1 1.1 mrg <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 1.1 mrg <html lang="en"> 3 1.1 mrg <head> 4 1.1 mrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 1.1 mrg <title>Mesa Release Notes</title> 6 1.1 mrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 1.1 mrg </head> 8 1.1 mrg <body> 9 1.1 mrg 10 1.1 mrg <div class="header"> 11 1.1 mrg <h1>The Mesa 3D Graphics Library</h1> 12 1.1 mrg </div> 13 1.1 mrg 14 1.1 mrg <iframe src="../contents.html"></iframe> 15 1.1 mrg <div class="content"> 16 1.1 mrg 17 1.1 mrg <h1>Mesa 10.3.3 Release Notes / November 8, 2014</h1> 18 1.1 mrg 19 1.1 mrg <p> 20 1.1 mrg Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release. 21 1.1 mrg </p> 22 1.1 mrg <p> 23 1.1 mrg Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by 24 1.1 mrg glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 1.1 mrg glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 1.1 mrg Some drivers don't support all the features required in OpenGL 3.3. OpenGL 27 1.1 mrg 3.3 is <strong>only</strong> available if requested at context creation 28 1.1 mrg because compatibility contexts are not supported. 29 1.1 mrg </p> 30 1.1 mrg 31 1.1 mrg <h2>SHA256 checksums</h2> 32 1.1 mrg <pre> 33 1.1 mrg 23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz 34 1.1 mrg 0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2 35 1.1 mrg a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip 36 1.1 mrg </pre> 37 1.1 mrg 38 1.1 mrg <h2>New features</h2> 39 1.1 mrg <p>None</p> 40 1.1 mrg 41 1.1 mrg <h2>Bug fixes</h2> 42 1.1 mrg 43 1.1 mrg <p>This list is likely incomplete.</p> 44 1.1 mrg 45 1.1 mrg <ul> 46 1.1 mrg 47 1.1 mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm >= 3.4</li> 48 1.1 mrg 49 1.1 mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow</li> 50 1.1 mrg 51 1.1 mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li> 52 1.1 mrg 53 1.1 mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li> 54 1.1 mrg 55 1.1 mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85918">Bug 85918</a> - Mesa: MSVC 2010/2012 Compile error</li> 56 1.1 mrg 57 1.1 mrg </ul> 58 1.1 mrg 59 1.1 mrg 60 1.1 mrg <h2>Changes</h2> 61 1.1 mrg 62 1.1 mrg <p>Anuj Phogat (2):</p> 63 1.1 mrg <ul> 64 1.1 mrg <li>glsl: Fix crash due to negative array index</li> 65 1.1 mrg <li>glsl: Use signed array index in update_max_array_access()</li> 66 1.1 mrg </ul> 67 1.1 mrg 68 1.1 mrg <p>Brian Paul (1):</p> 69 1.1 mrg <ul> 70 1.1 mrg <li>mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC</li> 71 1.1 mrg </ul> 72 1.1 mrg 73 1.1 mrg <p>Emil Velikov (2):</p> 74 1.1 mrg <ul> 75 1.1 mrg <li>docs: Add sha256 sums for the 10.3.2 release</li> 76 1.1 mrg <li>Update version to 10.3.3</li> 77 1.1 mrg </ul> 78 1.1 mrg 79 1.1 mrg <p>Ilia Mirkin (27):</p> 80 1.1 mrg <ul> 81 1.1 mrg <li>freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0</li> 82 1.1 mrg <li>freedreno/ir3: INEG operates on src0, not src1</li> 83 1.1 mrg <li>freedreno/ir3: add UARL support</li> 84 1.1 mrg <li>freedreno/ir3: negate result of USLT/etc</li> 85 1.1 mrg <li>freedreno/ir3: use unsigned comparison for UIF</li> 86 1.1 mrg <li>freedreno/ir3: add TXL support</li> 87 1.1 mrg <li>freedreno/ir3: fix UCMP handling</li> 88 1.1 mrg <li>freedreno/ir3: implement UMUL correctly</li> 89 1.1 