1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.2.5 Release Notes / August 2, 2014</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts are not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg<h2>SHA256 checksums</h2> 32848b8605Smrg<pre> 33848b8605Smrgb4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2 34848b8605Smrg7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz 35848b8605Smrg6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip 36848b8605Smrg</pre> 37848b8605Smrg 38848b8605Smrg<h2>New features</h2> 39848b8605Smrg<p>None</p> 40848b8605Smrg 41848b8605Smrg<h2>Bug fixes</h2> 42848b8605Smrg 43848b8605Smrg<p>This list is likely incomplete.</p> 44848b8605Smrg 45848b8605Smrg<ul> 46848b8605Smrg 47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li> 48848b8605Smrg 49848b8605Smrg</ul> 50848b8605Smrg 51848b8605Smrg<h2>Changes</h2> 52848b8605Smrg 53848b8605Smrg<p>Abdiel Janulgue (3):</p> 54848b8605Smrg<ul> 55848b8605Smrg <li>i965/fs: Refactor check for potential copy propagated instructions.</li> 56848b8605Smrg <li>i965/fs: skip copy-propate for logical instructions with negated src entries</li> 57848b8605Smrg <li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li> 58848b8605Smrg</ul> 59848b8605Smrg 60848b8605Smrg<p>Adel Gadllah (1):</p> 61848b8605Smrg<ul> 62848b8605Smrg <li>i915: Fix up intelInitScreen2 for DRI3</li> 63848b8605Smrg</ul> 64848b8605Smrg 65848b8605Smrg<p>Anuj Phogat (2):</p> 66848b8605Smrg<ul> 67848b8605Smrg <li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li> 68848b8605Smrg <li>mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data</li> 69848b8605Smrg</ul> 70848b8605Smrg 71848b8605Smrg<p>Brian Paul (3):</p> 72848b8605Smrg<ul> 73848b8605Smrg <li>mesa: fix geometry shader memory leaks</li> 74848b8605Smrg <li>st/mesa: fix geometry shader memory leak</li> 75848b8605Smrg <li>gallium/u_blitter: fix some shader memory leaks</li> 76848b8605Smrg</ul> 77848b8605Smrg 78848b8605Smrg<p>Carl Worth (6):</p> 79848b8605Smrg<ul> 80848b8605Smrg <li>docs: Add sha256 checksums for the 10.2.3 release</li> 81848b8605Smrg <li>Update VERSION to 10.2.4</li> 82848b8605Smrg <li>Add release notes for 10.2.4</li> 83848b8605Smrg <li>docs: Add SHA256 checksums for the 10.2.4 release</li> 84848b8605Smrg <li>cherry-ignore: Ignore a few patches picked in the previous stable release</li> 85848b8605Smrg <li>Update version to 10.2.5</li> 86848b8605Smrg</ul> 87848b8605Smrg 88848b8605Smrg<p>Christian König (1):</p> 89848b8605Smrg<ul> 90848b8605Smrg <li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc</li> 91848b8605Smrg</ul> 92848b8605Smrg 93848b8605Smrg<p>Eric Anholt (1):</p> 94848b8605Smrg<ul> 95848b8605Smrg <li>i965: Generalize the pixel_x/y workaround for all UW types.</li> 96848b8605Smrg</ul> 97848b8605Smrg 98848b8605Smrg<p>Ian Romanick (2):</p> 99848b8605Smrg<ul> 100848b8605Smrg <li>mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile</li> 101848b8605Smrg <li>mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile</li> 102848b8605Smrg</ul> 103848b8605Smrg 104848b8605Smrg<p>Ilia Mirkin (5):</p> 105848b8605Smrg<ul> 106848b8605Smrg <li>nv50/ir: retrieve shadow compare from first arg</li> 107848b8605Smrg <li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li> 108848b8605Smrg <li>nvc0/ir: do quadops on the right texture coordinates for TXD</li> 109848b8605Smrg <li>nvc0/ir: use manual TXD when offsets are involved</li> 110848b8605Smrg <li>nvc0: make sure that the local memory allocation is aligned to 0x10</li> 111848b8605Smrg</ul> 112848b8605Smrg 113848b8605Smrg<p>Jason Ekstrand (2):</p> 114848b8605Smrg<ul> 115848b8605Smrg <li>main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM</li> 116848b8605Smrg <li>main/get_hash_params: Add GL_SAMPLE_SHADING_ARB</li> 117848b8605Smrg</ul> 118848b8605Smrg 119848b8605Smrg<p>Jordan Justen (1):</p> 120848b8605Smrg<ul> 121848b8605Smrg <li>i965: Add auxiliary surface field #defines for Broadwell.