1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 10.5.3 Release Notes / April 12, 2015</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27b8e80941Smrg3.3 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-10.5.3.tar.gz 35b8e80941Smrg8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-10.5.3.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg<h2>Bug fixes</h2> 43b8e80941Smrg 44b8e80941Smrg<p>This list is likely incomplete.</p> 45b8e80941Smrg 46b8e80941Smrg<ul> 47b8e80941Smrg 48b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug 83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails</li> 49b8e80941Smrg 50b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug 89679</a> - [NV50] Portal/Half-Life 2 will not start (native Steam)</li> 51b8e80941Smrg 52b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug 89746</a> - Mesa and LLVM 3.6+ break opengl for genymotion</li> 53b8e80941Smrg 54b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug 89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers</li> 55b8e80941Smrg 56b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug 89758</a> - pow WebGL Conformance test with mesa drivers</li> 57b8e80941Smrg 58b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug 89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails</li> 59b8e80941Smrg 60b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89905">Bug 89905</a> - scons build broken on 10.5.2 due to activated vega st</li> 61b8e80941Smrg 62b8e80941Smrg</ul> 63b8e80941Smrg 64b8e80941Smrg<h2>Changes</h2> 65b8e80941Smrg 66b8e80941Smrg<p>Dave Airlie (1):</p> 67b8e80941Smrg<ul> 68b8e80941Smrg <li>st_glsl_to_tgsi: only do mov copy propagation on temps (v2)</li> 69b8e80941Smrg</ul> 70b8e80941Smrg 71b8e80941Smrg<p>Emil Velikov (5):</p> 72b8e80941Smrg<ul> 73b8e80941Smrg <li>docs: Add sha256 sums for the 10.5.2 release</li> 74b8e80941Smrg <li>xmlpool: don't forget to ship the MOS</li> 75b8e80941Smrg <li>configure.ac: error out if python/mako is not found when required</li> 76b8e80941Smrg <li>dist: add the VG depedencies into the tarball</li> 77b8e80941Smrg <li>Update version to 10.5.3</li> 78b8e80941Smrg</ul> 79b8e80941Smrg 80b8e80941Smrg<p>Iago Toral Quiroga (1):</p> 81b8e80941Smrg<ul> 82b8e80941Smrg <li>i965: Do not render primitives in non-zero streams then TF is disabled</li> 83b8e80941Smrg</ul> 84b8e80941Smrg 85b8e80941Smrg<p>Ilia Mirkin (7):</p> 86b8e80941Smrg<ul> 87b8e80941Smrg <li>st/mesa: update arrays when the current attrib has been updated</li> 88b8e80941Smrg <li>nv50/ir: take postFactor into account when doing peephole optimizations</li> 89b8e80941Smrg <li>nv50/ir/gk110: fix offset flag position for TXD opcode</li> 90b8e80941Smrg <li>freedreno/a3xx: fix 3d texture layout</li> 91b8e80941Smrg <li>freedreno/a3xx: point size should not be divided by 2</li> 92b8e80941Smrg <li>nv50: allocate more offset space for occlusion queries</li> 93b8e80941Smrg <li>nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling</li> 94b8e80941Smrg</ul> 95b8e80941Smrg 96b8e80941Smrg<p>Kenneth Graunke (2):</p> 97b8e80941Smrg<ul> 98b8e80941Smrg <li>i965: Fix instanced geometry shaders on Gen8+.</li> 99b8e80941Smrg <li>i965: Add forgotten multi-stream code to Gen8 SOL state.</li> 100b8e80941Smrg</ul> 101b8e80941Smrg 102b8e80941Smrg<p>Marcin Ślusarz (1):</p> 103b8e80941Smrg<ul> 104b8e80941Smrg <li>nouveau: synchronize "scratch runout" destruction with the command stream</li> 105b8e80941Smrg</ul> 106b8e80941Smrg 107b8e80941Smrg<p>Michel Dänzer (1):</p> 108b8e80941Smrg<ul> 109b8e80941Smrg <li>radeonsi: Cache LLVMTargetMachineRef in context instead of in screen</li> 110b8e80941Smrg</ul> 111b8e80941Smrg 112b8e80941Smrg<p>Tom Stellard (1):</p> 113b8e80941Smrg<ul> 114b8e80941Smrg <li>clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2</li> 115b8e80941Smrg</ul> 116b8e80941Smrg 117b8e80941Smrg<p>Ville Syrjälä (1):</p> 118b8e80941Smrg<ul> 119b8e80941Smrg <li>i965: Fix URB size for CHV</li> 120b8e80941Smrg</ul> 121b8e80941Smrg 122b8e80941Smrg 123b8e80941Smrg</div> 124b8e80941Smrg</body> 125b8e80941Smrg</html> 126