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5b8e80941Smrg  <title>Mesa Release Notes</title>
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10b8e80941Smrg<div class="header">
11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 13.0.6 Release Notes / March 20, 2017</h1>
18b8e80941Smrg
19b8e80941Smrg<p>
20b8e80941SmrgMesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 release.
21b8e80941Smrg</p>
22b8e80941Smrg<p>
23b8e80941SmrgMesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.4.  OpenGL
27b8e80941Smrg4.4 is <strong>only</strong> available if requested at context creation
28b8e80941Smrgbecause compatibility contexts are not supported.
29b8e80941Smrg</p>
30b8e80941Smrg
31b8e80941Smrg
32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrg1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a  mesa-13.0.6.tar.gz
35b8e80941Smrg29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597  mesa-13.0.6.tar.xz
36b8e80941Smrg</pre>
37b8e80941Smrg
38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
41b8e80941Smrg
42b8e80941Smrg
43b8e80941Smrg<h2>Bug fixes</h2>
44b8e80941Smrg
45b8e80941Smrg<ul>
46b8e80941Smrg
47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li>
48b8e80941Smrg
49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97102">Bug 97102</a> - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr</li>
50b8e80941Smrg
51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98869">Bug 98869</a> - Electronic Super Joy graphic artefacts (regression,bisected)</li>
52b8e80941Smrg
53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99401">Bug 99401</a> - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage</li>
54b8e80941Smrg
55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99456">Bug 99456</a> - Firefox crashing when opening about:support with WebGL2 enabled</li>
56b8e80941Smrg
57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99677">Bug 99677</a> - heap-use-after-free in glsl</li>
58b8e80941Smrg
59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: &quot;Note: Buggy applications may crash, if they do please report to vendor&quot;</li>
60b8e80941Smrg
61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99850">Bug 99850</a> - Tessellation bug on Carrizo</li>
62b8e80941Smrg
63b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - &quot;ralloc: Make sure ralloc() allocations match malloc()'s alignment.&quot; causes seg fault in 32bit build</li>
64b8e80941Smrg
65b8e80941Smrg</ul>
66b8e80941Smrg
67b8e80941Smrg<h2>Changes</h2>
68b8e80941Smrg
69b8e80941Smrg<p>Alex Smith (2):</p>
70b8e80941Smrg<ul>
71b8e80941Smrg  <li>radv: Emit pending flushes before executing a secondary command buffer</li>
72b8e80941Smrg  <li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li>
73b8e80941Smrg</ul>
74b8e80941Smrg
75b8e80941Smrg<p>Bartosz Tomczyk (1):</p>
76b8e80941Smrg<ul>
77b8e80941Smrg  <li>glsl: fix heap-buffer-overflow</li>
78b8e80941Smrg</ul>
79b8e80941Smrg
80b8e80941Smrg<p>Bas Nieuwenhuizen (8):</p>
81b8e80941Smrg<ul>
82b8e80941Smrg  <li>radv: Pass CMASK alignment to application.</li>
83b8e80941Smrg  <li>radv: Pass DCC alignment to application.</li>
84b8e80941Smrg  <li>radv: Never try to create more than max_sets descriptor sets.</li>
85b8e80941Smrg  <li>radv: Reset emitted compute pipeline when calling secondary cmd buffer.</li>
86b8e80941Smrg  <li>radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.</li>
