1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 18.3.5 Release Notes / March 18, 2019</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 18.3.5 is a bug fix release which fixes bugs found since the 18.3.4 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 18.3.5 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation. 28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrg5f40a336cb2af9b1d66fa243bb03c2c8a3f9b3f067aab6aaaad4316d1bc0e58b mesa-18.3.5.tar.gz 35b8e80941Smrg4027aea82cc63240b3fcf60eec9eea882955f098c989b29357b01d1695747953 mesa-18.3.5.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg<h2>Bug fixes</h2> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104297">Bug 104297</a> - [i965] Downward causes GPU hangs and misrendering on Haswell</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107052">Bug 107052</a> - [Regression][bisected]. Crookz - The Big Heist Demo can't be launched despite the "true" flag in "drirc"</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108457">Bug 108457</a> - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails</li> 56b8e80941Smrg 57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108999">Bug 108999</a> - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.</li> 58b8e80941Smrg 59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109328">Bug 109328</a> - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions</li> 60b8e80941Smrg 61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109443">Bug 109443</a> - Build failure with MSVC when using Scons >= 3.0.2</li> 62b8e80941Smrg 63b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109451">Bug 109451</a> - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart</li> 64b8e80941Smrg 65b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109594">Bug 109594</a> - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v <= max' no se cumple.</li> 66b8e80941Smrg 67b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109597">Bug 109597</a> - wreckfest issues with transparent objects & skybox</li> 68b8e80941Smrg 69b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109601">Bug 109601</a> - [Regression] RuneLite GPU rendering broken on 18.3.x</li> 70b8e80941Smrg 71b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109698">Bug 109698</a> - dri.pc contents invalid when built with meson</li> 72b8e80941Smrg 73b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109735">Bug 109735</a> - [Regression] broken font with mesa_vulkan_overlay</li> 74b8e80941Smrg 75b8e80941Smrg</ul> 76b8e80941Smrg 77b8e80941Smrg 78b8e80941Smrg<h2>Changes</h2> 79b8e80941Smrg 80b8e80941Smrg<p>Alok Hota (1):</p> 81b8e80941Smrg<ul> 82b8e80941Smrg <li>swr/rast: bypass size limit for non-sampled textures</li> 83b8e80941Smrg</ul> 84b8e80941Smrg 85b8e80941Smrg<p>Andrii Simiklit (1):</p> 86b8e80941Smrg<ul> 87b8e80941Smrg <li>i965: re-emit index buffer state on a reset option change.</li> 88b8e80941Smrg</ul> 89b8e80941Smrg 90b8e80941Smrg<p>Axel Davy (2):</p> 91b8e80941Smrg<ul> 92b8e80941Smrg <li>st/nine: Ignore window size if error</li> 93b8e80941Smrg <li>st/nine: Ignore multisample quality level if no ms</li> 94b8e80941Smrg</ul> 95b8e80941Smrg 96b8e80941Smrg<p>Bas Nieuwenhuizen (4):</p> 97b8e80941Smrg<ul> 98b8e80941Smrg <li>radv: Sync ETC2 whitelisted devices.</li> 99b8e80941Smrg <li>radv: Fix float16 interpolation set up.</li> 100b8e80941Smrg <li>radv: Allow interpolation on non-float types.</li> 101b8e80941Smrg <li>radv: Interpolate less aggressively.