1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 18.0.2 Release Notes / April 28, 2018</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 18.0.2 is a bug fix release which fixes bugs found since the 18.0.1 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 18.0.2 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941SmrgSHA256: ffd8dfe3337b474a3baa085f0e7ef1a32c7cdc3bed1ad810b2633919a9324840 mesa-18.0.2.tar.gz 35b8e80941SmrgSHA256: 98fa159768482dc568b9f8bf0f36c7acb823fa47428ffd650b40784f16b9e7b3 mesa-18.0.2.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95009">Bug 95009</a> - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95012">Bug 95012</a> - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98281">Bug 98281</a> - 'message's in ctx->Debug.LogMessages[] seem to leak.</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105320">Bug 105320</a> - Storage texel buffer access produces wrong results (RX Vega)</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105775">Bug 105775</a> - SI reaches the maximum IB size in dwords and fail to submit</li> 56b8e80941Smrg 57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105994">Bug 105994</a> - surface state leak when creating and destroying image views with aspectMask depth and stencil</li> 58b8e80941Smrg 59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106074">Bug 106074</a> - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset</li> 60b8e80941Smrg 61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106126">Bug 106126</a> - eglMakeCurrent does not always ensure dri_drawable->update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first</li> 62b8e80941Smrg 63b8e80941Smrg</ul> 64b8e80941Smrg 65b8e80941Smrg 66b8e80941Smrg<h2>Changes</h2> 67b8e80941Smrg 68b8e80941Smrg<p>Bas Nieuwenhuizen (2):</p> 69b8e80941Smrg<ul> 70b8e80941Smrg <li>ac/nir: Make the GFX9 buffer size fix apply to image loads/atomics too.</li> 71b8e80941Smrg <li>radv: Mark GTT memory as device local for APUs.</li> 72b8e80941Smrg</ul> 73b8e80941Smrg 74b8e80941Smrg<p>Dylan Baker (2):</p> 75b8e80941Smrg<ul> 76b8e80941Smrg <li>bin/install_megadrivers: fix DESTDIR and -D*-path</li> 77b8e80941Smrg <li>meson: don't build classic mesa tests without dri_drivers</li> 78b8e80941Smrg</ul> 79b8e80941Smrg 80b8e80941Smrg<p>Ian Romanick (1):</p> 81b8e80941Smrg<ul> 82b8e80941Smrg <li>intel/compiler: Add scheduler deps for instructions that implicitly read g0</li> 83b8e80941Smrg</ul> 84b8e80941Smrg 85b8e80941Smrg<p>Jason Ekstrand (1):</p> 86b8e80941Smrg<ul> 87b8e80941Smrg <li>i965/fs: Return mlen * 8 for size_read() for INTERPOLATE_AT_*</li> 88b8e80941Smrg</ul> 89b8e80941Smrg 90b8e80941Smrg<p>Johan Klokkhammer Helsing (1):</p> 91b8e80941Smrg<ul> 92b8e80941Smrg <li>st/dri: Fix dangling pointer to a destroyed dri_drawable</li> 93b8e80941Smrg</ul> 94b8e80941Smrg 95b8e80941Smrg<p>Juan A. Suarez Romero (4):</p> 96b8e80941Smrg<ul> 97b8e80941Smrg <li>docs: add sha256 checksums for 18.0.1</li> 98b8e80941Smrg <li>travis: radv needs LLVM 4.0</li> 99b8e80941Smrg <li>cherry-ignore: add explicit 18.1 only nominations</li> 100b8e80941Smrg <li>Update version to 18.0.2</li> 101b8e80941Smrg</ul> 102b8e80941Smrg 103b8e80941Smrg<p>Kenneth Graunke (1):</p> 104b8e80941Smrg<ul> 105b8e80941Smrg <li>i965: Fix shadow batches to be the same size as the real BO.</li> 106b8e80941Smrg</ul> 107b8e80941Smrg 108b8e80941Smrg<p>Lionel Landwerlin (1):</p> 109b8e80941Smrg<ul> 110b8e80941Smrg <li>anv: fix number of planes for depth & stencil</li> 111b8e80941Smrg</ul> 112b8e80941Smrg 113b8e80941Smrg<p>Lucas Stach (1):</p> 114b8e80941Smrg<ul> 115b8e80941Smrg <li>etnaviv: fix texture_format_needs_swiz</li> 116b8e80941Smrg</ul> 117b8e80941Smrg 118b8e80941Smrg<p>Marek Olšák (3):</p> 119b8e80941Smrg<ul> 120b8e80941Smrg <li>radeonsi/gfx9: fix a hang with an empty first IB</li> 121b8e80941Smrg <li>glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract</li> 122b8e80941Smrg <li>Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"</li> 123b8e80941Smrg</ul> 124b8e80941Smrg 125b8e80941Smrg<p>Samuel Pitoiset (2):</p> 126b8e80941Smrg<ul> 127b8e80941Smrg <li>radv: fix scissor computation when using half-pixel viewport offset</li> 128b8e80941Smrg <li>radv/winsys: allow to submit up to 4 IBs for chips without chaining</li> 129b8e80941Smrg</ul> 130b8e80941Smrg 131b8e80941Smrg<p>Thomas Hellstrom (1):</p> 132b8e80941Smrg<ul> 133b8e80941Smrg <li>svga: Fix incorrect advertizing of EGL_KHR_gl_colorspace</li> 134b8e80941Smrg</ul> 135b8e80941Smrg 136b8e80941Smrg<p>Timothy Arceri (1):</p> 137b8e80941Smrg<ul> 138b8e80941Smrg <li>mesa: free debug messages when destroying the debug state</li> 139b8e80941Smrg</ul> 140b8e80941Smrg 141b8e80941Smrg 142b8e80941Smrg</div> 143b8e80941Smrg</body> 144b8e80941Smrg</html> 145