mrg <li>freedreno: add default .dir-locals.el for emacs settings</li> 90 1.1 mrg <li>freedreno/ir3: make texture instruction construction more dynamic</li> 91 1.1 mrg <li>freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument</li> 92 1.1 mrg <li>freedreno/ir3: add TXQ support</li> 93 1.1 mrg <li>freedreno/ir3: add TXB2 support</li> 94 1.1 mrg <li>freedreno: dual-source render targets are not supported</li> 95 1.1 mrg <li>freedreno: instanced drawing/compute not yet supported</li> 96 1.1 mrg <li>freedreno/ir3: avoid fan-in sources referring to same instruction</li> 97 1.1 mrg <li>freedreno/ir3: add IDIV/UDIV support</li> 98 1.1 mrg <li>freedreno/ir3: add UMOD support, based on UDIV</li> 99 1.1 mrg <li>freedreno/ir3: add MOD support</li> 100 1.1 mrg <li>freedreno/ir3: add ISSG support</li> 101 1.1 mrg <li>freedreno/ir3: add UMAD support</li> 102 1.1 mrg <li>freedreno/ir3: make TXQ return integers, not floats</li> 103 1.1 mrg <li>freedreno/ir3: shadow comes before array</li> 104 1.1 mrg <li>freedreno/ir3: add texture offset support</li> 105 1.1 mrg <li>freedreno/ir3: add TXD support and expose ARB_shader_texture_lod</li> 106 1.1 mrg <li>freedreno/ir3: add TXF support</li> 107 1.1 mrg <li>freedreno: positions come out as integers, not half-integers</li> 108 1.1 mrg </ul> 109 1.1 mrg 110 1.1 mrg <p>Jan Vesely (1):</p> 111 1.1 mrg <ul> 112 1.1 mrg <li>configure: include llvm systemlibs when using static llvm</li> 113 1.1 mrg </ul> 114 1.1 mrg 115 1.1 mrg <p>Marek Olk (5):</p> 116 1.1 mrg <ul> 117 1.1 mrg <li>r600g: fix polygon mode for points and lines and point/line fill modes</li> 118 1.1 mrg <li>radeonsi: fix polygon mode for points and lines and point/line fill modes</li> 119 1.1 mrg <li>radeonsi: fix incorrect index buffer max size for lowered 8-bit indices</li> 120 1.1 mrg <li>Revert "st/mesa: set MaxUnrollIterations = 255"</li> 121 1.1 mrg <li>r300g: remove enabled/disabled hyperz and AA compression messages</li> 122 1.1 mrg </ul> 123 1.1 mrg 124 1.1 mrg <p>Mauro Rossi (1):</p> 125 1.1 mrg <ul> 126 1.1 mrg <li>gallium/nouveau: fully build the driver under android</li> 127 1.1 mrg </ul> 128 1.1 mrg 129 1.1 mrg <p>Michel Dnzer (1):</p> 130 1.1 mrg <ul> 131 1.1 mrg <li>radeon/llvm: Dynamically allocate branch/loop stack arrays</li> 132 1.1 mrg </ul> 133 1.1 mrg 134 1.1 mrg <p>Rob Clark (62):</p> 135 1.1 mrg <ul> 136 1.1 mrg <li>freedreno/ir3: detect scheduler fail</li> 137 1.1 mrg <li>freedreno/ir3: add TXB</li> 138 1.1 mrg <li>freedreno/ir3: add DDX/DDY</li> 139 1.1 mrg <li>freedreno/ir3: bit of debug</li> 140 1.1 mrg <li>freedreno/ir3: fix error in bail logic</li> 141 1.1 mrg <li>freedreno/ir3: fix constlen with relative addressing</li> 142 1.1 mrg <li>freedreno/ir3: add no-copy-propagate fallback step</li> 143 1.1 mrg <li>freedreno: don't overflow cmdstream buffer so much</li> 144 1.1 mrg <li>freedreno/ir3: fix potential segfault in RA</li> 145 1.1 mrg <li>freedreno: update generated headers</li> 146 1.1 mrg <li>freedreno/a3xx: enable hw primitive-restart</li> 147 1.1 mrg <li>freedreno/a3xx: handle rendering to layer != 0</li> 148 1.1 mrg <li>freedreno: update generated headers</li> 149 1.1 mrg <li>freedreno/a3xx: format fixes</li> 150 1.1 mrg <li>util/u_format: add _is_alpha()</li> 151 1.1 mrg <li>freedreno/a3xx: alpha render-target