10.2.3.html revision 848b8605
1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.2.3 Release Notes / July 7, 2014</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts are not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>SHA256 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrge482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2 35848b8605Smrg96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz 36848b8605Smrg82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76223">Bug 76223</a> - </li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79823">Bug 79823</a> - </li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80015">Bug 80015</a> - </li> 54848b8605Smrg 55848b8605Smrg</ul> 56848b8605Smrg 57848b8605Smrg<h2>Changes</h2> 58848b8605Smrg 59848b8605Smrg<p>Aaron Watry (1):</p> 60848b8605Smrg<ul> 61848b8605Smrg <li>radeon/llvm: Allocate space for kernel metadata operands</li> 62848b8605Smrg</ul> 63848b8605Smrg 64848b8605Smrg<p>Carl Worth (2):</p> 65848b8605Smrg<ul> 66848b8605Smrg <li>docs: Add sha256 sums for the 10.2.2 release</li> 67848b8605Smrg <li>cherry-ignore: Add a patch that's been rejected</li> 68848b8605Smrg</ul> 69848b8605Smrg 70848b8605Smrg<p>Ilia Mirkin (4):</p> 71848b8605Smrg<ul> 72848b8605Smrg <li>nouveau: dup fd before passing it to device</li> 73848b8605Smrg <li>nv50: disable dedicated ubo upload method</li> 74848b8605Smrg <li>nv50: do an explicit flush on draw when there are persistent buffers</li> 75848b8605Smrg <li>nvc0: add a memory barrier when there are persistent UBOs</li> 76848b8605Smrg</ul> 77848b8605Smrg 78848b8605Smrg<p>Jasper St. Pierre (1):</p> 79848b8605Smrg<ul> 80848b8605Smrg <li>glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event</li> 81848b8605Smrg</ul> 82848b8605Smrg 83848b8605Smrg<p>Kenneth Graunke (3):</p> 84848b8605Smrg<ul> 85848b8605Smrg <li>i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.</li> 86848b8605Smrg <li>i965: Include marketing names for Broadwell GPUs.</li> 87848b8605Smrg <li>i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.</li> 88848b8605Smrg</ul> 89848b8605Smrg 90848b8605Smrg<p>Michel Dänzer (1):</p> 91848b8605Smrg<ul> 92848b8605Smrg <li>radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ</li> 93848b8605Smrg</ul> 94848b8605Smrg 95848b8605Smrg<p>Rob Clark (9):</p> 96848b8605Smrg<ul> 97848b8605Smrg <li>xa: fix segfault</li> 98848b8605Smrg <li>freedreno: use OUT_RELOCW when buffer is written</li> 99848b8605Smrg <li>freedreno/a3xx: fix depth/stencil GMEM positioning</li> 100848b8605Smrg <li>freedreno/a3xx: fix depth/stencil gmem restore</li> 101848b8605Smrg <li>freedreno/a3xx: fix blend opcode</li> 102848b8605Smrg <li>freedreno: few caps fixes</li> 103848b8605Smrg <li>freedreno/a3xx: texture fixes</li> 104848b8605Smrg <li>freedreno: fix for null textures</li> 105848b8605Smrg <li>freedreno/a3xx: vtx formats</li> 106848b8605Smrg</ul> 107848b8605Smrg 108848b8605Smrg<p>Roland Scheidegger (1):</p> 109848b8605Smrg<ul> 110848b8605Smrg <li>draw: (trivial) fix clamping of viewport index</li> 111848b8605Smrg</ul> 112848b8605Smrg 113848b8605Smrg<p>Takashi Iwai (1):</p> 114848b8605Smrg<ul> 115848b8605Smrg <li>llvmpipe: Fix zero-division in llvmpipe_texture_layout()</li> 116848b8605Smrg</ul> 117848b8605Smrg 118848b8605Smrg<p>Thomas Hellstrom (1):</p> 119848b8605Smrg<ul> 120848b8605Smrg <li>st/xa: Don't close the drm fd on failure v2</li> 121848b8605Smrg</ul> 122848b8605Smrg 123848b8605Smrg<p>Tobias Klausmann (1):</p> 124848b8605Smrg<ul> 125848b8605Smrg <li>nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices</li> 126848b8605Smrg</ul> 127848b8605Smrg 128848b8605Smrg</div> 129848b8605Smrg</body> 130848b8605Smrg</html> 131