17.3.8.html revision b8e80941
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 17.3.8 Release Notes / April 03, 2018</h1> 18 19<p> 20Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release. 21</p> 22<p> 23Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23 mesa-17.3.8.tar.gz 358f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1 mesa-17.3.8.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102542">Bug 102542</a> - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103746">Bug 103746</a> - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104636">Bug 104636</a> - [BSW/HD400] Aztec Ruins GL version GPU hangs</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105290">Bug 105290</a> - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105464">Bug 105464</a> - Reading per-patch outputs in Tessellation Control Shader returns undefined values</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105670">Bug 105670</a> - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105704">Bug 105704</a> - compiler assertion hit</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105717">Bug 105717</a> - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined</li> 62 63</ul> 64 65 66<h2>Changes</h2> 67 68<p>Axel Davy (3):</p> 69<ul> 70 <li>st/nine: Fix bad tracking of vs textures for NINESBT_ALL</li> 71 <li>st/nine: Fixes warning about implicit conversion</li> 72 <li>st/nine: Fix non inversible matrix check</li> 73</ul> 74 75<p>Caio Marcelo de Oliveira Filho (1):</p> 76<ul> 77 <li>anv/pipeline: fail if TCS/TES compile fail</li> 78</ul> 79 80<p>Dave Airlie (1):</p> 81<ul> 82 <li>radv: get correct offset into LDS for indexed vars.</li> 83</ul> 84 85<p>Derek Foreman (1):</p> 86<ul> 87 <li>egl/wayland: Make swrast display_sync the correct queue</li> 88</ul> 89 90<p>Eric Engestrom (1):</p> 91<ul> 92 <li>meson/configure: detect endian.h instead of trying to guess when it's available</li> 93</ul> 94 95<p>Ian Romanick (2):</p> 96<ul> 97 <li>mesa: Don't write to user buffer in glGetTexParameterIuiv on error</li> 98 <li>i965/vec4: Fix null destination register in 3-source instructions</li> 99</ul> 100 101<p>Jason Ekstrand (1):</p> 102<ul> 103 <li>i965: Emit texture cache invalidates around blorp_copy</li> 104</ul> 105 106<p>Jordan Justen (2):</p> 107<ul> 108 <li>i965: Calculate thread_count in brw_alloc_stage_scratch</li> 109 <li>i965: Hard code CS scratch_ids_per_subslice for Cherryview</li> 110</ul> 111 112<p>Juan A. Suarez Romero (6):</p> 113<ul> 114 <li>docs: add sha256 checksums for 17.3.7</li> 115 <li>cherry-ignore: ac/nir: pass the nir variable through tcs loading.</li> 116 <li>cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)</li> 117 <li>cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}</li> 118 <li>cherry-ignore: docs: fix 18.0 release note version</li> 119 <li>Update version to 17.3.8</li> 120</ul> 121 122<p>Leo Liu (1):</p> 123<ul> 124 <li>radeon/vce: move feedback command inside of destroy function</li> 125</ul> 126 127<p>Marek Olšák (1):</p> 128<ul> 129 <li>st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER</li> 130</ul> 131 132<p>Rob Clark (1):</p> 133<ul> 134 <li>nir: fix per_vertex_output intrinsic</li> 135</ul> 136 137<p>Timothy Arceri (2):</p> 138<ul> 139 <li>glsl: fix infinite loop caused by bug in loop unrolling pass</li> 140 <li>nir: fix crash in loop unroll corner case</li> 141</ul> 142 143 144</div> 145</body> 146</html> 147 148