87b8e80941Smrg  <li>radv: Use correct size for availability flag.</li>
88b8e80941Smrg  <li>radv: Disable HTILE for textures with multiple layers/levels.</li>
89b8e80941Smrg  <li>radv: Emit cache flushes before CP DMA.</li>
90b8e80941Smrg</ul>
91b8e80941Smrg
92b8e80941Smrg<p>Ben Crocker (3):</p>
93b8e80941Smrg<ul>
94b8e80941Smrg  <li>gallivm: Improve debug output (V2)</li>
95b8e80941Smrg  <li>gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)</li>
96b8e80941Smrg  <li>gallivm: Reenable PPC VSX (v3)</li>
97b8e80941Smrg</ul>
98b8e80941Smrg
99b8e80941Smrg<p>Brendan King (1):</p>
100b8e80941Smrg<ul>
101b8e80941Smrg  <li>egl/dri3: implement query surface hook</li>
102b8e80941Smrg</ul>
103b8e80941Smrg
104b8e80941Smrg<p>Bruce Cherniak (1):</p>
105b8e80941Smrg<ul>
106b8e80941Smrg  <li>swr: Prune empty nodes in CalculateProcessorTopology.</li>
107b8e80941Smrg</ul>
108b8e80941Smrg
109b8e80941Smrg<p>Connor Abbott (1):</p>
110b8e80941Smrg<ul>
111b8e80941Smrg  <li>anv: fix Get*MemoryRequirements for !LLC</li>
112b8e80941Smrg</ul>
113b8e80941Smrg
114b8e80941Smrg<p>Dave Airlie (13):</p>
115b8e80941Smrg<ul>
116b8e80941Smrg  <li>radv: program a default point size.</li>
117b8e80941Smrg  <li>radv: handle transfer_write as a dst flag.</li>
118b8e80941Smrg  <li>radv/ac: handle nir irem opcode.</li>
119b8e80941Smrg  <li>radv/ac: implement txs for buffer textures.</li>
120b8e80941Smrg  <li>radv/ac: correctly size shared memory usage.</li>
121b8e80941Smrg  <li>radv/ac: avoid the fmask path when doing txs.</li>
122b8e80941Smrg  <li>radv: pass FMASK alignment to application</li>
123b8e80941Smrg  <li>tgsi: fix memory leak in tgsi sanity check</li>
124b8e80941Smrg  <li>radv: fix depth format in blit2d.</li>
125b8e80941Smrg  <li>radv: fix txs for sampler buffers</li>
126b8e80941Smrg  <li>radv: drop Z24 support.</li>
127b8e80941Smrg  <li>radv: disable mip point pre clamping.</li>
128b8e80941Smrg  <li>radv: setup llvm target data layout</li>
129b8e80941Smrg</ul>
130b8e80941Smrg
131b8e80941Smrg<p>Emil Velikov (6):</p>
132b8e80941Smrg<ul>
133b8e80941Smrg  <li>docs: add sha256 checksums for 13.0.5</li>
134b8e80941Smrg  <li>Revert "get-pick-list.sh: Require explicit "13.0" for nominating stable patches"</li>
135b8e80941Smrg  <li>cherry-ignore: don't pick nir_op_pack_double optimisation fix</li>
136b8e80941Smrg  <li>i965: move brw_define.h ifndef guard to the top</li>
137b8e80941Smrg  <li>cherry-ignore: add ANV fast clears related fixes</li>
138b8e80941Smrg  <li>Update version to 13.0.6</li>
139b8e80941Smrg</ul>
140b8e80941Smrg
141b8e80941Smrg<p>Fredrik Höglund (2):</p>
142b8e80941Smrg<ul>
143b8e80941Smrg  <li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li>
144b8e80941Smrg  <li>radv/ac: fix multiple descriptor sets with dynamic buffers</li>
145b8e80941Smrg</ul>
146b8e80941Smrg
147b8e80941Smrg<p>George Kyriazis (1):</p>
148b8e80941Smrg<ul>
149b8e80941Smrg  <li>swr: Align query results allocation</li>
150b8e80941Smrg</ul>
151b8e80941Smrg
152b8e80941Smrg<p>Grazvydas Ignotas (3):</p>
153b8e80941Smrg<ul>
154b8e80941Smrg  <li>r300g: only allow byteswapped formats on big endian</li>
155b8e80941Smrg  <li>gallium/u_queue: fix a crash with atexit handlers</li>
156b8e80941Smrg  <li>gallium/u_queue: set num_threads correctly if not all threads start</li>
157b8e80941Smrg</ul>
158b8e80941Smrg
159b8e80941Smrg<p>Gregory Hainaut (1):</p>
160b8e80941Smrg<ul>
