18.3.0.html revision b8e80941
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 18.3.0 Release Notes / December 7, 2018</h1> 18 19<p> 20Mesa 18.3.0 is a new development release. People who are concerned 21with stability and reliability should stick with a previous release or 22wait for Mesa 18.3.1. 23</p> 24<p> 25Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by 26glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 27glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 28Some drivers don't support all the features required in OpenGL 4.5. OpenGL 294.5 is <strong>only</strong> available if requested at context creation. 30Compatibility contexts may report a lower version depending on each driver. 31</p> 32 33<p> 34libwayland-egl is now distributed by Wayland (since 1.15, 35<a href="https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html">see announcement</a>), 36and has been removed from Mesa in this release. Make sure you're using 37an up-to-date version of Wayland to keep the functionality. 38</p> 39 40 41<h2>SHA256 checksums</h2> 42<pre> 4317a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000 mesa-18.3.0.tar.gz 44b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a mesa-18.3.0.tar.xz 45</pre> 46 47 48<h2>New features</h2> 49 50<p> 51Note: some of the new features are only available with certain drivers. 52</p> 53 54<ul> 55<li>GL_AMD_depth_clamp_separate on r600, radeonsi.</li> 56<li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li> 57<li>GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.</li> 58<li>GL_AMD_multi_draw_indirect on all GL 4.x drivers.</li> 59<li>GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.</li> 60<li>GL_EXT_disjoint_timer_query on radeonsi and most other Gallium drivers (ES extension)</li> 61<li>GL_EXT_texture_compression_s3tc on all drivers (ES extension)</li> 62<li>GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.</li> 63<li>GL_EXT_window_rectangles on radeonsi.</li> 64<li>GL_KHR_texture_compression_astc_sliced_3d on radeonsi.</li> 65<li>GL_NV_fragment_shader_interlock on i965.</li> 66<li>EGL_EXT_device_base for all drivers.</li> 67<li>EGL_EXT_device_drm for all drivers.</li> 68<li>EGL_MESA_device_software for all drivers.</li> 69</ul> 70 71<h2>Bug fixes</h2> 72 73<ul> 74 75<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li> 76 77<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91433">Bug 91433</a> - piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels fails</li> 78 79<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug 93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails</li> 80 81<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94957">Bug 94957</a> - dEQP failures on llvmpipe</li> 82 83<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - "float[a+++4 ? 1:1] f;" crashes glsl_compiler</li> 84 85<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li> 86 87<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li> 88 89<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100200">Bug 100200</a> - Default Unreal Engine 4 frag shader fails to compile</li> 90 91<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug 101247</a> - Mesa fails to link GLSL programs with unused output blocks</li> 92 93<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102597">Bug 102597</a> - [Regression] mpv, high rendering times (two to three times higher)</li> 94 95<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li> 96 97<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li> 98 99<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug 104809</a> - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest</li> 100 101<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li> 102 103<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105333">Bug 105333</a> - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false</li> 104 105<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">Bug 105371</a> - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers</li> 106 107<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">Bug 105731</a> - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object</li> 108 109<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug 105904</a> - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.</li> 110 111<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li> 112 113<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106231">Bug 106231</a> - llvmpipe blends produce bad code after llvm patch https://reviews.llvm.org/D44785</li> 114 115<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106283">Bug 106283</a> - Shader replacements works only for limited use cases</li> 116 117<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106577">Bug 106577</a> - broken rendering with nine and nouveau (GM107)</li> 118 119<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106833">Bug 106833</a> - glLinkProgram is expected to fail when vertex attribute aliasing happens on ES3.0 context or later</li> 120 121<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug 106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail</li> 122 123<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106980">Bug 106980</a> - Basemark GPU vulkan benchmark hangs on GFX9</li> 124 125<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106997">Bug 106997</a> - [Regression]. Dying light game is crashing on latest mesa</li> 126 127<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107088">Bug 107088</a> - [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it</li> 128 129<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt->ro_mapped)</li> 130 131<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li> 132 133<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107223">Bug 107223</a> - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)</li> 134 135<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li> 136 137<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li> 138 139<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107313">Bug 107313</a> - Meson instructions on web site are non-optimal</li> 140 141<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug 107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration</li> 142 143<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107460">Bug 107460</a> - radv: OpControlBarrier does not always work correctly (bisected)</li> 144 145<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug 107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error</li> 146 147<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107483">Bug 107483</a> - DispatchSanity_test.GL31_CORE regression</li> 148 149<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107487">Bug 107487</a> - [intel] [tools] intel gpu tools don't honor -D tools=[]</li> 150 151<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107488">Bug 107488</a> - gl.h:2090: error: redefinition of typedef ‘GLeglImageOES’</li> 152 153<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107510">Bug 107510</a> - [GEN8+] up to 10% perf drop on several 3D benchmarks</li> 154 155<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107511">Bug 107511</a> - KHR/khrplatform.h not always installed when needed</li> 156 157<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107524">Bug 107524</a> - Broken packDouble2x32 at llvmpipe</li> 158 159<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107544">Bug 107544</a> - intel/decoder: out of bounds group_iter</li> 160 161<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107547">Bug 107547</a> - shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)</li> 162 163<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107550">Bug 107550</a> - "0[2]" as