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5b8e80941Smrg  <title>Mesa Release Notes</title>
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11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 17.0.2 Release Notes / March 20, 2017</h1>
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19b8e80941Smrg<p>
20b8e80941SmrgMesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release.
21b8e80941Smrg</p>
22b8e80941Smrg<p>
23b8e80941SmrgMesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5.  OpenGL
27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation
28b8e80941Smrgbecause compatibility contexts are not supported.
29b8e80941Smrg</p>
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31b8e80941Smrg
32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrg2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5  mesa-17.0.2.tar.gz
35b8e80941Smrgf8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4  mesa-17.0.2.tar.xz
36b8e80941Smrg</pre>
37b8e80941Smrg
38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
41b8e80941Smrg
42b8e80941Smrg
43b8e80941Smrg<h2>Bug fixes</h2>
44b8e80941Smrg
45b8e80941Smrg<ul>
46b8e80941Smrg
47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li>
48b8e80941Smrg
49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97988">Bug 97988</a> - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API</li>
50b8e80941Smrg
51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99484">Bug 99484</a> - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly</li>
52b8e80941Smrg
53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: &quot;Note: Buggy applications may crash, if they do please report to vendor&quot;</li>
54b8e80941Smrg
55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - &quot;ralloc: Make sure ralloc() allocations match malloc()'s alignment.&quot; causes seg fault in 32bit build</li>
56b8e80941Smrg
57b8e80941Smrg</ul>
58b8e80941Smrg
59b8e80941Smrg
60b8e80941Smrg<h2>Changes</h2>
61b8e80941Smrg
62b8e80941Smrg<p>Alex Smith (3):</p>
63b8e80941Smrg<ul>
64b8e80941Smrg  <li>radv: Emit pending flushes before executing a secondary command buffer</li>
65b8e80941Smrg  <li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li>
66b8e80941Smrg  <li>radv/ac: Fix shared memory offset calculation</li>
67b8e80941Smrg</ul>
68b8e80941Smrg
69b8e80941Smrg<p>Bas Nieuwenhuizen (3):</p>
70b8e80941Smrg<ul>
71b8e80941Smrg  <li>radv: Disable HTILE for textures with multiple layers/levels.</li>
72b8e80941Smrg  <li>radv: Emit cache flushes before CP DMA.</li>
73b8e80941Smrg  <li>Revert "radv: Emit cache flushes before CP DMA."</li>
74b8e80941Smrg</ul>
75b8e80941Smrg
76b8e80941Smrg<p>Dave Airlie (3):</p>
77b8e80941Smrg<ul>
78b8e80941Smrg  <li>radv: drop Z24 support.</li>
79b8e80941Smrg  <li>radv: disable mip point pre clamping.</li>
80b8e80941Smrg  <li>radv: setup llvm target data layout</li>
81b8e80941Smrg</ul>
82b8e80941Smrg
83b8e80941Smrg<p>Emil Velikov (4):</p>
84b8e80941Smrg<ul>
85b8e80941Smrg  <li>docs: add sha256 checksums for 17.0.1</li>
86b8e80941Smrg  <li>cherry-ignore: add the swizzle blorp_clear fix</li>
87b8e80941Smrg  <li>i965: move brw_define.h ifndef guard to the top</li>
88b8e80941Smrg  <li>Update version to 17.0.2</li>
89b8e80941Smrg</ul>
90b8e80941Smrg
91b8e80941Smrg<p>Fredrik Höglund (2):</p>
92b8e80941Smrg<ul>
93b8e80941Smrg  <li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li>
94b8e80941Smrg  <li>radv/ac: fix multiple descriptor sets with dynamic buffers</li>
95b8e80941Smrg</ul>
96b8e80941Smrg
97b8e80941Smrg<p>Gregory Hainaut (1):</p>
98b8e80941Smrg<ul>
99b8e80941Smrg  <li>glapi: fix typo in count_scale</li>
