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      5  1.1  mrg   <title>Mesa Release Notes</title>
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      8  1.1  mrg <body>
      9  1.1  mrg 
     10  1.1  mrg <div class="header">
     11  1.1  mrg   <h1>The Mesa 3D Graphics Library</h1>
     12  1.1  mrg </div>
     13  1.1  mrg 
     14  1.1  mrg <iframe src="../contents.html"></iframe>
     15  1.1  mrg <div class="content">
     16  1.1  mrg 
     17  1.1  mrg <h1>Mesa 13.0.1 Release Notes / November 14, 2016</h1>
     18  1.1  mrg 
     19  1.1  mrg <p>
     20  1.1  mrg Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0 release.
     21  1.1  mrg </p>
     22  1.1  mrg <p>
     23  1.1  mrg Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by
     24  1.1  mrg glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25  1.1  mrg glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26  1.1  mrg Some drivers don't support all the features required in OpenGL 4.4.  OpenGL
     27  1.1  mrg 4.4 is <strong>only</strong> available if requested at context creation
     28  1.1  mrg because compatibility contexts are not supported.
     29  1.1  mrg </p>
     30  1.1  mrg 
     31  1.1  mrg 
     32  1.1  mrg <h2>SHA256 checksums</h2>
     33  1.1  mrg <pre>
     34  1.1  mrg 7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5  mesa-13.0.1.tar.gz
     35  1.1  mrg 71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731  mesa-13.0.1.tar.xz
     36  1.1  mrg </pre>
     37  1.1  mrg 
     38  1.1  mrg 
     39  1.1  mrg <h2>New features</h2>
     40  1.1  mrg <p>None</p>
     41  1.1  mrg 
     42  1.1  mrg 
     43  1.1  mrg <h2>Bug fixes</h2>
     44  1.1  mrg 
     45  1.1  mrg <ul>
     46  1.1  mrg 
     47  1.1  mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97715">Bug 97715</a> - [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks</li>
     48  1.1  mrg 
     49  1.1  mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98012">Bug 98012</a> - [IVB] Segfault when running Dolphin twice with Vulkan</li>
     50  1.1  mrg 
     51  1.1  mrg <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98512">Bug 98512</a> - radeon r600 vdpau: Invalid command stream: texture bo too small</li>
     52  1.1  mrg 
     53  1.1  mrg </ul>
     54  1.1  mrg 
     55  1.1  mrg 
     56  1.1  mrg <h2>Changes</h2>
     57  1.1  mrg 
     58  1.1  mrg <p>Adam Jackson (2):</p>
     59  1.1  mrg <ul>
     60  1.1  mrg   <li>glx/glvnd: Don't modify the dummy slot in the dispatch table</li>
     61  1.1  mrg   <li>glx/glvnd: Fix dispatch function names and indices</li>
     62  1.1  mrg </ul>
     63  1.1  mrg 
     64  1.1  mrg <p>Andreas Boll (1):</p>
     65  1.1  mrg <ul>
     66  1.1  mrg   <li>glx/windows: Add wgl.h to the sources list</li>
     67  1.1  mrg </ul>
     68  1.1  mrg 
     69  1.1  mrg <p>Anuj Phogat (1):</p>
     70  1.1  mrg <ul>
     71  1.1  mrg   <li>i965: Fix GPU hang related to multiple render targets and alpha testing</li>
     72  1.1  mrg </ul>
     73  1.1  mrg 
     74  1.1  mrg <p>Chih-Wei Huang (1):</p>
     75  1.1  mrg <ul>
     76  1.1  mrg   <li>android: avoid using libdrm with host modules</li>
     77  1.1  mrg </ul>
     78  1.1  mrg 
     79  1.1  mrg <p>Darren Salt (1):</p>
     80  1.1  mrg <ul>
     81  1.1  mrg   <li>radv/pipeline: Don't dereference NULL dynamic state pointers</li>
     82  1.1  mrg </ul>
     83  1.1  mrg 
     84  1.1  mrg <p>Dave Airlie (8):</p>
     85  1.1  mrg <ul>
     86  1.1  mrg   <li>radv: expose xlib platform extension</li>
     87  1.1  mrg   <li>radv: fix dual source blending</li>
     88  1.1  mrg   <li>Revert "st/vdpau: use linear layout for output surfaces"</li>
     89  1.1  mrg   <li>radv: emit correct last export when Z/stencil export is enabled</li>
     90  1.1  mrg   <li>ac/nir: add support for discard_if intrinsic (v2)</li>
     91  1.1  mrg   <li>nir: add conditional discard optimisation (v4)</li>
     92  1.1  mrg   <li>radv: enable conditional discard optimisation on radv.</li>
     93  1.1  mrg   <li>radv: fix GetFenceStatus for signaled fences</li>
     94  1.1  mrg </ul>
     95  1.1  mrg 
     96  1.1  mrg <p>Emil Velikov (6):</p>
     97  1.1  mrg <ul>
     98  1.1  mrg   <li>docs: add sha256 checksums for 13.0.0</li>
     99  1.1  mrg   <li>amd/addrlib: limit fastcall/regparm to GCC i386</li>
    100  1.1  mrg   <li>anv: use correct .specVersion for extensions</li>
    101  1.1  mrg   <li>radv: use correct .specVersion for extensions</li>
