1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 19.1.3 Release Notes / July 23, 2019</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 19.1.3 is a bug fix release which fixes bugs found since the 19.1.2 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 19.1.3 implements the OpenGL 4.5 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 4.5. OpenGL 27b8e80941Smrg4.5 is <strong>only</strong> available if requested at context creation. 28b8e80941SmrgCompatibility contexts may report a lower version depending on each driver. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg<h2>SHA256 checksums</h2> 32b8e80941Smrg<pre> 33b8e80941Smrg845460b2225d15c15d4a9743dec798ff0b7396b533011d43e774e67f7825b7e0 mesa-19.1.3.tar.xz 34b8e80941Smrg</pre> 35b8e80941Smrg 36b8e80941Smrg 37b8e80941Smrg<h2>New features</h2> 38b8e80941Smrg<p>None</p> 39b8e80941Smrg 40b8e80941Smrg 41b8e80941Smrg<h2>Bug fixes</h2> 42b8e80941Smrg 43b8e80941Smrg<ul> 44b8e80941Smrg 45b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109203">Bug 109203</a> - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + DXVK)</li> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109524">Bug 109524</a> - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110309">Bug 110309</a> - [icl][bisected] regression on piglit arb_gpu_shader_int 64.execution.fs-ishl-then-* tests</li> 50b8e80941Smrg 51b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110663">Bug 110663</a> - threads_posix.h:96: undefined reference to `pthread_once'</li> 52b8e80941Smrg 53b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110955">Bug 110955</a> - Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version()</li> 54b8e80941Smrg 55b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111010">Bug 111010</a> - Cemu Shader Cache Corruption Displaying Solid Color After commit 11e16ca7ce0</li> 56b8e80941Smrg 57b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111071">Bug 111071</a> - SPIR-V shader processing fails with message about "extra dangling SSA sources"</li> 58b8e80941Smrg 59b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111075">Bug 111075</a> - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot</li> 60b8e80941Smrg 61b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111097">Bug 111097</a> - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when window resizing</li> 62b8e80941Smrg 63b8e80941Smrg</ul> 64b8e80941Smrg 65b8e80941Smrg 66b8e80941Smrg<h2>Changes</h2> 67b8e80941Smrg 68b8e80941Smrg<p>Bas Nieuwenhuizen (3):</p> 69b8e80941Smrg<ul> 70b8e80941Smrg <li>radv: Handle cmask being disallowed by addrlib.</li> 71b8e80941Smrg <li>anv: Add android dependencies on android.</li> 72b8e80941Smrg <li>radv: Only save the descriptor set if we have one.</li> 73b8e80941Smrg</ul> 74b8e80941Smrg 75b8e80941Smrg<p>Caio Marcelo de Oliveira Filho (2):</p> 76b8e80941Smrg<ul> 77b8e80941Smrg <li>anv: Fix pool allocator when first alloc needs to grow</li> 78b8e80941Smrg <li>spirv: Fix stride calculation when lowering Workgroup to offsets</li> 79b8e80941Smrg</ul> 80b8e80941Smrg 81b8e80941Smrg<p>Chia-I Wu (2):</p> 82b8e80941Smrg<ul> 83b8e80941Smrg <li>anv: fix VkExternalBufferProperties for unsupported handles</li> 84b8e80941Smrg <li>anv: fix VkExternalBufferProperties for host allocation</li> 85b8e80941Smrg</ul> 86b8e80941Smrg 87b8e80941Smrg<p>Connor Abbott (1):</p> 88b8e80941Smrg<ul> 89b8e80941Smrg <li>nir: Add a helper to determine if an intrinsic can be reordered</li> 90b8e80941Smrg</ul> 91b8e80941Smrg 92b8e80941Smrg<p>Dave Airlie (1):</p> 93b8e80941Smrg<ul> 94b8e80941Smrg <li>radv: fix crash in shader tracing.</li> 95b8e80941Smrg</ul> 96b8e80941Smrg 97b8e80941Smrg<p>Eric Anholt (1):</p> 98b8e80941Smrg<ul> 99b8e80941Smrg <li>freedreno: Fix assertion failures in context setup in shader-db mode.