17.3.4.html revision b8e80941
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 17.3.4 Release Notes / January 15, 2018</h1> 18 19<p> 20Mesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 release. 21</p> 22<p> 23Mesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 342d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-17.3.4.tar.gz 3571f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-17.3.4.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90311">Bug 90311</a> - Fail to build libglx with clang at linking stage</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101442">Bug 101442</a> - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102435">Bug 102435</a> - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103006">Bug 103006</a> - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103626">Bug 103626</a> - [SNB] ES3-CTS.functional.shaders.precision</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104163">Bug 104163</a> - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: Disable regular fast-clears (CCS_D) on gen9+"</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104383">Bug 104383</a> - [KBL] Intel GPU hang with firefox</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104411">Bug 104411</a> - [CCS] lemonbar-xft GPU hang</li> 62 63<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104487">Bug 104487</a> - [KBL] portal2_linux GPU hang</li> 64 65<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104711">Bug 104711</a> - [skl CCS] Oxenfree (unity engine game) hangs GPU</li> 66 67<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104741">Bug 104741</a> - Graphic corruption for Android apps Telegram and KineMaster</li> 68 69<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104745">Bug 104745</a> - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130</li> 70 71<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104818">Bug 104818</a> - mesa fails to build on ia64</li> 72 73</ul> 74 75 76<h2>Changes</h2> 77 78<p>Andres Gomez (1):</p> 79<ul> 80 <li>i965: perform 2 uploads with dual slot *64*PASSTHRU formats on gen<8</li> 81</ul> 82 83<p>Bas Nieuwenhuizen (10):</p> 84<ul> 85 <li>radv: Fix ordering issue in meta memory allocation failure path.</li> 86 <li>radv: Fix memory allocation failure path in compute resolve init.</li> 87 <li>radv: Fix freeing meta state if the device pipeline cache fails to allocate.</li> 88 <li>radv: Fix fragment resolve init memory allocation failure paths.</li> 89 <li>radv: Fix bufimage failure deallocation.</li> 90 <li>radv: Init variant entry with memset.</li> 91 <li>radv: Don't allow 3d or 1d depth/stencil textures.</li> 92 <li>ac/nir: Use instance_rate_inputs per attribute, not per variable.</li> 93 <li>ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores.</li> 94 <li>ac/nir: Fix vector extraction if source vector has >4 elements.</li> 95</ul> 96 97<p>Boyuan Zhang (2):</p> 98<ul> 99 <li>radeon/vcn: add and manage render picture list</li> 100 <li>radeon/uvd: add and manage render picture list</li> 101</ul> 102 103<p>Chuck Atkins (1):</p> 104<ul> 105 <li>configure.ac: add missing llvm dependencies to .pc files</li> 106</ul> 107 108<p>Dave Airlie (10):</p> 109<ul> 110 <li>r600/sb: fix a bug emitting ar load from a constant.</li> 111 <li>ac/nir: account for view index in the user sgpr allocation.</li> 112 <li>radv: add fs_key meta format support to resolve passes.</li> 113 <li>radv: don't use hw resolve for integer image formats</li> 114 <li>radv: don't use hw resolves for r16g16 norm formats.</li> 115 <li>radv: move spi_baryc_cntl to pipeline</li> 116 <li>r600/sb: insert the else clause when we might depart from a loop</li> 117 <li>radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1)</li> 118 <li>radv/gfx9: fix block compression texture views. (v2)</li> 119 <li>virgl: also remove dimension on indirect.</li> 120</ul> 121 122<p>Eleni Maria Stea (1):</p> 123<ul> 124 <li>mesa: Fix function pointers initialization in status tracker</li> 125</ul> 126 127<p>Emil Velikov (18):</p> 128<ul> 129 <li>cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext</li> 130 <li>cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error</li> 131 <li>cherry-ignore: anv: add explicit 18.0 only nominations</li> 132 <li>cherry-ignore: radv: fix sample_mask_in loading. (v3.1)</li> 133 <li>cherry-ignore: meson: multiple fixes</li> 134 <li>cherry-ignore: swr/rast: support llvm 3.9 type declarations</li> 135 <li>Revert "cherry-ignore: intel/fs: Use the original destination region for int MUL lowering"</li> 136 <li>cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs</li> 137 <li>cherry-ignore: add gen10 fixes</li> 138 <li>cherry-ignore: add r600/amdgpu 18.0 nominations</li> 139 <li>cherry-ignore: add i965 shader cache fixes</li> 140 <li>cherry-ignore: nir: mark unused space in packed_tex_data</li> 141 <li>radv: Stop advertising VK_KHX_multiview</li> 142 <li>cherry-ignore: radv: Don't expose VK_KHX_multiview on android.