1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2848b8605Smrg<html lang="en">
3848b8605Smrg<head>
4848b8605Smrg  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5848b8605Smrg  <title>Mesa Release Notes</title>
6848b8605Smrg  <link rel="stylesheet" type="text/css" href="../mesa.css">
7848b8605Smrg</head>
8848b8605Smrg<body>
9848b8605Smrg
10848b8605Smrg<div class="header">
11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
12848b8605Smrg</div>
13848b8605Smrg
14848b8605Smrg<iframe src="../contents.html"></iframe>
15848b8605Smrg<div class="content">
16848b8605Smrg
17848b8605Smrg<h1>Mesa 9.1.2 Release Notes / April 30th, 2013</h1>
18848b8605Smrg
19848b8605Smrg<p>
20848b8605SmrgMesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1 release.
21848b8605Smrg</p>
22848b8605Smrg<p>
23848b8605SmrgMesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1.  OpenGL
27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation
28848b8605Smrgbecause GL_ARB_compatibility is not supported.
29848b8605Smrg</p>
30848b8605Smrg
31848b8605Smrg<h2>MD5 checksums</h2>
32848b8605Smrg<pre>
33848b8605Smrgdf2aab86ff4a510ce5b0d074caa0a59f  MesaLib-9.1.2.tar.bz2
34848b8605Smrg415c2bc3a9eb571aafbfa474ebf5a2e0  MesaLib-9.1.2.tar.gz
35848b8605Smrgb1ae5a4d9255953980bc9254f5323420  MesaLib-9.1.2.zip
36848b8605Smrg</pre>
37848b8605Smrg
38848b8605Smrg<h2>New features</h2>
39848b8605Smrg<p>None.</p>
40848b8605Smrg
41848b8605Smrg<h2>Bug fixes</h2>
42848b8605Smrg
43848b8605Smrg<p>This list is likely incomplete.</p>
44848b8605Smrg
45848b8605Smrg<ul>
46848b8605Smrg
47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44567">Bug 44567</a> - [965gm] green artifacts when using GLSL in XBMC</li>
48848b8605Smrg
49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59238">Bug 59238</a> - many new symbols in libxatracker after recent automake work</li>
50848b8605Smrg
51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59445">Bug 59445</a> - [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault</li>
52848b8605Smrg
53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59495">Bug 59495</a> - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails</li>
54848b8605Smrg
55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60503">Bug 60503</a> - [r300g] Unigine Heaven 3.0: all objects are black</li>
56848b8605Smrg
57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60510">Bug 60510</a> - Firefox 18.0.2 Crash On Nvidia GeForce2</li>
58848b8605Smrg
59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61197">Bug 61197</a> - [SNB Bisected] kwin_gles screen corruption</li>
60848b8605Smrg
61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61317">Bug 61317</a> - [IVB] corrupt rendering with UBOs</li>
62848b8605Smrg
63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61395">Bug 61395</a> - glEdgeFlag can't be set to false</li>
64848b8605Smrg
65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61947">Bug 61947</a> - nullpointer dereference causes xorg-server segfault when nouveau DRI driver is loaded</li>
66848b8605Smrg
67848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62357">Bug 62357</a> - llvmpipe: Fragment Shader with &quot;return&quot; in main causes back output</li>
68848b8605Smrg
69848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62434">Bug 62434</a> - [bisected] 3284.073] (EE) AIGLX error: dlopen of /usr/lib/xorg/modules/dri/r600_dri.so failed (/usr/lib/libllvmradeon9.2.0.so: undefined symbol: lp_build_tgsi_intrinsic)</li>
70848b8605Smrg
71b8e80941Smrg<li><a href="https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437">Debian bug #349437</a> - mesa - FTBFS: error: 'IEEE_ONE' undeclared</li>
