1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 17.1.1 Release Notes / March 25, 2017</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930 mesa-17.1.1.tar.gz 35b8e80941Smrgaed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef mesa-17.1.1.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100854">Bug 100854</a> - YUV to RGB Color Space Conversion result is not precise</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100925">Bug 100925</a> - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly</li> 50b8e80941Smrg 51b8e80941Smrg</ul> 52b8e80941Smrg 53b8e80941Smrg 54b8e80941Smrg<h2>Changes</h2> 55b8e80941Smrg 56b8e80941Smrg<p>Alex Deucher (1):</p> 57b8e80941Smrg<ul> 58b8e80941Smrg <li>radeonsi: add new vega10 pci ids</li> 59b8e80941Smrg</ul> 60b8e80941Smrg 61b8e80941Smrg<p>Andres Gomez (2):</p> 62b8e80941Smrg<ul> 63b8e80941Smrg <li>bin/get-fixes-pick-list.sh: don't warn if more than one, go over them</li> 64b8e80941Smrg <li>bin/get-fixes-pick-list.sh: bring back the warning</li> 65b8e80941Smrg</ul> 66b8e80941Smrg 67b8e80941Smrg<p>Bruce Cherniak (1):</p> 68b8e80941Smrg<ul> 69b8e80941Smrg <li>swr: move msaa resolve to generalized StoreTile</li> 70b8e80941Smrg</ul> 71b8e80941Smrg 72b8e80941Smrg<p>Chad Versace (1):</p> 73b8e80941Smrg<ul> 74b8e80941Smrg <li>egl: Partially revert 23c86c74, fix eglMakeCurrent</li> 75b8e80941Smrg</ul> 76b8e80941Smrg 77b8e80941Smrg<p>Chih-Wei Huang (1):</p> 78b8e80941Smrg<ul> 79b8e80941Smrg <li>Android: correct libz dependency</li> 80b8e80941Smrg</ul> 81b8e80941Smrg 82b8e80941Smrg<p>Daniel Stone (1):</p> 83b8e80941Smrg<ul> 84b8e80941Smrg <li>gbm/dri: Fix sign-extension in modifier query</li> 85b8e80941Smrg</ul> 86b8e80941Smrg 87b8e80941Smrg<p>Emil Velikov (6):</p> 88b8e80941Smrg<ul> 89b8e80941Smrg <li>docs: add sha256 checksums for 17.1.0</li> 90b8e80941Smrg <li>radeon: automake: remove unneeded elf Cflags/Libs</li> 91b8e80941Smrg <li>configure: remove unneeded bits around libunwind handling</li> 92b8e80941Smrg <li>egl: add g_egldispatchstubs.h to the release tarball</li> 93b8e80941Smrg <li>automake: add SWR LLVM gen_builder.hpp workaround</li> 94b8e80941Smrg <li>Update version to 17.1.1</li> 95b8e80941Smrg</ul> 96b8e80941Smrg 97b8e80941Smrg<p>Eric Anholt (2):</p> 98b8e80941Smrg<ul> 99b8e80941Smrg <li>renderonly: Initialize fields of struct winsys_handle.</li> 100b8e80941Smrg <li>vc4: Don't allocate new BOs to avoid synchronization when they're shared.</li> 101b8e80941Smrg</ul> 102b8e80941Smrg 103b8e80941Smrg<p>Grazvydas Ignotas (2):</p> 104b8e80941Smrg<ul> 105b8e80941Smrg <li>anv: fix possible stack corruption</li> 106b8e80941Smrg <li>anv: don't leak DRM devices</li> 107b8e80941Smrg</ul> 108b8e80941Smrg 109b8e80941Smrg<p>Hans de Goede (1):</p> 110b8e80941Smrg<ul> 111b8e80941Smrg <li>glxglvnddispatch: Add missing dispatch for GetDriverConfig</li> 112b8e80941Smrg</ul> 113b8e80941Smrg 114b8e80941Smrg<p>Ilia Mirkin (1):</p> 115b8e80941Smrg<ul> 116b8e80941Smrg <li>nvc0/ir: SHLADD's middle source must be