</li> 122848b8605Smrg</ul> 123848b8605Smrg 124848b8605Smrg<p>José Fonseca (1):</p> 125848b8605Smrg<ul> 126848b8605Smrg <li>st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.</li> 127848b8605Smrg</ul> 128848b8605Smrg 129848b8605Smrg<p>Kenneth Graunke (13):</p> 130848b8605Smrg<ul> 131848b8605Smrg <li>i965: Don't copy propagate abs into Broadwell logic instructions.</li> 132848b8605Smrg <li>i965: Set execution size to 8 for instructions with force_sechalf set.</li> 133848b8605Smrg <li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li> 134848b8605Smrg <li>i965/fs: Use WE_all for gl_SampleID header register munging.</li> 135848b8605Smrg <li>i965: Add plumbing for Broadwell's auxiliary surface support.</li> 136848b8605Smrg <li>i965: Drop SINT workaround for CMS layout on Broadwell.</li> 137848b8605Smrg <li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li> 138848b8605Smrg <li>i965: Add 2x MSAA support to the MCS allocation function.</li> 139848b8605Smrg <li>i965: Enable compressed multisample support (CMS) on Broadwell.</li> 140848b8605Smrg <li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li> 141848b8605Smrg <li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li> 142848b8605Smrg <li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li> 143848b8605Smrg <li>i965/fs: Set LastRT on the final FB write on Broadwell.</li> 144848b8605Smrg</ul> 145848b8605Smrg 146848b8605Smrg<p>Marek Olšák (14):</p> 147848b8605Smrg<ul> 148848b8605Smrg <li>gallium: fix u_default_transfer_inline_write for textures</li> 149848b8605Smrg <li>st/mesa: fix samplerCubeShadow with bias</li> 150848b8605Smrg <li>radeonsi: fix samplerCubeShadow with bias</li> 151848b8605Smrg <li>radeonsi: add support for TXB2</li> 152848b8605Smrg <li>r600g: switch SNORM conversion to DX and GLES behavior</li> 153848b8605Smrg <li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li> 154848b8605Smrg <li>gallium/util: add a helper for calculating primitive count from vertex count</li> 155848b8605Smrg <li>radeonsi: fix a hang with instancing on Hawaii</li> 156848b8605Smrg <li>radeonsi: fix a hang with streamout on Hawaii</li> 157848b8605Smrg <li>winsys/radeon: fix vram_size overflow with Hawaii</li> 158848b8605Smrg <li>radeonsi: fix occlusion queries on Hawaii</li> 159848b8605Smrg <li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li> 160848b8605Smrg <li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li> 161848b8605Smrg <li>radeonsi: use DRAW_PREAMBLE on CIK</li> 162848b8605Smrg</ul> 163848b8605Smrg 164848b8605Smrg<p>Matt Turner (8):</p> 165848b8605Smrg<ul> 166848b8605Smrg <li>i965/vec4: Don't return void from a void function.</li> 167848b8605Smrg <li>i965/vec4: Don't fix_math_operand() on Gen >= 8.</li> 168848b8605Smrg <li>i965/fs: Don't fix_math_operand() on Gen >= 8.</li> 169848b8605Smrg <li>i965/fs: Make try_constant_propagate() static.</li> 170848b8605Smrg <li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li> 171848b8605Smrg <li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li> 172848b8605Smrg <li>i965/fs: Don't use brw_imm_* unnecessarily.</li> 173848b8605Smrg <li>i965/fs: Set correct number of regs_written for MCS fetches.</li> 174848b8605Smrg</ul> 175848b8605Smrg 176848b8605Smrg<p>Thorsten Glaser (1):</p> 177848b8605Smrg<ul> 178848b8605Smrg <li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li> 179848b8605Smrg</ul> 180848b8605Smrg 181848b8605Smrg<p>Tom Stellard (1):</p> 182848b8605Smrg<ul> 183848b8605Smrg <li>clover: Call end_query before getting timestamp result v2</li> 184848b8605Smrg</ul> 185848b8605Smrg 186848b8605Smrg</div> 187848b8605Smrg</body> 188848b8605Smrg</html> 189