10.3.1.html revision 848b8605
1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2848b8605Smrg<html lang="en">
3848b8605Smrg<head>
4848b8605Smrg  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5848b8605Smrg  <title>Mesa Release Notes</title>
6848b8605Smrg  <link rel="stylesheet" type="text/css" href="../mesa.css">
7848b8605Smrg</head>
8848b8605Smrg<body>
9848b8605Smrg
10848b8605Smrg<div class="header">
11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
12848b8605Smrg</div>
13848b8605Smrg
14848b8605Smrg<iframe src="../contents.html"></iframe>
15848b8605Smrg<div class="content">
16848b8605Smrg
17848b8605Smrg<h1>Mesa 10.3.1 Release Notes / October 12, 2014</h1>
18848b8605Smrg
19848b8605Smrg<p>
20848b8605SmrgMesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release.
21848b8605Smrg</p>
22848b8605Smrg<p>
23848b8605SmrgMesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by
24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3.  OpenGL
27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation
28848b8605Smrgbecause compatibility contexts are not supported.
29848b8605Smrg</p>
30848b8605Smrg
31848b8605Smrg<h2>SHA256 checksums</h2>
32848b8605Smrg<pre>
33848b8605Smrg155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d  MesaLib-10.3.1.tar.gz
34848b8605Smrgb081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add  MesaLib-10.3.1.tar.bz2
35848b8605Smrg07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15  MesaLib-10.3.1.zip
36848b8605Smrg</pre>
37848b8605Smrg
38848b8605Smrg<h2>New features</h2>
39848b8605Smrg<p>None</p>
40848b8605Smrg
41848b8605Smrg<h2>Bug fixes</h2>
42848b8605Smrg
43848b8605Smrg<p>This list is likely incomplete.</p>
44848b8605Smrg
45848b8605Smrg<ul>
46848b8605Smrg
47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
48848b8605Smrg
49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
50848b8605Smrg
51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
52848b8605Smrg
53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>
54848b8605Smrg
55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li>
56848b8605Smrg
57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>
58848b8605Smrg
59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>
60848b8605Smrg
61848b8605Smrg</ul>
62848b8605Smrg
63848b8605Smrg<h2>Changes</h2>
64848b8605Smrg
65848b8605Smrg<p>Andreas Pokorny (2):</p>
66848b8605Smrg<ul>
67848b8605Smrg  <li>egl/drm: expose KHR_image_pixmap extension</li>
68848b8605Smrg  <li>i915: Fix black buffers when importing prime fds</li>
69848b8605Smrg</ul>
70848b8605Smrg
71848b8605Smrg<p>Brian Paul (1):</p>
72848b8605Smrg<ul>
73848b8605Smrg  <li>mesa: fix prog_optimize.c assertions triggered by SWZ opcode</li>
74848b8605Smrg</ul>
75848b8605Smrg
76848b8605Smrg<p>Emil Velikov (2):</p>
77848b8605Smrg<ul>
78848b8605Smrg  <li>docs: Add 10.3 sha256 sums, news item and link release notes</li>
79848b8605Smrg  <li>Update VERSION to 10.3.1</li>
80848b8605Smrg</ul>
81848b8605Smrg
82848b8605Smrg<p>Ian Romanick (4):</p>
83848b8605Smrg<ul>
84848b8605Smrg  <li>glsl: Make sure fields after small structs have correct padding</li>
85848b8605Smrg  <li>glsl: Make sure row-major array-of-structure get correct layout</li>
86848b8605Smrg  <li>glsl: Round struct size up to at least 16 bytes</li>
87848b8605Smrg  <li>glsl: Strip arrayness from ir_type_dereference_variable too</li>
88848b8605Smrg</ul>
89848b8605Smrg
90848b8605Smrg<p>Ilia Mirkin (5):</p>
91848b8605Smrg<ul>
92848b8605Smrg  <li>nv50/ir: avoid deleting pseudo instructions too early</li>
93848b8605Smrg  <li>gm107/ir: fix manual TXD for array targets</li>
94848b8605Smrg  <li>gm107/ir: fix texture argument order</li>
95848b8605Smrg  <li>gm107/ir: add support for indirect const buffer selection</li>
96848b8605Smrg  <li>gm107/ir: take relative pfetch offset into account</li>
97848b8605Smrg</ul>
98848b8605Smrg
99848b8605Smrg<p>Keith Packard (1):</p>
100848b8605Smrg<ul>
101848b8605Smrg  <li>glx/dri3: Provide error diagnostics when DRI3 allocation fails</li>
102848b8605Smrg</ul>
103848b8605Smrg
104848b8605Smrg<p>Kenneth Graunke (2):</p>
105848b8605Smrg<ul>
106848b8605Smrg  <li>mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).</li>
107848b8605Smrg  <li>mesa: Set correct array element in vbo_exec_vtx_init.</li>
108848b8605Smrg</ul>
109848b8605Smrg
110848b8605Smrg<p>Marek Olšák (3):</p>
111848b8605Smrg<ul>
112848b8605Smrg  <li>radeonsi: release GS rings at context destruction</li>
113848b8605Smrg  <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li>
114848b8605Smrg  <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li>
115848b8605Smrg</ul>
116848b8605Smrg
117848b8605Smrg<p>Michel Dänzer (1):</p>
118848b8605Smrg<ul>
119848b8605Smrg  <li>st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers</li>
120848b8605Smrg</ul>
121848b8605Smrg
122848b8605Smrg<p>Richard Sandiford (2):</p>
123848b8605Smrg<ul>
124848b8605Smrg  <li>mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.</li>
125848b8605Smrg  <li>swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian</li>
126848b8605Smrg</ul>
127848b8605Smrg
128848b8605Smrg<p>Roland Scheidegger (1):</p>
129848b8605Smrg<ul>
130848b8605Smrg  <li>gallivm: fix idiv</li>
131848b8605Smrg</ul>
132848b8605Smrg
133848b8605Smrg<p>Thomas Hellstrom (1):</p>
134848b8605Smrg<ul>
135848b8605Smrg  <li>st/xa: Fix regression in xa_yuv_planar_blit()</li>
136848b8605Smrg</ul>
137848b8605Smrg
138848b8605Smrg<p>Tom Stellard (2):</p>
139848b8605Smrg<ul>
140848b8605Smrg  <li>clover: Add support to mem objects for multiple destructor callbacks v2</li>
141848b8605Smrg  <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li>
142848b8605Smrg</ul>
143848b8605Smrg
144848b8605Smrg<p>Tomasz Figa (3):</p>
145848b8605Smrg<ul>
146848b8605Smrg  <li>util: Include in Android builds</li>
147848b8605Smrg  <li>st/mesa: Generate format_info.c in Android builds</li>
148848b8605Smrg  <li>st/mesa: Fix paths used in Android builds</li>
149848b8605Smrg</ul>
150848b8605Smrg
151848b8605Smrg<p>rconde (1):</p>
152848b8605Smrg<ul>
153848b8605Smrg  <li>gallivm,tgsi: fix idiv by zero crash</li>
154848b8605Smrg</ul>
155848b8605Smrg
156848b8605Smrg</div>
157848b8605Smrg</body>
158848b8605Smrg</html>
159