an immediate</li> 117b8e80941Smrg</ul> 118b8e80941Smrg 119b8e80941Smrg<p>Johnson Lin (1):</p> 120b8e80941Smrg<ul> 121b8e80941Smrg <li>nir/lower_tex: Fix minor error in YUV color conversion matrix</li> 122b8e80941Smrg</ul> 123b8e80941Smrg 124b8e80941Smrg<p>Juan A. Suarez Romero (2):</p> 125b8e80941Smrg<ul> 126b8e80941Smrg <li>bin/get-{extra,fixes}-pick-list.sh: add support for ignore list</li> 127b8e80941Smrg <li>bin/get-{extra,fixes}-pick-list.sh: improve output</li> 128b8e80941Smrg</ul> 129b8e80941Smrg 130b8e80941Smrg<p>Lucas Stach (2):</p> 131b8e80941Smrg<ul> 132b8e80941Smrg <li>etnaviv: stop oversizing buffer resources</li> 133b8e80941Smrg <li>etnaviv: allow R/B swapped surfaces to be cleared</li> 134b8e80941Smrg</ul> 135b8e80941Smrg 136b8e80941Smrg<p>Marek Olšák (2):</p> 137b8e80941Smrg<ul> 138b8e80941Smrg <li>amd/addrlib: import Raven support</li> 139b8e80941Smrg <li>radeonsi/gfx9: add support for Raven</li> 140b8e80941Smrg</ul> 141b8e80941Smrg 142b8e80941Smrg<p>Nanley Chery (2):</p> 143b8e80941Smrg<ul> 144b8e80941Smrg <li>anv/formats: Update the three-channel BC1 mappings</li> 145b8e80941Smrg <li>i965/formats: Update the three-channel DXT1 mappings</li> 146b8e80941Smrg</ul> 147b8e80941Smrg 148b8e80941Smrg<p>Nicolai Hähnle (5):</p> 149b8e80941Smrg<ul> 150b8e80941Smrg <li>radeonsi: mark fast-cleared textures as compressed when dirtying</li> 151b8e80941Smrg <li>radeonsi: fix primitive ID in fragment shader when using tessellation</li> 152b8e80941Smrg <li>radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI</li> 153b8e80941Smrg <li>radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation</li> 154b8e80941Smrg <li>st/mesa: remove an incorrect assertion</li> 155b8e80941Smrg</ul> 156b8e80941Smrg 157b8e80941Smrg<p>Pohjolainen, Topi (1):</p> 158b8e80941Smrg<ul> 159b8e80941Smrg <li>intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4</li> 160b8e80941Smrg</ul> 161b8e80941Smrg 162b8e80941Smrg<p>Rob Clark (2):</p> 163b8e80941Smrg<ul> 164b8e80941Smrg <li>mesa/st: fix yuv EGLImage's</li> 165b8e80941Smrg <li>freedreno: fix crash when flush() but no rendering</li> 166b8e80941Smrg</ul> 167b8e80941Smrg 168b8e80941Smrg<p>Rob Herring (1):</p> 169b8e80941Smrg<ul> 170b8e80941Smrg <li>virgl: fix virgl_bo_transfer_{put, get} box struct copy</li> 171b8e80941Smrg</ul> 172b8e80941Smrg 173b8e80941Smrg<p>Samuel Iglesias Gonsálvez (3):</p> 174b8e80941Smrg<ul> 175b8e80941Smrg <li>i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution</li> 176b8e80941Smrg <li>i965/vec4: fix swizzle and writemask when loading an uniform with constant offset</li> 177b8e80941Smrg <li>i965/vec4: load dvec3/4 uniforms first in the push constant buffer</li> 178b8e80941Smrg</ul> 179b8e80941Smrg 180b8e80941Smrg<p>Tom Stellard (1):</p> 181b8e80941Smrg<ul> 182b8e80941Smrg <li>gallivm: Make sure module has the correct data layout when pass manager runs</li> 183b8e80941Smrg</ul> 184b8e80941Smrg 185b8e80941Smrg 186b8e80941Smrg</div> 187b8e80941Smrg</body> 188b8e80941Smrg</html> 189