13.0.2.html revision b8e80941
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5b8e80941Smrg  <title>Mesa Release Notes</title>
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11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 13.0.2 Release Notes / November 28, 2016</h1>
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19b8e80941Smrg<p>
20b8e80941SmrgMesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 release.
21b8e80941Smrg</p>
22b8e80941Smrg<p>
23b8e80941SmrgMesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.4.  OpenGL
27b8e80941Smrg4.4 is <strong>only</strong> available if requested at context creation
28b8e80941Smrgbecause compatibility contexts are not supported.
29b8e80941Smrg</p>
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31b8e80941Smrg
32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrg6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308  mesa-13.0.2.tar.gz
35b8e80941Smrga6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5  mesa-13.0.2.tar.xz
36b8e80941Smrg</pre>
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38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
41b8e80941Smrg
42b8e80941Smrg
43b8e80941Smrg<h2>Bug fixes</h2>
44b8e80941Smrg
45b8e80941Smrg<ul>
46b8e80941Smrg
47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97321">Bug 97321</a> - Query INFO_LOG_LENGTH for empty info log should return 0</li>
48b8e80941Smrg
49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97420">Bug 97420</a> - &quot;#version 0&quot; crashes glsl_compiler</li>
50b8e80941Smrg
51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98632">Bug 98632</a> - Fix build on Hurd without PATH_MAX</li>
52b8e80941Smrg
53b8e80941Smrg</ul>
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55b8e80941Smrg
56b8e80941Smrg<h2>Changes</h2>
57b8e80941Smrg
58b8e80941Smrg<p>Ben Widawsky (3):</p>
59b8e80941Smrg<ul>
60b8e80941Smrg  <li>i965: Add some APL and KBL SKU strings</li>
61b8e80941Smrg  <li>i965: Reorder PCI ID list to match release order</li>
62b8e80941Smrg  <li>i965/glk: Add basic Geminilake support</li>
63b8e80941Smrg</ul>
64b8e80941Smrg
65b8e80941Smrg<p>Dave Airlie (14):</p>
66b8e80941Smrg<ul>
67b8e80941Smrg  <li>radv: fix texturesamples to handle single sample case</li>
68b8e80941Smrg  <li>wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR</li>
69b8e80941Smrg  <li>radv: don't crash on null swapchain destroy.</li>
70b8e80941Smrg  <li>ac/nir/llvm: fix channel in texture gather lowering code.</li>
71b8e80941Smrg  <li>radv: make sure to flush input attachments correctly.</li>
72b8e80941Smrg  <li>radv: fix image view creation for depth and stencil only</li>
73b8e80941Smrg  <li>radv: spir-v allows texture size query with and without lod.</li>
74b8e80941Smrg  <li>vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)</li>
75b8e80941Smrg  <li>vulkan/wsi: store present mode in swapchain base class</li>
76b8e80941Smrg  <li>vulkan/wsi/x11: add support for IMMEDIATE present mode</li>
77b8e80941Smrg  <li>radv: fix texel fetch offset with 2d arrays.</li>
78b8e80941Smrg  <li>radv/si: fix optimal micro tile selection</li>
79b8e80941Smrg  <li>radv/ac/llvm: shadow samplers only return one value.</li>
80b8e80941Smrg  <li>radv: fix 3D clears with baseMiplevel</li>
81b8e80941Smrg</ul>
82b8e80941Smrg
83b8e80941Smrg<p>Eduardo Lima Mitev (2):</p>
84b8e80941Smrg<ul>
85b8e80941Smrg  <li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR</li>
86b8e80941Smrg  <li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR</li>
87b8e80941Smrg</ul>
88b8e80941Smrg
89b8e80941Smrg<p>Emil Velikov (5):</p>
90b8e80941Smrg<ul>
91b8e80941Smrg  <li>docs: add sha256 checksums for 13.0.1</li>
92b8e80941Smrg  <li>cherry-ignore: add reverted LLVM_LIBDIR patch</li>
93b8e80941Smrg  <li>anv: fix enumeration of properties</li>
94b8e80941Smrg  <li>radv: honour the number of properties available</li>
95b8e80941Smrg  <li>Update version to 13.0.2</li>
96b8e80941Smrg</ul>
97b8e80941Smrg
98b8e80941Smrg<p>Eric Anholt (3):</p>
99b8e80941Smrg<ul>
