1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 18.1.4 Release Notes / July 13 2018</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 18.1.5 is a bug fix release which fixes bugs found since the 18.1.4 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 18.1.5 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation. 28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941SmrgSHA256: f966d5d5d373a5b8a16ed5036c1e7f05d4ad46d130f793bf9782c3ac9133a02e mesa-18.1.5.tar.gz 35b8e80941SmrgSHA256: 69dbe6f1a6660386f5beb85d4fcf003ee23023ed7b9a603de84e9a37e8d98dea mesa-18.1.5.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg 41b8e80941Smrg<p>None</p> 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg<ul> 45b8e80941Smrg 46b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103274">Bug 103274</a> - BRW allocates too much heap memory</li> 47b8e80941Smrg 48b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107275">Bug 107275</a> - NIR segfaults after spirv-opt</li> 49b8e80941Smrg 50b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107295">Bug 107295</a> - Access violation on glDrawArrays with count >= 2048</li> 51b8e80941Smrg 52b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107312">Bug 107312</a> - Mesa-git RPM build fails after commit 8cacf38f527d42e41441ef8c25d95d4b2f4e8602</li> 53b8e80941Smrg 54b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107366">Bug 107366</a> - NIR verification crashes on piglit tests</li> 55b8e80941Smrg 56b8e80941Smrg</ul> 57b8e80941Smrg 58b8e80941Smrg<h2>Changes</h2> 59b8e80941Smrg<p>Alex Smith (1):</p> 60b8e80941Smrg<ul> 61b8e80941Smrg <li>anv: Pay attention to VK_ACCESS_MEMORY_(READ|WRITE)_BIT</li> 62b8e80941Smrg</ul> 63b8e80941Smrg 64b8e80941Smrg<p>Bas Nieuwenhuizen (7):</p> 65b8e80941Smrg<ul> 66b8e80941Smrg <li>radv: Select correct entries for binning.</li> 67b8e80941Smrg <li>radv: Fix number of samples used for binning.</li> 68b8e80941Smrg <li>radv: Disable disabled color buffers in rbplus opts.</li> 69b8e80941Smrg <li>nir: Do not use continue block after removing it.</li> 70b8e80941Smrg <li>util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache.</li> 71b8e80941Smrg <li>nir: Fix end of function without return warning/error.</li> 72b8e80941Smrg <li>radv: Still enable inmemory & API level caching if disk cache is not enabled.</li> 73b8e80941Smrg</ul> 74b8e80941Smrg 75b8e80941Smrg<p>Chad Versace (2):</p> 76b8e80941Smrg<ul> 77b8e80941Smrg <li>anv/android: Fix type error in call to vk_errorf()</li> 78b8e80941Smrg <li>anv/android: Fix Autotools build for VK_ANDROID_native_buffer</li> 79b8e80941Smrg</ul> 80b8e80941Smrg 81b8e80941Smrg<p>Chih-Wei Huang (1):</p> 82b8e80941Smrg<ul> 83b8e80941Smrg <li>Android: fix a missing nir_intrinsics.h error</li> 84b8e80941Smrg</ul> 85b8e80941Smrg 86b8e80941Smrg<p>Danylo Piliaiev (1):</p> 87b8e80941Smrg<ul> 88b8e80941Smrg <li>i965: Sweep NIR after linking phase to free held memory</li> 89b8e80941Smrg</ul> 90b8e80941Smrg 91b8e80941Smrg<p>Dave Airlie (1):</p> 92b8e80941Smrg<ul> 93b8e80941Smrg <li>r600: enable tess_input_info for TES</li> 94b8e80941Smrg</ul> 95b8e80941Smrg 96b8e80941Smrg<p>Dylan Baker (5):</p> 97b8e80941Smrg<ul> 98b8e80941Smrg <li>docs: Add sha256 sums for 18.1.4 tarballs</li> 99b8e80941Smrg <li>cherry-ignore: add 4a67ce886a7b3def5f66c1aedf9e5436d157a03c</li> 100b8e80941Smrg <li>cherry-ignore: Add 1f616a840eac02241c585d28e9dac8f19a297f39</li> 101b8e80941Smrg <li>cherry-ignore: add 11712b9ca17e4e1a819dcb7d020e19c6da77bc90</li> 102b8e80941Smrg <li>bump version to 18.1.5</li> 103b8e80941Smrg</ul> 104b8e80941Smrg 105b8e80941Smrg<p>Eric Anholt (2):</p> 106b8e80941Smrg<ul> 107b8e80941Smrg <li>vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.