    102  1.1  mrg   <li>radv: Suffix the radeon_icd file with the host CPU</li>
    103  1.1  mrg   <li>Update version to 13.0.1</li>
    104  1.1  mrg </ul>
    105  1.1  mrg 
    106  1.1  mrg <p>Eric Anholt (1):</p>
    107  1.1  mrg <ul>
    108  1.1  mrg   <li>vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.</li>
    109  1.1  mrg </ul>
    110  1.1  mrg 
    111  1.1  mrg <p>Francisco Jerez (1):</p>
    112  1.1  mrg <ul>
    113  1.1  mrg   <li>nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().</li>
    114  1.1  mrg </ul>
    115  1.1  mrg 
    116  1.1  mrg <p>Fredrik Hglund (1):</p>
    117  1.1  mrg <ul>
    118  1.1  mrg   <li>radv: add support for anisotropic filtering on VI+</li>
    119  1.1  mrg </ul>
    120  1.1  mrg 
    121  1.1  mrg <p>Jason Ekstrand (21):</p>
    122  1.1  mrg <ul>
    123  1.1  mrg   <li>anv/device: Return DEVICE_LOST if execbuf2 fails</li>
    124  1.1  mrg   <li>vulkan/wsi/x11: Better handle wsi_x11_connection_create failure</li>
    125  1.1  mrg   <li>vulkan/wsi/x11: Clean up connections in finish_wsi</li>
    126  1.1  mrg   <li>anv: Better handle return codes from anv_physical_device_init</li>
    127  1.1  mrg   <li>intel/blorp: Use wm_prog_data instead of hand-rolling our own</li>
    128  1.1  mrg   <li>intel/blorp: Pass a brw_stage_prog_data to upload_shader</li>
    129  1.1  mrg   <li>anv/pipeline: Put actual pointers in anv_shader_bin</li>
    130  1.1  mrg   <li>anv/pipeline: Properly cache prog_data::param</li>
    131  1.1  mrg   <li>intel/blorp: Emit all the binding tables</li>
    132  1.1  mrg   <li>anv/device: Add an execbuf wrapper</li>
    133  1.1  mrg   <li>anv: Add a cmd_buffer_execbuf helper</li>
    134  1.1  mrg   <li>anv: Don't presume to know what address is in a surface relocation</li>
    135  1.1  mrg   <li>anv: Add a new bo_pool_init helper</li>
    136  1.1  mrg   <li>anv/allocator: Simplify anv_scratch_pool</li>
    137  1.1  mrg   <li>anv: Initialize anv_bo::offset to -1</li>
    138  1.1  mrg   <li>anv/batch_chain: Improve write_reloc</li>
    139  1.1  mrg   <li>anv: Add an anv_execbuf helper struct</li>
    140  1.1  mrg   <li>anv/batch: Move last_ss_pool_bo_offset to the command buffer</li>
    141  1.1  mrg   <li>anv: Move relocation handling from EndCommandBuffer to QueueSubmit</li>
    142  1.1  mrg   <li>anv/cmd_buffer: Take a command buffer instead of a batch in two helpers</li>
    143  1.1  mrg   <li>anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4</li>
    144  1.1  mrg </ul>
    145  1.1  mrg 
    146  1.1  mrg <p>Kenneth Graunke (2):</p>
    147  1.1  mrg <ul>
    148  1.1  mrg   <li>glsl: Update deref types when resizing implicitly sized arrays.</li>
    149  1.1  mrg   <li>mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.</li>
    150  1.1  mrg </ul>
    151  1.1  mrg 
    152  1.1  mrg <p>Kristian Hgsberg (1):</p>
    153  1.1  mrg <ul>
    154  1.1  mrg   <li>anv: Do relocations in userspace before execbuf ioctl</li>
    155  1.1  mrg </ul>
    156  1.1  mrg 
    157  1.1  mrg <p>Marek Olk (4):</p>
    158  1.1  mrg <ul>
    159  1.1  mrg   <li>egl: use util/macros.h</li>
    160  1.1  mrg   <li>egl: make interop ABI visible again</li>
    161  1.1  mrg   <li>glx: make interop ABI visible again</li>
    162  1.1  mrg   <li>radeonsi: fix an assertion failure in si_decompress_sampler_color_textures</li>
    163  1.1  mrg </ul>
    164  1.1  mrg 
    165  1.1  mrg <p>Nicolai Hhnle (4):</p>
    166  1.1  mrg <ul>
    167  1.1  mrg   <li>radeonsi: fix BFE/BFI lowering for GLSL semantics</li>
    168  1.1  mrg   <li>glsl: fix lowering of UBO references of named blocks</li>
    169  1.1  mrg   <li>st/glsl_to_tgsi: fix dvec[34] loads from SSBO</li>
    170  1.1  mrg   <li>st/mesa: fix the layer of VDPAU surface samplers</li>
    171  1.1  mrg </ul>
    172  1.1  mrg 
    173  1.1  mrg <p>Steven Toth (3):</p>
    174  1.1  mrg <ul>
    175  1.1  mrg   <li>gallium/hud: fix a problem where objects are free'd while in use.</li>
    176  1.1  mrg   <li>gallium/hud: close a previously opened handle</li>
    177  1.1  mrg   <li>gallium/hud: protect against and initialization race</li>
    178  1.1  mrg </ul>
    179  1.1  mrg 
    180  1.1  mrg <p>Timothy Arceri (1):</p>
    181  1.1  mrg <ul>
    182  1.1  mrg   <li>mesa/glsl: delete previously linked shaders earlier when linking</li>
    183  1.1  mrg </ul>
    184  1.1  mrg 
    185  1.1  mrg 
    186  1.1  mrg </div>
    187  1.1  mrg </body>
    188  1.1  mrg </html>
    189