1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 18.2.7 Release Notes / December 13, 2018</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 18.2.7 is a bug fix release which fixes bugs found since the 18.2.6 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 18.2.7 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation. 28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg092351cfbcd430ec595fbd3a3d8d253fd62c29074e1740d7198b00289ab400f8 mesa-18.2.7.tar.gz 35b8e80941Smrg9c7b02560d89d77ca279cd21f36ea9a49e9ffc5611f6fe35099357d744d07ae6 mesa-18.2.7.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106577">Bug 106577</a> - broken rendering with nine and nouveau (GM107)</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108245">Bug 108245</a> - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108311">Bug 108311</a> - Query buffer object support is broken on r600.</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108894">Bug 108894</a> - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108909">Bug 108909</a> - Vkd3d test failure test_resolve_non_issued_query_data()</li> 56b8e80941Smrg 57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108914">Bug 108914</a> - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this</li> 58b8e80941Smrg 59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108925">Bug 108925</a> - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps with large query count hangs</li> 60b8e80941Smrg 61b8e80941Smrg</ul> 62b8e80941Smrg 63b8e80941Smrg 64b8e80941Smrg<h2>Changes</h2> 65b8e80941Smrg 66b8e80941Smrg<p>Alex Smith (1):</p> 67b8e80941Smrg<ul> 68b8e80941Smrg <li>radv: Flush before vkCmdWriteTimestamp() if needed</li> 69b8e80941Smrg</ul> 70b8e80941Smrg 71b8e80941Smrg<p>Bas Nieuwenhuizen (4):</p> 72b8e80941Smrg<ul> 73b8e80941Smrg <li>radv: Align large buffers to the fragment size.</li> 74b8e80941Smrg <li>radv: Clamp gfx9 image view extents to the allocated image extents.</li> 75b8e80941Smrg <li>radv/android: Mark android WSI image as shareable.</li> 76b8e80941Smrg <li>radv/android: Use buffer metadata to determine scanout compat.</li> 77b8e80941Smrg</ul> 78b8e80941Smrg 79b8e80941Smrg<p>Dave Airlie (2):</p> 80b8e80941Smrg<ul> 81b8e80941Smrg <li>r600: make suballocator 256-bytes align</li> 82b8e80941Smrg <li>radv: use 3d shader for gfx9 copies if dst is 3d</li> 83b8e80941Smrg</ul> 84b8e80941Smrg 85b8e80941Smrg<p>Emil Velikov (2):</p> 86b8e80941Smrg<ul> 87b8e80941Smrg <li>egl/wayland: bail out when drmGetMagic fails</li> 88b8e80941Smrg <li>egl/wayland: plug memory leak in drm_handle_device()</li> 89b8e80941Smrg</ul> 90b8e80941Smrg 91b8e80941Smrg<p>Eric Anholt (3):</p> 92b8e80941Smrg<ul> 93b8e80941Smrg <li>v3d: Fix a leak of the transfer helper on screen destroy.</li> 94b8e80941Smrg <li>vc4: Fix a leak of the transfer helper on screen destroy.</li> 95b8e80941Smrg <li>v3d: Fix a leak of the disassembled instruction string during debug dumps.</li> 96b8e80941Smrg</ul> 97b8e80941Smrg 98b8e80941Smrg<p>Eric Engestrom (3):</p> 99b8e80941Smrg<ul> 100b8e80941Smrg <li>anv: correctly use vulkan 1.0 by default</li> 101b8e80941Smrg <li>wsi/display: fix mem leak when freeing swapchains</li> 102b8e80941Smrg <li>vulkan/wsi: fix s/,/;/ typo</li> 103b8e80941Smrg</ul> 104b8e80941Smrg 105b8e80941Smrg<p>Gurchetan Singh (3):</p> 106b8e80941Smrg<ul> 107b8e80941Smrg <li>virgl: quadruple command buffer size</li> 108b8e80941Smrg <li>virgl: avoid large inline transfers</li> 109b8e80941Smrg <li>virgl: don't mark buffers as unclean after a write</li> 110b8e80941Smrg</ul> 111b8e80941Smrg 112b8e80941Smrg<p>Juan A. Suarez Romero (4):</p> 113b8e80941Smrg<ul> 114b8e80941Smrg <li>docs: add sha256 checksums for 18.2.6</li> 115b8e80941Smrg <li>cherry-ignore: freedreno: Fix autotools build.</li> 116b8e80941Smrg <li>cherry-ignore: mesa: Revert INTEL_fragment_shader_ordering support</li> 117b8e80941Smrg <li>Update version to 18.2.7</li> 118b8e80941Smrg</ul> 119b8e80941Smrg 120b8e80941Smrg<p>Karol Herbst (1):</p> 121b8e80941Smrg<ul> 122b8e80941Smrg <li>nv50,nvc0: Fix gallium nine regression regarding sampler bindings</li> 123b8e80941Smrg</ul> 124b8e80941Smrg 125b8e80941Smrg<p>Lionel Landwerlin (2):</p> 126b8e80941Smrg<ul> 127b8e80941Smrg <li>anv: flush pipeline before query result copies</li> 128b8e80941Smrg <li>anv/query: flush render target before copying results</li> 129b8e80941Smrg</ul> 130b8e80941Smrg 131b8e80941Smrg<p>Michal Srb (2):</p> 132b8e80941Smrg<ul> 133b8e80941Smrg <li>gallium: Constify drisw_loader_funcs struct</li> 134b8e80941Smrg <li>drisw: Use separate drisw_loader_funcs for shm</li> 135b8e80941Smrg</ul> 136b8e80941Smrg 137b8e80941Smrg<p>Nicolai Hähnle (2):</p> 138b8e80941Smrg<ul> 139b8e80941Smrg <li>egl/wayland: rather obvious build fix</li> 140b8e80941Smrg <li>meson: link LLVM 'native' component when LLVM is available</li> 141b8e80941Smrg</ul> 142b8e80941Smrg 143b8e80941Smrg<p>Samuel Pitoiset (1):</p> 144b8e80941Smrg<ul> 145b8e80941Smrg <li>radv: rework the TC-compat HTILE hardware bug with COND_EXEC</li> 146b8e80941Smrg</ul> 147b8e80941Smrg 148b8e80941Smrg<p>Thomas Hellstrom (2):</p> 149b8e80941Smrg<ul> 150b8e80941Smrg <li>st/xa: Fix a memory leak</li> 151b8e80941Smrg <li>winsys/svga: Fix a memory leak</li> 152b8e80941Smrg</ul> 153b8e80941Smrg 154b8e80941Smrg<p>Tobias Klausmann (1):</p> 155b8e80941Smrg<ul> 156b8e80941Smrg <li>amd/vulkan: meson build - use radv_deps for libvulkan_radeon</li> 157b8e80941Smrg</ul> 158b8e80941Smrg 159b8e80941Smrg<p>Vinson Lee (1):</p> 160b8e80941Smrg<ul> 161b8e80941Smrg <li>st/xvmc: Add X11 include path.</li> 162b8e80941Smrg</ul> 163b8e80941Smrg 164b8e80941Smrg 165b8e80941Smrg</div> 166b8e80941Smrg</body> 167b8e80941Smrg</html> 168