1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27b8e80941Smrg3.3 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrgb4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz 35b8e80941Smrg6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg<h2>Bug fixes</h2> 43b8e80941Smrg 44b8e80941Smrg<p>This list is likely incomplete.</p> 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li> 48b8e80941Smrg 49b8e80941Smrg</ul> 50b8e80941Smrg 51b8e80941Smrg 52b8e80941Smrg<h2>Changes</h2> 53b8e80941Smrg 54b8e80941Smrg<p>Anuj Phogat (4):</p> 55b8e80941Smrg<ul> 56b8e80941Smrg <li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li> 57b8e80941Smrg <li>mesa: Use helper function need_rgb_to_luminance_conversion()</li> 58b8e80941Smrg <li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li> 59b8e80941Smrg <li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li> 60b8e80941Smrg</ul> 61b8e80941Smrg 62b8e80941Smrg<p>Ben Widawsky (1):</p> 63b8e80941Smrg<ul> 64b8e80941Smrg <li>i965/gen9: Implement Push Constant Buffer workaround</li> 65b8e80941Smrg</ul> 66b8e80941Smrg 67b8e80941Smrg<p>Boyan Ding (2):</p> 68b8e80941Smrg<ul> 69b8e80941Smrg <li>egl/x11: Set version of swrastLoader to 2</li> 70b8e80941Smrg <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li> 71b8e80941Smrg</ul> 72b8e80941Smrg 73b8e80941Smrg<p>Emil Velikov (6):</p> 74b8e80941Smrg<ul> 75b8e80941Smrg <li>docs: Add sha256sums for the 10.6.0 release</li> 76b8e80941Smrg <li>configure: warn about shared_glapi & xlib-glx only when both are set</li> 77b8e80941Smrg <li>configure: error out when building backend-less libEGL</li> 78b8e80941Smrg <li>configure: error out when building libEGL without shared-glapi</li> 79b8e80941Smrg <li>gbm: do not (over)link against libglapi.so</li> 80b8e80941Smrg <li>Update version to 10.6.1</li> 81b8e80941Smrg</ul> 82b8e80941Smrg 83b8e80941Smrg<p>Frank Henigman (1):</p> 84b8e80941Smrg<ul> 85b8e80941Smrg <li>gbm: dlopen libglapi so gbm_create_device works</li> 86b8e80941Smrg</ul> 87b8e80941Smrg 88b8e80941Smrg<p>Ilia Mirkin (9):</p> 89b8e80941Smrg<ul> 90b8e80941Smrg <li>nvc0/ir: fix collection of first uses for texture barrier insertion</li> 91b8e80941Smrg <li>nv50,nvc0: clamp uniform size to 64k</li> 92b8e80941Smrg <li>nvc0/ir: can't have a join on a load with an indirect source</li> 93b8e80941Smrg <li>glsl: handle conversions to double when comparing param matches</li> 94b8e80941Smrg <li>glsl: add version checks to conditionals for builtin variable enablement</li> 95b8e80941Smrg <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li> 96b8e80941Smrg <li>glsl: binding point is a texture unit, which is a combined space</li> 97b8e80941Smrg <li>nvc0: always put all tfb bufs into bufctx</li> 98b8e80941Smrg <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li> 99b8e80941Smrg</ul> 100b8e80941Smrg 101b8e80941Smrg 102b8e80941Smrg</div> 103b8e80941Smrg</body> 104b8e80941Smrg</html> 105