrg <li>Update VERSION to 10.2.2</li> 87848b8605Smrg</ul> 88848b8605Smrg 89848b8605Smrg<p>Daniel Manjarres (1):</p> 90848b8605Smrg<ul> 91848b8605Smrg <li>glx: Don't crash on swap event for a Window (non-GLXWindow)</li> 92848b8605Smrg</ul> 93848b8605Smrg 94848b8605Smrg<p>Emil Velikov (3):</p> 95848b8605Smrg<ul> 96848b8605Smrg <li>targets/xa: limit the amount of exported symbols</li> 97848b8605Smrg <li>configure: error out when building opencl without LLVM</li> 98848b8605Smrg <li>configure: correctly autodetect xvmc/vdpau/omx</li> 99848b8605Smrg</ul> 100848b8605Smrg 101848b8605Smrg<p>Grigori Goronzy (1):</p> 102848b8605Smrg<ul> 103848b8605Smrg <li>radeon/uvd: disable VC-1 simple/main on UVD 2.x</li> 104848b8605Smrg</ul> 105848b8605Smrg 106848b8605Smrg<p>Iago Toral Quiroga (1):</p> 107848b8605Smrg<ul> 108848b8605Smrg <li>mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.</li> 109848b8605Smrg</ul> 110848b8605Smrg 111848b8605Smrg<p>Ian Romanick (3):</p> 112848b8605Smrg<ul> 113848b8605Smrg <li>docs: Add initial 10.2.1 release notes</li> 114848b8605Smrg <li>docs: Add MD5 checksum, etc. for 10.2.1 release</li> 115848b8605Smrg <li>meta: Respect the driver's maximum number of draw buffers</li> 116848b8605Smrg</ul> 117848b8605Smrg 118848b8605Smrg<p>Ilia Mirkin (7):</p> 119848b8605Smrg<ul> 120848b8605Smrg <li>gk110/ir: emit saturate flag on fadd when needed</li> 121848b8605Smrg <li>gk110/ir: fix emitting constbuf file index</li> 122848b8605Smrg <li>gk110/ir: fix bfind emission</li> 123848b8605Smrg <li>nv50: make sure to mark first scissor dirty after blit</li> 124848b8605Smrg <li>nv30: plug some memory leaks on screen destroy and shader compile</li> 125848b8605Smrg <li>nv30: avoid dangling references to deleted contexts</li> 126848b8605Smrg <li>nv30: hack to avoid errors on unexpected color/zeta combinations</li> 127848b8605Smrg</ul> 128848b8605Smrg 129848b8605Smrg<p>Jason Ekstrand (1):</p> 130848b8605Smrg<ul> 131848b8605Smrg <li>meta_blit: properly compute texture width for the CopyTexSubImage fallback</li> 132848b8605Smrg</ul> 133848b8605Smrg 134848b8605Smrg<p>José Fonseca (1):</p> 135848b8605Smrg<ul> 136848b8605Smrg <li>mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).</li> 137848b8605Smrg</ul> 138848b8605Smrg 139848b8605Smrg<p>Kenneth Graunke (9):</p> 140848b8605Smrg<ul> 141848b8605Smrg <li>i965: Don't use the head sentinel as an fs_inst in Gen4 workaround code.</li> 142848b8605Smrg <li>i965: Invalidate live intervals when inserting Gen4 SEND workarounds.</li> 143848b8605Smrg <li>i965/vec4: Fix dead code elimination for VGRFs of size > 1.</li> 144848b8605Smrg <li>i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.</li> 145848b8605Smrg <li>i965: Drop Broadwell perf_debugs about missing MOCS that aren't missing.</li> 146848b8605Smrg <li>i965: Add missing newlines to a few perf_debug messages.</li> 147848b8605Smrg <li>i965/vec4: Use the sampler for pull constant loads on Broadwell.</li> 148848b8605Smrg <li>i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.</li> 149848b8605Smrg <li>i965: Save meta stencil blit programs in the context.</li> 150848b8605Smrg</ul> 151848b8605Smrg 152848b8605Smrg<p>Kristian Høgsberg (1):</p> 153848b8605Smrg<ul> 154848b8605Smrg <li>mesa: Remove glClear optimization based on drawable size</li> 155848b8605Smrg</ul> 156848b8605Smrg 157848b8605Smrg<p>Michel Dänzer (1):</p> 158848b8605Smrg<ul> 159848b8605Smrg <li>configure: Only check for OpenCL without LLVM when the latter is certain</li> 160848b8605Smrg</ul> 161848b8605Smrg 162848b8605Smrg<p>Neil Roberts (1):</p> 163848b8605Smrg<ul> 164848b8605Smrg <li>i965: Set the fast clear color value for texture surfaces</li> 165848b8605Smrg</ul> 166848b8605Smrg 167848b8605Smrg<p>Tom Stellard (2):</p> 168848b8605Smrg<ul> 169848b8605Smrg <li>clover: Prevent Clang from printing number of errors and warnings to stderr.</li> 170848b8605Smrg <li>clover: Don't use llvm's global context</li> 171848b8605Smrg</ul> 172848b8605Smrg 173848b8605Smrg<p>Ville Syrjälä (1):</p> 174848b8605Smrg<ul> 175848b8605Smrg <li>i915: Fix gen2 texblend setup</li> 176848b8605Smrg</ul> 177848b8605Smrg 178848b8605Smrg 179848b8605Smrg</div> 180848b8605Smrg</body> 181848b8605Smrg</html> 182