161b8e80941Smrg  <li>glapi: fix typo in count_scale</li>
162b8e80941Smrg</ul>
163b8e80941Smrg
164b8e80941Smrg<p>Ian Romanick (1):</p>
165b8e80941Smrg<ul>
166b8e80941Smrg  <li>mesa: Don't advertise GL_OES_read_format in core profile</li>
167b8e80941Smrg</ul>
168b8e80941Smrg
169b8e80941Smrg<p>Ilia Mirkin (8):</p>
170b8e80941Smrg<ul>
171b8e80941Smrg  <li>nvc0: increase number of ubo binding points</li>
172b8e80941Smrg  <li>nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute</li>
173b8e80941Smrg  <li>nvc0/ir: fix ubo max clamp, reset file index</li>
174b8e80941Smrg  <li>gm107/ir: fix address offset bitfield for ATOMS</li>
175b8e80941Smrg  <li>nvc0: set the render condition in the compute object</li>
176b8e80941Smrg  <li>st/mesa: don't pass compare mode for stencil-sampled textures</li>
177b8e80941Smrg  <li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li>
178b8e80941Smrg  <li>nvc0: increase alignment to 256 for texture buffers on fermi</li>
179b8e80941Smrg</ul>
180b8e80941Smrg
181b8e80941Smrg<p>Jacob Lifshay (1):</p>
182b8e80941Smrg<ul>
183b8e80941Smrg  <li>vulkan/wsi: Improve the DRI3 error message</li>
184b8e80941Smrg</ul>
185b8e80941Smrg
186b8e80941Smrg<p>Jason Ekstrand (11):</p>
187b8e80941Smrg<ul>
188b8e80941Smrg  <li>i965: Use a better guardband calculation.</li>
189b8e80941Smrg  <li>intel/blorp: Swizzle clear colors on the CPU</li>
190b8e80941Smrg  <li>i965/fs: Remove the inline pack_double_2x32 optimization</li>
191b8e80941Smrg  <li>anv: Add an invalidate_range helper</li>
192b8e80941Smrg  <li>anv/query: clflush the bo map on non-LLC platforms</li>
193b8e80941Smrg  <li>genxml: Make MI_STORE_DATA_IMM more consistent</li>
194b8e80941Smrg  <li>anv/query: Perform CmdResetQueryPool on the GPU</li>
195b8e80941Smrg  <li>blorp/exec: Use uint32_t for copying varying data</li>
196b8e80941Smrg  <li>intel/blorp: Explicitly flush all allocated state</li>
197b8e80941Smrg  <li>anv: Accurately advertise dynamic descriptor limits</li>
198b8e80941Smrg  <li>anv: Properly handle destroying NULL devices and instances</li>
199b8e80941Smrg</ul>
200b8e80941Smrg
201b8e80941Smrg<p>Jonas Pfeil (1):</p>
202b8e80941Smrg<ul>
203b8e80941Smrg  <li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li>
204b8e80941Smrg</ul>
205b8e80941Smrg
206b8e80941Smrg<p>Jose Maria Casanova Crespo (1):</p>
207b8e80941Smrg<ul>
208b8e80941Smrg  <li>glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1</li>
209b8e80941Smrg</ul>
210b8e80941Smrg
211b8e80941Smrg<p>Kenneth Graunke (7):</p>
212b8e80941Smrg<ul>
213b8e80941Smrg  <li>i965: Fix fast depth clears for surfaces with a dimension of 16384.</li>
214b8e80941Smrg  <li>i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.</li>
215b8e80941Smrg  <li>i965: Fix check for negative pitch in can_do_fast_copy_blit().</li>
216b8e80941Smrg  <li>i965: Support the force_glsl_version driconf option.</li>
217b8e80941Smrg  <li>i965: Combine the Gen6 SF and Clip viewport atoms.</li>
218b8e80941Smrg  <li>mesa: Do (TCS &amp;&amp; !TES) draw time validation in ES as well.</li>
219b8e80941Smrg  <li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li>
220b8e80941Smrg</ul>
221b8e80941Smrg
222b8e80941Smrg<p>Lionel Landwerlin (3):</p>
223b8e80941Smrg<ul>
224b8e80941Smrg  <li>spirv: don't assert with location decorations on non i/o variables</li>
225b8e80941Smrg  <li>anv: wsi: report presentation error per image request</li>
