1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <title>Mesa Release Notes</title> 5848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 6848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 7.0.3 is a stable release with bug fixes since version 7.0.2. 21848b8605Smrg</p> 22848b8605Smrg 23848b8605Smrg 24848b8605Smrg<h2>MD5 checksums</h2> 25848b8605Smrg<pre> 26848b8605Smrg3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz 27848b8605Smrge6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 28848b8605Smrg97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip 29848b8605Smrg8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz 30848b8605Smrg47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 31848b8605Smrg99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip 32848b8605Smrg2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz 33848b8605Smrg0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 34848b8605Smrg70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip 35848b8605Smrg</pre> 36848b8605Smrg 37848b8605Smrg 38848b8605Smrg<h2>Bug fixes</h2> 39848b8605Smrg<ul> 40848b8605Smrg<li>Added missing glw.pc.in file to release tarball 41848b8605Smrg<li>Fix GLUT/Fortran issues 42848b8605Smrg<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined 43848b8605Smrg<li>Fix crash upon GLSL variable array indexes (not yet supported) 44848b8605Smrg<li>Two-sided stencil test didn't work in software rendering 45848b8605Smrg<li>Fix two-sided lighting bugs/crashes (bug 13368) 46848b8605Smrg<li>GLSL gl_FrontFacing didn't work properly 47848b8605Smrg<li>glGetActiveUniform returned incorrect sizes (bug 13751) 48848b8605Smrg<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) 49848b8605Smrg<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field 50848b8605Smrg<li>Fixed GLX indirect vertex array rendering bug (14197) 51848b8605Smrg<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) 52848b8605Smrg<li>User-defined clip planes enabled for R300 (bug 9871) 53848b8605Smrg<li>Fixed glBindTexture() crash upon bad target (bug 14514) 54848b8605Smrg<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) 55848b8605Smrg<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION 56848b8605Smrg<li>Fixed minor point rasterization regression (bug 11016) 57848b8605Smrg<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) 58848b8605Smrg<li>glBitmap from a PBO didn't always work 59848b8605Smrg<li>glGetTexImage into a PBO didn't always work 60848b8605Smrg<li>Comments at the end of ARB vertex/fragment programs crashed the parser 61848b8605Smrg</ul> 62848b8605Smrg 63848b8605Smrg<h2>Changes</h2> 64848b8605Smrg<ul> 65848b8605Smrg<li>Updated glext.h to version 40 66848b8605Smrg</ul> 67848b8605Smrg 68848b8605Smrg 69848b8605Smrg 70848b8605Smrg<h2>Driver Status</h2> 71848b8605Smrg 72848b8605Smrg<pre> 73848b8605SmrgDriver Status 74848b8605Smrg---------------------- ---------------------- 75848b8605SmrgDRI drivers varies with the driver 76848b8605SmrgXMesa/GLX (on Xlib) implements OpenGL 2.1 77848b8605SmrgOSMesa (off-screen) implements OpenGL 2.1 78848b8605SmrgWindows/Win32 implements OpenGL 2.1 79848b8605SmrgGlide (3dfx Voodoo1/2) implements OpenGL 1.3 80848b8605SmrgSVGA unsupported 81848b8605SmrgWind River UGL unsupported 82848b8605SmrgDJGPP unsupported 83848b8605SmrgGGI unsupported 84848b8605SmrgBeOS unsupported 85848b8605SmrgAllegro unsupported 86848b8605SmrgD3D unsupported 87848b8605Smrg</pre> 88848b8605Smrg 89848b8605Smrg</div> 90848b8605Smrg</body> 91848b8605Smrg</html> 92