1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 9.1.3 Release Notes / May 21st, 2013</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 9.1 implements the OpenGL 3.1 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1. OpenGL 27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause GL_ARB_compatibility is not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg<h2>MD5 checksums</h2> 32848b8605Smrg<pre> 33848b8605Smrg952ccd03547ed72333b64e1746cf8ada MesaLib-9.1.3.tar.bz2 34848b8605Smrg26d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-9.1.3.tar.gz 35848b8605Smrg7017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-9.1.3.zip 36848b8605Smrg</pre> 37848b8605Smrg 38848b8605Smrg<h2>New features</h2> 39848b8605Smrg<p>None.</p> 40848b8605Smrg 41848b8605Smrg<h2>Bug fixes</h2> 42848b8605Smrg 43848b8605Smrg<p>This list is likely incomplete.</p> 44848b8605Smrg 45848b8605Smrg<ul> 46848b8605Smrg 47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39251">Bug 39251</a> - Second Life viewers from release 2.7.4.235167 to the last 3.4.0.264911 crash on start.</li> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47478">Bug 47478</a> - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56416">Bug 56416</a> - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit.</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57436">Bug 57436</a> - [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61554">Bug 61554</a> - [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61773">Bug 61773</a> - abort is an incredibly not-smart way to handle IR validation</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62868">Bug 62868</a> - solaris build broken with missing ffsll</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62999">Bug 62999</a> - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails</li> 62848b8605Smrg 63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63078">Bug 63078</a> - EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0)</li> 64848b8605Smrg 65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63447">Bug 63447</a> - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault</li> 66848b8605Smrg 67848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64662">Bug 64662</a> - [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail</li> 68848b8605Smrg 69848b8605Smrg</ul> 70848b8605Smrg 71848b8605Smrg<h2>Changes</h2> 72848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p> 73848b8605Smrg 74848b8605Smrg<pre> 75848b8605Smrg git log mesa-9.1.2..mesa-9.1.3 76848b8605Smrg</pre> 77848b8605Smrg 78848b8605Smrg<p>Alex Deucher (2):</p> 79848b8605Smrg<ul> 80848b8605Smrg <li>r600g: add new richland pci ids</li> 81848b8605Smrg <li>radeonsi: add new SI pci ids</li> 82848b8605Smrg</ul> 83848b8605Smrg 84848b8605Smrg<p>Alexander Monakov (1):</p> 85848b8605Smrg<ul> 86848b8605Smrg <li>Honor GLX_DONT_CARE in MATCH_MASK</li> 87848b8605Smrg</ul> 88848b8605Smrg 89848b8605Smrg<p>Andreas Boll (2):</p> 90848b8605Smrg<ul> 91848b8605Smrg <li>mesa: Add a script to generate the list of fixed bugs</li> 92848b8605Smrg <li>mesa: add usage examples to get-pick-list and shortlog scripts</li> 93848b8605Smrg</ul> 94848b8605Smrg 95848b8605Smrg<p>Aras Pranckevicius (1):</p> 96848b8605Smrg<ul> 97848b8605Smrg <li>GLSL: fix lower_jumps to report progress properly</li> 98848b8605Smrg</ul> 99848b8605Smrg 100848b8605Smrg<p>Brian Paul (3):</p> 101848b8605Smrg<ul> 102848b8605Smrg <li>mesa: remove platform checks around __builtin_ffs, __builtin_ffsll</li> 103848b8605Smrg <li>gallium/u_blitter: fix is_blit_generic_supported() stencil checking</li> 104848b8605Smrg <li>mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined</li> 105848b8605Smrg</ul> 106848b8605Smrg 107848b8605Smrg<p>Chad Versace (2):</p> 108848b8605Smrg<ul> 109848b8605Smrg <li>egl/dri2: Fix min/max swap interval of configs</li> 110848b8605Smrg <li>intel: Allocate hiz in intel_renderbuffer_move_to_temp()</li> 111848b8605Smrg</ul> 112848b8605Smrg 113848b8605Smrg<p>Chris Forbes (2):</p> 114848b8605Smrg<ul> 115848b8605Smrg <li>i965/fs: Don't try to use bogus interpolation modes pre-Gen6.</li> 116848b8605Smrg <li>mesa: don't memcmp() off the end of a cache key.</li> 117848b8605Smrg</ul> 118848b8605Smrg 119848b8605Smrg<p>Dave Airlie (2):</p> 120848b8605Smrg<ul> 121848b8605Smrg <li>st/mesa: fix UBO offsets.</li> 122848b8605Smrg <li>ralloc: don't write to memory in case of alloc fail.</li> 123848b8605Smrg</ul> 124848b8605Smrg 125848b8605Smrg<p>Eric Anholt (11):</p> 126848b8605Smrg<ul> 127848b8605Smrg <li>i965/fs: Remove creation of a MOV instruction that's never used.</li> 128848b8605Smrg <li>i965/fs: Move varying uniform offset compuation into the helper func.</li> 129848b8605Smrg <li>i965: Make the constant surface interface take a normal byte size.</li> 130848b8605Smrg <li>i965/fs: Avoid inappropriate optimization with regs_written > 1.</li> 131848b8605Smrg <li>i965/fs: Do CSE on gen7's varying-index pull constant loads.</li> 132848b8605Smrg <li>i965/fs: Clean up the setup of gen4 simd16 message destinations.