function parameter hits assert</li> 164 165<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li> 166 167<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107565">Bug 107565</a> - TypeError: __init__() got an unexpected keyword argument 'future_imports'</li> 168 169<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug 107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space</li> 170 171<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug 107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts</li> 172 173<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107610">Bug 107610</a> - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine</li> 174 175<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107626">Bug 107626</a> - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test "arb_texture_multisample-large-float-texture" with parameter --fp16</li> 176 177<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107658">Bug 107658</a> - [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm</li> 178 179<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107734">Bug 107734</a> - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and glsl-pcoord-invariant should fail</li> 180 181<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107745">Bug 107745</a> - [bisected] [bdw bsw] piglit.spec.arb_fragment_shader_interlock.arb_fragment_shader_interlock-image-load-store failure</li> 182 183<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107760">Bug 107760</a> - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK</li> 184 185<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107765">Bug 107765</a> - [regression] Batman Arkham City crashes with DXVK under wine</li> 186 187<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s & endifs incorrectly</li> 188 189<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li> 190 191<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107786">Bug 107786</a> - [DXVK] MSAA reflections are broken in GTA V</li> 192 193<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107806">Bug 107806</a> - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan AztecRuins</li> 194 195<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li> 196 197<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107832">Bug 107832</a> - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa</li> 198 199<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107843">Bug 107843</a> - 32bit Mesa build failes with meson.</li> 200 201<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107856">Bug 107856</a> - i965 incorrectly calculates the number of layers for texture views (assert)</li> 202 203<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li> 204 205<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107865">Bug 107865</a> - swr fail to build with llvm-libs 6.0.1</li> 206 207<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107869">Bug 107869</a> - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t'</li> 208 209<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107870">Bug 107870</a> - Undefined symbols for architecture x86_64: "_util_cpu_caps"</li> 210 211<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107879">Bug 107879</a> - crash happens when link program</li> 212 213<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107891">Bug 107891</a> - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu</li> 214 215<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107923">Bug 107923</a> - build_id.c:126: multiple definition of `build_id_length'</li> 216 217<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li> 218 219<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107941">Bug 107941</a> - GPU hang and system crash with Dota 2 using Vulkan</li> 220 221<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107971">Bug 107971</a> - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string</li> 222 223<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li> 224 225<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108024">Bug 108024</a> - [Debian Stretch]Fail to build because "xcb_randr_lease_t"</li> 226 227<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108082">Bug 108082</a> - warning: unknown warning option '-Wno-format-truncation' [-Wunknown-warning-option]</li> 228 229<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108109">Bug 108109</a> - [GLSL] no-overloads.vert fails</li> 230 231<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108112">Bug 108112</a> - [vulkancts] some of the coherent memory tests fail.</li> 232 233<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108113">Bug 108113</a> - [vulkancts] r32g32b32 transfer operations not implemented</li> 234 235<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108115">Bug 108115</a> - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.* fails</li> 236 237<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108164">Bug 108164</a> - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f</li> 238 239<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108245">Bug 108245</a> - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage</li> 240 241<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108272">Bug 108272</a> - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580</li> 242 243<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108311">Bug 108311</a> - Query buffer object support is broken on r600.</li> 244 245<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108319">Bug 108319</a> - [GLK BXT BSW] Assertion in piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs</li> 246 247<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108491">Bug 108491</a> - Commit baa38c14 causes output issues on my VEGA with RADV</li> 248 249<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108524">Bug 108524</a> - [RADV] GPU lockup on event synchronization</li> 250 251<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108530">Bug 108530</a> - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker</li> 252 253<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108532">Bug 108532</a> - make check nir_copy_prop_vars_test.store_store_load_different_components regression</li> 254 255<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108560">Bug 108560</a> - Mesa 32 is built without sse</li> 256 257<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108595">Bug 108595</a> - ir3_compiler valgrind build error</li> 258 259<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108617">Bug 108617</a> - [deqp] Mesa fails conformance for egl_ext_device</li> 260 261<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108630">Bug 108630</a> - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever</li> 262 263<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108635">Bug 108635</a> - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes XWayland to segfault</li> 264 265<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108713">Bug 108713</a> - Gallium: use after free with transform feedback</li> 266 267<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108829">Bug 108829</a> - [meson] libglapi exports internal API</li> 268 269<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108894">Bug 108894</a> - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard</li> 270 271<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108909">Bug 108909</a> - Vkd3d test failure test_resolve_non_issued_query_data()</li> 272 273<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108914">Bug 108914</a> - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this</li> 274 275</ul> 276 277<h2>Changes</h2> 278 279<ul> 280<li>TBD</li> 281</ul> 282 283</div> 284</body> 285</html> 286