1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2848b8605Smrg<html lang="en">
3848b8605Smrg<head>
4848b8605Smrg  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5848b8605Smrg  <title>Mesa Release Notes</title>
6848b8605Smrg  <link rel="stylesheet" type="text/css" href="../mesa.css">
7848b8605Smrg</head>
8848b8605Smrg<body>
9848b8605Smrg
10848b8605Smrg<div class="header">
11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
12848b8605Smrg</div>
13848b8605Smrg
14848b8605Smrg<iframe src="../contents.html"></iframe>
15848b8605Smrg<div class="content">
16848b8605Smrg
17848b8605Smrg<h1>Mesa 7.9.2 Release Notes / March 2, 2011</h1>
18848b8605Smrg
19848b8605Smrg<p>
20848b8605SmrgMesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release.
21848b8605Smrg</p>
22848b8605Smrg<p>
23848b8605SmrgMesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
24848b8605SmrgglGetString(GL_VERSION) depends on the particular driver being used.
25848b8605SmrgSome drivers don't support all the features required in OpenGL 2.1.
26848b8605Smrg</p>
27848b8605Smrg<p>
28848b8605SmrgSee the <a href="../install.html">Compiling/Installing page</a> for prerequisites
29848b8605Smrgfor DRI hardware acceleration.
30848b8605Smrg</p>
31848b8605Smrg
32848b8605Smrg
33848b8605Smrg<h2>MD5 checksums</h2>
34848b8605Smrg<pre>
35848b8605Smrgeb4ab8c1a03386def3ea34b1358e9cda  MesaLib-7.9.2.tar.gz
36848b8605Smrg8f6d1474912787ce13bd35f3bae9938a  MesaLib-7.9.2.tar.bz2
37848b8605Smrg427a81dd43ac97603768dc5c6af3df26  MesaLib-7.9.2.zip
38848b8605Smrgaacb8f4db997e346db40c6066942140a  MesaGLUT-7.9.2.tar.gz
39848b8605Smrg18abe6cff4fad8ad4752c7b7ab548e5d  MesaGLUT-7.9.2.tar.bz2
40848b8605Smrg3189e5732d636c71baf3d8bc23ce7b11  MesaGLUT-7.9.2.zip
41848b8605Smrg</pre>
42848b8605Smrg
43848b8605Smrg
44848b8605Smrg<h2>New features</h2>
45848b8605Smrg<p>None.</p>
46848b8605Smrg
47848b8605Smrg<h2>Bug fixes</h2>
48848b8605Smrg<p>This list is likely incomplete.</p>
49848b8605Smrg<ul>
50848b8605Smrg<li>Fix an off-by-one bug in a vsplit assertion.</li>
51848b8605Smrg<li>Fix incorrect handling of <tt>layout</tt> qualifier
52848b8605Smrgwith <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
53848b8605Smrg
54848b8605Smrg<li>Fix an i965 GPU hang in GLSL shaders that contain an unconditional <tt>discard</tt> statement.</li>
55848b8605Smrg
56848b8605Smrg<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
57848b8605Smrg
58848b8605Smrg<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
59848b8605Smrg
60848b8605Smrg<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
61848b8605Smrg
62848b8605Smrg<li>Assorted Gallium llvmpipe driver bug fixes</li>
63848b8605Smrg
64848b8605Smrg<li>Assorted Mesa/Gallium state tracker bug fixes</li>
65848b8605Smrg
66848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
67848b8605Smrg
68848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
69848b8605Smrg
70848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
71848b8605Smrg
72848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
73848b8605Smrg
74848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
75848b8605Smrg
76848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
77848b8605Smrg
78848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
79848b8605Smrg
80848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
81848b8605Smrg
82848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
83848b8605Smrg
84848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
85848b8605Smrg
86848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
87848b8605Smrg
88848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
89848b8605Smrg
90848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
91848b8605Smrg
92848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
93848b8605Smrg
94848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
95848b8605Smrg
96848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
97848b8605Smrg
98848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
99848b8605Smrg
100848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
101848b8605Smrg
102848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
