17.2.1.html revision b8e80941
1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 17.2.1 Release Notes / September 17, 2017</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 17.2.1 is a bug fix release which fixes bugs found since the 17.2.0 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 17.2.1 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrgc902d8dc2540195bc570d88af1a8fd8a1774373660a27bb1d539551f46824bc1 mesa-17.2.1.tar.gz 35b8e80941Smrg77385d17827cff24a3bae134342234f2efe7f7f990e778109682571dbbc9ba1e mesa-17.2.1.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100613">Bug 100613</a> - Regression in Mesa 17 on s390x (zSystems)</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101709">Bug 101709</a> - [llvmpipe] piglit gl-1.0-scissor-offscreen regression</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102454">Bug 102454</a> - glibc 2.26 doesn't provide anymore xlocale.h</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102467">Bug 102467</a> - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102502">Bug 102502</a> - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold u_trim_pipe_prim call from st/mesa to drivers</li> 56b8e80941Smrg 57b8e80941Smrg</ul> 58b8e80941Smrg 59b8e80941Smrg 60b8e80941Smrg<h2>Changes</h2> 61b8e80941Smrg 62b8e80941Smrg<p>Bas Nieuwenhuizen (4):</p> 63b8e80941Smrg<ul> 64b8e80941Smrg <li>radv: Actually set the cmd_buffer usage_flags.</li> 65b8e80941Smrg <li>radv: Fix vkCopyImage with both depth and stencil aspects.</li> 66b8e80941Smrg <li>radv: Disable multilayer & multilevel DCC.</li> 67b8e80941Smrg <li>radv: Don't allocate CMASK for linear images.</li> 68b8e80941Smrg</ul> 69b8e80941Smrg 70b8e80941Smrg<p>Ben Crocker (1):</p> 71b8e80941Smrg<ul> 72b8e80941Smrg <li>llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load</li> 73b8e80941Smrg</ul> 74b8e80941Smrg 75b8e80941Smrg<p>Brian Paul (1):</p> 76b8e80941Smrg<ul> 77b8e80941Smrg <li>llvmpipe: initialize llvmpipe->dirty with LP_NEW_SCISSOR</li> 78b8e80941Smrg</ul> 79b8e80941Smrg 80b8e80941Smrg<p>Charmaine Lee (1):</p> 81b8e80941Smrg<ul> 82b8e80941Smrg <li>vbo: fix offset in minmax cache key</li> 83b8e80941Smrg</ul> 84b8e80941Smrg 85b8e80941Smrg<p>Dave Airlie (12):</p> 86b8e80941Smrg<ul> 87b8e80941Smrg <li>radv: disable 1d/2d linear optimisation on gfx9.</li> 88b8e80941Smrg <li>radv/gfx9: set descriptor up for base_mip to level range.</li> 89b8e80941Smrg <li>Revert "radv: disable support for VEGA for now."</li> 90b8e80941Smrg <li>radv/winsys: use amdgpu_bo_va_op_raw.</li> 91b8e80941Smrg <li>radv/gfx9: allocate events from uncached VA space</li> 92b8e80941Smrg <li>radv: use simpler indirect packet 3 if possible.</li> 93b8e80941Smrg <li>radv: don't use iview for meta image width/height.</li> 94b8e80941Smrg <li>radv: handle GFX9 1D textures</li> 95b8e80941Smrg <li>radv/gfx9: set mip0-depth correctly for 2d arrays/3d images</li> 96b8e80941Smrg <li>radv/ac: bump params array for image atomic comp swap</li> 97b8e80941Smrg <li>radv/gfx9: fix image resource handling.</li> 98b8e80941Smrg <li>radv/winsys: fix flags vs va_flags thinko.</li> 99b8e80941Smrg</ul> 100b8e80941Smrg 101b8e80941Smrg<p>Emil Velikov (7):</p> 102b8e80941Smrg<ul> 103b8e80941Smrg <li>docs: add sha256 checksums for 17.2.0</li> 104b8e80941Smrg <li>cherry-ignore: add getCapability patches</li> 105b8e80941Smrg <li>cherry-ignore: ignore gfx9 tile swizzle fix</li> 106b8e80941Smrg <li>cherry-ignore: add execution_type() fix to the list</li> 107b8e80941Smrg <li>cherry-ignore: add EGL+gbm swast patches</li> 108b8e80941Smrg <li>egl/x11/dri3: adding missing __DRI_BACKGROUND_CALLABLE extension</li> 109b8e80941Smrg <li>Update version to 17.2.1</li> 110b8e80941Smrg</ul> 111b8e80941Smrg 112b8e80941Smrg<p>Eric