1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 17.1.6 Release Notes / August 7, 2017</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 17.1.6 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg971831bc1e748b3e8367eee6b9eb509bad2970e3c2f8520ad25f5caa12ca5491 mesa-17.1.6.tar.gz 35b8e80941Smrg0686deadde1f126b20aa67e47e8c50502043eee4ecdf60d5009ffda3cebfee50 mesa-17.1.6.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97957">Bug 97957</a> - Awful screen tearing in a separate X server with DRI3</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101683">Bug 101683</a> - Some games hang while loading when compositing is shut off or absent</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101867">Bug 101867</a> - Launch options window renders black in Feral Games in current Mesa trunk</li> 52b8e80941Smrg 53b8e80941Smrg</ul> 54b8e80941Smrg 55b8e80941Smrg 56b8e80941Smrg<h2>Changes</h2> 57b8e80941Smrg 58b8e80941Smrg<p>Andres Gomez (1):</p> 59b8e80941Smrg<ul> 60b8e80941Smrg <li>docs: add sha256 checksums for 17.1.5</li> 61b8e80941Smrg</ul> 62b8e80941Smrg 63b8e80941Smrg<p>Bas Nieuwenhuizen (1):</p> 64b8e80941Smrg<ul> 65b8e80941Smrg <li>radv: Don't underflow non-visible VRAM size.</li> 66b8e80941Smrg</ul> 67b8e80941Smrg 68b8e80941Smrg<p>Brian Paul (1):</p> 69b8e80941Smrg<ul> 70b8e80941Smrg <li>svga: fix texture swizzle writemasking</li> 71b8e80941Smrg</ul> 72b8e80941Smrg 73b8e80941Smrg<p>Chad Versace (1):</p> 74b8e80941Smrg<ul> 75b8e80941Smrg <li>anv/image: Fix VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT</li> 76b8e80941Smrg</ul> 77b8e80941Smrg 78b8e80941Smrg<p>Chris Wilson (1):</p> 79b8e80941Smrg<ul> 80b8e80941Smrg <li>i965: Resolve framebuffers before signaling the fence</li> 81b8e80941Smrg</ul> 82b8e80941Smrg 83b8e80941Smrg<p>Connor Abbott (1):</p> 84b8e80941Smrg<ul> 85b8e80941Smrg <li>nir: fix algebraic optimizations</li> 86b8e80941Smrg</ul> 87b8e80941Smrg 88b8e80941Smrg<p>Daniel Stone (1):</p> 89b8e80941Smrg<ul> 90b8e80941Smrg <li>st/dri: Check get-handle return value in queryImage</li> 91b8e80941Smrg</ul> 92b8e80941Smrg 93b8e80941Smrg<p>Dave Airlie (5):</p> 94b8e80941Smrg<ul> 95b8e80941Smrg <li>radv: fix non-0 based layer clears.</li> 96b8e80941Smrg <li>radv: fix buffer views on SI/CIK.</li> 97b8e80941Smrg <li>radv/ac: realign SI workaround with radeonsi.</li> 98b8e80941Smrg <li>radv/ac: port SI TC L1 write corruption fix.</li> 99b8e80941Smrg <li>radv: for stencil only set Z tile mode index to same value</li> 100b8e80941Smrg</ul> 101b8e80941Smrg 102b8e80941Smrg<p>Emil Velikov (23):</p> 103b8e80941Smrg<ul> 104b8e80941Smrg <li>cherry-ignore: add "anv: Round u_vector element sizes to a power of two"</li> 105b8e80941Smrg <li>anv: advertise v6 of the wayland surface extension</li> 106b8e80941Smrg <li>radv: advertise v6 of the wayland surface extension</li> 107b8e80941Smrg <li>swrast: add dri2ConfigQueryExtension to the correct extension list</li> 108b8e80941Smrg <li>cherry-ignore: add "anv: Transition MCS buffers from the undefined layout"</li> 109b8e80941Smrg <li>swr: don't forget to link AVX/AVX2 against pthreads</li> 110b8e80941Smrg <li>cherry-ignore: add "i965: Fix offset addition in get_isl_surf"</li> 111b8e80941Smrg <li>cherry-ignore: add "i965: Fix = vs == in MCS aux usage assert."</li> 112b8e80941Smrg <li>cherry-ignore: add a couple of radeon commits</li> 113b8e80941Smrg <li>cherry-ignore: add "swr/rast: non-regex knob fallback code for gcc < 4.9"</li> 114b8e80941Smrg <li>cherry-ignore: add "swr: fix transform feedback logic"</li> 115b8e80941Smrg <li>cherry-ignore: add a couple of radeonsi/gfx9 commits</li> 116b8e80941Smrg <li>cherry-ignore: ignore reverted st/mesa commit</li> 117b8e80941Smrg <li>cherry-ignore: add bindless textures fix</li> 118b8e80941Smrg <li>cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for array of structs"</li> 119b8e80941Smrg <li>cherry-ignore: add yet another bindless textures fix</li> 120b8e80941Smrg <li>bin/cherry-ignore: add radeonsi "fix of a fix"</li> 121b8e80941Smrg <li>travis: lower SWR requirement to GCC 4.8, aka std=c++11</li> 122b8e80941Smrg <li>i965: use strtol to convert the integer deviceID override</li> 123b8e80941Smrg <li>swr: remove unneeded fallback strcasecmp define</li> 124b8e80941Smrg <li>cherry-ignore: add a bunch more commits to the list</li> 125b8e80941Smrg <li>fixup! cherry-ignore: add a bunch more commits to the list</li> 126b8e80941Smrg <li>Update version to 17.1.6</li> 127b8e80941Smrg</ul> 128b8e80941Smrg 129b8e80941Smrg<p>Eric Anholt (1):</p> 130b8e80941Smrg<ul> 131b8e80941Smrg <li>broadcom/vc4: Prefer blit via rendering to the software fallback.