103848b8605Smrg
104848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
105848b8605Smrg
106848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
107848b8605Smrg
108848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
109848b8605Smrg
110848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
111848b8605Smrg
112848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
113848b8605Smrg
114848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
115848b8605Smrg
116848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
117848b8605Smrg
118848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
119848b8605Smrg
120848b8605Smrg<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
121848b8605Smrg
122848b8605Smrg<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
123848b8605Smrg
124848b8605Smrg<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
125848b8605Smrg
126848b8605Smrg</ul>
127848b8605Smrg
128848b8605Smrg
129848b8605Smrg<h2>Changes</h2>
130848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p>
131848b8605Smrg
132848b8605Smrg<pre>
133848b8605Smrg  git log mesa-7.9.1..mesa-7.9.2
134848b8605Smrg</pre>
135848b8605Smrg
136848b8605Smrg<p>Alberto Milone (1):</p>
137848b8605Smrg<ul>
138848b8605Smrg  <li>r600c: add evergreen ARL support.</li>
139848b8605Smrg</ul>
140848b8605Smrg
141848b8605Smrg<p>Brian Paul (19):</p>
142848b8605Smrg<ul>
143848b8605Smrg  <li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
144848b8605Smrg  <li>mesa: fix a few format table mistakes, assertions</li>
145848b8605Smrg  <li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
146848b8605Smrg  <li>mesa: don't assert in GetIntegerIndexed, etc</li>
147848b8605Smrg  <li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
148848b8605Smrg  <li>llvmpipe: make sure binning is active when we begin/end a query</li>
149848b8605Smrg  <li>st/mesa: fix incorrect fragcoord.x translation</li>
150848b8605Smrg  <li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
151848b8605Smrg  <li>cso: fix loop bound in cso_set_vertex_samplers()</li>
152848b8605Smrg  <li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
153848b8605Smrg  <li>st/mesa: fix the default case in st_format_datatype()</li>
154848b8605Smrg  <li>st/mesa: need to translate clear color according to surface's base format</li>
155848b8605Smrg  <li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
156848b8605Smrg  <li>docs: add links to 7.9.1 and 7.9.2 release notes</li>
157848b8605Smrg  <li>mesa: include compiler.h for ASSERT macro</li>
158848b8605Smrg  <li>glsl: add ir_shader case in switch stmt to silence warning</li>
159848b8605Smrg  <li>glsl2: fix signed/unsigned comparison warning</li>
160848b8605Smrg  <li>mesa: implement glGetShaderPrecisionFormat()</li>
161848b8605Smrg  <li>docs: updated environment variable list</li>
162848b8605Smrg</ul>
163848b8605Smrg
164848b8605Smrg<p>Bryce Harrington (1):</p>
165848b8605Smrg<ul>
166848b8605Smrg  <li>r300g: Null pointer check for buffer deref in gallium winsys</li>
167848b8605Smrg</ul>
168848b8605Smrg
169848b8605Smrg<p>Chad Versace (14):</p>
170848b8605Smrg<ul>
171848b8605Smrg  <li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
172848b8605Smrg  <li>glcpp: Fix segfault when validating macro redefinitions</li>
173848b8605Smrg  <li>glsl: Fix parser rule for type_specifier</li>
174848b8605Smrg  <li>glsl: Change default value of ast_type_specifier::precision</li>
175848b8605Smrg  <li>glsl: Add semantic checks for precision qualifiers</li>
176848b8605Smrg  <li>glsl: Add support for default precision statements</li>
177848b8605Smrg  <li>glsl: Remove redundant semantic check in parser</li>
178848b8605Smrg  <li>glsl: Fix semantic checks on precision qualifiers</li>
179848b8605Smrg  <li>glsl: Fix segfault due to missing printf argument</li>
180848b8605Smrg  <li>glsl: Mark 'in' variables at global scope as read-only</li>
181848b8605Smrg  <li>glcpp: Raise error when modulus is zero</li>
182848b8605Smrg  <li>glsl: Set operators '%' and '%=' to be reserved when GLSL &lt; 1.30</li>
183848b8605Smrg  <li>glsl: Reinstate constant-folding for division by zero</li>
