17.0.3.html revision b8e80941
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5b8e80941Smrg  <title>Mesa Release Notes</title>
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11b8e80941Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17b8e80941Smrg<h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1>
18b8e80941Smrg
19b8e80941Smrg<p>
20b8e80941SmrgMesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release.
21b8e80941Smrg</p>
22b8e80941Smrg<p>
23b8e80941SmrgMesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5.  OpenGL
27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation
28b8e80941Smrgbecause compatibility contexts are not supported.
29b8e80941Smrg</p>
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31b8e80941Smrg
32b8e80941Smrg<h2>SHA256 checksums</h2>
33b8e80941Smrg<pre>
34b8e80941Smrg8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1  mesa-17.0.3.tar.gz
35b8e80941Smrgca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed  mesa-17.0.3.tar.xz
36b8e80941Smrg</pre>
37b8e80941Smrg
38b8e80941Smrg
39b8e80941Smrg<h2>New features</h2>
40b8e80941Smrg<p>None</p>
41b8e80941Smrg
42b8e80941Smrg
43b8e80941Smrg<h2>Bug fixes</h2>
44b8e80941Smrg
45b8e80941Smrg<ul>
46b8e80941Smrg
47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li>
48b8e80941Smrg
49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi &amp; bisect] EVE-Online : hang on wormhole sight</li>
50b8e80941Smrg
51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li>
52b8e80941Smrg
53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li>
54b8e80941Smrg
55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li>
56b8e80941Smrg
57b8e80941Smrg</ul>
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59b8e80941Smrg
60b8e80941Smrg<h2>Changes</h2>
61b8e80941Smrg
62b8e80941Smrg<p>Alex Deucher (1):</p>
63b8e80941Smrg<ul>
64b8e80941Smrg  <li>radeonsi: add new polaris12 pci id</li>
65b8e80941Smrg</ul>
66b8e80941Smrg
67b8e80941Smrg<p>Andres Gomez (5):</p>
68b8e80941Smrg<ul>
69b8e80941Smrg  <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li>
70b8e80941Smrg  <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li>
71b8e80941Smrg  <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li>
72b8e80941Smrg  <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li>
73b8e80941Smrg  <li>Update version to 17.0.3</li>
74b8e80941Smrg</ul>
75b8e80941Smrg
76b8e80941Smrg<p>Axel Davy (2):</p>
77b8e80941Smrg<ul>
78b8e80941Smrg  <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li>
79b8e80941Smrg  <li>st/nine: Use atomics for available_texture_mem</li>
80b8e80941Smrg</ul>
81b8e80941Smrg
82b8e80941Smrg<p>Bas Nieuwenhuizen (1):</p>
83b8e80941Smrg<ul>
84b8e80941Smrg  <li>radv: flush DB cache before and after HTILE decompress.</li>
85b8e80941Smrg</ul>
86b8e80941Smrg
87b8e80941Smrg<p>Dave Airlie (1):</p>
88b8e80941Smrg<ul>
89b8e80941Smrg  <li>radv: fix primitive reset index emission</li>
90b8e80941Smrg</ul>
91b8e80941Smrg
92b8e80941Smrg<p>Emil Velikov (1):</p>
93b8e80941Smrg<ul>
94b8e80941Smrg  <li>docs: add sha256 checksums for 17.0.2</li>
95b8e80941Smrg</ul>
96b8e80941Smrg
97b8e80941Smrg<p>Ilia Mirkin (1):</p>
98b8e80941Smrg<ul>
99b8e80941Smrg  <li>st/mesa: set result writemask based on ir type</li>
100b8e80941Smrg</ul>
101b8e80941Smrg
102b8e80941Smrg<p>Jan Vesely (1):</p>