100b8e80941Smrg  <li>vc4: Don't abort when a shader compile fails.</li>
101b8e80941Smrg  <li>vc4: Clamp the shadow comparison value.</li>
102b8e80941Smrg  <li>vc4: Fix register class handling of DDX/DDY arguments.</li>
103b8e80941Smrg</ul>
104b8e80941Smrg
105b8e80941Smrg<p>Gwan-gyeong Mun (2):</p>
106b8e80941Smrg<ul>
107b8e80941Smrg  <li>util/disk_cache: close a previously opened handle in disk_cache_put (v2)</li>
108b8e80941Smrg  <li>anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL</li>
109b8e80941Smrg</ul>
110b8e80941Smrg
111b8e80941Smrg<p>Iago Toral Quiroga (1):</p>
112b8e80941Smrg<ul>
113b8e80941Smrg  <li>anv/format: handle unsupported formats properly</li>
114b8e80941Smrg</ul>
115b8e80941Smrg
116b8e80941Smrg<p>Ian Romanick (2):</p>
117b8e80941Smrg<ul>
118b8e80941Smrg  <li>glcpp: Handle '#version 0' and other invalid values</li>
119b8e80941Smrg  <li>glsl: Parse 0 as a preprocessor INTCONSTANT</li>
120b8e80941Smrg</ul>
121b8e80941Smrg
122b8e80941Smrg<p>Jason Ekstrand (15):</p>
123b8e80941Smrg<ul>
124b8e80941Smrg  <li>anv/gen8: Stall when needed in Cmd(Set|Reset)Event</li>
125b8e80941Smrg  <li>anv/wsi: Set the fence to signaled in AcquireNextImageKHR</li>
126b8e80941Smrg  <li>anv: Rework fences</li>
127b8e80941Smrg  <li>vulkan/wsi/wayland: Include pthread.h</li>
128b8e80941Smrg  <li>vulkan/wsi/wayland: Clean up some error handling paths</li>
129b8e80941Smrg  <li>vulkan/wsi: Report the correct min/maxImageCount</li>
130b8e80941Smrg  <li>i965/gs: Allow primitive id to be a system value</li>
131b8e80941Smrg  <li>anv: Handle null in all destructors</li>
132b8e80941Smrg  <li>anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT</li>
133b8e80941Smrg  <li>nir/spirv: Fix handling of gl_PrimitiveId</li>
134b8e80941Smrg  <li>anv/blorp: Ignore clears for attachments first used as resolve destinations</li>
135b8e80941Smrg  <li>anv: Implement a depth stall restriction on gen7</li>
136b8e80941Smrg  <li>anv/cmd_buffer: Handle running out of binding tables in compute shaders</li>
137b8e80941Smrg  <li>anv/cmd_buffer: Emit a CS stall before setting a CS pipeline</li>
138b8e80941Smrg  <li>vulkan/wsi/x11: Implement FIFO mode.</li>
139b8e80941Smrg</ul>
140b8e80941Smrg
141b8e80941Smrg<p>Jordan Justen (2):</p>
142b8e80941Smrg<ul>
143b8e80941Smrg  <li>isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa</li>
144b8e80941Smrg  <li>i965/hsw: Set integer mode in sampling state for stencil texturing</li>
145b8e80941Smrg</ul>
146b8e80941Smrg
147b8e80941Smrg<p>Kenneth Graunke (4):</p>
148b8e80941Smrg<ul>
149b8e80941Smrg  <li>intel: Set min_ds_entries on Broxton.</li>
150b8e80941Smrg  <li>i965: Fix compute shader crash.</li>
151b8e80941Smrg  <li>mesa: Drop PATH_MAX usage.</li>
152b8e80941Smrg  <li>i965: Fix GS push inputs with enhanced layouts.</li>
153b8e80941Smrg</ul>
154b8e80941Smrg
155b8e80941Smrg<p>Kevin Strasser (1):</p>
156b8e80941Smrg<ul>
157b8e80941Smrg  <li>vulkan/wsi: Add a thread-safe queue implementation</li>
158b8e80941Smrg</ul>
159b8e80941Smrg
160b8e80941Smrg<p>Lionel Landwerlin (1):</p>
161b8e80941Smrg<ul>
162b8e80941Smrg  <li>anv: fix multi level clears with VK_REMAINING_MIP_LEVELS</li>
163b8e80941Smrg</ul>
164b8e80941Smrg
165b8e80941Smrg<p>Lucas Stach (1):</p>
166b8e80941Smrg<ul>
167b8e80941Smrg  <li>gbm: request correct version of the DRI2_FENCE extension</li>
168b8e80941Smrg</ul>
169b8e80941Smrg
170b8e80941Smrg<p>Nicolai Hähnle (2):</p>
171b8e80941Smrg<ul>
172b8e80941Smrg  <li>radeonsi: store group_size_variable in struct si_compute</li>
173b8e80941Smrg  <li>glsl/lower_output_reads: fix geometry shader output handling with conditional emit</li>
174b8e80941Smrg</ul>
175b8e80941Smrg
176b8e80941Smrg<p>Steinar H. Gunderson (1):</p>
177b8e80941Smrg<ul>
178b8e80941Smrg  <li>Fix races during _mesa_HashWalk().</li>
179b8e80941Smrg</ul>
180b8e80941Smrg
181b8e80941Smrg<p>Tapani Pälli (1):</p>
182b8e80941Smrg<ul>
183b8e80941Smrg  <li>mesa: fix empty program log length</li>
184b8e80941Smrg</ul>
185b8e80941Smrg
186b8e80941Smrg
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