72848b8605Smrg
73b8e80941Smrg<li><a href="https://bugzilla.redhat.com/show_bug.cgi?id=918661">Redhat bug #918661</a> - crash in routine Avogadro UI manipulation</li>
74848b8605Smrg
75848b8605Smrg</ul>
76848b8605Smrg
77848b8605Smrg<h2>Changes</h2>
78848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p>
79848b8605Smrg
80848b8605Smrg<pre>
81848b8605Smrg  git log mesa-9.1.1..mesa-9.1.2
82848b8605Smrg</pre>
83848b8605Smrg
84848b8605Smrg<p>Adam Jackson (2):</p>
85848b8605Smrg<ul>
86848b8605Smrg  <li>glx: Build with VISIBILITY_CFLAGS in automake</li>
87848b8605Smrg  <li>linux: Don't emit a .note.ABI-tag section anymore (#26663)</li>
88848b8605Smrg</ul>
89848b8605Smrg
90848b8605Smrg<p>Alan Hourihane (3):</p>
91848b8605Smrg<ul>
92848b8605Smrg  <li>Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensions</li>
93848b8605Smrg  <li>Unreference sampler object when it's currently bound to texture unit.</li>
94848b8605Smrg  <li>mesa: fix glGetInteger*(GL_SAMPLER_BINDING).</li>
95848b8605Smrg</ul>
96848b8605Smrg
97848b8605Smrg<p>Alex Deucher (1):</p>
98848b8605Smrg<ul>
99848b8605Smrg  <li>r600g: disable hyperz by default on 9.1</li>
100848b8605Smrg</ul>
101848b8605Smrg
102848b8605Smrg<p>Andreas Boll (5):</p>
103848b8605Smrg<ul>
104848b8605Smrg  <li>radeon/llvm: Link against libgallium.la to fix an undefined symbol</li>
105848b8605Smrg  <li>mesa: use ieee fp on s390 and m68k</li>
106848b8605Smrg  <li>build: Enable x86 assembler on Hurd.</li>
107848b8605Smrg  <li>osmesa: fix out-of-tree build</li>
108848b8605Smrg  <li>gallium/egl: fix out-of-tree build</li>
109848b8605Smrg</ul>
110848b8605Smrg
111848b8605Smrg<p>Anuj Phogat (1):</p>
112848b8605Smrg<ul>
113848b8605Smrg  <li>mesa: Fix FB blitting in case of zero size src or dst rect</li>
114848b8605Smrg</ul>
115848b8605Smrg
116848b8605Smrg<p>Brian Paul (4):</p>
117848b8605Smrg<ul>
118848b8605Smrg  <li>mesa: flush current state when querying GL_EDGE_FLAG</li>
119848b8605Smrg  <li>vbo: fix crash found with shared display lists</li>
120848b8605Smrg  <li>llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE</li>
121848b8605Smrg  <li>llvmpipe: add some scene limit sanity check assertions</li>
122848b8605Smrg</ul>
123848b8605Smrg
124848b8605Smrg<p>Carl Worth (1):</p>
125848b8605Smrg<ul>
126848b8605Smrg  <li>i965: Avoid segfault in gen6_upload_state</li>
127848b8605Smrg</ul>
128848b8605Smrg
129848b8605Smrg<p>Chris Forbes (1):</p>
130848b8605Smrg<ul>
131848b8605Smrg  <li>i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex</li>
132848b8605Smrg</ul>
133848b8605Smrg
134848b8605Smrg<p>Christoph Bumiller (4):</p>
135848b8605Smrg<ul>
136848b8605Smrg  <li>nv50: fix 3D render target setup</li>
137848b8605Smrg  <li>nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit</li>
138848b8605Smrg  <li>nv50,nvc0: fix 3d blits, restore viewport after blit</li>
139848b8605Smrg  <li>nvc0: fix for 2d engine R source formats writing RRR1 and not R001</li>
140848b8605Smrg</ul>
141848b8605Smrg
142848b8605Smrg<p>Eric Anholt (5):</p>
143848b8605Smrg<ul>
144848b8605Smrg  <li>i965/fs: Fix register allocation for uniform pull constants in 16-wide.</li>
145848b8605Smrg  <li>i965/fs: Fix broken rendering in large shaders with UBO loads.</li>
146848b8605Smrg  <li>i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.</li>
147848b8605Smrg  <li>i965: Add definitions for gen7+ data cache messages.</li>
148848b8605Smrg  <li>mesa: Disable validate_ir_tree() on release builds.</li>
149848b8605Smrg</ul>
150848b8605Smrg
151848b8605Smrg<p>Ian Romanick (5):</p>
152848b8605Smrg<ul>
153848b8605Smrg  <li>docs: Add 9.1.1 release md5sums</li>