103b8e80941Smrg<ul>
104b8e80941Smrg  <li>clover: use pipe_resource references</li>
105b8e80941Smrg</ul>
106b8e80941Smrg
107b8e80941Smrg<p>Jason Ekstrand (9):</p>
108b8e80941Smrg<ul>
109b8e80941Smrg  <li>anv/query: Invalidate the correct range</li>
110b8e80941Smrg  <li>anv/GetQueryPoolResults: Actually implement the spec</li>
111b8e80941Smrg  <li>anv/image: Return early when unbinding an image</li>
112b8e80941Smrg  <li>anv/query: Fix the location of timestamp availability</li>
113b8e80941Smrg  <li>anv: Make anv_get_layerCount a macro</li>
114b8e80941Smrg  <li>anv/blorp: Use anv_get_layerCount everywhere</li>
115b8e80941Smrg  <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li>
116b8e80941Smrg  <li>anv/cmd_buffer: Fix bad indentation</li>
117b8e80941Smrg  <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li>
118b8e80941Smrg</ul>
119b8e80941Smrg
120b8e80941Smrg<p>José Fonseca (1):</p>
121b8e80941Smrg<ul>
122b8e80941Smrg  <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li>
123b8e80941Smrg</ul>
124b8e80941Smrg
125b8e80941Smrg<p>Juan A. Suarez Romero (1):</p>
126b8e80941Smrg<ul>
127b8e80941Smrg  <li>tests/cache_test: allow crossing mount points</li>
128b8e80941Smrg</ul>
129b8e80941Smrg
130b8e80941Smrg<p>Karol Herbst (1):</p>
131b8e80941Smrg<ul>
132b8e80941Smrg  <li>nvc0/ir: treat FMA like MAD for operand propagation</li>
133b8e80941Smrg</ul>
134b8e80941Smrg
135b8e80941Smrg<p>Kenneth Graunke (1):</p>
136b8e80941Smrg<ul>
137b8e80941Smrg  <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li>
138b8e80941Smrg</ul>
139b8e80941Smrg
140b8e80941Smrg<p>Marek Olšák (1):</p>
141b8e80941Smrg<ul>
142b8e80941Smrg  <li>radeonsi: don't hang on shader compile failure</li>
143b8e80941Smrg</ul>
144b8e80941Smrg
145b8e80941Smrg<p>Matt Turner (1):</p>
146b8e80941Smrg<ul>
147b8e80941Smrg  <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li>
148b8e80941Smrg</ul>
149b8e80941Smrg
150b8e80941Smrg<p>Nanley Chery (1):</p>
151b8e80941Smrg<ul>
152b8e80941Smrg  <li>intel: Correct the BDW surface state size</li>
153b8e80941Smrg</ul>
154b8e80941Smrg
155b8e80941Smrg<p>Nicolai Hähnle (1):</p>
156b8e80941Smrg<ul>
157b8e80941Smrg  <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li>
158b8e80941Smrg</ul>
159b8e80941Smrg
160b8e80941Smrg<p>Rob Clark (1):</p>
161b8e80941Smrg<ul>
162b8e80941Smrg  <li>freedreno: fix memory leak</li>
163b8e80941Smrg</ul>
164b8e80941Smrg
165b8e80941Smrg<p>Tim Rowley (1):</p>
166b8e80941Smrg<ul>
167b8e80941Smrg  <li>swr: [rasterizer jitter] fix llvm &gt;= 5.0 build break</li>
168b8e80941Smrg</ul>
169b8e80941Smrg
170b8e80941Smrg<p>Timothy Arceri (2):</p>
171b8e80941Smrg<ul>
172b8e80941Smrg  <li>glsl: fix lower jumps for returns when loop is inside an if</li>
173b8e80941Smrg  <li>mesa: update lower_jumps tests after bug fix</li>
174b8e80941Smrg</ul>
175b8e80941Smrg
176b8e80941Smrg<p>Topi Pohjolainen (1):</p>
177b8e80941Smrg<ul>
178b8e80941Smrg  <li>i965/gen8+: Do full stall when switching pipeline</li>
179b8e80941Smrg</ul>
180b8e80941Smrg
181b8e80941Smrg<p>Xu Randy (2):</p>
182b8e80941Smrg<ul>
183b8e80941Smrg  <li>anv/blorp: Fix a crash in CmdClearColorImage</li>
184b8e80941Smrg  <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li>
185b8e80941Smrg</ul>
186b8e80941Smrg
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