</li> 102b8e80941Smrg</ul> 103b8e80941Smrg 104b8e80941Smrg<p>Carlos Garnacho (1):</p> 105b8e80941Smrg<ul> 106b8e80941Smrg <li>wayland/egl: Ensure EGL surface is resized on DRI update_buffers()</li> 107b8e80941Smrg</ul> 108b8e80941Smrg 109b8e80941Smrg<p>Danylo Piliaiev (1):</p> 110b8e80941Smrg<ul> 111b8e80941Smrg <li>glsl/linker: Fix unmatched TCS outputs being reduced to local variable</li> 112b8e80941Smrg</ul> 113b8e80941Smrg 114b8e80941Smrg<p>David Shao (1):</p> 115b8e80941Smrg<ul> 116b8e80941Smrg <li>meson: ensure that xmlpool_options.h is generated for gallium targets that need it</li> 117b8e80941Smrg</ul> 118b8e80941Smrg 119b8e80941Smrg<p>Eleni Maria Stea (1):</p> 120b8e80941Smrg<ul> 121b8e80941Smrg <li>i965: fixed clamping in set_scissor_bits when the y is flipped</li> 122b8e80941Smrg</ul> 123b8e80941Smrg 124b8e80941Smrg<p>Emil Velikov (7):</p> 125b8e80941Smrg<ul> 126b8e80941Smrg <li>docs: add sha256 checksums for 18.3.4</li> 127b8e80941Smrg <li>meson: egl: correctly manage loader/xmlconfig</li> 128b8e80941Smrg <li>cherry-ignore: add 19.0 only anv/push buffer nominations</li> 129b8e80941Smrg <li>cherry-ignore: add gitlab-ci fixup commit</li> 130b8e80941Smrg <li>cherry-ignore: ignore glsl_types memory cleanup patch</li> 131b8e80941Smrg <li>cherry-ignore: add explicit 19.0 performance optimisations</li> 132b8e80941Smrg <li>Update version to 18.3.5</li> 133b8e80941Smrg</ul> 134b8e80941Smrg 135b8e80941Smrg<p>Eric Engestrom (1):</p> 136b8e80941Smrg<ul> 137b8e80941Smrg <li>egl: fix libdrm-less builds</li> 138b8e80941Smrg</ul> 139b8e80941Smrg 140b8e80941Smrg<p>Francisco Jerez (1):</p> 141b8e80941Smrg<ul> 142b8e80941Smrg <li>intel/fs: Implement extended strides greater than 4 for IR source regions.</li> 143b8e80941Smrg</ul> 144b8e80941Smrg 145b8e80941Smrg<p>Ian Romanick (2):</p> 146b8e80941Smrg<ul> 147b8e80941Smrg <li>intel/fs: nir_op_extract_i8 extracts a byte, not a word</li> 148b8e80941Smrg <li>intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer</li> 149b8e80941Smrg</ul> 150b8e80941Smrg 151b8e80941Smrg<p>Ilia Mirkin (1):</p> 152b8e80941Smrg<ul> 153b8e80941Smrg <li>glsl: fix recording of variables for XFB in TCS shaders</li> 154b8e80941Smrg</ul> 155b8e80941Smrg 156b8e80941Smrg<p>Jason Ekstrand (10):</p> 157b8e80941Smrg<ul> 158b8e80941Smrg <li>intel/fs: Bail in optimize_extract_to_float if we have modifiers</li> 159b8e80941Smrg <li>compiler/types: Add a contains_64bit helper</li> 160b8e80941Smrg <li>nir/xfb: Properly align 64-bit values</li> 161b8e80941Smrg <li>nir/xfb: Work in terms of components rather than slots</li> 162b8e80941Smrg <li>nir/xfb: Handle compact arrays in gather_xfb_info</li> 163b8e80941Smrg <li>anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport</li> 164b8e80941Smrg <li>spirv: OpImageQueryLod requires a sampler</li> 165b8e80941Smrg <li>spirv: Pull offset/stride from the pointer for OpArrayLength</li> 166b8e80941Smrg <li>glsl/list: Add a list variant of insert_after</li> 167b8e80941Smrg <li>glsl/lower_vector_derefs: Don't use a temporary for TCS outputs</li> 168b8e80941Smrg</ul> 169b8e80941Smrg 170b8e80941Smrg<p>Jose Maria Casanova Crespo (1):</p> 171b8e80941Smrg<ul> 172b8e80941Smrg <li>glsl: TCS outputs can not be transform feedback candidates on GLES</li> 173b8e80941Smrg</ul> 174b8e80941Smrg 175b8e80941Smrg<p>José Fonseca (1):</p> 176b8e80941Smrg<ul> 177b8e80941Smrg <li>scons: Workaround failures with MSVC when using SCons 3.0.[2-4].</li> 178b8e80941Smrg</ul> 179b8e80941Smrg 180b8e80941Smrg<p>Juan A. Suarez Romero (3):</p> 181b8e80941Smrg<ul> 182b8e80941Smrg <li>genxml: add missing field values for 3DSTATE_SF</li> 183b8e80941Smrg <li>anv: advertise 8 subpixel precision bits</li> 184b8e80941Smrg <li>anv: destroy descriptor sets when pool gets reset</li> 185b8e80941Smrg</ul> 186b8e80941Smrg 187b8e80941Smrg<p>Kenneth Graunke (1):</p> 188b8e80941Smrg<ul> 189b8e80941Smrg <li>intel/fs: Fix opt_peephole_csel to not throw away saturates.