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5b8e80941Smrg  <title>Mesa Release Notes</title>
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10b8e80941Smrg<div class="header">
11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 11.2.2 Release Notes / May 9, 2016</h1>
18b8e80941Smrg
19b8e80941Smrg<p>
20b8e80941SmrgMesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release.
21b8e80941Smrg</p>
22b8e80941Smrg<p>
23b8e80941SmrgMesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.1.  OpenGL
27b8e80941Smrg4.1 is <strong>only</strong> available if requested at context creation
28b8e80941Smrgbecause compatibility contexts are not supported.
29b8e80941Smrg</p>
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31b8e80941Smrg
32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrge2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6  mesa-11.2.2.tar.gz
35b8e80941Smrg40e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4  mesa-11.2.2.tar.xz
36b8e80941Smrg</pre>
37b8e80941Smrg
38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
41b8e80941Smrg
42b8e80941Smrg<h2>Bug fixes</h2>
43b8e80941Smrg
44b8e80941Smrg<p>This list is likely incomplete.</p>
45b8e80941Smrg
46b8e80941Smrg<ul>
47b8e80941Smrg
48b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92850">Bug 92850</a> - Segfault loading War Thunder</li>
49b8e80941Smrg
50b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">Bug 93767</a> - Glitches with soft shadows and MSAA in Knights of the Old Republic 2</li>
51b8e80941Smrg
52b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94955">Bug 94955</a> - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)</li>
53b8e80941Smrg
54b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94994">Bug 94994</a> - OSMesaGetProcAdress always fails on mangled OSMesa</li>
55b8e80941Smrg
56b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95026">Bug 95026</a> - Alien Isolation segfault after initial loading screen/video</li>
57b8e80941Smrg
58b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95133">Bug 95133</a> - X-COM Enemy Within crashes when entering tactical mission with Bonaire</li>
59b8e80941Smrg
60b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95164">Bug 95164</a> - GLSL compiler (linker I think) emits assertion upon call to glAttachShader</li>
61b8e80941Smrg
62b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95251">Bug 95251</a> - vdpau decoder capabilities: not supported</li>
63b8e80941Smrg
64b8e80941Smrg</ul>
65b8e80941Smrg
66b8e80941Smrg
67b8e80941Smrg<h2>Changes</h2>
68b8e80941Smrg
69b8e80941Smrg<p>Boyuan Zhang (1):</p>
70b8e80941Smrg<ul>
71b8e80941Smrg  <li>radeon/uvd: alignment fix for decode message buffer</li>
72b8e80941Smrg</ul>
73b8e80941Smrg
74b8e80941Smrg<p>Brian Paul (2):</p>
75b8e80941Smrg<ul>
76b8e80941Smrg  <li>st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()</li>
77b8e80941Smrg  <li>gallium/util: initialize pipe_framebuffer_state to zeros</li>
78b8e80941Smrg</ul>
79b8e80941Smrg
80b8e80941Smrg<p>Chad Versace (1):</p>
81b8e80941Smrg<ul>
82b8e80941Smrg  <li>dri: Fix robust context creation via EGL attribute</li>
83b8e80941Smrg</ul>
84b8e80941Smrg
85b8e80941Smrg<p>Egbert Eich (1):</p>
86b8e80941Smrg<ul>
87b8e80941Smrg  <li>dri2: Check for dummyContext to see if the glx_context is valid</li>
88b8e80941Smrg</ul>
89b8e80941Smrg
90b8e80941Smrg<p>Emil Velikov (5):</p>
91b8e80941Smrg<ul>
92b8e80941Smrg  <li>docs: add sha256 checksums for 11.2.1</li>
93b8e80941Smrg  <li>docs: update the sha256 checksums for 11.2.1</li>
94b8e80941Smrg  <li>cherry-ignore: remove duplicate commit</li>
95b8e80941Smrg  <li>cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups</li>
96b8e80941Smrg  <li>Update version to 11.2.2</li>
97b8e80941Smrg</ul>
98b8e80941Smrg
99b8e80941Smrg<p>Eric Anholt (4):</p>
100b8e80941Smrg<ul>
101b8e80941Smrg  <li>vc4: Fix subimage accesses to LT textures.</li>
102b8e80941Smrg  <li>vc4: Add support for rendering to cube map surfaces.</li>
103b8e80941Smrg  <li>vc4: Fix tests for format supported with nr_samples == 1.</li>
104b8e80941Smrg  <li>vc4: Make sure we recompile when sample_mask changes.</li>
105b8e80941Smrg</ul>
106b8e80941Smrg
107b8e80941Smrg<p>Frederic Devernay (1):</p>
108b8e80941Smrg<ul>
109b8e80941Smrg  <li>glapi: fix _glapi_get_proc_address() for mangled function names</li>
110b8e80941Smrg</ul>
111b8e80941Smrg
112b8e80941Smrg<p>Ilia Mirkin (2):</p>