226b8e80941Smrg  <li>i965/fs: fix uninitialized memory access</li>
227b8e80941Smrg</ul>
228b8e80941Smrg
229b8e80941Smrg<p>Marc Di Luzio (1):</p>
230b8e80941Smrg<ul>
231b8e80941Smrg  <li>glsl: correct compute shader checks for memoryBarrier functions</li>
232b8e80941Smrg</ul>
233b8e80941Smrg
234b8e80941Smrg<p>Marek Olšák (10):</p>
235b8e80941Smrg<ul>
236b8e80941Smrg  <li>st/mesa: destroy pipe_context before destroying st_context (v2)</li>
237b8e80941Smrg  <li>radeonsi: don't invoke DCC decompression in update_all_texture_descriptors</li>
238b8e80941Smrg  <li>radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)</li>
239b8e80941Smrg  <li>gallium/util: remove unused u_index_modify helpers</li>
240b8e80941Smrg  <li>gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED unconditionally</li>
241b8e80941Smrg  <li>gallium/u_queue: fix random crashes when the app calls exit()</li>
242b8e80941Smrg  <li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li>
243b8e80941Smrg  <li>st/mesa: set blend state for PBO readbacks</li>
244b8e80941Smrg  <li>radeonsi: fix broken tessellation on Carrizo and Stoney</li>
245b8e80941Smrg  <li>radeonsi: mark all bound shader buffer ranges as initialized</li>
246b8e80941Smrg</ul>
247b8e80941Smrg
248b8e80941Smrg<p>Matt Turner (1):</p>
249b8e80941Smrg<ul>
250b8e80941Smrg  <li>clover: Work around build failure with AltiVec.</li>
251b8e80941Smrg</ul>
252b8e80941Smrg
253b8e80941Smrg<p>Nicolai Hähnle (12):</p>
254b8e80941Smrg<ul>
255b8e80941Smrg  <li>mesa/main: fix meta caller of _mesa_ClampColor</li>
256b8e80941Smrg  <li>radeonsi: fix texture gather on stencil textures</li>
257b8e80941Smrg  <li>glsl: split DIV_TO_MUL_RCP into single- and double-precision flags</li>
258b8e80941Smrg  <li>glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion</li>
259b8e80941Smrg  <li>glx/dri3: guard in_current_context against a disappeared drawable</li>
260b8e80941Smrg  <li>glx: guard swap-interval functions against destroyed drawables</li>
261b8e80941Smrg  <li>dri/common: clear the loaderPrivate pointer in driDestroyDrawable</li>
262b8e80941Smrg  <li>winsys/amdgpu: reduce max_alloc_size based on GTT limits</li>
263b8e80941Smrg  <li>radeonsi: handle MultiDrawIndirect in si_get_draw_start_count</li>
264b8e80941Smrg  <li>radeonsi: fix UINT/SINT clamping for 10-bit formats on &lt;= CIK</li>
265b8e80941Smrg  <li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li>
266b8e80941Smrg  <li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li>
267b8e80941Smrg</ul>
268b8e80941Smrg
269b8e80941Smrg<p>Samuel Iglesias Gonsálvez (6):</p>
270b8e80941Smrg<ul>
271b8e80941Smrg  <li>glsl: fix heap-use-after-free in ast_declarator_list::hir()</li>
272b8e80941Smrg  <li>i965/fs: mark last DF uniform array element as 64 bit live one</li>
273b8e80941Smrg  <li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li>
274b8e80941Smrg  <li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li>
275b8e80941Smrg  <li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li>
276b8e80941Smrg  <li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li>
277b8e80941Smrg</ul>
278b8e80941Smrg
279b8e80941Smrg<p>Samuel Pitoiset (1):</p>
280b8e80941Smrg<ul>
281b8e80941Smrg  <li>winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()</li>
282b8e80941Smrg</ul>
283b8e80941Smrg
284b8e80941Smrg
285b8e80941Smrg</div>
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