</li> 100b8e80941Smrg</ul> 101b8e80941Smrg 102b8e80941Smrg<p>Gert Wollny (1):</p> 103b8e80941Smrg<ul> 104b8e80941Smrg <li>softpipe: Remove unused static function</li> 105b8e80941Smrg</ul> 106b8e80941Smrg 107b8e80941Smrg<p>Ian Romanick (4):</p> 108b8e80941Smrg<ul> 109b8e80941Smrg <li>intel/vec4: Reswizzle VF immediates too</li> 110b8e80941Smrg <li>nir: Add unit tests for nir_opt_comparison_pre</li> 111b8e80941Smrg <li>nir: Use nir_src_bit_size instead of alu1->dest.dest.ssa.bit_size</li> 112b8e80941Smrg <li>mesa: Set minimum possible GLSL version</li> 113b8e80941Smrg</ul> 114b8e80941Smrg 115b8e80941Smrg<p>Jason Ekstrand (13):</p> 116b8e80941Smrg<ul> 117b8e80941Smrg <li>nir/instr_set: Expose nir_instrs_equal()</li> 118b8e80941Smrg <li>nir/loop_analyze: Fix phi-of-identical-alu detection</li> 119b8e80941Smrg <li>nir: Add more helpers for working with const values</li> 120b8e80941Smrg <li>nir/loop_analyze: Handle bit sizes correctly in calculate_iterations</li> 121b8e80941Smrg <li>nir/loop_analyze: Bail if we encounter swizzles</li> 122b8e80941Smrg <li>anv: Set Stateless Data Port Access MOCS</li> 123b8e80941Smrg <li>nir/opt_if: Clean up single-src phis in opt_if_loop_terminator</li> 124b8e80941Smrg <li>nir,intel: Add support for lowering 64-bit nir_opt_extract_*</li> 125b8e80941Smrg <li>anv: Account for dynamic stencil write disables in the PMA fix</li> 126b8e80941Smrg <li>nir/regs_to_ssa: Handle regs in phi sources properly</li> 127b8e80941Smrg <li>nir/loop_analyze: Refactor detection of limit vars</li> 128b8e80941Smrg <li>nir: Add some helpers for chasing SSA values properly</li> 129b8e80941Smrg <li>nir/loop_analyze: Properly handle swizzles in loop conditions</li> 130b8e80941Smrg</ul> 131b8e80941Smrg 132b8e80941Smrg<p>Juan A. Suarez Romero (2):</p> 133b8e80941Smrg<ul> 134b8e80941Smrg <li>docs: add sha256 checksums for 19.1.2</li> 135b8e80941Smrg <li>Update version to 19.1.3</li> 136b8e80941Smrg</ul> 137b8e80941Smrg 138b8e80941Smrg<p>Lepton Wu (1):</p> 139b8e80941Smrg<ul> 140b8e80941Smrg <li>virgl: Set meta data for textures from handle.</li> 141b8e80941Smrg</ul> 142b8e80941Smrg 143b8e80941Smrg<p>Lionel Landwerlin (6):</p> 144b8e80941Smrg<ul> 145b8e80941Smrg <li>vulkan/overlay: fix command buffer stats</li> 146b8e80941Smrg <li>vulkan/overlay: fix crash on freeing NULL command buffer</li> 147b8e80941Smrg <li>anv: fix crash in vkCmdClearAttachments with unused attachment</li> 148b8e80941Smrg <li>vulkan/wsi: update swapchain status on vkQueuePresent</li> 149b8e80941Smrg <li>anv: report timestampComputeAndGraphics true</li> 150b8e80941Smrg <li>anv: fix format mapping for depth/stencil formats</li> 151b8e80941Smrg</ul> 152b8e80941Smrg 153b8e80941Smrg<p>Marek Olšák (1):</p> 154b8e80941Smrg<ul> 155b8e80941Smrg <li>radeonsi: don't set READ_ONLY for const_uploader to fix bindless texture hangs</li> 156b8e80941Smrg</ul> 157b8e80941Smrg 158b8e80941Smrg<p>Samuel Iglesias Gonsálvez (1):</p> 159b8e80941Smrg<ul> 160b8e80941Smrg <li>anv: fix alphaToCoverage when there is no color attachment</li> 161b8e80941Smrg</ul> 162b8e80941Smrg 163b8e80941Smrg<p>Samuel Pitoiset (1):</p> 164b8e80941Smrg<ul> 165b8e80941Smrg <li>radv: fix VGT_GS_MODE if VS uses the primitive ID</li> 166b8e80941Smrg</ul> 167b8e80941Smrg 168b8e80941Smrg<p>Sergii Romantsov (1):</p> 169b8e80941Smrg<ul> 170b8e80941Smrg <li>meta: memory leak of CopyPixels usage</li> 171b8e80941Smrg</ul> 172b8e80941Smrg 173b8e80941Smrg<p>Timothy Arceri (1):</p> 174b8e80941Smrg<ul> 175b8e80941Smrg <li>mesa: save/restore SSO flag when using ARB_get_program_binary</li> 176b8e80941Smrg</ul> 177b8e80941Smrg 178b8e80941Smrg<p>Vinson Lee (1):</p> 179b8e80941Smrg<ul> 180b8e80941Smrg <li>meson: Add dep_thread dependency.</li> 181b8e80941Smrg</ul> 182b8e80941Smrg 183b8e80941Smrg<p>Yevhenii Kolesnikov (1):</p> 184b8e80941Smrg<ul> 185b8e80941Smrg <li>meta: leaking of BO with DrawPixels</li> 186b8e80941Smrg</ul> 187b8e80941Smrg 188b8e80941Smrg 189b8e80941Smrg</div> 190b8e80941Smrg</body> 191b8e80941Smrg</html> 192