Engestrom (3):</p> 113b8e80941Smrg<ul> 114b8e80941Smrg <li>util: improve compiler guard</li> 115b8e80941Smrg <li>mesa/st: remove unwanted backup file</li> 116b8e80941Smrg <li>docs/egl: remove reference to EGL_DRIVERS_PATH</li> 117b8e80941Smrg</ul> 118b8e80941Smrg 119b8e80941Smrg<p>Grazvydas Ignotas (1):</p> 120b8e80941Smrg<ul> 121b8e80941Smrg <li>radv: don't assert on empty hash table</li> 122b8e80941Smrg</ul> 123b8e80941Smrg 124b8e80941Smrg<p>Jason Ekstrand (2):</p> 125b8e80941Smrg<ul> 126b8e80941Smrg <li>anv/formats: Nicely handle unknown VkFormat enums</li> 127b8e80941Smrg <li>spirv: Add support for the HelperInvocation builtin</li> 128b8e80941Smrg</ul> 129b8e80941Smrg 130b8e80941Smrg<p>Karol Herbst (1):</p> 131b8e80941Smrg<ul> 132b8e80941Smrg <li>nvc0: write 0 to pipeline_statistics.cs_invocations</li> 133b8e80941Smrg</ul> 134b8e80941Smrg 135b8e80941Smrg<p>Kenneth Graunke (2):</p> 136b8e80941Smrg<ul> 137b8e80941Smrg <li>i965: Fix crash in fallback GTT mapping.</li> 138b8e80941Smrg <li>i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake.</li> 139b8e80941Smrg</ul> 140b8e80941Smrg 141b8e80941Smrg<p>Marek Olšák (1):</p> 142b8e80941Smrg<ul> 143b8e80941Smrg <li>st/mesa: skip draw calls with pipe_draw_info::count == 0</li> 144b8e80941Smrg</ul> 145b8e80941Smrg 146b8e80941Smrg<p>Michael Olbrich (1):</p> 147b8e80941Smrg<ul> 148b8e80941Smrg <li>egl/dri2: only destroy created objects</li> 149b8e80941Smrg</ul> 150b8e80941Smrg 151b8e80941Smrg<p>Nicolai Hähnle (1):</p> 152b8e80941Smrg<ul> 153b8e80941Smrg <li>radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog</li> 154b8e80941Smrg</ul> 155b8e80941Smrg 156b8e80941Smrg<p>Nicolai Hähnle (4):</p> 157b8e80941Smrg<ul> 158b8e80941Smrg <li>radeonsi/gfx9: always flush DB metadata on framebuffer changes</li> 159b8e80941Smrg <li>st/glsl_to_tgsi: only the first (inner-most) array reference can be a 2D index</li> 160b8e80941Smrg <li>ac/surface: match Z and stencil tile config</li> 161b8e80941Smrg <li>glsl: fix glsl_struct_field size calculations for shader cache</li> 162b8e80941Smrg</ul> 163b8e80941Smrg 164b8e80941Smrg<p>Ray Strode (1):</p> 165b8e80941Smrg<ul> 166b8e80941Smrg <li>gallivm: correct channel shift logic on big endian</li> 167b8e80941Smrg</ul> 168b8e80941Smrg 169b8e80941Smrg<p>Rob Clark (1):</p> 170b8e80941Smrg<ul> 171b8e80941Smrg <li>freedreno: skip batch-cache for compute shaders</li> 172b8e80941Smrg</ul> 173b8e80941Smrg 174b8e80941Smrg<p>Roland Scheidegger (1):</p> 175b8e80941Smrg<ul> 176b8e80941Smrg <li>st/mesa: fix view template initialization in try_pbo_readpixels</li> 177b8e80941Smrg</ul> 178b8e80941Smrg 179b8e80941Smrg<p>Samuel Pitoiset (1):</p> 180b8e80941Smrg<ul> 181b8e80941Smrg <li>radeonsi: update dirty_level_mask before dispatching</li> 182b8e80941Smrg</ul> 183b8e80941Smrg 184b8e80941Smrg<p>Timothy Arceri (9):</p> 185b8e80941Smrg<ul> 186b8e80941Smrg <li>glsl: allow NULL to be passed to encode_type_to_blob()</li> 187b8e80941Smrg <li>glsl: stop adding pointers from gl_shader_variable to the cache</li> 188b8e80941Smrg <li>glsl: stop adding pointers from glsl_struct_field to the cache</li> 189b8e80941Smrg <li>glsl: add has_uniform_storage() helper to shader cache</li> 190b8e80941Smrg <li>glsl: don't write uniform storage offset if there isn't one</li> 191b8e80941Smrg <li>glsl: always write a name/label string to the cache</li> 192b8e80941Smrg <li>compiler: move pointers to the start of shader_info</li> 193b8e80941Smrg <li>glsl: stop adding pointers from shader_info to the cache</li> 194b8e80941Smrg <li>glsl: stop adding pointers from bindless structs to the cache</li> 195b8e80941Smrg</ul> 196b8e80941Smrg 197b8e80941Smrg 198b8e80941Smrg</div> 199b8e80941Smrg</body> 200b8e80941Smrg</html> 201