184848b8605Smrg  <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
185848b8605Smrg</ul>
186848b8605Smrg
187848b8605Smrg<p>Chia-I Wu (1):</p>
188848b8605Smrg<ul>
189848b8605Smrg  <li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
190848b8605Smrg</ul>
191848b8605Smrg
192848b8605Smrg<p>Chris Wilson (1):</p>
193848b8605Smrg<ul>
194848b8605Smrg  <li>intel: Check for unsupported texture when finishing using as a render target</li>
195848b8605Smrg</ul>
196848b8605Smrg
197848b8605Smrg<p>Cyril Brulebois (1):</p>
198848b8605Smrg<ul>
199848b8605Smrg  <li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
200848b8605Smrg</ul>
201848b8605Smrg
202848b8605Smrg<p>Dave Airlie (2):</p>
203848b8605Smrg<ul>
204848b8605Smrg  <li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
205848b8605Smrg  <li>radeon: avoid segfault on 3D textures.</li>
206848b8605Smrg</ul>
207848b8605Smrg
208848b8605Smrg<p>Dimitry Andric (4):</p>
209848b8605Smrg<ul>
210848b8605Smrg  <li>mesa: s/movzx/movzbl/</li>
211848b8605Smrg  <li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
212848b8605Smrg  <li>glapi: adding @ char before type specifier in glapi_x86.S</li>
213848b8605Smrg  <li>glapi: add @GOTPCREL relocation type</li>
214848b8605Smrg</ul>
215848b8605Smrg
216848b8605Smrg<p>Eric Anholt (11):</p>
217848b8605Smrg<ul>
218848b8605Smrg  <li>i965: Avoid double-negation of immediate values in the VS.</li>
219848b8605Smrg  <li>docs: Add a relnote for the Civ IV on i965.</li>
220848b8605Smrg  <li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
221848b8605Smrg  <li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
222848b8605Smrg  <li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
223848b8605Smrg  <li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
224848b8605Smrg  <li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
225848b8605Smrg  <li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
226848b8605Smrg  <li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
227848b8605Smrg  <li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
228848b8605Smrg  <li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
229848b8605Smrg</ul>
230848b8605Smrg
231848b8605Smrg<p>Ian Romanick (42):</p>
232848b8605Smrg<ul>
233848b8605Smrg  <li>docs: Add 7.9.1 md5sums</li>
234848b8605Smrg  <li>glsl: Support the 'invariant(all)' pragma</li>
235848b8605Smrg  <li>glcpp: Generate an error for division by zero</li>
236848b8605Smrg  <li>glsl: Add version_string containing properly formatted GLSL version</li>
237848b8605Smrg  <li>glsl &amp; glcpp: Refresh autogenerated lexer and parser files.</li>
238848b8605Smrg  <li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
239848b8605Smrg  <li>glsl: Track variable usage, use that to enforce semantics</li>
240848b8605Smrg  <li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
241848b8605Smrg  <li>docs: Initial set of release notes for 7.9.2</li>
242848b8605Smrg  <li>mesa: bump version to 7.9.2-devel</li>
243848b8605Smrg  <li>docs: Update 7.9.2 release notes</li>
244848b8605Smrg  <li>i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!</li>
245848b8605Smrg  <li>glsl: Refresh autogenerated lexer and parser files.</li>
246848b8605Smrg  <li>glsl: Don't assert when the value returned by a function has no rvalue</li>
247848b8605Smrg  <li>linker: Set sizes for non-global arrays as well</li>
248848b8605Smrg  <li>linker: Propagate max_array_access while linking functions</li>
249848b8605Smrg  <li>docs: Update 7.9.2 release notes</li>
250848b8605Smrg  <li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
251848b8605Smrg  <li>mesa: glGetUniform only returns a single element of an array</li>
252848b8605Smrg  <li>linker: Generate link errors when ES shaders are missing stages</li>
253848b8605Smrg  <li>mesa: Fix error checks in GetVertexAttrib functions</li>
254848b8605Smrg  <li>docs: Update 7.9.2 release notes</li>
255848b8605Smrg  <li>mesa: Remove unsupported OES extensions</li>
256848b8605Smrg  <li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
257848b8605Smrg  <li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