</li> 132b8e80941Smrg</ul> 133b8e80941Smrg 134b8e80941Smrg<p>Eric Engestrom (1):</p> 135b8e80941Smrg<ul> 136b8e80941Smrg <li>configure: only install khrplatform.h if needed</li> 137b8e80941Smrg</ul> 138b8e80941Smrg 139b8e80941Smrg<p>Iago Toral Quiroga (2):</p> 140b8e80941Smrg<ul> 141b8e80941Smrg <li>anv/cmd_buffer: fix off by one error in assertion</li> 142b8e80941Smrg <li>anv: only expose up to 28 vertex attributes</li> 143b8e80941Smrg</ul> 144b8e80941Smrg 145b8e80941Smrg<p>Ilia Mirkin (1):</p> 146b8e80941Smrg<ul> 147b8e80941Smrg <li>nv50/ir: fix threads calculation for non-compute shaders</li> 148b8e80941Smrg</ul> 149b8e80941Smrg 150b8e80941Smrg<p>Jason Ekstrand (5):</p> 151b8e80941Smrg<ul> 152b8e80941Smrg <li>anv/cmd_buffer: Properly handle render passes with 0 attachments</li> 153b8e80941Smrg <li>anv: Stop leaking the no_aux sampler surface state</li> 154b8e80941Smrg <li>anv/image: Add INPUT_ATTACHMENT to the list of required usages</li> 155b8e80941Smrg <li>nir/vars_to_ssa: Handle missing struct members in foreach_deref_node</li> 156b8e80941Smrg <li>spirv: Fix SpvImageFormatR16ui</li> 157b8e80941Smrg</ul> 158b8e80941Smrg 159b8e80941Smrg<p>Juan A. Suarez Romero (2):</p> 160b8e80941Smrg<ul> 161b8e80941Smrg <li>anv/pipeline: use unsigned long long constant to check enable vertex inputs</li> 162b8e80941Smrg <li>anv/pipeline: do not use BITFIELD64_BIT()</li> 163b8e80941Smrg</ul> 164b8e80941Smrg 165b8e80941Smrg<p>Kenneth Graunke (1):</p> 166b8e80941Smrg<ul> 167b8e80941Smrg <li>nir: Use nir_src_copy instead of direct assignments.</li> 168b8e80941Smrg</ul> 169b8e80941Smrg 170b8e80941Smrg<p>Lionel Landwerlin (1):</p> 171b8e80941Smrg<ul> 172b8e80941Smrg <li>i965: perf: flush batchbuffers at the beginning of queries</li> 173b8e80941Smrg</ul> 174b8e80941Smrg 175b8e80941Smrg<p>Lucas Stach (1):</p> 176b8e80941Smrg<ul> 177b8e80941Smrg <li>etnaviv: fix memory leak when BO allocation fails</li> 178b8e80941Smrg</ul> 179b8e80941Smrg 180b8e80941Smrg<p>Marek Olšák (2):</p> 181b8e80941Smrg<ul> 182b8e80941Smrg <li>st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers</li> 183b8e80941Smrg <li>gallium/radeon: make S_FIXED function signed and move it to shared code</li> 184b8e80941Smrg</ul> 185b8e80941Smrg 186b8e80941Smrg<p>Mark Thompson (1):</p> 187b8e80941Smrg<ul> 188b8e80941Smrg <li>st/va: Fix scaling list ordering for H.265</li> 189b8e80941Smrg</ul> 190b8e80941Smrg 191b8e80941Smrg<p>Nicolai Hähnle (4):</p> 192b8e80941Smrg<ul> 193b8e80941Smrg <li>radeonsi/gfx9: fix crash building monolithic merged ES-GS shader</li> 194b8e80941Smrg <li>radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI</li> 195b8e80941Smrg <li>radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+</li> 196b8e80941Smrg <li>gallium/radeon: fix ARB_query_buffer_object conversion to boolean</li> 197b8e80941Smrg</ul> 198b8e80941Smrg 199b8e80941Smrg<p>Thomas Hellstrom (2):</p> 200b8e80941Smrg<ul> 201b8e80941Smrg <li>loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc</li> 202b8e80941Smrg <li>dri3: Wait for all pending swapbuffers to be scheduled before touching the front</li> 203b8e80941Smrg</ul> 204b8e80941Smrg 205b8e80941Smrg<p>Tim Rowley (3):</p> 206b8e80941Smrg<ul> 207b8e80941Smrg <li>gallium/util: fix nondeterministic avx512 detection</li> 208b8e80941Smrg <li>swr/rast: quit using linux-specific gettid()</li> 209b8e80941Smrg <li>swr/rast: fix scons gen_knobs.h dependency</li> 210b8e80941Smrg</ul> 211b8e80941Smrg 212b8e80941Smrg<p>Timothy Arceri (1):</p> 213b8e80941Smrg<ul> 214b8e80941Smrg <li>nir: fix nir_opt_copy_prop_vars() for arrays of arrays</li> 215b8e80941Smrg</ul> 216b8e80941Smrg 217b8e80941Smrg<p>Wladimir J. van der Laan (1):</p> 218b8e80941Smrg<ul> 219b8e80941Smrg <li>etnaviv: Clear lbl_usage array correctly</li> 220b8e80941Smrg</ul> 221b8e80941Smrg 222b8e80941Smrg 223b8e80941Smrg</div> 224b8e80941Smrg</body> 225b8e80941Smrg</html> 226