17.0.3.html revision b8e80941
1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz 35b8e80941Smrgca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li> 56b8e80941Smrg 57b8e80941Smrg</ul> 58b8e80941Smrg 59b8e80941Smrg 60b8e80941Smrg<h2>Changes</h2> 61b8e80941Smrg 62b8e80941Smrg<p>Alex Deucher (1):</p> 63b8e80941Smrg<ul> 64b8e80941Smrg <li>radeonsi: add new polaris12 pci id</li> 65b8e80941Smrg</ul> 66b8e80941Smrg 67b8e80941Smrg<p>Andres Gomez (5):</p> 68b8e80941Smrg<ul> 69b8e80941Smrg <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li> 70b8e80941Smrg <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li> 71b8e80941Smrg <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li> 72b8e80941Smrg <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li> 73b8e80941Smrg <li>Update version to 17.0.3</li> 74b8e80941Smrg</ul> 75b8e80941Smrg 76b8e80941Smrg<p>Axel Davy (2):</p> 77b8e80941Smrg<ul> 78b8e80941Smrg <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li> 79b8e80941Smrg <li>st/nine: Use atomics for available_texture_mem</li> 80b8e80941Smrg</ul> 81b8e80941Smrg 82b8e80941Smrg<p>Bas Nieuwenhuizen (1):</p> 83b8e80941Smrg<ul> 84b8e80941Smrg <li>radv: flush DB cache before and after HTILE decompress.</li> 85b8e80941Smrg</ul> 86b8e80941Smrg 87b8e80941Smrg<p>Dave Airlie (1):</p> 88b8e80941Smrg<ul> 89b8e80941Smrg <li>radv: fix primitive reset index emission</li> 90b8e80941Smrg</ul> 91b8e80941Smrg 92b8e80941Smrg<p>Emil Velikov (1):</p> 93b8e80941Smrg<ul> 94b8e80941Smrg <li>docs: add sha256 checksums for 17.0.2</li> 95b8e80941Smrg</ul> 96b8e80941Smrg 97b8e80941Smrg<p>Ilia Mirkin (1):</p> 98b8e80941Smrg<ul> 99b8e80941Smrg <li>st/mesa: set result writemask based on ir type</li> 100b8e80941Smrg</ul> 101b8e80941Smrg 102b8e80941Smrg<p>Jan Vesely (1):</p> 103b8e80941Smrg<ul> 104b8e80941Smrg <li>clover: use pipe_resource references</li> 105b8e80941Smrg</ul> 106b8e80941Smrg 107b8e80941Smrg<p>Jason Ekstrand (9):</p> 108b8e80941Smrg<ul> 109b8e80941Smrg <li>anv/query: Invalidate the correct range</li> 110b8e80941Smrg <li>anv/GetQueryPoolResults: Actually implement the spec</li> 111b8e80941Smrg <li>anv/image: Return early when unbinding an image</li> 112b8e80941Smrg <li>anv/query: Fix the location of timestamp availability</li> 113b8e80941Smrg <li>anv: Make anv_get_layerCount a macro</li> 114b8e80941Smrg <li>anv/blorp: Use anv_get_layerCount everywhere</li> 115b8e80941Smrg <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li> 116b8e80941Smrg <li>anv/cmd_buffer: Fix bad indentation</li> 117b8e80941Smrg <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li> 118b8e80941Smrg</ul> 119b8e80941Smrg 120b8e80941Smrg<p>José Fonseca (1):</p> 121b8e80941Smrg<ul> 122b8e80941Smrg <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li> 123b8e80941Smrg</ul> 124b8e80941Smrg 125b8e80941Smrg<p>Juan A. Suarez Romero (1):</p> 126b8e80941Smrg<ul> 127b8e80941Smrg <li>tests/cache_test: allow crossing mount points</li> 128b8e80941Smrg</ul> 129b8e80941Smrg 130b8e80941Smrg<p>Karol Herbst (1):</p> 131b8e80941Smrg<ul> 132b8e80941Smrg <li>nvc0/ir: treat FMA like MAD for operand propagation</li> 133b8e80941Smrg</ul> 134b8e80941Smrg 135b8e80941Smrg<p>Kenneth Graunke (1):</p> 136b8e80941Smrg<ul> 137b8e80941Smrg <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li> 138b8e80941Smrg</ul> 139b8e80941Smrg 140b8e80941Smrg<p>Marek Olšák (1):</p> 141b8e80941Smrg<ul> 142b8e80941Smrg <li>radeonsi: don't hang on shader compile failure</li> 143b8e80941Smrg</ul> 144b8e80941Smrg 145b8e80941Smrg<p>Matt Turner (1):</p> 146b8e80941Smrg<ul> 147b8e80941Smrg <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li> 148b8e80941Smrg</ul> 149b8e80941Smrg 150b8e80941Smrg<p>Nanley Chery (1):</p> 151b8e80941Smrg<ul> 152b8e80941Smrg <li>intel: Correct the BDW surface state size</li> 153b8e80941Smrg</ul> 154b8e80941Smrg 155b8e80941Smrg<p>Nicolai Hähnle (1):</p> 156b8e80941Smrg<ul> 157b8e80941Smrg <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li> 158b8e80941Smrg</ul> 159b8e80941Smrg 160b8e80941Smrg<p>Rob Clark (1):</p> 161b8e80941Smrg<ul> 162b8e80941Smrg <li>freedreno: fix memory leak</li> 163b8e80941Smrg</ul> 164b8e80941Smrg 165b8e80941Smrg<p>Tim Rowley (1):</p> 166b8e80941Smrg<ul> 167b8e80941Smrg <li>swr: [rasterizer jitter] fix llvm >= 5.0 build break</li> 168b8e80941Smrg</ul> 169b8e80941Smrg 170b8e80941Smrg<p>Timothy Arceri (2):</p> 171b8e80941Smrg<ul> 172b8e80941Smrg <li>glsl: fix lower jumps for returns when loop is inside an if</li> 173b8e80941Smrg <li>mesa: update lower_jumps tests after bug fix</li> 174b8e80941Smrg</ul> 175b8e80941Smrg 176b8e80941Smrg<p>Topi Pohjolainen (1):</p> 177b8e80941Smrg<ul> 178b8e80941Smrg <li>i965/gen8+: Do full stall when switching pipeline</li> 179b8e80941Smrg</ul> 180b8e80941Smrg 181b8e80941Smrg<p>Xu Randy (2):</p> 182b8e80941Smrg<ul> 183b8e80941Smrg <li>anv/blorp: Fix a crash in CmdClearColorImage</li> 184b8e80941Smrg <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li> 185b8e80941Smrg</ul> 186b8e80941Smrg 187b8e80941Smrg</div> 188b8e80941Smrg</body> 189b8e80941Smrg</html> 190