154848b8605Smrg  <li>mesa: Add previously picked commit to .cherry-ignore</li>
155848b8605Smrg  <li>glsl: Add missing bool case in glsl_type::get_scalar_type</li>
156848b8605Smrg  <li>mesa: Note that patch dbf94d1 should't actually get picked to the 9.1 branch</li>
157848b8605Smrg  <li>mesa: Bump version to 9.1.2</li>
158848b8605Smrg</ul>
159848b8605Smrg
160848b8605Smrg<p>Jan de Groot (1):</p>
161848b8605Smrg<ul>
162848b8605Smrg  <li>dri/nouveau: fix crash in nouveau_flush</li>
163848b8605Smrg</ul>
164848b8605Smrg
165848b8605Smrg<p>José Fonseca (3):</p>
166848b8605Smrg<ul>
167848b8605Smrg  <li>autotools: Add missing top-level include dir.</li>
168848b8605Smrg  <li>mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.</li>
169848b8605Smrg  <li>include: Fix build with VS 11 (i.e, 2012).</li>
170848b8605Smrg</ul>
171848b8605Smrg
172848b8605Smrg<p>Kenneth Graunke (4):</p>
173848b8605Smrg<ul>
174848b8605Smrg  <li>i965: Fix INTEL_DEBUG=shader_time for Haswell.</li>
175848b8605Smrg  <li>i965: Specialize SURFACE_STATE creation for shader time.</li>
176848b8605Smrg  <li>i965: Make INTEL_DEBUG=shader_time use the RAW surface format.</li>
177848b8605Smrg  <li>i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.</li>
178848b8605Smrg</ul>
179848b8605Smrg
180848b8605Smrg<p>Maarten Lankhorst (2):</p>
181848b8605Smrg<ul>
182848b8605Smrg  <li>gallium/build: Fix visibility CFLAGS in automake</li>
183848b8605Smrg  <li>radeon/llvm: Do not link against libgallium when building statically.</li>
184848b8605Smrg</ul>
185848b8605Smrg
186848b8605Smrg<p>Marcin Slusarz (1):</p>
187848b8605Smrg<ul>
188848b8605Smrg  <li>dri/nouveau: NV17_3D class is not available for NV1a chipset</li>
189848b8605Smrg</ul>
190848b8605Smrg
191848b8605Smrg<p>Marek Olšák (3):</p>
192848b8605Smrg<ul>
193848b8605Smrg  <li>mesa: don't allocate a texture if width or height is 0 in CopyTexImage</li>
194848b8605Smrg  <li>gallium/tgsi: fix valgrind warning</li>
195848b8605Smrg  <li>mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba</li>
196848b8605Smrg</ul>
197848b8605Smrg
198848b8605Smrg<p>Martin Andersson (1):</p>
199848b8605Smrg<ul>
200848b8605Smrg  <li>r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_end</li>
201848b8605Smrg</ul>
202848b8605Smrg
203848b8605Smrg<p>Matt Turner (3):</p>
204848b8605Smrg<ul>
205848b8605Smrg  <li>configure.ac: Don't check for X11 unconditionally.</li>
206848b8605Smrg  <li>configure.ac: Remove stale comment about --x-* arguments.</li>
207848b8605Smrg  <li>mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.</li>
208848b8605Smrg</ul>
209848b8605Smrg
210848b8605Smrg<p>Michel Dänzer (1):</p>
211848b8605Smrg<ul>
212848b8605Smrg  <li>radeonsi: Emit pixel shader state even when only the vertex shader changed</li>
213848b8605Smrg</ul>
214848b8605Smrg
215848b8605Smrg<p>Paul Berry (1):</p>
216848b8605Smrg<ul>
217848b8605Smrg  <li>i965: Apply depthstencil alignment workaround when doing fast clears.</li>
218848b8605Smrg</ul>
219848b8605Smrg
220848b8605Smrg<p>Roland Scheidegger (1):</p>
221848b8605Smrg<ul>
222848b8605Smrg  <li>gallivm: fix return opcode handling in main function of a shader</li>
223848b8605Smrg</ul>
224848b8605Smrg
225848b8605Smrg<p>Tapani Pälli (1):</p>
226848b8605Smrg<ul>
227848b8605Smrg  <li>intel: Fix regression in intel_create_image_from_name stride handling</li>
228848b8605Smrg</ul>
229848b8605Smrg
230848b8605Smrg<p>Tom Stellard (1):</p>
231848b8605Smrg<ul>
232848b8605Smrg  <li>r300g: Fix bug in OMOD optimization</li>
233848b8605Smrg</ul>
234848b8605Smrg
235848b8605Smrg</div>
236848b8605Smrg</body>
237848b8605Smrg</html>
238