</li> 133848b8605Smrg <li>i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.</li> 134848b8605Smrg <li>i965/gen6: Reduce updates of transform feedback offsets with HW contexts.</li> 135848b8605Smrg <li>i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.</li> 136848b8605Smrg <li>i965: Fix hangs on HSW since the gen6 blorp fix.</li> 137848b8605Smrg <li>i965: Disable write masking when setting up texturing m0.</li> 138848b8605Smrg</ul> 139848b8605Smrg 140848b8605Smrg<p>Haixia Shi (1):</p> 141848b8605Smrg<ul> 142848b8605Smrg <li>ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.</li> 143848b8605Smrg</ul> 144848b8605Smrg 145848b8605Smrg<p>Ian Romanick (11):</p> 146848b8605Smrg<ul> 147848b8605Smrg <li>docs: Add 9.1.2 release md5sums</li> 148848b8605Smrg <li>mesa: Note that patch 0967c36 shouldn't actually get picked to the 9.1 branch</li> 149848b8605Smrg <li>mesa: NULL check the pointer before trying to dereference it</li> 150848b8605Smrg <li>egl/dri2: NULL check value returned by dri2_create_surface</li> 151848b8605Smrg <li>mesa: Don't leak shared state when context initialization fails</li> 152848b8605Smrg <li>mesa: Don't leak gl_context::BeginEnd at context destruction</li> 153848b8605Smrg <li>mesa/swrast: Refactor no-memory error checking in blit_linear</li> 154848b8605Smrg <li>mesa/swrast: Move free calls outside the attachment loop</li> 155848b8605Smrg <li>intel: Don't dereference a NULL pointer of calloc fails</li> 156848b8605Smrg <li>mesa: Note that a824692 is already back ported</li> 157848b8605Smrg <li>mesa: Bump version to 9.1.3</li> 158848b8605Smrg</ul> 159848b8605Smrg 160848b8605Smrg<p>José Fonseca (1):</p> 161848b8605Smrg<ul> 162848b8605Smrg <li>winsys/sw/xlib: Prevent shared memory segment leakage.</li> 163848b8605Smrg</ul> 164848b8605Smrg 165848b8605Smrg<p>Kenneth Graunke (9):</p> 166848b8605Smrg<ul> 167848b8605Smrg <li>mesa: Add new ctx->Stencil._WriteEnabled derived state flag.</li> 168848b8605Smrg <li>i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.</li> 169848b8605Smrg <li>mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.</li> 170848b8605Smrg <li>mesa: Add an unpack function for ARGB2101010_UINT.</li> 171848b8605Smrg <li>mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.</li> 172848b8605Smrg <li>mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.</li> 173848b8605Smrg <li>glsl: Ignore redundant prototypes after a function's been defined.</li> 174848b8605Smrg <li>i965: Lower textureGrad() for samplerCubeShadow.</li> 175848b8605Smrg <li>i965/vs: Fix textureGrad() with shadow samplers on Haswell.</li> 176848b8605Smrg</ul> 177848b8605Smrg 178848b8605Smrg<p>Maarten Lankhorst (1):</p> 179848b8605Smrg<ul> 180848b8605Smrg <li>nvc0: Fix fd leak in nvc0_create_decoder</li> 181848b8605Smrg</ul> 182848b8605Smrg 183848b8605Smrg<p>Marek Olšák (5):</p> 184848b8605Smrg<ul> 185848b8605Smrg <li>radeonsi: add more cases for copying unsupported formats to resource_copy_region</li> 186848b8605Smrg <li>mesa: fix glGet queries depending on derived framebuffer state (v2)</li> 187848b8605Smrg <li>gallium/u_blitter: implement buffer clearing</li> 188848b8605Smrg <li>r600g: initialize CMASK and HTILE with the GPU using streamout</li> 189848b8605Smrg <li>st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS</li> 190848b8605Smrg</ul> 191848b8605Smrg 192848b8605Smrg<p>Martin Andersson (1):</p> 193848b8605Smrg<ul> 194848b8605Smrg <li>r600g: Fix UMAD on Cayman</li> 195848b8605Smrg</ul> 196848b8605Smrg 197848b8605Smrg<p>Michel Dänzer (1):</p> 198848b8605Smrg<ul> 199848b8605Smrg <li>radeonsi: Handle arbitrary 2-byte formats in resource_copy_region</li> 200848b8605Smrg</ul> 201848b8605Smrg 202848b8605Smrg<p>Paul Berry (7):</p> 203848b8605Smrg<ul> 204848b8605Smrg <li>glsl: Fix array indexing when constant folding built-in functions.</li> 205848b8605Smrg <li>i965: Reduce code duplication in handling of depth, stencil, and HiZ.</li> 206848b8605Smrg <li>glsl/linker: fix varying packing for non-flat integer varyings.</li> 207848b8605Smrg <li>glsl: Document lower_packed_varyings' "flat" requirement with an assert.</li> 208848b8605Smrg <li>glsl/linker: Adapt flat varying handling in preparation for geometry shaders.</li> 209848b8605Smrg <li>glsl/linker: Reduce scope of non-flat integer varying fix.</li> 210848b8605Smrg <li>intel: Do a depth resolve before copying images between miptrees.</li> 211848b8605Smrg</ul> 212848b8605Smrg 213848b8605Smrg<p>Ralf Jung (1):</p> 214848b8605Smrg<ul> 215848b8605Smrg <li>egl/x11: Fix initialisation of swap_interval</li> 216848b8605Smrg</ul> 217848b8605Smrg 218848b8605Smrg<p>Roland Scheidegger (1):</p> 219848b8605Smrg<ul> 220848b8605Smrg <li>gallivm: fix small but severe bug in handling multiple lod level strides</li> 221848b8605Smrg</ul> 222848b8605Smrg 223848b8605Smrg<p>Vadim Girlin (1):</p> 224848b8605Smrg<ul> 225848b8605Smrg <li>gallium: handle drirc disable_glsl_line_continuations option</li> 226848b8605Smrg</ul> 227848b8605Smrg 228848b8605Smrg</div> 229848b8605Smrg</body> 230848b8605Smrg</html> 231