shenanigans</li> 152 1.1 mrg <li>freedreno/ir3: catch incorrect usage of tmp-dst</li> 153 1.1 mrg <li>freedreno/ir3: add missing put_dst</li> 154 1.1 mrg <li>freedreno: "fix" problems with excessive flushes</li> 155 1.1 mrg <li>freedreno: update generated headers</li> 156 1.1 mrg <li>freedreno/a3xx: 3d/array textures</li> 157 1.1 mrg <li>freedreno: add DRM_CONF_SHARE_FD</li> 158 1.1 mrg <li>freedreno/a3xx: more texture array fixes</li> 159 1.1 mrg <li>freedreno/a3xx: initial texture border-color</li> 160 1.1 mrg <li>freedreno: fix compiler warning</li> 161 1.1 mrg <li>freedreno: don't advertise mirror-clamp support</li> 162 1.1 mrg <li>freedreno: update generated headers</li> 163 1.1 mrg <li>freedreno: we have more than 0 viewports!</li> 164 1.1 mrg <li>freedreno: turn missing caps into compile warnings</li> 165 1.1 mrg <li>freedreno/a3xx: add LOD_BIAS</li> 166 1.1 mrg <li>freedreno/a3xx: add flat interpolation mode</li> 167 1.1 mrg <li>freedreno/a3xx: add 32bit integer vtx formats</li> 168 1.1 mrg <li>freedreno/a3xx: fix border color order</li> 169 1.1 mrg <li>freedreno: move bind_sampler_states to per-generation</li> 170 1.1 mrg <li>freedreno: add texcoord clamp support to lowering</li> 171 1.1 mrg <li>freedreno/a3xx: add support to emulate GL_CLAMP</li> 172 1.1 mrg <li>freedreno/a3xx: re-emit shaders on variant change</li> 173 1.1 mrg <li>freedreno/lowering: fix token calculation for lowering</li> 174 1.1 mrg <li>freedreno: destroy transfer pool after blitter</li> 175 1.1 mrg <li>freedreno: max-texture-lod-bias should be 15.0f</li> 176 1.1 mrg <li>freedreno: update generated headers</li> 177 1.1 mrg <li>freedreno/a3xx: handle large shader program sizes</li> 178 1.1 mrg <li>freedreno/a3xx: emit all immediates in one shot</li> 179 1.1 mrg <li>freedreno/ir3: fix lockups with lame FRAG shaders</li> 180 1.1 mrg <li>freedreno/a3xx: handle VS only outputting BCOLOR</li> 181 1.1 mrg <li>freedreno: query fixes</li> 182 1.1 mrg <li>freedreno/a3xx: refactor vertex state emit</li> 183 1.1 mrg <li>freedreno/a3xx: refactor/optimize emit</li> 184 1.1 mrg <li>freedreno/ir3: optimize shader key comparision</li> 185 1.1 mrg <li>freedreno: inline fd_draw_emit()</li> 186 1.1 mrg <li>freedreno: fix layer_stride</li> 187 1.1 mrg <li>freedreno: update generated headers</li> 188 1.1 mrg <li>freedreno/ir3: large const support</li> 189 1.1 mrg <li>freedreno/a3xx: more layer/level fixes</li> 190 1.1 mrg <li>freedreno/ir3: comment + better fxn name</li> 191 1.1 mrg <li>freedreno/ir3: fix potential gpu lockup with kill</li> 192 1.1 mrg <li>freedreno/a3xx: disable early-z when we have kill's</li> 193 1.1 mrg <li>freedreno/ir3: add debug flag to disable cp</li> 194 1.1 mrg <li>freedreno: clear vs scissor</li> 195 1.1 mrg <li>freedreno: mark scissor state dirty when enable bit changes</li> 196 1.1 mrg <li>freedreno/a3xx: fix viewport state during clear</li> 197 1.1 mrg <li>freedreno/a3xx: fix depth/stencil restore format</li> 198 1.1 mrg </ul> 199 1.1 mrg 200 1.1 mrg <p>Tapani Plli (2):</p> 201 1.1 mrg <ul> 202 1.1 mrg <li>glsl: fix uniform location count used for glsl types</li> 203 1.1 mrg <li>mesa: check that uniform exists in glUniform* functions</li> 204 1.1 mrg </ul> 205 1.1 mrg 206 1.1 mrg 207 1.1 mrg </div> 208 1.1 mrg </body> 209 1.1 mrg </html> 210