</li> 143 <li>configure.ac: correct driglx-direct help text</li> 144 <li>cherry-ignore: add meson fix</li> 145 <li>cherry-ignore: add a few more meson fixes</li> 146 <li>Update version to 17.3.4</li> 147</ul> 148 149<p>Eric Engestrom (1):</p> 150<ul> 151 <li>radeon: remove left over dead code</li> 152</ul> 153 154<p>Gert Wollny (1):</p> 155<ul> 156 <li>r600/shader: Initialize max_driver_temp_used correctly for the first time</li> 157</ul> 158 159<p>Grazvydas Ignotas (2):</p> 160<ul> 161 <li>st/va: release held locks in error paths</li> 162 <li>st/vdpau: release held lock in error path</li> 163</ul> 164 165<p>Igor Gnatenko (1):</p> 166<ul> 167 <li>link mesautil with pthreads</li> 168</ul> 169 170<p>Indrajit Das (4):</p> 171<ul> 172 <li>st/omx_bellagio: Update default intra matrix per MPEG2 spec</li> 173 <li>radeon/uvd: update quantiser matrices only when requested</li> 174 <li>radeon/vcn: update quantiser matrices only when requested</li> 175 <li>st/va: clear pointers for mpeg2 quantiser matrices</li> 176</ul> 177 178<p>Jason Ekstrand (19):</p> 179<ul> 180 <li>i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer</li> 181 <li>i965: Add more precise cache tracking helpers</li> 182 <li>i965/blorp: Add more destination flushing</li> 183 <li>i965: Track the depth and render caches separately</li> 184 <li>i965: Track format and aux usage in the render cache</li> 185 <li>Re-enable regular fast-clears (CCS_D) on gen9+</li> 186 <li>i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage</li> 187 <li>i965/miptree: Add an explicit tiling parameter to create_for_bo</li> 188 <li>i965/miptree: Use the tiling from the modifier instead of the BO</li> 189 <li>i965/bufmgr: Add a create_from_prime_tiled function</li> 190 <li>i965: Set tiling on BOs imported with modifiers</li> 191 <li>i965/miptree: Take an aux_usage in prepare/finish_render</li> 192 <li>i965/miptree: Add an aux_disabled parameter to render_aux_usage</li> 193 <li>i965/surface_state: Drop brw_aux_surface_disabled</li> 194 <li>intel/fs: Use the original destination region for int MUL lowering</li> 195 <li>anv/pipeline: Don't look at blend state unless we have an attachment</li> 196 <li>anv/cmd_buffer: Re-emit the pipeline at every subpass</li> 197 <li>anv: Stop advertising VK_KHX_multiview</li> 198 <li>i965: Call prepare_external after implicit window-system MSAA resolves</li> 199</ul> 200 201<p>Jon Turney (3):</p> 202<ul> 203 <li>configure: Default to gbm=no on osx</li> 204 <li>glx/apple: include util/debug.h for env_var_as_boolean prototype</li> 205 <li>glx/apple: locate dispatch table functions to wrap by name</li> 206</ul> 207 208<p>José Fonseca (1):</p> 209<ul> 210 <li>svga: Prevent use after free.</li> 211</ul> 212 213<p>Juan A. Suarez Romero (1):</p> 214<ul> 215 <li>docs: add sha256 checksums for 17.3.3</li> 216</ul> 217 218<p>Kenneth Graunke (2):</p> 219<ul> 220 <li>i965: Bind null render targets for shadow sampling + color.</li> 221 <li>i965: Bump official kernel requirement to Linux v3.9.</li> 222</ul> 223 224<p>Lucas Stach (2):</p> 225<ul> 226 <li>etnaviv: dirty TS state when framebuffer has changed</li> 227 <li>renderonly: fix dumb BO allocation for non 32bpp formats</li> 228</ul> 229 230<p>Marek Olšák (1):</p> 231<ul> 232 <li>radeonsi: don't ignore pitch for imported textures</li> 233</ul> 234 235<p>Matthew Nicholls (2):</p> 236<ul> 237 <li>radv: restore previous stencil reference after depth-stencil clear</li> 238 <li>radv: remove predication on cache flushes</li> 239</ul> 240 241<p>Maxin B. John (1):</p> 242<ul> 243 <li>anv_icd.py: improve reproducible builds</li> 244</ul> 245 246<p>Michel Dänzer (1):</p> 247<ul> 248 <li>winsys/radeon: Compute is_displayable in surf_drm_to_winsys</li> 249</ul> 250 251<p>Roland Scheidegger (1):</p> 252<ul> 253 <li>r600: don't do stack workarounds for hemlock</li> 254</ul> 255 256<p>Samuel Pitoiset (1):</p> 257<ul> 258 <li>radv: create pipeline layout objects for all meta operations</li> 259</ul> 260 261<p>Samuel Thibault (1):</p> 262<ul> 263 <li>glx: fix non-dri build</li> 264</ul> 265 266<p>Timothy Arceri (2):</p> 267<ul> 268 <li>ac: fix buffer overflow bug in 64bit SSBO loads</li> 269 <li>ac: fix visit_ssa_undef() for doubles</li> 270</ul> 271 272 273</div> 274</body> 275</html> 276