113b8e80941Smrg<ul>
114b8e80941Smrg  <li>nvc0: fix retrieving query results into buffer for timestamps</li>
115b8e80941Smrg  <li>nouveau/video: properly detect the decoder class for availability checks</li>
116b8e80941Smrg</ul>
117b8e80941Smrg
118b8e80941Smrg<p>Jason Ekstrand (1):</p>
119b8e80941Smrg<ul>
120b8e80941Smrg  <li>i965/fs: Properly report regs_written from SAMPLEINFO</li>
121b8e80941Smrg</ul>
122b8e80941Smrg
123b8e80941Smrg<p>Jonathan Gray (1):</p>
124b8e80941Smrg<ul>
125b8e80941Smrg  <li>egl/x11: authenticate before doing chipset id ioctls</li>
126b8e80941Smrg</ul>
127b8e80941Smrg
128b8e80941Smrg<p>Jose Fonseca (1):</p>
129b8e80941Smrg<ul>
130b8e80941Smrg  <li>winsys/sw/xlib: use correct free function for xlib_dt-&gt;data</li>
131b8e80941Smrg</ul>
132b8e80941Smrg
133b8e80941Smrg<p>Kenneth Graunke (3):</p>
134b8e80941Smrg<ul>
135b8e80941Smrg  <li>i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.</li>
136b8e80941Smrg  <li>glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.</li>
137b8e80941Smrg  <li>glsl: Lower vector_extracts to swizzles after lower_vector_derefs.</li>
138b8e80941Smrg</ul>
139b8e80941Smrg
140b8e80941Smrg<p>Leo Liu (1):</p>
141b8e80941Smrg<ul>
142b8e80941Smrg  <li>radeon/uvd: fix tonga feedback buffer size</li>
143b8e80941Smrg</ul>
144b8e80941Smrg
145b8e80941Smrg<p>Marek Olšák (1):</p>
146b8e80941Smrg<ul>
147b8e80941Smrg  <li>st/mesa: fix blit-based GetTexImage for non-finalized textures</li>
148b8e80941Smrg</ul>
149b8e80941Smrg
150b8e80941Smrg<p>Nicolai Hähnle (5):</p>
151b8e80941Smrg<ul>
152b8e80941Smrg  <li>gallium/radeon: handle failure when mapping staging buffer</li>
153b8e80941Smrg  <li>st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor</li>
154b8e80941Smrg  <li>gallium/radeon: fix crash in r600_set_streamout_targets</li>
155b8e80941Smrg  <li>radeonsi: correct NULL-pointer check in si_upload_const_buffer</li>
156b8e80941Smrg  <li>radeonsi: work around an MSAA fast stencil clear problem</li>
157b8e80941Smrg</ul>
158b8e80941Smrg
159b8e80941Smrg<p>Oded Gabbay (4):</p>
160b8e80941Smrg<ul>
161b8e80941Smrg  <li>r600g/radeonsi: send endian info to format translation functions</li>
162b8e80941Smrg  <li>r600g: set endianess of 16/32-bit buffers according to do_endian_swap</li>
163b8e80941Smrg  <li>r600g: use do_endian_swap in color swapping functions</li>
164b8e80941Smrg  <li>r600g: use do_endian_swap in texture swapping function</li>
165b8e80941Smrg</ul>
166b8e80941Smrg
167b8e80941Smrg<p>Patrick Rudolph (1):</p>
168b8e80941Smrg<ul>
169b8e80941Smrg  <li>r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier</li>
170b8e80941Smrg</ul>
171b8e80941Smrg
172b8e80941Smrg<p>Roland Scheidegger (3):</p>
173b8e80941Smrg<ul>
174b8e80941Smrg  <li>llvmpipe: (trivial) initialize src1_alpha var to NULL</li>
175b8e80941Smrg  <li>gallivm: fix bogus argument order to lp_build_sample_mipmap function</li>
176b8e80941Smrg  <li>gallivm: make sampling more robust against bogus coordinates</li>
177b8e80941Smrg</ul>
178b8e80941Smrg
179b8e80941Smrg<p>Samuel Pitoiset (6):</p>
180b8e80941Smrg<ul>
181b8e80941Smrg  <li>gk110/ir: do not overwrite def value with zero for EXCH ops</li>
182b8e80941Smrg  <li>gk110/ir: make use of IMUL32I for all immediates</li>
183b8e80941Smrg  <li>nvc0/ir: fix wrong emission of (a OP b) OP c</li>
184b8e80941Smrg  <li>gk110/ir: add emission for (a OP b) OP c</li>
185b8e80941Smrg  <li>nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+</li>
186b8e80941Smrg  <li>st/glsl_to_tgsi: fix potential crash when allocating temporaries</li>
187b8e80941Smrg</ul>
188b8e80941Smrg
189b8e80941Smrg<p>Stefan Dirsch (1):</p>
190b8e80941Smrg<ul>
191b8e80941Smrg  <li>dri3: Check for dummyContext to see if the glx_context is valid</li>
192b8e80941Smrg</ul>
193b8e80941Smrg
194b8e80941Smrg<p>Topi Pohjolainen (2):</p>
195b8e80941Smrg<ul>
196b8e80941Smrg  <li>i965/blorp/gen7: Prepare re-using for gen8</li>
197b8e80941Smrg  <li>i965/blorp: Use 8k chunk size for urb allocation</li>
198b8e80941Smrg</ul>
199b8e80941Smrg
200b8e80941Smrg<p>WuZhen (3):</p>
201b8e80941Smrg<ul>
202b8e80941Smrg  <li>tgsi: initialize stack allocated struct</li>
203b8e80941Smrg  <li>winsys/sw/dri: use correct free function for dri_sw_dt-&gt;data</li>
204b8e80941Smrg  <li>android: enable dlopen() on all architectures</li>
205b8e80941Smrg</ul>
206b8e80941Smrg
207b8e80941Smrg
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