10.3.2.html revision 848b8605
1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 10.3.2 Release Notes / October 24, 2014</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27848b8605Smrg3.3 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause compatibility contexts are not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg<h2>SHA256 checksums</h2> 32848b8605Smrg<pre> 33848b8605Smrge65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75 MesaLib-10.3.2.tar.gz 34848b8605Smrge9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3 MesaLib-10.3.2.tar.bz2 35848b8605Smrg427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234 MesaLib-10.3.2.zip 36848b8605Smrg</pre> 37848b8605Smrg 38848b8605Smrg<h2>New features</h2> 39848b8605Smrg<p>None</p> 40848b8605Smrg 41848b8605Smrg<h2>Bug fixes</h2> 42848b8605Smrg 43848b8605Smrg<p>This list is likely incomplete.</p> 44848b8605Smrg 45848b8605Smrg<ul> 46848b8605Smrg 47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li> 56848b8605Smrg 57848b8605Smrg</ul> 58848b8605Smrg 59848b8605Smrg<h2>Changes</h2> 60848b8605Smrg 61848b8605Smrg<p>Brian Paul (3):</p> 62848b8605Smrg<ul> 63848b8605Smrg <li>mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error</li> 64848b8605Smrg <li>st/wgl: add WINAPI qualifiers on wgl function typedefs</li> 65848b8605Smrg <li>glsl: fix several use-after-free bugs</li> 66848b8605Smrg</ul> 67848b8605Smrg 68848b8605Smrg<p>Daniel Manjarres (1):</p> 69848b8605Smrg<ul> 70848b8605Smrg <li>glx: Fix glxUseXFont for glxWindow and glxPixmaps</li> 71848b8605Smrg</ul> 72848b8605Smrg 73848b8605Smrg<p>Dave Airlie (1):</p> 74848b8605Smrg<ul> 75848b8605Smrg <li>mesa: fix GetTexImage for 1D array depth textures</li> 76848b8605Smrg</ul> 77848b8605Smrg 78848b8605Smrg<p>Emil Velikov (2):</p> 79848b8605Smrg<ul> 80848b8605Smrg <li>docs: Add sha256 sums for the 10.3.1 release</li> 81848b8605Smrg <li>Update VERSION to 10.3.2</li> 82848b8605Smrg</ul> 83848b8605Smrg 84848b8605Smrg<p>Ilia Mirkin (4):</p> 85848b8605Smrg<ul> 86848b8605Smrg <li>gm107/ir: add dnz emission for fmul</li> 87848b8605Smrg <li>gk110/ir: add dnz flag emission for fmul/fmad</li> 88848b8605Smrg <li>nouveau: 3d textures are unsupported, limit 3d levels to 1</li> 89848b8605Smrg <li>st/gbm: fix order of arguments passed to is_format_supported</li> 90848b8605Smrg</ul> 91848b8605Smrg 92848b8605Smrg<p>Kenneth Graunke (3):</p> 93848b8605Smrg<ul> 94848b8605Smrg <li>i965: Add a BRW_MOCS_PTE #define.</li> 95848b8605Smrg <li>i965: Use BDW_MOCS_PTE for renderbuffers.</li> 96848b8605Smrg <li>i965: Fix register write checks.</li> 97848b8605Smrg</ul> 98848b8605Smrg 99848b8605Smrg<p>Marek Olšák (2):</p> 100848b8605Smrg<ul> 101848b8605Smrg <li>st/mesa: use pipe_sampler_view_release for releasing sampler views</li> 102848b8605Smrg <li>glsl_to_tgsi: fix the value of gl_FrontFacing with native integers</li> 103848b8605Smrg</ul> 104848b8605Smrg 105848b8605Smrg<p>Michel Dänzer (4):</p> 106848b8605Smrg<ul> 107848b8605Smrg <li>radeonsi: Clear sampler view flags when binding a buffer</li> 108848b8605Smrg <li>r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers</li> 109848b8605Smrg <li>winsys/radeon: Use separate caching buffer manager for each set of flags</li> 110848b8605Smrg <li>r600g: Drop references to destroyed blend state</li> 111848b8605Smrg</ul> 112848b8605Smrg 113848b8605Smrg</div> 114848b8605Smrg</body> 115848b8605Smrg</html> 116