10.2.4.html revision 848b8605
1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.2.4 Release Notes / July 18, 2014</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts are not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>SHA256 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrg06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a MesaLib-10.2.4.tar.bz2 35848b8605Smrg33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4 MesaLib-10.2.4.tar.gz 36848b8605Smrge26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538 MesaLib-10.2.4.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg<h2>New features</h2> 40848b8605Smrg<p>None</p> 41848b8605Smrg 42848b8605Smrg<h2>Bug fixes</h2> 43848b8605Smrg 44848b8605Smrg<p>This list is likely incomplete.</p> 45848b8605Smrg 46848b8605Smrg<ul> 47848b8605Smrg 48848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81157">Bug 81157</a> - [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions* cases fail</li> 49848b8605Smrg 50848b8605Smrg</ul> 51848b8605Smrg 52848b8605Smrg<h2>Changes</h2> 53848b8605Smrg 54848b8605Smrg<p>Abdiel Janulgue (3):</p> 55848b8605Smrg<ul> 56848b8605Smrg <li>i965/fs: Refactor check for potential copy propagated instructions.</li> 57848b8605Smrg <li>i965/fs: skip copy-propate for logical instructions with negated src entries</li> 58848b8605Smrg <li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li> 59848b8605Smrg</ul> 60848b8605Smrg 61848b8605Smrg<p>Brian Paul (3):</p> 62848b8605Smrg<ul> 63848b8605Smrg <li>mesa: fix geometry shader memory leaks</li> 64848b8605Smrg <li>st/mesa: fix geometry shader memory leak</li> 65848b8605Smrg <li>gallium/u_blitter: fix some shader memory leaks</li> 66848b8605Smrg</ul> 67848b8605Smrg 68848b8605Smrg<p>Carl Worth (2):</p> 69848b8605Smrg<ul> 70848b8605Smrg <li>docs: Add sha256 checksums for the 10.2.3 release</li> 71848b8605Smrg <li>Update VERSION to 10.2.4</li> 72848b8605Smrg</ul> 73848b8605Smrg 74848b8605Smrg<p>Eric Anholt (1):</p> 75848b8605Smrg<ul> 76848b8605Smrg <li>i965: Generalize the pixel_x/y workaround for all UW types.</li> 77848b8605Smrg</ul> 78848b8605Smrg 79848b8605Smrg<p>Ilia Mirkin (4):</p> 80848b8605Smrg<ul> 81848b8605Smrg <li>nv50/ir: retrieve shadow compare from first arg</li> 82848b8605Smrg <li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li> 83848b8605Smrg <li>nvc0/ir: do quadops on the right texture coordinates for TXD</li> 84848b8605Smrg <li>nvc0/ir: use manual TXD when offsets are involved</li> 85848b8605Smrg</ul> 86848b8605Smrg 87848b8605Smrg<p>Jordan Justen (1):</p> 88848b8605Smrg<ul> 89848b8605Smrg <li>i965: Add auxiliary surface field #defines for Broadwell.</li> 90848b8605Smrg</ul> 91848b8605Smrg 92848b8605Smrg<p>Kenneth Graunke (9):</p> 93848b8605Smrg<ul> 94848b8605Smrg <li>i965: Don't copy propagate abs into Broadwell logic instructions.</li> 95848b8605Smrg <li>i965: Set execution size to 8 for instructions with force_sechalf set.</li> 96848b8605Smrg <li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li> 97848b8605Smrg <li>i965/fs: Use WE_all for gl_SampleID header register munging.</li> 98848b8605Smrg <li>i965: Add plumbing for Broadwell's auxiliary surface support.</li> 99848b8605Smrg <li>i965: Drop SINT workaround for CMS layout on Broadwell.</li> 100848b8605Smrg <li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li> 101848b8605Smrg <li>i965: Add 2x MSAA support to the MCS allocation function.</li> 102848b8605Smrg <li>i965: Enable compressed multisample support (CMS) on Broadwell.</li> 103848b8605Smrg</ul> 104848b8605Smrg 105848b8605Smrg<p>Marek Olšák (4):</p> 106848b8605Smrg<ul> 107848b8605Smrg <li>gallium: fix u_default_transfer_inline_write for textures</li> 108848b8605Smrg <li>st/mesa: fix samplerCubeShadow with bias</li> 109848b8605Smrg <li>radeonsi: fix samplerCubeShadow with bias</li> 110848b8605Smrg <li>radeonsi: add support for TXB2</li> 111848b8605Smrg</ul> 112848b8605Smrg 113848b8605Smrg<p>Matt Turner (8):</p> 114848b8605Smrg<ul> 115848b8605Smrg <li>i965/vec4: Don't return void from a void function.</li> 116848b8605Smrg <li>i965/vec4: Don't fix_math_operand() on Gen >= 8.</li> 117848b8605Smrg <li>i965/fs: Don't fix_math_operand() on Gen >= 8.</li> 118848b8605Smrg <li>i965/fs: Make try_constant_propagate() static.</li> 119848b8605Smrg <li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li> 120848b8605Smrg <li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li> 121848b8605Smrg <li>i965/fs: Don't use brw_imm_* unnecessarily.</li> 122848b8605Smrg <li>i965/fs: Set correct number of regs_written for MCS fetches.</li> 123848b8605Smrg</ul> 124848b8605Smrg 125848b8605Smrg</div> 126848b8605Smrg</body> 127848b8605Smrg</html> 128