1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 10.5.6 Release Notes / May 23, 2015</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27b8e80941Smrg3.3 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz 35b8e80941Smrg66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg<h2>Bug fixes</h2> 43b8e80941Smrg 44b8e80941Smrg<p>This list is likely incomplete.</p> 45b8e80941Smrg 46b8e80941Smrg<ul> 47b8e80941Smrg 48b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86792">Bug 86792</a> - [NVC0] Portal 2 Crashes in Wine</li> 49b8e80941Smrg 50b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90147">Bug 90147</a> - swrast: build error undeclared _SC_PHYS_PAGES on osx</li> 51b8e80941Smrg 52b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90350">Bug 90350</a> - [G96] Portal's portal are incorrectly rendered</li> 53b8e80941Smrg 54b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90363">Bug 90363</a> - [nv50] HW state is not reset correctly when using a new GL context</li> 55b8e80941Smrg 56b8e80941Smrg</ul> 57b8e80941Smrg 58b8e80941Smrg 59b8e80941Smrg<h2>Changes</h2> 60b8e80941Smrg 61b8e80941Smrg<p>Alex Deucher (1):</p> 62b8e80941Smrg<ul> 63b8e80941Smrg <li>radeonsi: add new bonaire pci id</li> 64b8e80941Smrg</ul> 65b8e80941Smrg 66b8e80941Smrg<p>Axel Davy (2):</p> 67b8e80941Smrg<ul> 68b8e80941Smrg <li>egl/wayland: properly destroy wayland objects</li> 69b8e80941Smrg <li>glx/dri3: Add additional check for gpu offloading case</li> 70b8e80941Smrg</ul> 71b8e80941Smrg 72b8e80941Smrg<p>Emil Velikov (4):</p> 73b8e80941Smrg<ul> 74b8e80941Smrg <li>docs: Add sha256 sums for the 10.5.5 release</li> 75b8e80941Smrg <li>egl/main: fix EGL_KHR_get_all_proc_addresses</li> 76b8e80941Smrg <li>targets/osmesa: drop the -module tag from LDFLAGS</li> 77b8e80941Smrg <li>Update version to 10.5.6</li> 78b8e80941Smrg</ul> 79b8e80941Smrg 80b8e80941Smrg<p>Francisco Jerez (4):</p> 81b8e80941Smrg<ul> 82b8e80941Smrg <li>clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.</li> 83b8e80941Smrg <li>clover: Wrap event::_status in a method to prevent unlocked access.</li> 84b8e80941Smrg <li>clover: Implement locking of the wait_count, _chain and _status members of event.</li> 85b8e80941Smrg <li>i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().</li> 86b8e80941Smrg</ul> 87b8e80941Smrg 88b8e80941Smrg<p>Fredrik Höglund (2):</p> 89b8e80941Smrg<ul> 90b8e80941Smrg <li>main: Require that the texture exists in framebuffer_texture</li> 91b8e80941Smrg <li>mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0</li> 92b8e80941Smrg</ul> 93b8e80941Smrg 94b8e80941Smrg<p>Ilia Mirkin (7):</p> 95b8e80941Smrg<ul> 96b8e80941Smrg <li>nv50/ir: only propagate saturate up if some actual folding took place</li> 97b8e80941Smrg <li>nv50: keep track of PGRAPH state in nv50_screen</li> 98b8e80941Smrg <li>nvc0: keep track of PGRAPH state in nvc0_screen</li> 99b8e80941Smrg <li>nvc0: reset the instanced elements state when doing blit using 3d engine</li> 100b8e80941Smrg <li>nv50/ir: only enable mul saturate on G200+</li> 101b8e80941Smrg <li>st/mesa: make sure to create a "clean" bool when doing i2b</li> 102b8e80941Smrg <li>nvc0: switch mechanism for shader eviction to be a while loop</li> 103b8e80941Smrg</ul> 104b8e80941Smrg 105b8e80941Smrg<p>Jeremy Huddleston Sequoia (2):</p> 106b8e80941Smrg<ul> 107b8e80941Smrg <li>swrast: Build fix for darwin</li> 108b8e80941Smrg <li>darwin: Fix install name of libOSMesa</li> 109b8e80941Smrg</ul> 110b8e80941Smrg 111b8e80941Smrg<p>Laura Ekstrand (2):</p> 112b8e80941Smrg<ul> 113b8e80941Smrg <li>main: Fix an error generated by FramebufferTexture</li> 114b8e80941Smrg <li>main: Complete error conditions for glInvalidate*Framebuffer.</li> 115b8e80941Smrg</ul> 116b8e80941Smrg 117b8e80941Smrg<p>Marta Lofstedt (1):</p> 118b8e80941Smrg<ul> 119b8e80941Smrg <li>main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE</li> 120b8e80941Smrg</ul> 121b8e80941Smrg 122b8e80941Smrg<p>Rob Clark (2):</p> 123b8e80941Smrg<ul> 124b8e80941Smrg <li>freedreno: enable a306</li> 125b8e80941Smrg <li>freedreno: fix bug in tile/slot calculation</li> 126b8e80941Smrg</ul> 127b8e80941Smrg 128b8e80941Smrg<p>Roland Scheidegger (1):</p> 129b8e80941Smrg<ul> 130b8e80941Smrg <li>draw: (trivial) fix out-of-bounds vector initialization</li> 131b8e80941Smrg</ul> 132b8e80941Smrg 133b8e80941Smrg<p>Tim Rowley (1):</p> 134b8e80941Smrg<ul> 135b8e80941Smrg <li>mesa: fix shininess check for ffvertex_prog v2</li> 136b8e80941Smrg</ul> 137b8e80941Smrg 138b8e80941Smrg<p>Tom Stellard (2):</p> 139b8e80941Smrg<ul> 140b8e80941Smrg <li>clover: Add a mutex to guard queue::queued_events</li> 141b8e80941Smrg <li>clover: Fix a bug with multi-threaded events v2</li> 142b8e80941Smrg</ul> 143b8e80941Smrg 144b8e80941Smrg 145b8e80941Smrg</div> 146b8e80941Smrg</body> 147b8e80941Smrg</html> 148