</li> 190b8e80941Smrg</ul> 191b8e80941Smrg 192b8e80941Smrg<p>Kevin Strasser (1):</p> 193b8e80941Smrg<ul> 194b8e80941Smrg <li>egl/dri: Avoid out of bounds array access</li> 195b8e80941Smrg</ul> 196b8e80941Smrg 197b8e80941Smrg<p>Lionel Landwerlin (1):</p> 198b8e80941Smrg<ul> 199b8e80941Smrg <li>intel: fix urb size for CFL GT1</li> 200b8e80941Smrg</ul> 201b8e80941Smrg 202b8e80941Smrg<p>Marek Olšák (5):</p> 203b8e80941Smrg<ul> 204b8e80941Smrg <li>radeonsi: add driconf option radeonsi_enable_nir</li> 205b8e80941Smrg <li>radeonsi: always enable NIR for Civilization 6 to fix corruption</li> 206b8e80941Smrg <li>driconf: add Civ6Sub executable for Civilization 6</li> 207b8e80941Smrg <li>tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics</li> 208b8e80941Smrg <li>radeonsi: compile clear and copy buffer compute shaders on demand</li> 209b8e80941Smrg</ul> 210b8e80941Smrg 211b8e80941Smrg<p>Mauro Rossi (2):</p> 212b8e80941Smrg<ul> 213b8e80941Smrg <li>android: anv: fix generated files depedencies (v2)</li> 214b8e80941Smrg <li>android: anv: fix libexpat shared dependency</li> 215b8e80941Smrg</ul> 216b8e80941Smrg 217b8e80941Smrg<p>Ray Zhang (1):</p> 218b8e80941Smrg<ul> 219b8e80941Smrg <li>glx: fix shared memory leak in X11</li> 220b8e80941Smrg</ul> 221b8e80941Smrg 222b8e80941Smrg<p>Rhys Perry (2):</p> 223b8e80941Smrg<ul> 224b8e80941Smrg <li>radv: bitcast 16-bit outputs to integers</li> 225b8e80941Smrg <li>radv: ensure export arguments are always float</li> 226b8e80941Smrg</ul> 227b8e80941Smrg 228b8e80941Smrg<p>Samuel Pitoiset (8):</p> 229b8e80941Smrg<ul> 230b8e80941Smrg <li>radv: write the alpha channel of MRT0 when alpha coverage is enabled</li> 231b8e80941Smrg <li>radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled</li> 232b8e80941Smrg <li>radv: fix clearing attachments in secondary command buffers</li> 233b8e80941Smrg <li>radv: fix out-of-bounds access when copying descriptors BO list</li> 234b8e80941Smrg <li>radv: don't copy buffer descriptors list for samplers</li> 235b8e80941Smrg <li>radv: properly align the fence and EOP bug VA on GFX9</li> 236b8e80941Smrg <li>radv: fix pointSizeRange limits</li> 237b8e80941Smrg <li>radv: always initialize HTILE when the src layout is UNDEFINED</li> 238b8e80941Smrg</ul> 239b8e80941Smrg 240b8e80941Smrg<p>Sergii Romantsov (2):</p> 241b8e80941Smrg<ul> 242b8e80941Smrg <li>dri: meson: do not prefix user provided dri-drivers-path</li> 243b8e80941Smrg <li>d3d: meson: do not prefix user provided d3d-drivers-path</li> 244b8e80941Smrg</ul> 245b8e80941Smrg 246b8e80941Smrg<p>Tapani Pälli (3):</p> 247b8e80941Smrg<ul> 248b8e80941Smrg <li>nir: initialize value in copy_prop_vars_block</li> 249b8e80941Smrg <li>anv: retain the is_array state in create_plane_tex_instr_implicit</li> 250b8e80941Smrg <li>anv: destroy descriptor sets when pool gets destroyed</li> 251b8e80941Smrg</ul> 252b8e80941Smrg 253b8e80941Smrg<p>Timothy Arceri (1):</p> 254b8e80941Smrg<ul> 255b8e80941Smrg <li>glsl: fix shader cache for packed param list</li> 256b8e80941Smrg</ul> 257b8e80941Smrg 258b8e80941Smrg<p>Yevhenii Kolesnikov (1):</p> 259b8e80941Smrg<ul> 260b8e80941Smrg <li>i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0</li> 261b8e80941Smrg</ul> 262b8e80941Smrg 263b8e80941Smrg<p>pal1000 (1):</p> 264b8e80941Smrg<ul> 265b8e80941Smrg <li>scons: Compatibility with Scons development version string</li> 266b8e80941Smrg</ul> 267b8e80941Smrg 268b8e80941Smrg 269b8e80941Smrg</div> 270b8e80941Smrg</body> 271b8e80941Smrg</html> 272