258848b8605Smrg  <li>i965: Set correct values for range/precision of fragment shader types</li>
259848b8605Smrg  <li>i915: Set correct values for range/precision of fragment shader types</li>
260848b8605Smrg  <li>intel: Fix typeos from 3d028024 and 790ff232</li>
261848b8605Smrg  <li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
262848b8605Smrg  <li>glsl: Reject shader versions not supported by the implementation</li>
263848b8605Smrg  <li>mesa: Initial size for secondary color array is 3</li>
264848b8605Smrg  <li>glcpp: Regenerate files from recent cherry picks</li>
265848b8605Smrg  <li>glsl: Finish out the reduce/reduce error fixes</li>
266848b8605Smrg  <li>glsl: Regenerate compiler files from cherry picks</li>
267848b8605Smrg  <li>linker: Fix off-by-one error implicit array sizing</li>
268848b8605Smrg  <li>i915: Only mark a register as available if all components are written</li>
269848b8605Smrg  <li>i915: Calculate partial result to temp register first</li>
270848b8605Smrg  <li>i915: Force lowering of all types of indirect array accesses in the FS</li>
271848b8605Smrg  <li>docs: Update 7.9.2 release notes for recent cherry picks</li>
272848b8605Smrg  <li>docs: Clean up bug fixes list</li>
273848b8605Smrg  <li>intel: Remove driver date and related bits from renderer string</li>
274848b8605Smrg  <li>mesa: set version string to 7.9.2 (final)</li>
275848b8605Smrg</ul>
276848b8605Smrg
277848b8605Smrg<p>Jian Zhao (1):</p>
278848b8605Smrg<ul>
279848b8605Smrg  <li>mesa: fix an error in uniform arrays in row calculating.</li>
280848b8605Smrg</ul>
281848b8605Smrg
282848b8605Smrg<p>Julien Cristau (3):</p>
283848b8605Smrg<ul>
284848b8605Smrg  <li>glx: fix request lengths</li>
285848b8605Smrg  <li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
286848b8605Smrg  <li>glx: fix length of GLXGetFBConfigsSGIX</li>
287848b8605Smrg</ul>
288848b8605Smrg
289848b8605Smrg<p>Keith Packard (1):</p>
290848b8605Smrg<ul>
291848b8605Smrg  <li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
292848b8605Smrg</ul>
293848b8605Smrg
294848b8605Smrg<p>Kenneth Graunke (12):</p>
295848b8605Smrg<ul>
296848b8605Smrg  <li>glsl: Expose a public glsl_type::void_type const pointer.</li>
297848b8605Smrg  <li>glsl: Don't bother unsetting a destructor that was never set.</li>
298848b8605Smrg  <li>glsl, i965: Remove unnecessary talloc includes.</li>
299848b8605Smrg  <li>glcpp: Remove use of talloc reference counting.</li>
300848b8605Smrg  <li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
301848b8605Smrg  <li>Convert everything from the talloc API to the ralloc API.</li>
302848b8605Smrg  <li>ralloc: a new MIT-licensed recursive memory allocator.</li>
303848b8605Smrg  <li>Remove talloc from the make and automake build systems.</li>
304848b8605Smrg  <li>Remove talloc from the SCons build system.</li>
305848b8605Smrg  <li>Remove the talloc sources from the Mesa repository.</li>
306848b8605Smrg  <li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
307848b8605Smrg  <li>glsl: Use reralloc instead of plain realloc.</li>
308848b8605Smrg</ul>
309848b8605Smrg
310848b8605Smrg<p>Marek Olšák (3):</p>
311848b8605Smrg<ul>
312848b8605Smrg  <li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
313848b8605Smrg  <li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
314848b8605Smrg  <li>st/dri: Track drawable context bindings</li>
315848b8605Smrg</ul>
316848b8605Smrg
317848b8605Smrg<p>Paulo Zanoni (1):</p>
318848b8605Smrg<ul>
319848b8605Smrg  <li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
320848b8605Smrg</ul>
321848b8605Smrg
322848b8605Smrg<p>Sam Hocevar (2):</p>
323848b8605Smrg<ul>
324848b8605Smrg  <li>docs: add glsl info</li>
325848b8605Smrg  <li>docs: fix glsl_compiler name</li>
326848b8605Smrg</ul>
327848b8605Smrg
328848b8605Smrg<p>Vinson Lee (1):</p>
329848b8605Smrg<ul>
330848b8605Smrg  <li>ralloc: Add missing va_end following va_copy.</li>
331848b8605Smrg</ul>
332848b8605Smrg
333848b8605Smrg<p>nobled (1):</p>
334848b8605Smrg<ul>
335848b8605Smrg  <li>glx: Put null check before use</li>
336848b8605Smrg</ul>
337848b8605Smrg
338848b8605Smrg</div>
339848b8605Smrg</body>
340848b8605Smrg</html>
341