</li> 108b8e80941Smrg <li>meson: Move xvmc test tools from unit tests to installed tools.</li> 109b8e80941Smrg</ul> 110b8e80941Smrg 111b8e80941Smrg<p>Harish Krupo (1):</p> 112b8e80941Smrg<ul> 113b8e80941Smrg <li>egl: Fix missing clamping in eglSetDamageRegionKHR</li> 114b8e80941Smrg</ul> 115b8e80941Smrg 116b8e80941Smrg<p>Jan Vesely (3):</p> 117b8e80941Smrg<ul> 118b8e80941Smrg <li>radeonsi: Refuse to accept code with unhandled relocations</li> 119b8e80941Smrg <li>clover: Report error when pipe driver fails to create compute state</li> 120b8e80941Smrg <li>clover: Catch errors from executing event action</li> 121b8e80941Smrg</ul> 122b8e80941Smrg 123b8e80941Smrg<p>Jason Ekstrand (6):</p> 124b8e80941Smrg<ul> 125b8e80941Smrg <li>anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV</li> 126b8e80941Smrg <li>nir/serialize: Alloc constants off the variable</li> 127b8e80941Smrg <li>blorp: Handle the RGB workaround more like other workarounds</li> 128b8e80941Smrg <li>intel/blorp: Handle 3-component formats in clears</li> 129b8e80941Smrg <li>intel/compiler: Account for built-in uniforms in analyze_ubo_ranges</li> 130b8e80941Smrg <li>spirv: Fix a couple of image atomic load/store bugs</li> 131b8e80941Smrg</ul> 132b8e80941Smrg 133b8e80941Smrg<p>José Fonseca (1):</p> 134b8e80941Smrg<ul> 135b8e80941Smrg <li>gallium/tests: Don't ignore S3TC errors.</li> 136b8e80941Smrg</ul> 137b8e80941Smrg 138b8e80941Smrg<p>Karol Herbst (1):</p> 139b8e80941Smrg<ul> 140b8e80941Smrg <li>nir: fix printing of vec16 type</li> 141b8e80941Smrg</ul> 142b8e80941Smrg 143b8e80941Smrg<p>Lepton Wu (1):</p> 144b8e80941Smrg<ul> 145b8e80941Smrg <li>virgl: Fix flush in virgl_encoder_inline_write.</li> 146b8e80941Smrg</ul> 147b8e80941Smrg 148b8e80941Smrg<p>Lucas Stach (1):</p> 149b8e80941Smrg<ul> 150b8e80941Smrg <li>st/mesa: call resource_changed when binding a EGLImage to a texture</li> 151b8e80941Smrg</ul> 152b8e80941Smrg 153b8e80941Smrg<p>Mauro Rossi (2):</p> 154b8e80941Smrg<ul> 155b8e80941Smrg <li>radv: winsys/amdgpu: include missing pthread.h header</li> 156b8e80941Smrg <li>android: util/disk_cache: fix building errors in gallium drivers</li> 157b8e80941Smrg</ul> 158b8e80941Smrg 159b8e80941Smrg<p>Michel Dänzer (1):</p> 160b8e80941Smrg<ul> 161b8e80941Smrg <li>gallium: Check pipe_screen::resource_changed before dereferencing it</li> 162b8e80941Smrg</ul> 163b8e80941Smrg 164b8e80941Smrg<p>Roland Scheidegger (1):</p> 165b8e80941Smrg<ul> 166b8e80941Smrg <li>draw: force draw pipeline if there's more than 65535 vertices</li> 167b8e80941Smrg</ul> 168b8e80941Smrg 169b8e80941Smrg<p>Samuel Iglesias Gonsálvez (1):</p> 170b8e80941Smrg<ul> 171b8e80941Smrg <li>anv: fix assert in anv_CmdBindDescriptorSets()</li> 172b8e80941Smrg</ul> 173b8e80941Smrg 174b8e80941Smrg<p>Samuel Pitoiset (3):</p> 175b8e80941Smrg<ul> 176b8e80941Smrg <li>radv: make sure to wait for CP DMA when needed</li> 177b8e80941Smrg <li>radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9</li> 178b8e80941Smrg <li>radv: fix a memleak for merged shaders on GFX9</li> 179b8e80941Smrg</ul> 180b8e80941Smrg 181b8e80941Smrg</div> 182b8e80941Smrg</body> 183b8e80941Smrg</html> 184