19.1.2.html revision b8e80941
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11  <h1>The Mesa 3D Graphics Library</h1>
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16
17<h1>Mesa 19.1.2 Release Notes / July 9, 2019</h1>
18
19<p>
20Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release.
21</p>
22<p>
23Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation.
28Compatibility contexts may report a lower version depending on each driver.
29</p>
30
31<h2>SHA256 checksums</h2>
32<pre>
33813a144ea8ebefb7b48b6733f3f603855b0f61268d86cc1cc26a6b4be908fcfd  mesa-19.1.2.tar.xz
34</pre>
35
36
37<h2>New features</h2>
38<p>None</p>
39
40
41<h2>Bug fixes</h2>
42
43<ul>
44
45<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110702">Bug 110702</a> - segfault in radeonsi HEVC hardware decoding with yuv420p10le</li>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110783">Bug 110783</a> - Mesa 19.1 rc crashing MPV with VAAPI</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110944">Bug 110944</a> - [Bisected] Blender 2.8 crashes when closing certain windows</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110953">Bug 110953</a> - Adding a redundant single-iteration do-while loop causes different image to be rendered</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110999">Bug 110999</a> - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge</li>
54
55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111019">Bug 111019</a> - radv doesn't handle variable descriptor count properly</li>
56
57</ul>
58
59
60<h2>Changes</h2>
61
62<p>Anuj Phogat (3):</p>
63<ul>
64  <li>Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
65  <li>Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
66  <li>Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
67</ul>
68
69<p>Arfrever Frehtes Taifersar Arahesis (1):</p>
70<ul>
71  <li>meson: Improve detection of Python when using Meson &gt;=0.50.</li>
72</ul>
73
74<p>Bas Nieuwenhuizen (2):</p>
75<ul>
76  <li>radv: Only allocate supplied number of descriptors when variable.</li>
77  <li>radv: Fix interactions between variable descriptor count and inline uniform blocks.</li>
78</ul>
79
80<p>Caio Marcelo de Oliveira Filho (1):</p>
81<ul>
82  <li>spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup</li>
83</ul>
84
85<p>Dylan Baker (2):</p>
86<ul>
87  <li>meson: Add support for using cmake for finding LLVM</li>
88  <li>Revert "meson: Add support for using cmake for finding LLVM"</li>
89</ul>
90
91<p>Eric Anholt (2):</p>
92<ul>
93  <li>freedreno: Fix UBO load range detection on booleans.</li>
94  <li>freedreno: Fix up end range of unaligned UBO loads.</li>
95</ul>
96
97<p>Eric Engestrom (1):</p>
98<ul>
99  <li>meson: bump required libdrm version to 2.4.81</li>
100</ul>
101
102<p>Gert Wollny (2):</p>
103<ul>
104  <li>gallium: Add CAP for opcode DIV</li>
105  <li>vl: Use CS composite shader only if TEX_LZ and DIV are supported</li>
106</ul>
107
108<p>Ian Romanick (1):</p>
109<ul>
110  <li>glsl: Don't increase the iteration count when there are no terminators</li>
111</ul>
112
113<p>James Clarke (1):</p>
114<ul>
115  <li>meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE</li>
116</ul>
117
118<p>Jason Ekstrand (2):</p>
119<ul>
120  <li>anv/descriptor_set: Only write texture swizzles if we have an image view</li>
121  <li>iris: Use a uint16_t for key sizes</li>
122</ul>
123
124<p>Jory Pratt (2):</p>
125<ul>
126  <li>util: Heap-allocate 256K zlib buffer</li>
127  <li>meson: Search for execinfo.h</li>
128</ul>
129
130<p>Juan A. Suarez Romero (3):</p>
131<ul>
132  <li>docs: add sha256 checksums for 19.1.1</li>
133  <li>intel: fix wrong format usage</li>
134  <li>Update version to 19.1.2</li>
135</ul>
136
137<p>Kenneth Graunke (2):</p>
138<ul>
139  <li>iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS</li>
140  <li>gallium: Make util_copy_image_view handle shader_access</li>
141</ul>
142
143<p>Lionel Landwerlin (2):</p>
144<ul>
145  <li>intel/compiler: fix derivative on y axis implementation</li>
146  <li>intel/compiler: don't use byte operands for src1 on ICL</li>
147</ul>
148
149<p>Nanley Chery (2):</p>
150<ul>
151  <li>intel: Add and use helpers for level0 extent</li>
152  <li>isl: Don't align phys_level0_sa by block dimension</li>
153</ul>
154
155<p>Nataraj Deshpande (1):</p>
156<ul>
157  <li>anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format</li>
158</ul>
159
160<p>Pierre-Eric Pelloux-Prayer (2):</p>
161<ul>
162  <li>mesa: delete framebuffer texture attachment sampler views</li>
163  <li>radeon/uvd: fix calc_ctx_size_h265_main10</li>
164</ul>
165
166<p>Rob Clark (1):</p>
167<ul>
168  <li>freedreno/a5xx: fix batch leak in fd5 blitter path</li>
169</ul>
170
171<p>Sagar Ghuge (1):</p>
172<ul>
173  <li>glsl: Fix round64 conversion function</li>
174</ul>
175
176<p>Samuel Pitoiset (1):</p>
177<ul>
178  <li>radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+</li>
179</ul>
180
181<p>Sergii Romantsov (1):</p>
182<ul>
183  <li>i965: leaking of upload-BO with push constants</li>
184</ul>
185
186<p>Ville Syrjälä (1):</p>
187<ul>
188  <li>anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7</li>
189</ul>
190
191
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