100b8e80941Smrg</ul>
101b8e80941Smrg
102b8e80941Smrg<p>Ilia Mirkin (2):</p>
103b8e80941Smrg<ul>
104b8e80941Smrg  <li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li>
105b8e80941Smrg  <li>nvc0: increase alignment to 256 for texture buffers on fermi</li>
106b8e80941Smrg</ul>
107b8e80941Smrg
108b8e80941Smrg<p>Jacob Lifshay (1):</p>
109b8e80941Smrg<ul>
110b8e80941Smrg  <li>vulkan/wsi: Improve the DRI3 error message</li>
111b8e80941Smrg</ul>
112b8e80941Smrg
113b8e80941Smrg<p>James Legg (1):</p>
114b8e80941Smrg<ul>
115b8e80941Smrg  <li>radv: Fix using more than 4 bound descriptor sets</li>
116b8e80941Smrg</ul>
117b8e80941Smrg
118b8e80941Smrg<p>Jason Ekstrand (7):</p>
119b8e80941Smrg<ul>
120b8e80941Smrg  <li>anv/blorp/clear_subpass: Only set surface clear color for fast clears</li>
121b8e80941Smrg  <li>anv: Accurately advertise dynamic descriptor limits</li>
122b8e80941Smrg  <li>anv: Stall before fast-clear operations</li>
123b8e80941Smrg  <li>anv: Properly handle destroying NULL devices and instances</li>
124b8e80941Smrg  <li>anv/blorp: Turn off AUX after doing a CCS_D resolve</li>
125b8e80941Smrg  <li>anv/blorp: Only set a clear color for resolves if fast-cleared</li>
126b8e80941Smrg  <li>nir/intrinsics: Make load_barycentric_input take a 2-component coor</li>
127b8e80941Smrg</ul>
128b8e80941Smrg
129b8e80941Smrg<p>Jonas Pfeil (1):</p>
130b8e80941Smrg<ul>
131b8e80941Smrg  <li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li>
132b8e80941Smrg</ul>
133b8e80941Smrg
134b8e80941Smrg<p>Kenneth Graunke (1):</p>
135b8e80941Smrg<ul>
136b8e80941Smrg  <li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li>
137b8e80941Smrg</ul>
138b8e80941Smrg
139b8e80941Smrg<p>Marek Olšák (3):</p>
140b8e80941Smrg<ul>
141b8e80941Smrg  <li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li>
142b8e80941Smrg  <li>st/mesa: set blend state for PBO readbacks</li>
143b8e80941Smrg  <li>radeonsi: mark all bound shader buffer ranges as initialized</li>
144b8e80941Smrg</ul>
145b8e80941Smrg
146b8e80941Smrg<p>Matt Turner (1):</p>
147b8e80941Smrg<ul>
148b8e80941Smrg  <li>clover: Work around build failure with AltiVec.</li>
149b8e80941Smrg</ul>
150b8e80941Smrg
151b8e80941Smrg<p>Nanley Chery (2):</p>
152b8e80941Smrg<ul>
153b8e80941Smrg  <li>anv/pass: Avoid accessing attachment array out of bounds</li>
154b8e80941Smrg  <li>anv/image: Remove extra dependency on HiZ-specific variable</li>
155b8e80941Smrg</ul>
156b8e80941Smrg
157b8e80941Smrg<p>Nicolai Hähnle (2):</p>
158b8e80941Smrg<ul>
159b8e80941Smrg  <li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li>
160b8e80941Smrg  <li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li>
161b8e80941Smrg</ul>
162b8e80941Smrg
163b8e80941Smrg<p>Robert Foss (1):</p>
164b8e80941Smrg<ul>
165b8e80941Smrg  <li>mesa: Avoid read of uninitialized variable</li>
166b8e80941Smrg</ul>
167b8e80941Smrg
168b8e80941Smrg<p>Samuel Iglesias Gonsálvez (5):</p>
169b8e80941Smrg<ul>
170b8e80941Smrg  <li>i965/fs: mark last DF uniform array element as 64 bit live one</li>
171b8e80941Smrg  <li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li>
172b8e80941Smrg  <li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li>
173b8e80941Smrg  <li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li>
174b8e80941Smrg  <li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li>
175b8e80941Smrg</ul>
176b8e80941Smrg
177b8e80941Smrg<p>Samuel Pitoiset (1):</p>
178b8e80941Smrg<ul>
179b8e80941Smrg  <li>radeonsi: disable sinking common instructions down to the end block</li>
180b8e80941Smrg</ul>
181b8e80941Smrg
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