1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 17.2.6 Release Notes / November 25, 2017</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 17.2.6 is a bug fix release which fixes bugs found since the 17.2.5 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 17.2.6 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrga9ed76702ffb14ad674ad48899f5c8c7e3a0f987911878a5dfdc4117dce5b415 mesa-17.2.6.tar.gz 35b8e80941Smrg6ad85224620330be26ab68c8fc78381b12b38b610ade2db8716b38faaa8f30de mesa-17.2.6.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg<ul> 45b8e80941Smrg 46b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100438">Bug 100438</a> - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed.</li> 47b8e80941Smrg 48b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102177">Bug 102177</a> - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails sporadically</li> 49b8e80941Smrg 50b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103115">Bug 103115</a> - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64</li> 51b8e80941Smrg 52b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103519">Bug 103519</a> - wayland egl apps crash on start with mesa 17.2</li> 53b8e80941Smrg 54b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103529">Bug 103529</a> - [GM45] GPU hang with mpv fullscreen (bisected)</li> 55b8e80941Smrg 56b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103628">Bug 103628</a> - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks</li> 57b8e80941Smrg 58b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103787">Bug 103787</a> - [BDW,BSW] gpu hang on spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp</li> 59b8e80941Smrg 60b8e80941Smrg</ul> 61b8e80941Smrg 62b8e80941Smrg 63b8e80941Smrg<h2>Changes</h2> 64b8e80941Smrg<p>Adam Jackson (2):</p> 65b8e80941Smrg<ul> 66b8e80941Smrg <li>glx/drisw: Fix glXMakeCurrent(dpy, None, ctx)</li> 67b8e80941Smrg <li>glx/dri3: Fix passing renderType into glXCreateContext</li> 68b8e80941Smrg</ul> 69b8e80941Smrg 70b8e80941Smrg<p>Alex Smith (2):</p> 71b8e80941Smrg<ul> 72b8e80941Smrg <li>spirv: Use correct type for sampled images</li> 73b8e80941Smrg <li>nir/spirv: tg4 requires a sampler</li> 74b8e80941Smrg</ul> 75b8e80941Smrg 76b8e80941Smrg<p>Andres Gomez (14):</p> 77b8e80941Smrg<ul> 78b8e80941Smrg <li>docs: add sha256 checksums for 17.2.5</li> 79b8e80941Smrg <li>cherry-ignore: intel/fs: Use a pure vertical stride for large register strides</li> 80b8e80941Smrg <li>cherry-ignore: intel/nir: Use the correct indirect lowering masks in link_shaders</li> 81b8e80941Smrg <li>cherry-ignore: intel/fs: Use the original destination region for int MUL lowering</li> 82b8e80941Smrg <li>cherry-ignore: intel/fs: refactors</li> 83b8e80941Smrg <li>cherry-ignore: r600/shader: reserve first register of vertex shader.</li> 84b8e80941Smrg <li>cherry-ignore: anv/cmd_buffer: Advance the address when initializing clear colors</li> 85b8e80941Smrg <li>cherry-ignore: anv/cmd_buffer: Take bo_offset into account in fast clear state addresses</li> 86b8e80941Smrg <li>cherry-ignore: i965: Mark BOs as external when we export their handle</li> 87b8e80941Smrg <li>cherry-ignore: added 17.3 nominations.</li> 88b8e80941Smrg <li>cherry-ignore: glsl: Fix typo fragement -> fragment</li> 89b8e80941Smrg <li>cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions</li> 90b8e80941Smrg <li>cherry-ignore: Revert "intel/fs: Use a pure vertical stride for large register strides"</li> 91b8e80941Smrg <li>Update version to 17.2.6</li> 92b8e80941Smrg</ul> 93b8e80941Smrg 94b8e80941Smrg<p>Anuj Phogat (2):</p> 95b8e80941Smrg<ul> 96b8e80941Smrg <li>i965: Program DWord Length in MI_FLUSH_DW</li> 97b8e80941Smrg <li>i965/gen8+: Fix the number of dwords programmed in MI_FLUSH_DW</li> 98b8e80941Smrg</ul> 99b8e80941Smrg 100b8e80941Smrg<p>Bas Nieuwenhuizen (2):</p> 101b8e80941Smrg<ul> 102b8e80941Smrg <li>radv: Free syncobj with multiple imports.</li> 103b8e80941Smrg <li>radv: Free temporary syncobj after waiting on it.</li> 104b8e80941Smrg</ul> 105b8e80941Smrg 106b8e80941Smrg<p>Dave Airlie (1):</p> 107b8e80941Smrg<ul> 108b8e80941Smrg <li>r600: fix isoline tess factor component swapping.</li> 109b8e80941Smrg</ul> 110b8e80941Smrg 111b8e80941Smrg<p>Derek Foreman (1):</p> 112b8e80941Smrg<ul> 113b8e80941Smrg <li>egl/wayland: Add a fallback when fourcc query isn't supported</li> 114b8e80941Smrg</ul> 115b8e80941Smrg 116b8e80941Smrg<p>Dylan Baker (1):</p> 117b8e80941Smrg<ul> 118b8e80941Smrg <li>autotools: Set C++ visibility flags on Intel</li> 119b8e80941Smrg</ul> 120b8e80941Smrg 121b8e80941Smrg<p>Emil Velikov (3):</p> 122b8e80941Smrg<ul> 123b8e80941Smrg <li>targets/opencl: don't hardcode the icd file install to /etc/...</li> 124b8e80941Smrg <li>configure.ac: loosen --enable-glvnd check to honour egl</li> 125b8e80941Smrg <li>configure.ac: require xcb* for the omx/va/... when using x11 platform</li> 126b8e80941Smrg</ul> 127b8e80941Smrg 128b8e80941Smrg<p>George Barrett (1):</p> 129b8e80941Smrg<ul> 130b8e80941Smrg <li>glsl: Catch subscripted calls to undeclared subroutines</li> 131b8e80941Smrg</ul> 132b8e80941Smrg 133b8e80941Smrg<p>Jason Ekstrand (9):</p> 134b8e80941Smrg<ul> 135b8e80941Smrg <li>intel/fs: Use ANY/ALL32 predicates in SIMD32</li> 136b8e80941Smrg <li>intel/fs: Use an explicit D type for vote any/all/eq intrinsics</li> 137b8e80941Smrg <li>intel/fs: Use a pair of 1-wide MOVs instead of SEL for any/all</li> 138b8e80941Smrg <li>intel/eu/reg: Add a subscript() helper</li> 139b8e80941Smrg <li>intel/fs: Fix MOV_INDIRECT for 64-bit values on little-core</li> 140b8e80941Smrg <li>intel/fs: Fix integer multiplication lowering for src/dst hazards</li> 141b8e80941Smrg <li>intel/fs: Mark 64-bit values as being contiguous</li> 142b8e80941Smrg <li>intel/fs: Rework zero-length URB write handling</li> 143b8e80941Smrg <li>i965: Add stencil buffers to cache set regardless of stencil texturing</li> 144b8e80941Smrg</ul> 145b8e80941Smrg 146b8e80941Smrg<p>Kenneth Graunke (5):</p> 147b8e80941Smrg<ul> 148b8e80941Smrg <li>i965: properly initialize brw->cs.base.stage to MESA_SHADER_COMPUTE</li> 149b8e80941Smrg <li>i965: Make L3 configuration atom listen for TCS/TES program updates.</li> 150b8e80941Smrg <li>intel/tools: Fix detection of enabled shader stages.</li> 151b8e80941Smrg <li>i965: Implement another VF cache invalidate workaround on Gen8+.</li> 152b8e80941Smrg <li>i965: Upload invariant state once at the start of the batch on Gen4-5.</li> 153b8e80941Smrg</ul> 154b8e80941Smrg 155b8e80941Smrg<p>Matt Turner (2):</p> 156b8e80941Smrg<ul> 157b8e80941Smrg <li>i965/fs: Fix extract_i8/u8 to a 64-bit destination</li> 158b8e80941Smrg <li>i965/fs: Split all 32->64-bit MOVs on CHV, BXT, GLK</li> 159b8e80941Smrg</ul> 160b8e80941Smrg 161b8e80941Smrg<p>Neil Roberts (1):</p> 162b8e80941Smrg<ul> 163b8e80941Smrg <li>glsl: Transform fb buffers are only active if a variable uses them</li> 164b8e80941Smrg</ul> 165b8e80941Smrg 166b8e80941Smrg<p>Nicolai Hähnle (1):</p> 167b8e80941Smrg<ul> 168b8e80941Smrg <li>ddebug: fix use-after-free of streamout targets</li> 169b8e80941Smrg</ul> 170b8e80941Smrg 171b8e80941Smrg<p>Tim Rowley (2):</p> 172b8e80941Smrg<ul> 173b8e80941Smrg <li>swr/rast: Use gather instruction for i32gather_ps on simd16/avx512</li> 174b8e80941Smrg <li>swr/rast: Faster emulated simd16 permute</li> 175b8e80941Smrg</ul> 176b8e80941Smrg 177b8e80941Smrg<p>Timothy Arceri (3):</p> 178b8e80941Smrg<ul> 179b8e80941Smrg <li>glsl: drop cache_fallback</li> 180b8e80941Smrg <li>glsl: use the correct parent when allocating program data members</li> 181b8e80941Smrg <li>mesa: rework how we free gl_shader_program_data</li> 182b8e80941Smrg</ul> 183b8e80941Smrg 184b8e80941Smrg 185b8e80941Smrg</div> 186b8e80941Smrg</body> 187b8e80941Smrg</html> 188